| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of LEXIExporter |
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| 4 | |
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| 5 | Copyright 2006 NDS Limited |
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| 6 | |
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| 7 | Author(s): |
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| 8 | Mark Folkenberg, |
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| 9 | Bo Krohn |
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| 10 | |
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| 11 | This program is free software; you can redistribute it and/or modify it under |
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| 12 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 13 | Foundation; either version 2 of the License, or (at your option) any later |
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| 14 | version. |
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| 15 | |
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| 16 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 17 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 18 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 19 | |
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| 20 | You should have received a copy of the GNU Lesser General Public License along with |
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| 21 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 22 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 23 | http://www.gnu.org/copyleft/lesser.txt. |
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| 24 | ----------------------------------------------------------------------------- |
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| 25 | */ |
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| 26 | |
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| 27 | #include "LexiStdAfx.h" |
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| 28 | #include "LexiIntermediateAPI.h" |
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| 29 | |
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| 30 | // |
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| 31 | |
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| 32 | CIntermediateBuilder::CIntermediateBuilder() |
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| 33 | { |
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| 34 | m_iBoneIndex = 0; |
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| 35 | m_fAnimTotalLength=0.0; |
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| 36 | m_pSkeletonBuilder = NULL; |
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| 37 | } |
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| 38 | |
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| 39 | CIntermediateBuilder::~CIntermediateBuilder() |
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| 40 | { |
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| 41 | for(std::map<Ogre::String, CIntermediateMaterial*>::iterator it = m_lMaterials.begin(); it != m_lMaterials.end(); it++) |
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| 42 | { |
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| 43 | CIntermediateMaterial* pMat = it->second; |
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| 44 | delete pMat; |
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| 45 | } |
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| 46 | m_lMaterials.clear(); |
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| 47 | |
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| 48 | delete m_pSkeletonBuilder; |
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| 49 | } |
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| 50 | |
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| 51 | // |
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| 52 | |
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| 53 | void CIntermediateBuilder::Clear() |
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| 54 | { |
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| 55 | for(std::map<Ogre::String, CIntermediateMaterial*>::iterator it = m_lMaterials.begin(); it != m_lMaterials.end(); it++) |
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| 56 | { |
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| 57 | CIntermediateMaterial* pMat = it->second; |
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| 58 | delete pMat; |
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| 59 | } |
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| 60 | m_lMaterials.clear(); |
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| 61 | |
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| 62 | delete m_pSkeletonBuilder; |
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| 63 | m_pSkeletonBuilder = NULL; |
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| 64 | } |
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| 65 | |
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| 66 | void CIntermediateBuilder::SetConfig( CDDObject* pConfig ) |
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| 67 | { |
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| 68 | assert(pConfig); |
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| 69 | m_bExportSkeleton = pConfig->GetBool("SkeletonID", false); |
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| 70 | m_iAnimStart = pConfig->GetInt("AnimationStartID", 0); |
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| 71 | m_iAnimEnd = pConfig->GetInt("AnimationEndID", 1); |
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| 72 | m_fSampleRate = pConfig->GetFloat("AnimationSampleRateID", 1.0); |
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| 73 | m_sAnimationName = pConfig->GetString("AnimationNameID", "Anim1"); |
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| 74 | |
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| 75 | // Read Animation Settings |
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| 76 | |
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| 77 | //CDDObject* pAnimContainer = pConfig->GetDDObject("AnimationDataContainer"); |
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| 78 | //assert(pAnimContainer); |
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| 79 | |
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| 80 | //m_AnimationSetting.m_lSettings.clear(); |
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| 81 | |
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| 82 | //fastvector<const CDDObject*> lAnimList = pAnimContainer->GetDDList("Animations"); |
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| 83 | //while(!lAnimList.empty()) |
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| 84 | //{ |
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| 85 | // const CDDObject* pCurAnim = lAnimList.pop_back(); |
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| 86 | // CAnimationSetting curAnimSetting; |
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| 87 | // curAnimSetting.m_sAnimName = pCurAnim->GetString("AnimationNameID","NO_NAME"); |
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| 88 | // curAnimSetting.m_iStartFrame = pCurAnim->GetInt("AnimationStartID",0); |
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| 89 | // curAnimSetting.m_iEndFrame = pCurAnim->GetInt("AnimationEndID",100); |
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| 90 | // curAnimSetting.m_fSampleRate = pCurAnim->GetFloat("AnimationSampleRateID",1.0); |
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| 91 | // curAnimSetting.m_bOptimize = pCurAnim->GetBool("AnimationOptimizeID",true); |
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| 92 | |
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| 93 | |
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| 94 | // int iType = pCurAnim->GetInt("AnimationTypeID"); |
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| 95 | // std::string sType; |
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| 96 | // switch(iType) |
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| 97 | // { |
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| 98 | // case 0: |
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| 99 | // sType = "Bone"; |
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| 100 | // break; |
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| 101 | // case 1: |
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| 102 | // sType = "Morph"; |
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| 103 | // break; |
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| 104 | // case 2: |
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| 105 | // sType = "Pose"; |
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| 106 | // break; |
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| 107 | // default: |
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| 108 | // break; |
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| 109 | // }; |
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| 110 | // curAnimSetting.m_sType = sType; |
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| 111 | |
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| 112 | // m_AnimationSetting.m_lSettings.push_back(curAnimSetting); |
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| 113 | //} |
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| 114 | } |
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| 115 | |
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| 116 | |
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| 117 | // |
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| 118 | |
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| 119 | CIntermediateBuilder* CIntermediateBuilder::Get() |
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| 120 | { |
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| 121 | static CIntermediateBuilder* pIB = new CIntermediateBuilder; |
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| 122 | return pIB; |
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| 123 | } |
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| 124 | |
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| 125 | // |
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| 126 | |
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| 127 | static void TransformVectors(const Ogre::Matrix4& omat, Ogre::Vector3* pV, unsigned int iCount) |
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| 128 | { |
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| 129 | CMatrix mat((const CMatrix&)omat); |
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| 130 | mat.transpose(); |
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| 131 | mat.transformVectors((const CVec3*)pV, (CVec3*)pV, iCount); |
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| 132 | } |
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| 133 | |
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| 134 | static void TransformPoints(const Ogre::Matrix4& omat, Ogre::Vector3* pV, unsigned int iCount) |
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| 135 | { |
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| 136 | CMatrix mat((const CMatrix&)omat); |
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| 137 | mat.transpose(); |
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| 138 | mat.transformPoints((const CVec3*)pV, (CVec3*)pV, iCount); |
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| 139 | } |
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| 140 | |
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| 141 | // |
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| 142 | |
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| 143 | static Matrix3 GetTransformFromNode(TimeValue time, INode* pNode) |
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| 144 | { |
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| 145 | return pNode->GetNodeTM(time); |
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| 146 | } |
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| 147 | |
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| 148 | static bool TMNegParity(const Matrix3& m) |
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| 149 | { |
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| 150 | return DotProd(CrossProd(m[0], m[1]), m[2]) < 0.0f ? true : false; |
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| 151 | } |
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| 152 | |
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| 153 | static void GetVertexNormal(Mesh* mesh, unsigned int faceNo, RVertex* rv, Ogre::Vector3& vOut) |
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| 154 | { |
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| 155 | const Face* f = &mesh->faces[faceNo]; |
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| 156 | unsigned int smGroup = f->smGroup; |
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| 157 | unsigned int numNormals; |
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| 158 | |
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| 159 | if(rv->rFlags & SPECIFIED_NORMAL) |
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| 160 | { |
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| 161 | vOut = (const Ogre::Vector3&)rv->rn.getNormal(); |
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| 162 | return; |
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| 163 | } |
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| 164 | else if((numNormals = rv->rFlags & NORCT_MASK) && smGroup) |
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| 165 | { |
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| 166 | if(numNormals == 1) |
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| 167 | { |
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| 168 | vOut = (const Ogre::Vector3&)rv->rn.getNormal(); |
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| 169 | return; |
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| 170 | } |
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| 171 | else |
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| 172 | { |
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| 173 | for(unsigned int x = 0; x < numNormals; x++) |
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| 174 | { |
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| 175 | if(rv->ern[x].getSmGroup() & smGroup) |
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| 176 | { |
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| 177 | vOut = (const Ogre::Vector3&)rv->ern[x].getNormal(); |
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| 178 | return; |
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| 179 | } |
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| 180 | } |
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| 181 | } |
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| 182 | } |
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| 183 | else |
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| 184 | { |
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| 185 | vOut = (const Ogre::Vector3&)mesh->getFaceNormal(faceNo); |
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| 186 | return; |
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| 187 | } |
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| 188 | } |
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| 189 | |
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| 190 | // |
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| 191 | |
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| 192 | CMeshArray* CIntermediateBuilder::BuildMeshArray(unsigned int iNodeID, const char* pszTypeName, TimeValue iTime) |
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| 193 | { |
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| 194 | INode* pNode = GetNodeFromID(iNodeID); |
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| 195 | if(!pNode) return NULL; |
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| 196 | |
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| 197 | CMeshArray* pRtnArray = NULL; |
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| 198 | |
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| 199 | // |
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| 200 | |
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| 201 | ObjectState os = pNode->EvalWorldState(iTime, TRUE); |
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| 202 | Object* pObj = os.obj; |
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| 203 | if(!pObj) return NULL; |
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| 204 | |
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| 205 | TriObject* pTri = (TriObject*)pObj->ConvertToType(iTime, Class_ID(TRIOBJ_CLASS_ID, 0)); |
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| 206 | bool bDeleteTri = (pObj != pTri) ? true : false; |
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| 207 | |
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| 208 | Mesh* pMesh = &pTri->GetMesh(); |
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| 209 | |
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| 210 | const Matrix3& tm = pNode->GetObjTMAfterWSM(iTime); |
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| 211 | unsigned int wind[3] = { 0, 1, 2 }; |
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| 212 | if(TMNegParity(tm)) { wind[0] = 2; wind[2] = 0; } |
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| 213 | |
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| 214 | unsigned int iNumTriangles = pMesh->getNumFaces(); |
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| 215 | |
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| 216 | // |
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| 217 | |
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| 218 | unsigned int iUVIndex = 0; |
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| 219 | for(unsigned int x = 1; x <= 99; x++) |
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| 220 | { |
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| 221 | char temp[32]; |
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| 222 | sprintf(temp, "uv%i", x); |
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| 223 | if(!strcmp(pszTypeName, temp)) |
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| 224 | { |
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| 225 | iUVIndex = x; |
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| 226 | break; |
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| 227 | } |
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| 228 | } |
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| 229 | |
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| 230 | // |
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| 231 | |
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| 232 | if(!strcmp(pszTypeName, "position")) |
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| 233 | { |
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| 234 | CVec3Array* pArray = new CVec3Array(iNumTriangles * 3); |
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| 235 | pRtnArray = pArray; |
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| 236 | |
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| 237 | unsigned int iVIndex = 0; |
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| 238 | for(unsigned int x = 0; x < iNumTriangles; x++) |
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| 239 | { |
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| 240 | Face* face = &pMesh->faces[x]; |
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| 241 | for(unsigned int y = 0; y < 3; y++) |
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| 242 | { |
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| 243 | const Point3& v = pMesh->verts[face->v[wind[y]]]; |
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| 244 | (*pArray)[iVIndex++] = Ogre::Vector3(v.x, v.z, -v.y); |
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| 245 | } |
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| 246 | } |
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| 247 | } |
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| 248 | else if(!strcmp(pszTypeName, "normal")) |
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| 249 | { |
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| 250 | CVec3Array* pArray = new CVec3Array(iNumTriangles * 3); |
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| 251 | pRtnArray = pArray; |
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| 252 | |
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| 253 | pMesh->checkNormals(TRUE); |
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| 254 | Ogre::Vector3 vn; |
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| 255 | |
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| 256 | unsigned int iVIndex = 0; |
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| 257 | for(unsigned int x = 0; x < iNumTriangles; x++) |
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| 258 | { |
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| 259 | Face* face = &pMesh->faces[x]; |
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| 260 | |
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| 261 | for(unsigned int y = 0; y < 3; y++) |
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| 262 | { |
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| 263 | GetVertexNormal(pMesh, x, pMesh->getRVertPtr(face->v[wind[y]]), vn); |
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| 264 | (*pArray)[iVIndex++] = Ogre::Vector3(vn.x, vn.z, -vn.y); |
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| 265 | } |
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| 266 | } |
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| 267 | } |
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| 268 | else if(!strcmp(pszTypeName, "diffuse") && pMesh->numCVerts) |
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| 269 | { |
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| 270 | CVec4Array* pArray = new CVec4Array(iNumTriangles * 3); |
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| 271 | pRtnArray = pArray; |
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| 272 | |
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| 273 | unsigned int iVIndex = 0; |
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| 274 | for(unsigned int x = 0; x < iNumTriangles; x++) |
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| 275 | { |
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| 276 | TVFace* face = &pMesh->vcFace[x]; |
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| 277 | |
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| 278 | for(unsigned int y = 0; y < 3; y++) |
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| 279 | { |
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| 280 | const Point3& vc = pMesh->vertCol[face->t[wind[y]]]; |
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| 281 | Ogre::Vector4& vColor = (*pArray)[iVIndex++]; |
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| 282 | // Since Max seems to store the colors in reverse (BGR) order we reveses it again into RGB: |
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| 283 | vColor.x = vc.z; |
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| 284 | vColor.y = vc.y; |
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| 285 | vColor.z = vc.x; |
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| 286 | vColor.w = 1.0f; |
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| 287 | } |
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| 288 | } |
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| 289 | } |
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| 290 | else if(iUVIndex > 0 && (pMesh->numMaps > iUVIndex)) |
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| 291 | { |
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| 292 | MeshMap* pMeshMap = &pMesh->maps[iUVIndex]; |
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| 293 | if(pMeshMap && pMeshMap->tv && pMeshMap->tf) |
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| 294 | { |
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| 295 | if(!(pMeshMap->GetFlag(MESHMAP_USED)) ) |
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| 296 | return NULL; |
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| 297 | |
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| 298 | CVec2Array* pArray = new CVec2Array(iNumTriangles * 3); |
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| 299 | pRtnArray = pArray; |
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| 300 | |
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| 301 | unsigned int iVIndex = 0; |
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| 302 | for(unsigned int x = 0; x < iNumTriangles; x++) |
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| 303 | { |
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| 304 | TVFace* face = &pMeshMap->tf[x]; |
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| 305 | |
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| 306 | for(unsigned int y = 0; y < 3; y++) |
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| 307 | { |
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| 308 | const Point3& tc = pMeshMap->tv[face->t[wind[y]]]; |
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| 309 | Ogre::Vector2& vUV = (*pArray)[iVIndex++]; |
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| 310 | vUV.x = tc.x; |
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| 311 | vUV.y = 1.0f - tc.y; |
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| 312 | } |
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| 313 | } |
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| 314 | } |
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| 315 | } |
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| 316 | |
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| 317 | // |
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| 318 | |
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| 319 | if(bDeleteTri) delete pTri; |
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| 320 | |
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| 321 | return pRtnArray; |
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| 322 | } |
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| 323 | |
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| 324 | // |
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| 325 | |
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| 326 | Ogre::SceneNode* CIntermediateBuilder::CreateHierarchy(unsigned int iNodeID, bool bRecursive, bool bHidden) |
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| 327 | { |
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| 328 | LOGDEBUG "CIntermediate::CreateHierarchy() - Main call.."); |
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| 329 | return CreateHierarchy(iNodeID, NULL, bRecursive, bHidden); |
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| 330 | } |
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| 331 | |
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| 332 | Ogre::SceneNode* CIntermediateBuilder::CreateHierarchy(unsigned int iNodeID, Ogre::SceneNode* pParent, bool bRecursive, bool bHidden) |
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| 333 | { |
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| 334 | LOGDEBUG "CIntermediate::CreateHierarchy() - recursive call.."); |
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| 335 | INode* pRoot = GetNodeFromID(iNodeID); |
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| 336 | if(!pRoot) return NULL; |
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| 337 | |
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| 338 | LOGDEBUG "CIntermediate::CreateHierarchy() - Creating Intermediate Mesh"); |
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| 339 | |
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| 340 | CIntermediateMesh* pIMesh = CreateMesh(iNodeID); |
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| 341 | if(!pIMesh) return NULL; |
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| 342 | |
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| 343 | m_lIMPool.push_back(pIMesh); |
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| 344 | |
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| 345 | LOGDEBUG "CIntermediate::CreateHierarchy() - Creating Scenenode"); |
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| 346 | |
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| 347 | Ogre::SceneNode* pSceneNode = new Ogre::SceneNode(NULL, pRoot->GetName()); |
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| 348 | pSceneNode->attachObject(pIMesh); |
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| 349 | |
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| 350 | // |
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| 351 | LOGDEBUG "CIntermediate::CreateHierarchy() - Getting transformation"); |
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| 352 | |
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| 353 | Matrix3 mTransform = GetTransformFromNode(0, pRoot); |
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| 354 | |
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| 355 | INode* pRootParent = pRoot->GetParentNode(); |
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| 356 | if(pRootParent) |
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| 357 | { |
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| 358 | Matrix3 mParentT = GetTransformFromNode(0, pRootParent); |
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| 359 | mParentT.Invert(); |
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| 360 | mTransform = mTransform * mParentT; |
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| 361 | } |
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| 362 | |
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| 363 | LOGDEBUG "CIntermediate::CreateHierarchy() - Decomposing"); |
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| 364 | |
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| 365 | // Retrieve orientation and transform into proper coord system |
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| 366 | Point3 pos; |
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| 367 | Point3 scale; |
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| 368 | Quat quat; |
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| 369 | DecomposeMatrix(mTransform, pos, quat, scale); |
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| 370 | |
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| 371 | Ogre::Quaternion oquat; |
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| 372 | oquat.x = quat.x; |
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| 373 | oquat.y = quat.z; |
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| 374 | oquat.z = -quat.y; |
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| 375 | oquat.w = quat.w; |
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| 376 | Ogre::Vector3 axis; |
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| 377 | Ogre::Radian w; |
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| 378 | oquat.ToAngleAxis(w, axis); |
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| 379 | oquat.FromAngleAxis(-w, axis); |
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| 380 | |
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| 381 | //CIntermediateBuilder::Rotate90DegreesAroundX(quat); |
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| 382 | //Ogre::Quaternion oquat; |
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| 383 | //oquat.x = quat.x; |
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| 384 | //oquat.y = quat.y; |
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| 385 | //oquat.z = quat.z; |
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| 386 | //oquat.w = quat.w; |
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| 387 | |
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| 388 | pSceneNode->setOrientation(oquat); |
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| 389 | |
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| 390 | // Transform the position into proper coord system |
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| 391 | Rotate90DegreesAroundX(pos); |
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| 392 | pSceneNode->setPosition(Ogre::Vector3(pos.x, pos.y, pos.z)); |
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| 393 | |
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| 394 | // NOTICE! Double tjeck if we really doesn´t need to transfrom the Scale ? |
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| 395 | //pSceneNode->setScale(Ogre::Vector3(scale.x, scale.z, scale.y)); |
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| 396 | pSceneNode->setScale(Ogre::Vector3(1, 1, 1)); |
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| 397 | |
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| 398 | // |
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| 399 | LOGDEBUG "CIntermediate::CreateHierarchy() - Add to parent"); |
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| 400 | |
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| 401 | if(pParent) pParent->addChild(pSceneNode); |
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| 402 | |
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| 403 | if(bRecursive) |
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| 404 | { |
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| 405 | unsigned int iNumSubNodes = pRoot->NumberOfChildren(); |
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| 406 | for(unsigned int x = 0; x < iNumSubNodes; x++) |
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| 407 | { |
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| 408 | INode* pSubNode = pRoot->GetChildNode(x); |
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| 409 | CreateHierarchy(pSubNode->GetHandle(), pSceneNode, true, bHidden); |
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| 410 | } |
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| 411 | } |
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| 412 | |
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| 413 | return pSceneNode; |
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| 414 | } |
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| 415 | |
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| 416 | void CIntermediateBuilder::CleanUpHierarchy( Ogre::SceneNode* pNode ) |
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| 417 | { |
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| 418 | std::vector<Ogre::MovableObject*> lDeleteThese; |
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| 419 | |
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| 420 | Ogre::SceneNode::ObjectIterator it = pNode->getAttachedObjectIterator(); |
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| 421 | while(it.hasMoreElements()) |
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| 422 | { |
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| 423 | Ogre::MovableObject* pObj = it.peekNextValue(); |
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| 424 | lDeleteThese.push_back(pObj); |
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| 425 | it.moveNext(); |
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| 426 | } |
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| 427 | for(int i=0; i < lDeleteThese.size(); i++) |
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| 428 | { |
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| 429 | pNode->detachObject(lDeleteThese[i]); |
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| 430 | delete lDeleteThese[i]; |
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| 431 | } |
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| 432 | |
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| 433 | std::vector<Ogre::SceneNode*> lDeleteTheseNodes; |
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| 434 | |
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| 435 | Ogre::Node::ChildNodeIterator it2 = pNode->getChildIterator(); |
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| 436 | while(it2.hasMoreElements()) |
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| 437 | { |
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| 438 | Ogre::SceneNode* pChild = (Ogre::SceneNode*)it2.peekNextValue(); |
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| 439 | CleanUpHierarchy(pChild); |
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| 440 | lDeleteTheseNodes.push_back(pChild); |
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| 441 | it2.moveNext(); |
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| 442 | } |
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| 443 | for(int i=0; i < lDeleteTheseNodes.size(); i++) |
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| 444 | { |
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| 445 | pNode->removeChild(lDeleteTheseNodes[i]); |
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| 446 | delete lDeleteTheseNodes[i]; |
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| 447 | } |
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| 448 | } |
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| 449 | |
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| 450 | CIntermediateMesh* CIntermediateBuilder::CreateMesh(unsigned int iNodeID) |
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| 451 | { |
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| 452 | LOGDEBUG "Verify Node ID"); |
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| 453 | |
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| 454 | // Verify Node ID |
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| 455 | INode* pRoot = GetNodeFromID(iNodeID); |
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| 456 | if(!pRoot) return NULL; |
|---|
| 457 | |
|---|
| 458 | LOGDEBUG "Get object on node"); |
|---|
| 459 | |
|---|
| 460 | // Retrieve object on node |
|---|
| 461 | ObjectState os = pRoot->EvalWorldState(0, TRUE); |
|---|
| 462 | Object* pObj = os.obj; |
|---|
| 463 | if(!pObj) return NULL; |
|---|
| 464 | |
|---|
| 465 | LOGDEBUG "Validate"); |
|---|
| 466 | |
|---|
| 467 | // We only use the Mesh objects |
|---|
| 468 | if(pObj->ClassID() == Class_ID(TARGET_CLASS_ID, 0)) return NULL; |
|---|
| 469 | if(pObj->SuperClassID() != GEOMOBJECT_CLASS_ID) return NULL; |
|---|
| 470 | if(!pObj->CanConvertToType(Class_ID(TRIOBJ_CLASS_ID, 0))) return NULL; |
|---|
| 471 | |
|---|
| 472 | LOGDEBUG "->TRIOBJ_CLASS"); |
|---|
| 473 | |
|---|
| 474 | // Convert object into triangle object (mesh data) |
|---|
| 475 | TriObject* pTri = (TriObject*)pObj->ConvertToType(0, Class_ID(TRIOBJ_CLASS_ID, 0)); |
|---|
| 476 | if(!pTri) return NULL; |
|---|
| 477 | |
|---|
| 478 | bool bDeleteTri = (pObj != pTri) ? true : false; |
|---|
| 479 | |
|---|
| 480 | LOGDEBUG "Get mesh"); |
|---|
| 481 | Mesh* pMesh = &pTri->GetMesh(); |
|---|
| 482 | if(!pMesh || !pMesh->getNumFaces()) |
|---|
| 483 | { |
|---|
| 484 | if(bDeleteTri) delete pTri; |
|---|
| 485 | return NULL; |
|---|
| 486 | } |
|---|
| 487 | |
|---|
| 488 | // CALL ON_CREATE_INTERMEDIATE_MESH_START() |
|---|
| 489 | |
|---|
| 490 | LOGDEBUG "Get material"); |
|---|
| 491 | Mtl* maxMtl = pRoot->GetMtl(); |
|---|
| 492 | if(maxMtl == NULL) |
|---|
| 493 | { |
|---|
| 494 | StdMat* pBlankMat = NewDefaultStdMat(); |
|---|
| 495 | |
|---|
| 496 | pBlankMat->SetDiffuse( Color(1,1,1), 0); |
|---|
| 497 | Ogre::String name = Ogre::String(pRoot->GetName()) + Ogre::StringConverter::toString(pRoot->GetHandle()) + Ogre::String("_material") ; |
|---|
| 498 | pBlankMat->SetName( name.c_str() ); |
|---|
| 499 | maxMtl = (Mtl*)pBlankMat; |
|---|
| 500 | } |
|---|
| 501 | BOOL bMultiMat = maxMtl->IsMultiMtl(); |
|---|
| 502 | |
|---|
| 503 | LOGDEBUG "Construct intermediate mesh"); |
|---|
| 504 | unsigned int iNumTriangles = pMesh->getNumFaces(); |
|---|
| 505 | CIntermediateMesh* pIMesh = new CIntermediateMesh(iNumTriangles, iNodeID); |
|---|
| 506 | |
|---|
| 507 | LOGDEBUG "Construct intermediate skeletonbuilder"); |
|---|
| 508 | if(m_pSkeletonBuilder == NULL) |
|---|
| 509 | m_pSkeletonBuilder = new CIntermediateBuilderSkeleton(); |
|---|
| 510 | |
|---|
| 511 | LOGDEBUG "Build skeleton"); |
|---|
| 512 | m_pSkeletonBuilder->BuildIntermediateSkeleton(pRoot); |
|---|
| 513 | |
|---|
| 514 | LOGDEBUG "Set skeleton"); |
|---|
| 515 | pIMesh->SetSkeleton( m_pSkeletonBuilder->GetSkeleton() ); |
|---|
| 516 | |
|---|
| 517 | LOGDEBUG "Iterate triangles"); |
|---|
| 518 | // |
|---|
| 519 | unsigned int iBoneIndex = 0; |
|---|
| 520 | unsigned int iVIndex = 0; |
|---|
| 521 | for(unsigned int x = 0; x < iNumTriangles; x++) |
|---|
| 522 | { |
|---|
| 523 | // Order the face. Due to flat shading where the |
|---|
| 524 | // first vertex in a face is used to color the entire face. |
|---|
| 525 | // So faces in the same polygon should share the same start vertex. |
|---|
| 526 | //unsigned int wind[3] = { 0, 1, 2 }; |
|---|
| 527 | //if((x%2)) |
|---|
| 528 | //{ |
|---|
| 529 | // wind[0]=1; |
|---|
| 530 | // wind[1]=2; // should be 2,0,1 if we use OpenGL |
|---|
| 531 | // wind[2]=0; |
|---|
| 532 | //} |
|---|
| 533 | |
|---|
| 534 | const Matrix3& tm = pRoot->GetObjTMAfterWSM(0); |
|---|
| 535 | unsigned int wind[3] = { 0, 1, 2 }; |
|---|
| 536 | if(TMNegParity(tm)) { wind[0] = 2; wind[2] = 0; } |
|---|
| 537 | |
|---|
| 538 | // Create a flat indexing to the verticies. |
|---|
| 539 | |
|---|
| 540 | CTriangle& tri = pIMesh->GetTriangle(x); |
|---|
| 541 | tri.m_Vertices[wind[0]] = iVIndex++; |
|---|
| 542 | tri.m_Vertices[wind[1]] = iVIndex++; |
|---|
| 543 | tri.m_Vertices[wind[2]] = iVIndex++; |
|---|
| 544 | |
|---|
| 545 | Mtl* pMat = maxMtl; |
|---|
| 546 | if (bMultiMat) |
|---|
| 547 | pMat = maxMtl->GetSubMtl( pMesh->getFaceMtlIndex(x) ); |
|---|
| 548 | |
|---|
| 549 | tri.m_pMaterial = CreateMaterial( pMat ); |
|---|
| 550 | |
|---|
| 551 | // CALL ON_CREATE_INTERMEDIATE_MESH_TRIANGLE_LOOP(pMesh, idx, tri.m_Vertices[wind[j]], x) |
|---|
| 552 | |
|---|
| 553 | if(m_pSkeletonBuilder != NULL) |
|---|
| 554 | { |
|---|
| 555 | for (int j=0; j<3; j++) |
|---|
| 556 | { |
|---|
| 557 | // get current index from max mesh |
|---|
| 558 | int idx = pMesh->faces[x].v[j]; |
|---|
| 559 | m_pSkeletonBuilder->SetVertexData( idx, tri.m_Vertices[wind[j]] ); |
|---|
| 560 | } |
|---|
| 561 | } |
|---|
| 562 | } |
|---|
| 563 | |
|---|
| 564 | LOGDEBUG "Finalize"); |
|---|
| 565 | CIntermediateBuilder::Get()->GetSkeletonBuilder()->Finalize(); |
|---|
| 566 | |
|---|
| 567 | LOGDEBUG "CIntermediate::CreateMesh() - Building Material List.."); |
|---|
| 568 | |
|---|
| 569 | pIMesh->BuildMaterialList(); |
|---|
| 570 | |
|---|
| 571 | |
|---|
| 572 | // CALL ON_CREATE_INTERMEDIATE_MESH_END() |
|---|
| 573 | LOGDEBUG "Delete pTri"); |
|---|
| 574 | |
|---|
| 575 | if(bDeleteTri) delete pTri; |
|---|
| 576 | |
|---|
| 577 | return pIMesh; |
|---|
| 578 | } |
|---|
| 579 | |
|---|
| 580 | void CIntermediateBuilder::Clamp( Point3& inVec, float threshold ) |
|---|
| 581 | { |
|---|
| 582 | if(inVec.x > 0.0) |
|---|
| 583 | inVec.x < threshold ? inVec.x = 0 : inVec.x = inVec.x; |
|---|
| 584 | else |
|---|
| 585 | inVec.x > -threshold ? inVec.x = 0 : inVec.x = inVec.x; |
|---|
| 586 | |
|---|
| 587 | |
|---|
| 588 | if(inVec.y > 0.0) |
|---|
| 589 | inVec.y < threshold ? inVec.y = 0 : inVec.y = inVec.y; |
|---|
| 590 | else |
|---|
| 591 | inVec.y > -threshold ? inVec.y = 0 : inVec.y = inVec.y; |
|---|
| 592 | |
|---|
| 593 | |
|---|
| 594 | if(inVec.z > 0.0) |
|---|
| 595 | inVec.z < threshold ? inVec.z = 0 : inVec.z = inVec.z; |
|---|
| 596 | else |
|---|
| 597 | inVec.z > -threshold ? inVec.z = 0 : inVec.z = inVec.z; |
|---|
| 598 | } |
|---|
| 599 | |
|---|
| 600 | |
|---|
| 601 | |
|---|
| 602 | void CIntermediateBuilder::Rotate90DegreesAroundX( Point3& inVec ) |
|---|
| 603 | { |
|---|
| 604 | // transform nodePos to OgreCoords |
|---|
| 605 | float negY = -inVec.y; |
|---|
| 606 | inVec.y = inVec.z; |
|---|
| 607 | inVec.z = negY; |
|---|
| 608 | } |
|---|
| 609 | |
|---|
| 610 | void CIntermediateBuilder::Rotate90DegreesAroundX( Quat& inQuat ) |
|---|
| 611 | { |
|---|
| 612 | static Quat rotMinus90X = Quat(-sqrt(0.5),0,0,sqrt(0.5)); |
|---|
| 613 | inQuat = rotMinus90X*inQuat; |
|---|
| 614 | } |
|---|
| 615 | |
|---|
| 616 | Ogre::SceneNode* CIntermediateBuilder::CollapseHierarchy(Ogre::SceneNode* pHierarchy, const std::list<std::string>& Arrays, const char* pszName) |
|---|
| 617 | { |
|---|
| 618 | unsigned int iNumTriangles = 0; |
|---|
| 619 | CountTriangles(pHierarchy, iNumTriangles); |
|---|
| 620 | |
|---|
| 621 | // |
|---|
| 622 | CIntermediateMesh* pMesh = new CIntermediateMesh(iNumTriangles, 0); |
|---|
| 623 | |
|---|
| 624 | m_lIMPool.push_back( pMesh ); |
|---|
| 625 | |
|---|
| 626 | for(std::list<std::string>::const_iterator it = Arrays.begin(); it != Arrays.end(); it++) |
|---|
| 627 | { |
|---|
| 628 | const std::string& sArray = *it; |
|---|
| 629 | pMesh->ForceCreateArray(sArray.c_str()); |
|---|
| 630 | } |
|---|
| 631 | |
|---|
| 632 | unsigned int iTriangleOffset = 0; |
|---|
| 633 | unsigned int iVertexOffset = 0; |
|---|
| 634 | CollapseHierarchy(pMesh, iTriangleOffset, iVertexOffset, pHierarchy, Arrays, Ogre::Matrix4::IDENTITY); |
|---|
| 635 | |
|---|
| 636 | // |
|---|
| 637 | Ogre::SceneNode* pSceneNode = new Ogre::SceneNode(NULL, pszName); |
|---|
| 638 | pSceneNode->attachObject(pMesh); |
|---|
| 639 | |
|---|
| 640 | pMesh->m_bIsCollapsed = true; |
|---|
| 641 | |
|---|
| 642 | return pSceneNode; |
|---|
| 643 | } |
|---|
| 644 | |
|---|
| 645 | void CIntermediateBuilder::CollapseHierarchy(CIntermediateMesh* pMesh, unsigned int& iTriangleOffset, unsigned int& iVertexOffset, Ogre::SceneNode* pNode, const std::list<std::string>& Arrays, const Ogre::Matrix4& mat) const |
|---|
| 646 | { |
|---|
| 647 | CIntermediateMesh* pNodeMesh = (CIntermediateMesh*)pNode->getAttachedObject(0); |
|---|
| 648 | |
|---|
| 649 | unsigned int iMatCount = pNodeMesh->m_Materials.size(); |
|---|
| 650 | for(unsigned int x = 0; x < iMatCount; x++) |
|---|
| 651 | { |
|---|
| 652 | CIntermediateMaterial* pMat = pNodeMesh->m_Materials[x]; |
|---|
| 653 | bool bMatExists = false; |
|---|
| 654 | |
|---|
| 655 | unsigned int iMC = pMesh->m_Materials.size(); |
|---|
| 656 | for(unsigned int y = 0; y < iMC; y++) |
|---|
| 657 | { |
|---|
| 658 | if(pMesh->m_Materials[y] == pMat) |
|---|
| 659 | { |
|---|
| 660 | bMatExists = true; |
|---|
| 661 | break; |
|---|
| 662 | } |
|---|
| 663 | } |
|---|
| 664 | |
|---|
| 665 | if(!bMatExists) pMesh->m_Materials.push_back(pMat); |
|---|
| 666 | } |
|---|
| 667 | |
|---|
| 668 | Ogre::Matrix4 om; |
|---|
| 669 | om.makeTransform(pNode->getPosition(), pNode->getScale(), pNode->getOrientation()); |
|---|
| 670 | Ogre::Matrix4 nmat = mat * om; |
|---|
| 671 | |
|---|
| 672 | const CTriangleArray& SourceTriangles = pNodeMesh->GetTriangles(); |
|---|
| 673 | CTriangleArray& TargetTriangles = pMesh->GetTriangles(); |
|---|
| 674 | |
|---|
| 675 | unsigned int iNumTriangles = SourceTriangles.Size(); |
|---|
| 676 | |
|---|
| 677 | for(std::list<std::string>::const_iterator it = Arrays.begin(); it != Arrays.end(); it++) |
|---|
| 678 | { |
|---|
| 679 | const std::string& sArray = *it; |
|---|
| 680 | |
|---|
| 681 | const CMeshArray* pSourceArray = pNodeMesh->GetArray(sArray.c_str(), 0); |
|---|
| 682 | if(!pSourceArray) continue; |
|---|
| 683 | |
|---|
| 684 | CMeshArray* pTargetArray = pMesh->GetArray(sArray.c_str(), 0); |
|---|
| 685 | if(!pTargetArray) continue; |
|---|
| 686 | |
|---|
| 687 | unsigned int iElemSize = pSourceArray->ElementSize(); |
|---|
| 688 | unsigned int iVO = iVertexOffset; |
|---|
| 689 | |
|---|
| 690 | unsigned char* pTargetBuffer = (unsigned char*)pTargetArray->Data(); |
|---|
| 691 | pTargetBuffer += (iVertexOffset * iElemSize); |
|---|
| 692 | |
|---|
| 693 | for(unsigned int x = 0; x < iNumTriangles; x++) |
|---|
| 694 | { |
|---|
| 695 | const CTriangle& t = SourceTriangles[x]; |
|---|
| 696 | for(unsigned int y = 0; y < 3; y++) |
|---|
| 697 | { |
|---|
| 698 | memcpy(pTargetBuffer, pSourceArray->Data(t.m_Vertices[y]), iElemSize); |
|---|
| 699 | pTargetBuffer += iElemSize; |
|---|
| 700 | } |
|---|
| 701 | } |
|---|
| 702 | |
|---|
| 703 | if(sArray == "position") |
|---|
| 704 | { |
|---|
| 705 | TransformPoints(nmat, (Ogre::Vector3*)pTargetArray->Data(iVertexOffset), iNumTriangles * 3); |
|---|
| 706 | } |
|---|
| 707 | else if(sArray == "normal") |
|---|
| 708 | { |
|---|
| 709 | TransformVectors(nmat, (Ogre::Vector3*)pTargetArray->Data(iVertexOffset), iNumTriangles * 3); |
|---|
| 710 | } |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | // |
|---|
| 714 | |
|---|
| 715 | for(unsigned int x = 0; x < iNumTriangles; x++) |
|---|
| 716 | { |
|---|
| 717 | const CTriangle& st = SourceTriangles[x]; |
|---|
| 718 | CTriangle& tt = TargetTriangles[iTriangleOffset++]; |
|---|
| 719 | |
|---|
| 720 | tt.m_Vertices[0] = iVertexOffset++; |
|---|
| 721 | tt.m_Vertices[1] = iVertexOffset++; |
|---|
| 722 | tt.m_Vertices[2] = iVertexOffset++; |
|---|
| 723 | tt.m_pMaterial = st.m_pMaterial; |
|---|
| 724 | } |
|---|
| 725 | |
|---|
| 726 | // |
|---|
| 727 | |
|---|
| 728 | unsigned int iNumNodes = pNode->numChildren(); |
|---|
| 729 | for(unsigned int x = 0; x < iNumNodes; x++) |
|---|
| 730 | { |
|---|
| 731 | Ogre::SceneNode* pSubNode = (Ogre::SceneNode*)pNode->getChild(x); |
|---|
| 732 | CollapseHierarchy(pMesh, iTriangleOffset, iVertexOffset, pSubNode, Arrays, nmat); |
|---|
| 733 | } |
|---|
| 734 | } |
|---|
| 735 | |
|---|
| 736 | void CIntermediateBuilder::CountTriangles(Ogre::SceneNode* pNode, unsigned int& iNumTriangles) const |
|---|
| 737 | { |
|---|
| 738 | CIntermediateMesh* pMesh = (CIntermediateMesh*)pNode->getAttachedObject(0); |
|---|
| 739 | if(pMesh) iNumTriangles += pMesh->GetNumTriangles(); |
|---|
| 740 | |
|---|
| 741 | unsigned int iNumNodes = pNode->numChildren(); |
|---|
| 742 | for(unsigned int x = 0; x < iNumNodes; x++) |
|---|
| 743 | { |
|---|
| 744 | Ogre::SceneNode* pSubNode = (Ogre::SceneNode*)pNode->getChild(x); |
|---|
| 745 | CountTriangles(pSubNode, iNumTriangles); |
|---|
| 746 | } |
|---|
| 747 | } |
|---|
| 748 | |
|---|
| 749 | CIntermediateMaterial* CIntermediateBuilder::CreateMaterial( Mtl* pMaxMaterial ) |
|---|
| 750 | { |
|---|
| 751 | // Tjeck to see if it's a Standard material |
|---|
| 752 | if (pMaxMaterial->ClassID() != Class_ID(DMTL_CLASS_ID, 0)) |
|---|
| 753 | { |
|---|
| 754 | Ogre::String str("Material ("+Ogre::String(+pMaxMaterial->GetName())+") Not Standard!"); |
|---|
| 755 | LOGWARNING str.c_str()); |
|---|
| 756 | return NULL; |
|---|
| 757 | } |
|---|
| 758 | |
|---|
| 759 | Ogre::String matName = pMaxMaterial->GetName(); |
|---|
| 760 | CIntermediateMaterial* newMat = NULL; |
|---|
| 761 | |
|---|
| 762 | std::map<Ogre::String, CIntermediateMaterial*>::iterator it = m_lMaterials.find(matName); |
|---|
| 763 | if (it == m_lMaterials.end()) |
|---|
| 764 | { |
|---|
| 765 | newMat = new CIntermediateMaterial( matName ); |
|---|
| 766 | |
|---|
| 767 | Color col = pMaxMaterial->GetAmbient(); |
|---|
| 768 | newMat->SetAmbientColor( col.r, col.g, col.b ); |
|---|
| 769 | |
|---|
| 770 | col = pMaxMaterial->GetDiffuse(); |
|---|
| 771 | newMat->SetDiffuseColor( col.r, col.g, col.b ); |
|---|
| 772 | |
|---|
| 773 | col = pMaxMaterial->GetSpecular(); |
|---|
| 774 | newMat->SetSpecularColor( col.r, col.g, col.b ); |
|---|
| 775 | |
|---|
| 776 | col = pMaxMaterial->GetSelfIllumColor(); |
|---|
| 777 | newMat->SetEmissiveColor( col.r, col.g, col.b ); |
|---|
| 778 | |
|---|
| 779 | newMat->SetGlosiness( pMaxMaterial->GetShininess() ); |
|---|
| 780 | newMat->SetSpecularLevel( pMaxMaterial->GetShinStr() ); |
|---|
| 781 | |
|---|
| 782 | // Check to see if it's a Standard material |
|---|
| 783 | if (pMaxMaterial->ClassID() == Class_ID(DMTL_CLASS_ID, 0)) |
|---|
| 784 | { |
|---|
| 785 | StdMat* std = (StdMat *)pMaxMaterial; |
|---|
| 786 | newMat->Set2Sided( std->GetTwoSided() ? true : false ); |
|---|
| 787 | newMat->SetWired( std->GetWire() ? true : false ); |
|---|
| 788 | |
|---|
| 789 | //if (std->ClassID() == Class_ID(DMTL2_CLASS_ID, 0)) |
|---|
| 790 | newMat->SetFaceted( ((StdMat2 *)std)->IsFaceted() ? true : false ); |
|---|
| 791 | |
|---|
| 792 | } |
|---|
| 793 | |
|---|
| 794 | RegisterMaps(newMat, pMaxMaterial); |
|---|
| 795 | |
|---|
| 796 | m_lMaterials.insert( std::pair<Ogre::String, CIntermediateMaterial*>(matName, newMat) ); |
|---|
| 797 | } |
|---|
| 798 | else |
|---|
| 799 | newMat = it->second; |
|---|
| 800 | |
|---|
| 801 | return newMat; |
|---|
| 802 | } |
|---|
| 803 | |
|---|
| 804 | bool CIntermediateBuilder::GetMaterials( std::map<Ogre::String, CIntermediateMaterial*>& materialMap ) const |
|---|
| 805 | { |
|---|
| 806 | if(m_lMaterials.size() == 0) |
|---|
| 807 | return false; |
|---|
| 808 | |
|---|
| 809 | materialMap = m_lMaterials; |
|---|
| 810 | return true; |
|---|
| 811 | } |
|---|
| 812 | |
|---|
| 813 | void CIntermediateBuilder::RegisterMaps( CIntermediateMaterial* pIMat, Mtl* pMaxMaterial ) |
|---|
| 814 | { |
|---|
| 815 | CIntermediateMaterial* newMat = pIMat; |
|---|
| 816 | |
|---|
| 817 | Ogre::String identifiers[12] = { |
|---|
| 818 | "ambient_color", |
|---|
| 819 | "diffuse", |
|---|
| 820 | "specular_color", |
|---|
| 821 | "specular_level", |
|---|
| 822 | "glossiness", |
|---|
| 823 | "self_illumination", |
|---|
| 824 | "opacity", |
|---|
| 825 | "filter_color", |
|---|
| 826 | "bump", |
|---|
| 827 | "reflection", |
|---|
| 828 | "refraction", |
|---|
| 829 | "displacement" |
|---|
| 830 | }; |
|---|
| 831 | |
|---|
| 832 | short& mask = pIMat->GetMask(); |
|---|
| 833 | |
|---|
| 834 | Texmap *tmap = NULL; |
|---|
| 835 | for ( int i=0; i <= 11; i++) |
|---|
| 836 | { |
|---|
| 837 | tmap = pMaxMaterial->GetSubTexmap(i); |
|---|
| 838 | if(tmap == NULL) |
|---|
| 839 | continue; |
|---|
| 840 | if(!((StdMat*)pMaxMaterial)->MapEnabled(i)) |
|---|
| 841 | continue; |
|---|
| 842 | |
|---|
| 843 | if(tmap->ClassID() == Class_ID(BMTEX_CLASS_ID, 0)) |
|---|
| 844 | { |
|---|
| 845 | BitmapTex* pBmt = ((BitmapTex*)tmap); |
|---|
| 846 | Ogre::String sMapName = pBmt->GetMapName(); |
|---|
| 847 | |
|---|
| 848 | STextureMapInfo texInfo; |
|---|
| 849 | texInfo.m_sFilename = sMapName; |
|---|
| 850 | texInfo.m_sMapType = identifiers[i]; |
|---|
| 851 | |
|---|
| 852 | if( ((BitmapTex*)tmap)->GetUVWSource() == UVWSRC_EXPLICIT ) |
|---|
| 853 | texInfo.m_iCoordSet = pBmt->GetMapChannel(); |
|---|
| 854 | else |
|---|
| 855 | { |
|---|
| 856 | texInfo.m_iCoordSet = 1; |
|---|
| 857 | // WRITE A WARNING |
|---|
| 858 | } |
|---|
| 859 | |
|---|
| 860 | StdUVGen* uv = pBmt->GetUVGen(); |
|---|
| 861 | int uvflags = uv->GetTextureTiling(); |
|---|
| 862 | |
|---|
| 863 | if( ((uvflags & U_WRAP) != 0) || ((uvflags & V_WRAP)!=0) ) |
|---|
| 864 | texInfo.m_AdressingMode = Ogre::TextureUnitState::TAM_WRAP; |
|---|
| 865 | else if( !(uvflags & U_MIRROR) || !(uvflags & U_MIRROR) ) |
|---|
| 866 | texInfo.m_AdressingMode = Ogre::TextureUnitState::TAM_MIRROR; |
|---|
| 867 | else |
|---|
| 868 | texInfo.m_AdressingMode = Ogre::TextureUnitState::TAM_CLAMP; |
|---|
| 869 | |
|---|
| 870 | // Blend operation is not determined here, but in Ogre-material compiler. |
|---|
| 871 | |
|---|
| 872 | texInfo.m_fOffset[0] = uv->GetUOffs(0); |
|---|
| 873 | texInfo.m_fOffset[1] = uv->GetVOffs(0); |
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| 874 | |
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| 875 | texInfo.m_fScale[0] = uv->GetUScl(0); |
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| 876 | texInfo.m_fScale[1] = uv->GetVScl(0); |
|---|
| 877 | |
|---|
| 878 | texInfo.m_fAngle = uv->GetAng(0); |
|---|
| 879 | |
|---|
| 880 | texInfo.m_fAmount = ((StdMat*)pMaxMaterial)->GetTexmapAmt(i,0); |
|---|
| 881 | |
|---|
| 882 | if(pBmt->GetAlphaSource() == ALPHA_FILE) |
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| 883 | texInfo.m_bAlpha = true; |
|---|
| 884 | |
|---|
| 885 | newMat->AddTextureMap(identifiers[i], texInfo); |
|---|
| 886 | |
|---|
| 887 | mask = mask | 1<<i; |
|---|
| 888 | } |
|---|
| 889 | } |
|---|
| 890 | } |
|---|
| 891 | |
|---|
| 892 | CIntermediateBuilderSkeleton* CIntermediateBuilder::GetSkeletonBuilder( void ) |
|---|
| 893 | { |
|---|
| 894 | return m_pSkeletonBuilder; |
|---|
| 895 | } |
|---|