| 1 | //////////////////////////////////////////////////////////////////////////////// |
|---|
| 2 | // blendshape.h |
|---|
| 3 | // Author : Francesco Giordana |
|---|
| 4 | // Start Date : January 13, 2005 |
|---|
| 5 | // Copyright : (C) 2006 by Francesco Giordana |
|---|
| 6 | // Email : fra.giordana@tiscali.it |
|---|
| 7 | //////////////////////////////////////////////////////////////////////////////// |
|---|
| 8 | |
|---|
| 9 | /********************************************************************************* |
|---|
| 10 | * * |
|---|
| 11 | * This program is free software; you can redistribute it and/or modify * |
|---|
| 12 | * it under the terms of the GNU Lesser General Public License as published by * |
|---|
| 13 | * the Free Software Foundation; either version 2 of the License, or * |
|---|
| 14 | * (at your option) any later version. * |
|---|
| 15 | * * |
|---|
| 16 | **********************************************************************************/ |
|---|
| 17 | |
|---|
| 18 | #ifndef _BLENDSHAPE_H |
|---|
| 19 | #define _BLENDSHAPE_H |
|---|
| 20 | |
|---|
| 21 | #include "mayaExportLayer.h" |
|---|
| 22 | #include "paramList.h" |
|---|
| 23 | #include "animation.h" |
|---|
| 24 | #include "vertex.h" |
|---|
| 25 | |
|---|
| 26 | namespace OgreMayaExporter |
|---|
| 27 | { |
|---|
| 28 | // Blend Shape Class |
|---|
| 29 | class BlendShape |
|---|
| 30 | { |
|---|
| 31 | public: |
|---|
| 32 | // Constructor |
|---|
| 33 | BlendShape(); |
|---|
| 34 | // Destructor |
|---|
| 35 | ~BlendShape(); |
|---|
| 36 | // Clear blend shape data |
|---|
| 37 | void clear(); |
|---|
| 38 | // Load blend shape deformer from Maya |
|---|
| 39 | MStatus load(MObject &blendShapeObj); |
|---|
| 40 | // Load blend shape poses |
|---|
| 41 | MStatus loadPoses(MDagPath& meshDag,ParamList ¶ms,std::vector<vertex> &vertices, |
|---|
| 42 | long numVertices,long offset=0,long targetIndex=0); |
|---|
| 43 | //load a blend shape animation track |
|---|
| 44 | Track loadTrack(float start,float stop,float rate,ParamList& params,int startPoseId); |
|---|
| 45 | // Get blend shape deformer name |
|---|
| 46 | MString getName(); |
|---|
| 47 | // Get blend shape poses |
|---|
| 48 | std::vector<pose>& getPoses(); |
|---|
| 49 | // Set maya blend shape deformer envelope |
|---|
| 50 | void setEnvelope(float envelope); |
|---|
| 51 | // Restore maya blend shape deformer original envelope |
|---|
| 52 | void restoreEnvelope(); |
|---|
| 53 | // Public members |
|---|
| 54 | MFnBlendShapeDeformer* m_pBlendShapeFn; |
|---|
| 55 | |
|---|
| 56 | protected: |
|---|
| 57 | // Internal methods |
|---|
| 58 | //load a blend shape pose |
|---|
| 59 | MStatus loadPose(MDagPath& meshDag,ParamList ¶ms,std::vector<vertex> &vertices, |
|---|
| 60 | long numVertices,long offset=0,MString poseName=""); |
|---|
| 61 | //load a blend shape animation keyframe |
|---|
| 62 | vertexKeyframe loadKeyframe(float time,ParamList& params,int startPoseId); |
|---|
| 63 | |
|---|
| 64 | // Protected members |
|---|
| 65 | //original values to restore after export |
|---|
| 66 | float m_origEnvelope; |
|---|
| 67 | std::vector<float> m_origWeights; |
|---|
| 68 | //blend shape poses |
|---|
| 69 | std::vector<pose> m_poses; |
|---|
| 70 | //blend shape target (shared geometry or submesh) |
|---|
| 71 | target m_target; |
|---|
| 72 | int m_index; |
|---|
| 73 | }; |
|---|
| 74 | |
|---|
| 75 | |
|---|
| 76 | } // end namespace |
|---|
| 77 | |
|---|
| 78 | #endif |
|---|