| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 |     (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | This program is free software; you can redistribute it and/or modify it under | 
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
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| 12 | Foundation; either version 2 of the License, or (at your option) any later | 
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| 13 | version. | 
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| 14 |  | 
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU Lesser General Public License along with | 
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
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| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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| 23 |  | 
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| 24 | You may alternatively use this source under the terms of a specific version of | 
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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| 26 | Torus Knot Software Ltd. | 
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| 27 | ----------------------------------------------------------------------------- | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #ifndef __Win32Window_H__ | 
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| 31 | #define __Win32Window_H__ | 
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| 32 |  | 
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| 33 | #include "OgreWin32Prerequisites.h" | 
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| 34 | #include "OgreRenderWindow.h" | 
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| 35 |  | 
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| 36 | namespace Ogre { | 
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| 37 |     class _OgrePrivate Win32Window : public RenderWindow | 
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| 38 |     { | 
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| 39 |     public: | 
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| 40 |         Win32Window(Win32GLSupport &glsupport); | 
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| 41 |         ~Win32Window(); | 
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| 42 |  | 
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| 43 |        void create(const String& name, unsigned int width, unsigned int height, | 
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| 44 |                     bool fullScreen, const NameValuePairList *miscParams); | 
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| 45 |            void setFullscreen(bool fullScreen, unsigned int width, unsigned int height); | 
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| 46 |         void destroy(void); | 
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| 47 |         bool isVisible() const; | 
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| 48 |         bool isClosed(void) const; | 
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| 49 |         void reposition(int left, int top); | 
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| 50 |         void resize(unsigned int width, unsigned int height); | 
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| 51 |         void swapBuffers(bool waitForVSync); | 
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| 52 |  | 
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| 53 |         /** Overridden - see RenderTarget. | 
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| 54 |         */ | 
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| 55 |         void writeContentsToFile(const String& filename); | 
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| 56 |  | 
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| 57 |                 bool requiresTextureFlipping() const { return false; } | 
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| 58 |  | 
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| 59 |                 HWND getWindowHandle() const { return mHWnd; } | 
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| 60 |                 HDC getHDC() const { return mHDC; } | 
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| 61 |                  | 
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| 62 |                 // Method for dealing with resize / move & 3d library | 
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| 63 |                 virtual void windowMovedOrResized(void); | 
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| 64 |  | 
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| 65 |                 void getCustomAttribute( const String& name, void* pData ); | 
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| 66 |  | 
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| 67 |         /** Used to set the active state of the render target. | 
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| 68 |         */ | 
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| 69 |         virtual void setActive( bool state ); | 
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| 70 |  | 
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| 71 |         protected: | 
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| 72 |                 Win32GLSupport &mGLSupport; | 
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| 73 |                 HWND    mHWnd;                                  // Win32 Window handle | 
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| 74 |                 HDC             mHDC; | 
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| 75 |                 HGLRC   mGlrc; | 
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| 76 |         bool    mIsExternal; | 
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| 77 |         bool    mIsExternalGLControl; | 
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| 78 |         bool    mIsExternalGLContext; | 
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| 79 |         bool    mSizing; | 
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| 80 |                 bool    mClosed; | 
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| 81 |         int     mDisplayFrequency;      // fullscreen only, to restore display | 
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| 82 |         Win32Context *mContext; | 
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| 83 |     }; | 
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| 84 | } | 
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| 85 |  | 
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| 86 | #endif | 
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