| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of LEXIExporter |
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| 4 | |
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| 5 | Copyright 2006 NDS Limited |
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| 6 | |
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| 7 | Author(s): |
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| 8 | Mark Folkenberg, |
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| 9 | Bo Krohn |
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| 10 | |
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| 11 | This program is free software; you can redistribute it and/or modify it under |
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| 12 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 13 | Foundation; either version 2 of the License, or (at your option) any later |
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| 14 | version. |
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| 15 | |
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| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 18 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 19 | |
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| 20 | You should have received a copy of the GNU Lesser General Public License along with |
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| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 23 | http://www.gnu.org/copyleft/lesser.txt. |
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| 24 | ----------------------------------------------------------------------------- |
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| 25 | */ |
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| 26 | |
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| 27 | #ifndef __NDS_LexiExporter_IntermediateMesh__ |
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| 28 | #define __NDS_LexiExporter_IntermediateMesh__ |
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| 29 | |
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| 30 | // |
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| 31 | |
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| 32 | class CIntermediateMesh : public Ogre::MovableObject { |
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| 33 | |
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| 34 | friend class CIntermediateBuilder; |
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| 35 | |
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| 36 | private: |
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| 37 | |
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| 38 | typedef struct { |
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| 39 | |
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| 40 | unsigned int m_iTime; |
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| 41 | CMeshArray* m_pArray; |
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| 42 | |
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| 43 | } MeshArray; |
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| 44 | |
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| 45 | typedef struct { |
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| 46 | |
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| 47 | Ogre::String m_sPoseName; |
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| 48 | unsigned int m_iTime; |
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| 49 | bool m_bOptimize; |
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| 50 | |
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| 51 | } PoseData; |
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| 52 | |
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| 53 | typedef struct { |
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| 54 | |
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| 55 | PoseData m_poseData; |
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| 56 | Ogre::String m_sAnimName; |
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| 57 | unsigned int m_iStartFrame; |
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| 58 | unsigned int m_iEndFrame; |
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| 59 | float m_fSampleRate; |
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| 60 | |
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| 61 | } PoseAnimData; |
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| 62 | |
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| 63 | private: |
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| 64 | |
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| 65 | void BuildMaterialList(); |
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| 66 | |
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| 67 | unsigned int m_iNumTriangles; |
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| 68 | CTriangleArray m_Triangles; |
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| 69 | |
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| 70 | typedef std::map<std::string, MeshArray*> ArrayMap; |
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| 71 | ArrayMap m_Arrays; |
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| 72 | |
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| 73 | fastvector<CIntermediateMaterial*> m_Materials; |
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| 74 | |
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| 75 | CIntermediateSkeleton* m_pISkeleton; |
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| 76 | |
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| 77 | std::map< Ogre::String ,PoseData > m_lPoseList; |
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| 78 | std::map< Ogre::String, PoseAnimData > m_lPoseAnims; |
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| 79 | |
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| 80 | unsigned int* m_pIndexTable; |
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| 81 | unsigned int* m_pPickIndexTable; |
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| 82 | unsigned int m_iIndexCount; |
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| 83 | |
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| 84 | protected: |
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| 85 | |
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| 86 | unsigned int m_iNodeID; |
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| 87 | bool m_bIsCollapsed; |
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| 88 | |
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| 89 | // |
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| 90 | |
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| 91 | CIntermediateMesh(unsigned int iNumTriangles, unsigned int iNodeID); |
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| 92 | |
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| 93 | void ForceCreateArray(const char* pszName); |
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| 94 | |
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| 95 | // |
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| 96 | |
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| 97 | virtual const Ogre::String& getMovableType(void) const; |
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| 98 | virtual const Ogre::AxisAlignedBox& getBoundingBox(void) const; |
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| 99 | virtual Ogre::Real getBoundingRadius(void) const; |
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| 100 | virtual void _updateRenderQueue(Ogre::RenderQueue* queue); |
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| 101 | |
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| 102 | public: |
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| 103 | |
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| 104 | // Destructor |
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| 105 | ~CIntermediateMesh(); |
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| 106 | |
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| 107 | // |
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| 108 | // Triangle |
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| 109 | |
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| 110 | // Get number of triangles |
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| 111 | unsigned int GetNumTriangles() const; |
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| 112 | |
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| 113 | // Get reference to triangle |
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| 114 | CTriangle& GetTriangle(unsigned int iIndex); |
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| 115 | const CTriangle& GetTriangle(unsigned int iIndex) const; |
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| 116 | |
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| 117 | // Get reference to entire triangle array |
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| 118 | CTriangleArray& GetTriangles(); |
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| 119 | const CTriangleArray& GetTriangles() const; |
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| 120 | |
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| 121 | // Get triangle indices using a specific material |
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| 122 | void GetTrianglesUsingMaterial(CIntermediateMaterial* pMaterial, std::vector<unsigned int>& Triangles) const; |
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| 123 | |
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| 124 | // |
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| 125 | // Array |
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| 126 | |
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| 127 | // Get array |
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| 128 | CMeshArray* GetArray(const char* pszName, TimeValue iTime); |
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| 129 | |
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| 130 | bool IsCollapsed( void ); |
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| 131 | |
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| 132 | // |
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| 133 | // Material |
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| 134 | |
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| 135 | // Get number of materials |
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| 136 | unsigned int GetNumMaterials() const; |
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| 137 | |
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| 138 | // Get material |
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| 139 | CIntermediateMaterial* GetMaterial(unsigned int iIndex) const; |
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| 140 | |
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| 141 | // |
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| 142 | // Skeleton |
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| 143 | void SetSkeleton( CIntermediateSkeleton* pSkel ); |
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| 144 | CIntermediateSkeleton* GetSkeleton( void ); |
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| 145 | |
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| 146 | // |
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| 147 | // Pose |
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| 148 | bool AddPose(Ogre::String name, unsigned int frame, bool bOptimize); |
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| 149 | bool HasPoseData( void ); |
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| 150 | unsigned int GetPoseCount( void ); |
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| 151 | bool GetPose(unsigned int index, Ogre::String& poseName, unsigned int& frameRef, bool& optimize); |
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| 152 | |
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| 153 | bool AddPoseAnimation(const char* pszAnimName, unsigned int iStartFrame, unsigned int iEndFrame, float fRate, bool bOptimize); |
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| 154 | unsigned int GetPoseAnimCount( void ); |
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| 155 | bool GetPoseAnimation(unsigned int index, Ogre::String& poseName, unsigned int& iStartFrame, unsigned int& iEndFrame, float& fRate, bool& bOptimize); |
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| 156 | |
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| 157 | |
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| 158 | // |
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| 159 | // Utilities |
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| 160 | |
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| 161 | // Reindex vertices |
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| 162 | |
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| 163 | void Reindex(const fastvector<CMeshArray*>& ArrayList); |
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| 164 | void PostReindex(const fastvector<CMeshArray*>& ArrayList); |
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| 165 | |
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| 166 | }; |
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| 167 | |
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| 168 | // |
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| 169 | |
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| 170 | #endif // __NDS_LexiExporter_IntermediateMesh__ |
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