| 1 | //////////////////////////////////////////////////////////////////////////////// |
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| 2 | // material.h |
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| 3 | // Author : Francesco Giordana |
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| 4 | // Start Date : January 13, 2005 |
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| 5 | // Copyright : (C) 2006 by Francesco Giordana |
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| 6 | // Email : fra.giordana@tiscali.it |
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| 7 | //////////////////////////////////////////////////////////////////////////////// |
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| 8 | |
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| 9 | /********************************************************************************* |
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| 10 | * * |
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| 11 | * This program is free software; you can redistribute it and/or modify * |
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| 12 | * it under the terms of the GNU Lesser General Public License as published by * |
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| 13 | * the Free Software Foundation; either version 2 of the License, or * |
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| 14 | * (at your option) any later version. * |
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| 15 | * * |
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| 16 | **********************************************************************************/ |
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| 17 | |
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| 18 | #ifndef _MATERIAL_H |
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| 19 | #define _MATERIAL_H |
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| 20 | |
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| 21 | #include "mayaExportLayer.h" |
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| 22 | #include "paramList.h" |
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| 23 | |
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| 24 | namespace OgreMayaExporter |
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| 25 | { |
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| 26 | |
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| 27 | typedef enum {MT_SURFACE_SHADER,MT_LAMBERT,MT_PHONG,MT_BLINN,MT_CGFX} MaterialType; |
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| 28 | |
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| 29 | typedef enum {TOT_REPLACE,TOT_MODULATE,TOT_ADD,TOT_ALPHABLEND} TexOpType; |
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| 30 | |
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| 31 | typedef enum {TAM_CLAMP,TAM_BORDER,TAM_WRAP,TAM_MIRROR} TexAddressMode; |
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| 32 | |
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| 33 | class Texture |
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| 34 | { |
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| 35 | public: |
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| 36 | //constructor |
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| 37 | Texture() { |
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| 38 | scale_u = scale_v = 1; |
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| 39 | scroll_u = scroll_v = 0; |
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| 40 | rot = 0; |
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| 41 | am_u = am_v = TAM_CLAMP; |
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| 42 | } |
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| 43 | //destructor |
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| 44 | ~Texture(){}; |
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| 45 | |
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| 46 | //public members |
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| 47 | MString filename; |
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| 48 | MString absFilename; |
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| 49 | TexOpType opType; |
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| 50 | MString uvsetName; |
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| 51 | int uvsetIndex; |
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| 52 | TexAddressMode am_u,am_v; |
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| 53 | double scale_u,scale_v; |
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| 54 | double scroll_u,scroll_v; |
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| 55 | double rot; |
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| 56 | }; |
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| 57 | |
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| 58 | |
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| 59 | /***** Class Material *****/ |
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| 60 | class Material |
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| 61 | { |
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| 62 | public: |
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| 63 | //constructor |
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| 64 | Material(); |
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| 65 | //destructor |
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| 66 | ~Material(); |
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| 67 | //get material name |
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| 68 | MString& name(); |
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| 69 | //clear material data |
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| 70 | void clear(); |
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| 71 | //load material data |
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| 72 | MStatus load(MFnDependencyNode* pShader,MStringArray& uvsets,ParamList& params); |
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| 73 | //load a specific material type |
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| 74 | MStatus loadSurfaceShader(MFnDependencyNode* pShader); |
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| 75 | MStatus loadLambert(MFnDependencyNode* pShader); |
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| 76 | MStatus loadPhong(MFnDependencyNode* pShader); |
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| 77 | MStatus loadBlinn(MFnDependencyNode* pShader); |
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| 78 | MStatus loadCgFxShader(MFnDependencyNode* pShader); |
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| 79 | //write material data to Ogre material script |
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| 80 | MStatus writeOgreScript(ParamList ¶ms); |
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| 81 | //copy textures to path specified by params |
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| 82 | MStatus copyTextures(ParamList ¶ms); |
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| 83 | public: |
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| 84 | //load texture data |
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| 85 | MStatus loadTexture(MFnDependencyNode* pTexNode,TexOpType& opType,MStringArray& uvsets,ParamList& params); |
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| 86 | |
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| 87 | MString m_name; |
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| 88 | MaterialType m_type; |
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| 89 | MColor m_ambient, m_diffuse, m_specular, m_emissive; |
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| 90 | bool m_lightingOff; |
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| 91 | bool m_isTransparent; |
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| 92 | bool m_isTextured; |
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| 93 | bool m_isMultiTextured; |
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| 94 | std::vector<Texture> m_textures; |
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| 95 | }; |
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| 96 | |
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| 97 | }; //end of namespace |
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| 98 | |
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| 99 | #endif |
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