| 1 | #include "Vector3.h" |
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| 2 | #include "lwo2mesh.h" |
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| 3 | #include "Ogre.h" |
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| 4 | #include "OgreMesh.h" |
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| 5 | #include "OgreStringConverter.h" |
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| 6 | #include "OgreDefaultHardwareBufferManager.h" |
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| 7 | |
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| 8 | #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX |
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| 9 | #include <math.h> |
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| 10 | #include <float.h> // FLT_MIN, FLT_MAX |
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| 11 | #include <libgen.h> // dirname(), basename(). |
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| 12 | #include <string.h> // strtok(); |
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| 13 | #include <string> // string class |
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| 14 | #endif |
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| 15 | |
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| 16 | #define POLYLIMIT 0x5555 |
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| 17 | #define POINTLIMIT 0x5555 |
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| 18 | |
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| 19 | extern Mesh::LodDistanceList distanceList; |
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| 20 | extern Real reduction; |
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| 21 | extern bool flags[NUMFLAGS]; |
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| 22 | extern MaterialSerializer* materialSerializer; |
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| 23 | extern char *matPrefix; |
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| 24 | |
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| 25 | extern ostream& nl(ostream& os); |
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| 26 | |
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| 27 | #if OGRE_PLATFORM == OGRE_PLATFORM_LINUX |
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| 28 | |
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| 29 | /* We expect the caller to provide an arrays of chars for the output. */ |
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| 30 | void _splitpath( const char *_fn, char *_drive, char *_dir, char *_node, char *_ext ) { |
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| 31 | |
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| 32 | /* A crazy mix of both c and c++.. */ |
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| 33 | |
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| 34 | const char *delimiters = "."; |
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| 35 | char buf[ _MAX_DRIVE+_MAX_DIR+_MAX_FNAME+_MAX_EXT + 5 ]; |
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| 36 | char *exte, *ddir, *fnam, *_ext_tmp; |
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| 37 | |
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| 38 | strcpy( buf, _fn ); |
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| 39 | strcpy( _drive, "" ); // _drive is always empth on linux. |
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| 40 | |
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| 41 | if ( String( buf ).empty() ) { |
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| 42 | strcpy( _node, "" ); |
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| 43 | strcpy( _dir, "" ); |
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| 44 | strcpy( _ext, "" ); |
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| 45 | return; |
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| 46 | } |
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| 47 | |
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| 48 | fnam = basename( buf ); |
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| 49 | strcpy( _node, fnam ); |
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| 50 | ddir = dirname( buf ); |
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| 51 | strcpy( _dir, ddir ); |
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| 52 | |
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| 53 | _ext_tmp = strtok( fnam, delimiters ); |
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| 54 | while ( ( _ext_tmp = strtok( NULL, delimiters ) ) != NULL ) exte = _ext_tmp; |
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| 55 | strcpy( _ext, exte ); |
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| 56 | |
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| 57 | _node[ strlen(_node) - strlen(_ext) - 1 ] = '\0'; |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | /* We expect the caller to provide an array of chars for the output. */ |
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| 62 | void _makepath( char *_fn, const char *_drive, const char *_dir, |
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| 63 | const char *_node, const char *_ext ) { |
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| 64 | |
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| 65 | /* A crazy mix of both c and c++.. */ |
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| 66 | |
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| 67 | std::string buf(""); |
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| 68 | |
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| 69 | if ( _drive != NULL ) // On Linux, this is usually empty. |
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| 70 | buf += _drive; |
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| 71 | |
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| 72 | if ( _dir != NULL ) { // The directory part. |
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| 73 | if ( std::string(_dir).empty() ) |
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| 74 | buf += "."; |
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| 75 | buf += _dir; |
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| 76 | buf += "/"; |
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| 77 | } |
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| 78 | |
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| 79 | if ( _node != NULL ) // The filename without the extension. |
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| 80 | buf += _node; |
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| 81 | |
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| 82 | if ( _ext != NULL ) { // The extension. |
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| 83 | if ( std::string( _ext ).compare( 0, 1, "." ) != 0 ) |
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| 84 | buf += "."; |
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| 85 | buf += _ext; |
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| 86 | } |
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| 87 | |
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| 88 | strcpy( _fn, buf.c_str() ); |
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| 89 | } |
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| 90 | |
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| 91 | #endif |
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| 92 | |
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| 93 | void Lwo2MeshWriter::doExportMaterials() |
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| 94 | { |
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| 95 | char |
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| 96 | drive[ _MAX_DRIVE ], |
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| 97 | dir[ _MAX_DIR ], |
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| 98 | node[ _MAX_FNAME ], |
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| 99 | ext[ _MAX_EXT ], |
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| 100 | texname [128]; |
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| 101 | |
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| 102 | unsigned int slength = 0; |
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| 103 | |
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| 104 | if (flags[RenameMaterials]) |
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| 105 | { |
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| 106 | if (flags[UseInteractiveMethod]) |
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| 107 | { |
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| 108 | for (unsigned int i = 0; i < object->surfaces.size(); ++i) |
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| 109 | { |
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| 110 | lwSurface *surface = object->surfaces[i]; |
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| 111 | cout << "Rename surface " << surface->name << " to: "; |
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| 112 | cin >> texname; |
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| 113 | surface->setname(texname); |
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| 114 | } |
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| 115 | } else { |
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| 116 | _splitpath( dest, drive, dir, node, ext ); |
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| 117 | |
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| 118 | for (unsigned int i = 0; i < object->surfaces.size(); ++i) |
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| 119 | { |
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| 120 | lwSurface *surface = object->surfaces[i]; |
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| 121 | if (flags[UsePrefixMethod]) |
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| 122 | strcpy(texname,matPrefix); |
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| 123 | else |
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| 124 | { |
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| 125 | strcpy(texname,node); |
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| 126 | strcat(texname,"_"); |
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| 127 | } |
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| 128 | |
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| 129 | strcat(texname, surface->name); |
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| 130 | surface->setname(texname); |
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| 131 | } |
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| 132 | } |
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| 133 | } |
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| 134 | |
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| 135 | for (unsigned int i = 0; i < object->surfaces.size(); ++i) |
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| 136 | { |
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| 137 | lwSurface *surface = object->surfaces[i]; |
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| 138 | |
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| 139 | // Create deferred material so no load |
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| 140 | MaterialPtr ogreMat = MaterialManager::getSingleton().getByName(surface->name); |
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| 141 | |
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| 142 | if (ogreMat.isNull()) |
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| 143 | { |
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| 144 | ogreMat = MaterialManager::getSingleton().create(surface->name, |
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| 145 | ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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| 146 | |
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| 147 | ogreMat->setAmbient |
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| 148 | ( |
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| 149 | surface->color.rgb[0], |
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| 150 | surface->color.rgb[1], |
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| 151 | surface->color.rgb[2] |
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| 152 | ); |
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| 153 | |
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| 154 | ogreMat->setDiffuse |
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| 155 | ( |
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| 156 | surface->diffuse.val * surface->color.rgb[0], |
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| 157 | surface->diffuse.val * surface->color.rgb[1], |
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| 158 | surface->diffuse.val * surface->color.rgb[2], |
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| 159 | 1.0f |
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| 160 | ); |
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| 161 | |
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| 162 | ogreMat->setSpecular |
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| 163 | ( |
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| 164 | surface->specularity.val * surface->color.rgb[0], |
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| 165 | surface->specularity.val * surface->color.rgb[1], |
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| 166 | surface->specularity.val * surface->color.rgb[2], |
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| 167 | 1.0f |
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| 168 | ); |
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| 169 | |
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| 170 | ogreMat->setShininess(surface->glossiness.val); |
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| 171 | |
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| 172 | ogreMat->setSelfIllumination |
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| 173 | ( |
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| 174 | surface->luminosity.val * surface->color.rgb[0], |
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| 175 | surface->luminosity.val * surface->color.rgb[1], |
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| 176 | surface->luminosity.val * surface->color.rgb[2] |
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| 177 | ); |
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| 178 | |
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| 179 | unsigned int j; |
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| 180 | lwTexture *tex; |
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| 181 | int cindex; |
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| 182 | lwClip *clip; |
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| 183 | |
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| 184 | for (j = 0; j < surface->color.textures.size(); j++) |
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| 185 | { |
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| 186 | tex = surface->color.textures[j]; |
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| 187 | cindex = tex->param.imap->cindex; |
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| 188 | clip = object->lwFindClip(cindex); |
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| 189 | |
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| 190 | if (clip) |
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| 191 | { |
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| 192 | _splitpath( clip->source.still->name, drive, dir, node, ext ); |
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| 193 | _makepath( texname, 0, 0, node, ext ); |
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| 194 | ogreMat->getTechnique(0)->getPass(0)->createTextureUnitState(texname); |
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| 195 | } |
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| 196 | } |
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| 197 | |
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| 198 | for (j = 0; j < surface->transparency.val.textures.size(); j++) |
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| 199 | { |
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| 200 | tex = surface->transparency.val.textures[j]; |
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| 201 | cindex = tex->param.imap->cindex; |
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| 202 | clip = object->lwFindClip(cindex); |
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| 203 | |
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| 204 | if (clip) |
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| 205 | { |
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| 206 | _splitpath( clip->source.still->name, drive, dir, node, ext ); |
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| 207 | _makepath( texname, 0, 0, node, ext ); |
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| 208 | ogreMat->getTechnique(0)->getPass(0)->createTextureUnitState(texname); |
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| 209 | } |
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| 210 | } |
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| 211 | materialSerializer->queueForExport(ogreMat); |
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| 212 | } |
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| 213 | } |
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| 214 | } |
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| 215 | |
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| 216 | Skeleton *Lwo2MeshWriter::doExportSkeleton(const String &skelName, int l) |
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| 217 | { |
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| 218 | vpolygons bones; |
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| 219 | bones.clear(); |
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| 220 | bones.reserve(256); |
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| 221 | |
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| 222 | vpoints bonepoints; |
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| 223 | bonepoints.clear(); |
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| 224 | bonepoints.reserve(512); |
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| 225 | |
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| 226 | if (l == -1) |
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| 227 | { |
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| 228 | for (l = 0; l < object->layers.size(); ++l) |
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| 229 | { |
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| 230 | copyPoints(-1, ID_BONE, object->layers[l]->points, bonepoints); |
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| 231 | copyPolygons(-1, ID_BONE, object->layers[l]->polygons, bones); |
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| 232 | } |
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| 233 | } |
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| 234 | else |
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| 235 | { |
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| 236 | copyPoints(-1, ID_BONE, object->layers[l]->points, bonepoints); |
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| 237 | copyPolygons(-1, ID_BONE, object->layers[l]->polygons, bones); |
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| 238 | } |
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| 239 | |
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| 240 | if (!bones.size()) return NULL; // no bones means no skeleton |
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| 241 | |
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| 242 | SkeletonPtr ogreskel = Ogre::SkeletonManager::getSingleton().create(skelName, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
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| 243 | |
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| 244 | unsigned int i; |
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| 245 | // Create all the bones in turn |
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| 246 | for (i = 0; i < bones.size(); ++i) |
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| 247 | { |
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| 248 | lwPolygon* bone = bones[i]; |
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| 249 | if (bone->vertices.size() != 2) continue; // a bone has only 2 sides |
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| 250 | |
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| 251 | Bone* ogreBone = ogreskel->createBone("Bone"); |
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| 252 | |
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| 253 | Ogre::Vector3 bonePos(bone->vertices[0]->point->x, bone->vertices[0]->point->y, bone->vertices[0]->point->z); |
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| 254 | |
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| 255 | ogreBone->setPosition(bonePos); |
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| 256 | // Hmm, Milkshape has chosen a Euler angle representation of orientation which is not smart |
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| 257 | // Rotation Matrix or Quaternion would have been the smarter choice |
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| 258 | // Might we have Gimbal lock here? What order are these 3 angles supposed to be applied? |
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| 259 | // Grr, we'll try our best anyway... |
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| 260 | Quaternion qx, qy, qz, qfinal; |
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| 261 | /* |
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| 262 | qx.FromAngleAxis(msBoneRot[0], Vector3::UNIT_X); |
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| 263 | qy.FromAngleAxis(msBoneRot[1], Vector3::UNIT_Y); |
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| 264 | qz.FromAngleAxis(msBoneRot[2], Vector3::UNIT_Z); |
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| 265 | */ |
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| 266 | // Assume rotate by x then y then z |
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| 267 | qfinal = qz * qy * qx; |
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| 268 | ogreBone->setOrientation(qfinal); |
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| 269 | } |
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| 270 | /* |
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| 271 | for (i = 0; i < numBones; ++i) |
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| 272 | { |
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| 273 | msBone* bone = msModel_GetBoneAt(pModel, i); |
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| 274 | |
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| 275 | if (strlen(bone->szParentName) == 0) |
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| 276 | { |
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| 277 | } |
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| 278 | else |
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| 279 | { |
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| 280 | Bone* ogrechild = ogreskel->getBone(bone->szName); |
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| 281 | Bone* ogreparent = ogreskel->getBone(bone->szParentName); |
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| 282 | |
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| 283 | if (ogrechild == 0) |
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| 284 | { |
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| 285 | continue; |
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| 286 | } |
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| 287 | if (ogreparent == 0) |
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| 288 | { |
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| 289 | continue; |
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| 290 | } |
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| 291 | // Make child |
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| 292 | ogreparent->addChild(ogrechild); |
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| 293 | } |
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| 294 | |
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| 295 | |
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| 296 | } |
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| 297 | |
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| 298 | // Create the Animation(s) |
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| 299 | doExportAnimations(pModel, ogreskel); |
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| 300 | |
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| 301 | // Create skeleton serializer & export |
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| 302 | SkeletonSerializer serializer; |
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| 303 | serializer.exportSkeleton(ogreskel, szFile); |
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| 304 | |
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| 305 | ogreMesh->_notifySkeleton(ogreskel); |
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| 306 | |
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| 307 | return ogreskel; |
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| 308 | */ |
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| 309 | if (!ogreskel.isNull()) |
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| 310 | Ogre::SkeletonManager::getSingleton().remove(ogreskel->getHandle()); |
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| 311 | |
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| 312 | return NULL; |
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| 313 | } |
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| 314 | |
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| 315 | #define POSITION_BINDING 0 |
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| 316 | #define NORMAL_BINDING 1 |
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| 317 | #define TEXCOORD_BINDING 2 |
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| 318 | |
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| 319 | VertexData *Lwo2MeshWriter::setupVertexData(unsigned short vertexCount, VertexData *oldVertexData, bool deleteOldVertexData) |
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| 320 | { |
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| 321 | VertexData *vertexData = new VertexData(); |
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| 322 | |
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| 323 | if (oldVertexData) |
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| 324 | { |
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| 325 | // Basic vertex info |
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| 326 | vertexData->vertexStart = oldVertexData->vertexStart; |
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| 327 | vertexData->vertexCount = oldVertexData->vertexCount + vertexCount; |
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| 328 | |
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| 329 | const VertexBufferBinding::VertexBufferBindingMap bindings = oldVertexData->vertexBufferBinding->getBindings(); |
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| 330 | VertexBufferBinding::VertexBufferBindingMap::const_iterator vbi, vbend; |
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| 331 | vbend = bindings.end(); |
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| 332 | |
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| 333 | for (vbi = bindings.begin(); vbi != vbend; ++vbi) |
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| 334 | { |
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| 335 | HardwareVertexBufferSharedPtr srcbuf = vbi->second; |
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| 336 | // create new buffer with the same settings |
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| 337 | HardwareVertexBufferSharedPtr dstBuf = |
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| 338 | HardwareBufferManager::getSingleton().createVertexBuffer( |
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| 339 | srcbuf->getVertexSize(), srcbuf->getNumVertices() + vertexCount, srcbuf->getUsage(), srcbuf->isSystemMemory()); |
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| 340 | |
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| 341 | // copy data |
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| 342 | dstBuf->copyData(*srcbuf, 0, 0, srcbuf->getSizeInBytes(), true); |
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| 343 | |
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| 344 | // Copy binding |
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| 345 | vertexData->vertexBufferBinding->setBinding(vbi->first, dstBuf); |
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| 346 | } |
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| 347 | |
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| 348 | // Copy elements |
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| 349 | const VertexDeclaration::VertexElementList elems = oldVertexData->vertexDeclaration->getElements(); |
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| 350 | VertexDeclaration::VertexElementList::const_iterator ei, eiend; |
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| 351 | eiend = elems.end(); |
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| 352 | for (ei = elems.begin(); ei != eiend; ++ei) |
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| 353 | { |
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| 354 | vertexData->vertexDeclaration->addElement( |
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| 355 | ei->getSource(), |
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| 356 | ei->getOffset(), |
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| 357 | ei->getType(), |
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| 358 | ei->getSemantic(), |
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| 359 | ei->getIndex() ); |
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| 360 | } |
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| 361 | if (deleteOldVertexData) delete oldVertexData; |
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| 362 | } |
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| 363 | else |
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| 364 | { |
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| 365 | vertexData->vertexCount = vertexCount; |
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| 366 | |
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| 367 | VertexBufferBinding* bind = vertexData->vertexBufferBinding; |
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| 368 | VertexDeclaration* decl = vertexData->vertexDeclaration; |
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| 369 | |
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| 370 | decl->addElement(POSITION_BINDING, 0, VET_FLOAT3, VES_POSITION); |
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| 371 | HardwareVertexBufferSharedPtr pbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(POSITION_BINDING), vertexData->vertexCount, HardwareBuffer::HBU_DYNAMIC, false); |
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| 372 | bind->setBinding(POSITION_BINDING, pbuf); |
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| 373 | |
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| 374 | decl->addElement(NORMAL_BINDING, 0, VET_FLOAT3, VES_NORMAL); |
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| 375 | HardwareVertexBufferSharedPtr nbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(NORMAL_BINDING), vertexData->vertexCount, HardwareBuffer::HBU_DYNAMIC, false); |
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| 376 | bind->setBinding(NORMAL_BINDING, nbuf); |
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| 377 | |
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| 378 | decl->addElement(TEXCOORD_BINDING, 0, VET_FLOAT2, VES_TEXTURE_COORDINATES); |
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| 379 | HardwareVertexBufferSharedPtr tbuf = HardwareBufferManager::getSingleton().createVertexBuffer(decl->getVertexSize(TEXCOORD_BINDING), vertexData->vertexCount, HardwareBuffer::HBU_DYNAMIC, false); |
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| 380 | bind->setBinding(TEXCOORD_BINDING, tbuf); |
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| 381 | } |
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| 382 | return vertexData; |
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| 383 | } |
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| 384 | |
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| 385 | void Lwo2MeshWriter::copyPoints(int surfaceIndex, unsigned long polygontype, vpoints &sourcepoints, vpoints &destpoints) |
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| 386 | { |
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| 387 | for (unsigned int i = 0; i < sourcepoints.size(); i++) |
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| 388 | { |
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| 389 | lwPoint *point = sourcepoints[i]; |
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| 390 | |
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| 391 | for (unsigned int j = 0; j < point->polygons.size(); j++) |
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| 392 | { |
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| 393 | lwPolygon *polygon = point->polygons[j]; |
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| 394 | if (polygon->type == polygontype) |
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| 395 | if (surfaceIndex == -1 || surfaceIndex == polygon->surfidx) |
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| 396 | { |
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| 397 | destpoints.push_back(point); |
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| 398 | break; |
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| 399 | } |
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| 400 | } |
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| 401 | } |
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| 402 | } |
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| 403 | |
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| 404 | void Lwo2MeshWriter::copyPolygons(int surfaceIndex, unsigned long polygontype, vpolygons &sourcepolygons, vpolygons &destpolygons) |
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| 405 | { |
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| 406 | for (unsigned int i = 0; i < sourcepolygons.size(); i++) |
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| 407 | { |
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| 408 | lwPolygon *polygon = sourcepolygons[i]; |
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| 409 | if (polygon->type == polygontype) |
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| 410 | if (surfaceIndex == -1 || surfaceIndex == polygon->surfidx) |
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| 411 | destpolygons.push_back(polygon); |
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| 412 | } |
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| 413 | } |
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| 414 | |
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| 415 | void Lwo2MeshWriter::copyDataToVertexData(vpoints &points, |
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| 416 | vpolygons &polygons, |
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| 417 | vvmaps &vmaps, |
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| 418 | IndexData *indexData, |
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| 419 | VertexData *vertexData, |
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| 420 | unsigned short vertexDataOffset) |
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| 421 | { |
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| 422 | lwVMap *vmap = 0; |
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| 423 | unsigned int ni; |
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| 424 | |
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| 425 | HardwareVertexBufferSharedPtr pbuf = vertexData->vertexBufferBinding->getBuffer(POSITION_BINDING); |
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| 426 | HardwareVertexBufferSharedPtr nbuf = vertexData->vertexBufferBinding->getBuffer(NORMAL_BINDING); |
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| 427 | HardwareVertexBufferSharedPtr tbuf = vertexData->vertexBufferBinding->getBuffer(TEXCOORD_BINDING); |
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| 428 | HardwareIndexBufferSharedPtr ibuf = indexData->indexBuffer; |
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| 429 | |
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| 430 | float* pPos = static_cast<float*>(pbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 431 | float* pNor = static_cast<float*>(nbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 432 | float* pTex = static_cast<float*>(tbuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 433 | unsigned short *pIdx = static_cast<unsigned short*>(ibuf->lock(HardwareBuffer::HBL_DISCARD)); |
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| 434 | |
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| 435 | for (unsigned int p = 0; p < polygons.size(); p++) |
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| 436 | { |
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| 437 | lwPolygon *polygon = polygons[p]; |
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| 438 | |
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| 439 | if (polygon->vertices.size() != 3) continue; // only copy triangles; |
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| 440 | |
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| 441 | for (unsigned int v = 0; v < polygon->vertices.size(); v++) |
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| 442 | { |
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| 443 | lwVertex *vertex = polygon->vertices[v]; |
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| 444 | lwPoint *point = vertex->point; |
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| 445 | unsigned short i = getPointIndex(point, points); |
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| 446 | |
|---|
| 447 | pIdx[p*3 + v] = vertexDataOffset + i; |
|---|
| 448 | |
|---|
| 449 | ni = (vertexDataOffset + i) * 3; |
|---|
| 450 | |
|---|
| 451 | pPos[ni] = vertex->point->x; |
|---|
| 452 | pPos[ni + 1] = vertex->point->y; |
|---|
| 453 | pPos[ni + 2] = vertex->point->z; |
|---|
| 454 | |
|---|
| 455 | pNor[ni] = vertex->normal.x; |
|---|
| 456 | pNor[ni + 1] = vertex->normal.y; |
|---|
| 457 | pNor[ni + 2] = vertex->normal.z; |
|---|
| 458 | |
|---|
| 459 | bool found = false; |
|---|
| 460 | |
|---|
| 461 | ni = (vertexDataOffset + i) * 2; |
|---|
| 462 | |
|---|
| 463 | for (unsigned int v = 0; v < point->vmaps.size(); v++) |
|---|
| 464 | { |
|---|
| 465 | for (unsigned int vr = 0; vr < vmaps.size(); vr++) |
|---|
| 466 | { |
|---|
| 467 | vmap = vmaps[vr]; |
|---|
| 468 | if (point->vmaps[v].vmap == vmap) |
|---|
| 469 | { |
|---|
| 470 | int n = point->vmaps[v].index; |
|---|
| 471 | |
|---|
| 472 | pTex[ni] = vmap->val[n][0]; |
|---|
| 473 | pTex[ni + 1] = 1.0f - vmap->val[n][1]; |
|---|
| 474 | found = true; |
|---|
| 475 | break; |
|---|
| 476 | } |
|---|
| 477 | } |
|---|
| 478 | if (found) break; |
|---|
| 479 | } |
|---|
| 480 | } |
|---|
| 481 | } |
|---|
| 482 | pbuf->unlock(); |
|---|
| 483 | nbuf->unlock(); |
|---|
| 484 | tbuf->unlock(); |
|---|
| 485 | ibuf->unlock(); |
|---|
| 486 | } |
|---|
| 487 | |
|---|
| 488 | void Lwo2MeshWriter::prepLwObject(void) |
|---|
| 489 | { |
|---|
| 490 | unsigned int l, p; |
|---|
| 491 | |
|---|
| 492 | for (l = 0; l < object->layers.size(); l++) |
|---|
| 493 | { |
|---|
| 494 | lwLayer *layer = object->layers[l]; |
|---|
| 495 | |
|---|
| 496 | #ifdef _DEBUG |
|---|
| 497 | cout << "Triangulating layer " << l << ", Polygons before: " << layer->polygons.size(); |
|---|
| 498 | #endif |
|---|
| 499 | layer->triangulatePolygons(); |
|---|
| 500 | #ifdef _DEBUG |
|---|
| 501 | cout << ", Polygons after: " << layer->polygons.size() << endl; |
|---|
| 502 | #endif |
|---|
| 503 | |
|---|
| 504 | // Mirror x-coord for Ogre; |
|---|
| 505 | for (p = 0; p < layer->points.size(); p++) |
|---|
| 506 | { |
|---|
| 507 | layer->points[p]->x *= -1.0f; |
|---|
| 508 | layer->points[p]->polygons.clear(); |
|---|
| 509 | } |
|---|
| 510 | // Unscrew the bounding box |
|---|
| 511 | float x = layer->bboxmin.x * -1.0f; |
|---|
| 512 | layer->bboxmin.x = layer->bboxmax.x * -1.0f; |
|---|
| 513 | layer->bboxmax.x = x; |
|---|
| 514 | |
|---|
| 515 | for ( p = 0; p < layer->polygons.size(); p++ ) |
|---|
| 516 | { |
|---|
| 517 | lwPolygon *polygon = layer->polygons[ p ]; |
|---|
| 518 | for (unsigned int j = 0; j < polygon->vertices.size(); j++ ) |
|---|
| 519 | polygon->vertices[ j ]->point->polygons.push_back(polygon); |
|---|
| 520 | } |
|---|
| 521 | |
|---|
| 522 | for (p = 0; p < layer->polygons.size(); p++) |
|---|
| 523 | layer->polygons[p]->flip(); |
|---|
| 524 | |
|---|
| 525 | layer->calculatePolygonNormals(); |
|---|
| 526 | layer->calculateVertexNormals(); |
|---|
| 527 | } |
|---|
| 528 | } |
|---|
| 529 | |
|---|
| 530 | inline int Lwo2MeshWriter::getPointIndex(lwPoint *point, vpoints &points) |
|---|
| 531 | { |
|---|
| 532 | for (unsigned int i = 0; i < points.size(); ++i) |
|---|
| 533 | if (points[i] == point) return i; |
|---|
| 534 | |
|---|
| 535 | return -1; |
|---|
| 536 | } |
|---|
| 537 | |
|---|
| 538 | inline String Lwo2MeshWriter::makeLayerFileName(char* dest, unsigned int l, char *layername) |
|---|
| 539 | { |
|---|
| 540 | char |
|---|
| 541 | drive[ _MAX_DRIVE ], |
|---|
| 542 | dir[ _MAX_DIR ], |
|---|
| 543 | node[ _MAX_FNAME ], |
|---|
| 544 | ext[ _MAX_EXT ], |
|---|
| 545 | buf[ _MAX_DRIVE + _MAX_DIR + _MAX_FNAME + _MAX_EXT + 5 ]; |
|---|
| 546 | |
|---|
| 547 | String LayerFileName; |
|---|
| 548 | String TempName; |
|---|
| 549 | |
|---|
| 550 | _splitpath( dest, drive, dir, node, ext ); |
|---|
| 551 | |
|---|
| 552 | TempName = String( node ); |
|---|
| 553 | |
|---|
| 554 | if (layername) { |
|---|
| 555 | TempName += "."; |
|---|
| 556 | TempName += layername; |
|---|
| 557 | } else { |
|---|
| 558 | TempName += ".layer" + StringConverter::toString(l); |
|---|
| 559 | } |
|---|
| 560 | |
|---|
| 561 | _makepath( buf, drive, dir, TempName.c_str(), ext ); |
|---|
| 562 | LayerFileName = String( buf ); |
|---|
| 563 | |
|---|
| 564 | return LayerFileName; |
|---|
| 565 | } |
|---|
| 566 | |
|---|
| 567 | inline String Lwo2MeshWriter::makeMaterialFileName(char* dest) |
|---|
| 568 | { |
|---|
| 569 | char |
|---|
| 570 | drive[ _MAX_DRIVE ], |
|---|
| 571 | dir[ _MAX_DIR ], |
|---|
| 572 | node[ _MAX_FNAME ], |
|---|
| 573 | ext[ _MAX_EXT ], |
|---|
| 574 | buf[ _MAX_DRIVE + _MAX_DIR + _MAX_FNAME + _MAX_EXT + 5 ]; |
|---|
| 575 | |
|---|
| 576 | String MaterialFileName; |
|---|
| 577 | |
|---|
| 578 | _splitpath( dest, drive, dir, node, ext ); |
|---|
| 579 | _makepath( buf, drive, dir, node, ".material" ); |
|---|
| 580 | |
|---|
| 581 | const char *test = MaterialFileName.c_str(); |
|---|
| 582 | MaterialFileName = String( buf ); |
|---|
| 583 | |
|---|
| 584 | return MaterialFileName; |
|---|
| 585 | } |
|---|
| 586 | |
|---|
| 587 | inline void Lwo2MeshWriter::getTextureVMaps(vtextures &textures, vvmaps &svmaps, vvmaps &dvmaps) |
|---|
| 588 | { |
|---|
| 589 | for (unsigned int i = 0; i < textures.size(); i++) |
|---|
| 590 | { |
|---|
| 591 | lwTexture *texture = textures[i]; |
|---|
| 592 | |
|---|
| 593 | if (texture->type == ID_IMAP && texture->param.imap) |
|---|
| 594 | { |
|---|
| 595 | char *mapname = texture->param.imap->vmap_name; |
|---|
| 596 | if (mapname) |
|---|
| 597 | for (unsigned int v = 0; v < svmaps.size(); v++) |
|---|
| 598 | { |
|---|
| 599 | lwVMap *vmap = svmaps[v]; |
|---|
| 600 | if (strcmp(mapname, vmap->name) == 0) dvmaps.push_back(vmap); |
|---|
| 601 | } |
|---|
| 602 | } |
|---|
| 603 | } |
|---|
| 604 | return; |
|---|
| 605 | } |
|---|
| 606 | |
|---|
| 607 | bool Lwo2MeshWriter::writeLwo2Mesh(lwObject *nobject, char *ndest) |
|---|
| 608 | { |
|---|
| 609 | object = nobject; |
|---|
| 610 | dest = ndest; |
|---|
| 611 | |
|---|
| 612 | if (!object) return false; |
|---|
| 613 | if (!object->layers.size()) return false; |
|---|
| 614 | |
|---|
| 615 | prepLwObject(); |
|---|
| 616 | |
|---|
| 617 | vpoints points; |
|---|
| 618 | vpolygons polygons; |
|---|
| 619 | vvmaps vmaps; |
|---|
| 620 | |
|---|
| 621 | MeshSerializer meshserializer; |
|---|
| 622 | |
|---|
| 623 | if (flags[ExportMaterials]) |
|---|
| 624 | { |
|---|
| 625 | doExportMaterials(); |
|---|
| 626 | materialSerializer->exportQueued(makeMaterialFileName(dest)); |
|---|
| 627 | } |
|---|
| 628 | |
|---|
| 629 | unsigned int ml = object->layers.size(); |
|---|
| 630 | |
|---|
| 631 | bool SeparateLayers = flags[UseSeparateLayers] && ml > 1; |
|---|
| 632 | |
|---|
| 633 | if (!SeparateLayers) ogreMesh = Ogre::MeshManager::getSingleton().create(ndest, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
|---|
| 634 | |
|---|
| 635 | Ogre::Vector3 boundingBoxMin(FLT_MAX, FLT_MAX, FLT_MAX); |
|---|
| 636 | Ogre::Vector3 boundingBoxMax(FLT_MIN, FLT_MIN, FLT_MIN); |
|---|
| 637 | |
|---|
| 638 | |
|---|
| 639 | for( unsigned int ol = 0; ol < ml; ++ol ) |
|---|
| 640 | { |
|---|
| 641 | if (!object->layers[ol]->polygons.size()) |
|---|
| 642 | continue; |
|---|
| 643 | |
|---|
| 644 | Ogre::Vector3 currentMin(object->layers[ol]->bboxmin.x, |
|---|
| 645 | object->layers[ol]->bboxmin.y, |
|---|
| 646 | object->layers[ol]->bboxmin.z); |
|---|
| 647 | Ogre::Vector3 currentMax(object->layers[ol]->bboxmax.x, |
|---|
| 648 | object->layers[ol]->bboxmax.y, |
|---|
| 649 | object->layers[ol]->bboxmax.z); |
|---|
| 650 | |
|---|
| 651 | if (SeparateLayers) |
|---|
| 652 | { |
|---|
| 653 | ogreMesh = Ogre::MeshManager::getSingleton().create(ndest, Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME); |
|---|
| 654 | ogreMesh->_setBounds(Ogre::AxisAlignedBox(currentMin, currentMax)); |
|---|
| 655 | ogreMesh->_setBoundingSphereRadius(Ogre::Math::Sqrt(std::max(currentMin.squaredLength(), currentMax.squaredLength()))); |
|---|
| 656 | } |
|---|
| 657 | else |
|---|
| 658 | { |
|---|
| 659 | boundingBoxMin.makeFloor(currentMin); |
|---|
| 660 | boundingBoxMax.makeCeil(currentMax); |
|---|
| 661 | } |
|---|
| 662 | |
|---|
| 663 | for (unsigned int s = 0; s < object->surfaces.size(); s++) |
|---|
| 664 | { |
|---|
| 665 | lwSurface *surface = object->surfaces[s]; |
|---|
| 666 | |
|---|
| 667 | points.clear(); |
|---|
| 668 | polygons.clear(); |
|---|
| 669 | vmaps.clear(); |
|---|
| 670 | |
|---|
| 671 | unsigned int l = ol; |
|---|
| 672 | |
|---|
| 673 | for( unsigned int il = 0; il < ml; ++il ) |
|---|
| 674 | { |
|---|
| 675 | if (!SeparateLayers) l = il; |
|---|
| 676 | |
|---|
| 677 | copyPoints(s, ID_FACE, object->layers[l]->points, points); |
|---|
| 678 | copyPolygons(s, ID_FACE, object->layers[l]->polygons, polygons); |
|---|
| 679 | getTextureVMaps(surface->color.textures, object->layers[l]->vmaps, vmaps); |
|---|
| 680 | |
|---|
| 681 | if (SeparateLayers) break; |
|---|
| 682 | } |
|---|
| 683 | |
|---|
| 684 | if (!polygons.size()) continue; |
|---|
| 685 | |
|---|
| 686 | SubMesh *ogreSubMesh = ogreMesh->createSubMesh(); |
|---|
| 687 | ogreSubMesh->useSharedVertices = flags[UseSharedVertexData] && points.size() < POINTLIMIT; |
|---|
| 688 | |
|---|
| 689 | ogreSubMesh->indexData->indexCount = polygons.size() * 3; |
|---|
| 690 | ogreSubMesh->indexData->indexBuffer = HardwareBufferManager::getSingleton().createIndexBuffer(HardwareIndexBuffer::IT_16BIT, ogreSubMesh->indexData->indexCount, HardwareBuffer::HBU_STATIC_WRITE_ONLY); |
|---|
| 691 | ogreSubMesh->setMaterialName(surface->name); |
|---|
| 692 | |
|---|
| 693 | |
|---|
| 694 | if (ogreSubMesh->useSharedVertices) |
|---|
| 695 | { |
|---|
| 696 | unsigned short vertexDataOffset = 0; |
|---|
| 697 | if (ogreMesh->sharedVertexData) vertexDataOffset = ogreMesh->sharedVertexData->vertexCount; |
|---|
| 698 | ogreMesh->sharedVertexData = setupVertexData(points.size(), ogreMesh->sharedVertexData); |
|---|
| 699 | copyDataToVertexData(points, polygons, vmaps, ogreSubMesh->indexData, ogreMesh->sharedVertexData, vertexDataOffset); |
|---|
| 700 | } |
|---|
| 701 | else |
|---|
| 702 | { |
|---|
| 703 | ogreSubMesh->vertexData = setupVertexData(points.size()); |
|---|
| 704 | copyDataToVertexData(points, polygons, vmaps, ogreSubMesh->indexData, ogreSubMesh->vertexData); |
|---|
| 705 | } |
|---|
| 706 | } |
|---|
| 707 | |
|---|
| 708 | if (!SeparateLayers) |
|---|
| 709 | { |
|---|
| 710 | ogreMesh->_setBounds(Ogre::AxisAlignedBox(boundingBoxMin, boundingBoxMax)); |
|---|
| 711 | ogreMesh->_setBoundingSphereRadius(Ogre::Math::Sqrt(std::max(boundingBoxMin.squaredLength(), boundingBoxMax.squaredLength()))); |
|---|
| 712 | } |
|---|
| 713 | |
|---|
| 714 | String fname = SeparateLayers ? makeLayerFileName(dest, ol, object->layers[ol]->name) : dest; |
|---|
| 715 | |
|---|
| 716 | Skeleton *skeleton = 0; |
|---|
| 717 | |
|---|
| 718 | if (flags[ExportSkeleton]) |
|---|
| 719 | if (SeparateLayers) |
|---|
| 720 | skeleton = doExportSkeleton(fname, ol); |
|---|
| 721 | else |
|---|
| 722 | if (!ol) skeleton = doExportSkeleton(fname, -1); |
|---|
| 723 | |
|---|
| 724 | if (flags[GenerateLOD]) |
|---|
| 725 | { |
|---|
| 726 | ProgressiveMesh::VertexReductionQuota quota; |
|---|
| 727 | |
|---|
| 728 | if (flags[UseFixedMethod]) |
|---|
| 729 | quota = ProgressiveMesh::VRQ_CONSTANT; |
|---|
| 730 | else |
|---|
| 731 | quota = ProgressiveMesh::VRQ_PROPORTIONAL; |
|---|
| 732 | |
|---|
| 733 | ogreMesh->generateLodLevels(distanceList, quota, reduction); |
|---|
| 734 | } |
|---|
| 735 | |
|---|
| 736 | if (flags[GenerateEdgeLists]) |
|---|
| 737 | { |
|---|
| 738 | ogreMesh->buildEdgeList(); |
|---|
| 739 | } |
|---|
| 740 | |
|---|
| 741 | if (flags[GenerateTangents]) |
|---|
| 742 | { |
|---|
| 743 | ogreMesh->buildTangentVectors(); |
|---|
| 744 | } |
|---|
| 745 | |
|---|
| 746 | try |
|---|
| 747 | { |
|---|
| 748 | meshserializer.exportMesh(ogreMesh.getPointer(), fname); |
|---|
| 749 | } |
|---|
| 750 | catch (...) |
|---|
| 751 | { |
|---|
| 752 | cout << "Could not export to file: " << fname << endl; |
|---|
| 753 | } |
|---|
| 754 | |
|---|
| 755 | ogreMesh->unload(); |
|---|
| 756 | |
|---|
| 757 | Ogre::MeshManager::getSingleton().remove(ogreMesh->getHandle()); |
|---|
| 758 | if (flags[ExportSkeleton] && skeleton) delete skeleton; |
|---|
| 759 | |
|---|
| 760 | if (!SeparateLayers) break; |
|---|
| 761 | } |
|---|
| 762 | |
|---|
| 763 | return true; |
|---|
| 764 | } |
|---|