| 1 | /* |
|---|
| 2 | ----------------------------------------------------------------------------- |
|---|
| 3 | This source file is part of OGRE |
|---|
| 4 | (Object-oriented Graphics Rendering Engine) |
|---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
|---|
| 6 | |
|---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
|---|
| 8 | Also see acknowledgements in Readme.html |
|---|
| 9 | |
|---|
| 10 | This program is free software you can redistribute it and/or modify it under |
|---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
|---|
| 12 | Foundation either version 2 of the License, or (at your option) any later |
|---|
| 13 | version. |
|---|
| 14 | |
|---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
|---|
| 16 | ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS |
|---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
|---|
| 18 | |
|---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with |
|---|
| 20 | this program if not, write to the Free Software Foundation, Inc., 59 Temple |
|---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
|---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. |
|---|
| 23 | |
|---|
| 24 | You may alternatively use this source under the terms of a specific version of |
|---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
|---|
| 26 | Torus Knot Software Ltd. |
|---|
| 27 | ----------------------------------------------------------------------------- |
|---|
| 28 | */ |
|---|
| 29 | #ifndef __D3D9HLSLProgram_H__ |
|---|
| 30 | #define __D3D9HLSLProgram_H__ |
|---|
| 31 | |
|---|
| 32 | #include "OgreD3D9Prerequisites.h" |
|---|
| 33 | #include "OgreHighLevelGpuProgram.h" |
|---|
| 34 | |
|---|
| 35 | namespace Ogre { |
|---|
| 36 | /** Specialisation of HighLevelGpuProgram to provide support for D3D9 |
|---|
| 37 | High-Level Shader Language (HLSL). |
|---|
| 38 | @remarks |
|---|
| 39 | Note that the syntax of D3D9 HLSL is identical to nVidia's Cg language, therefore |
|---|
| 40 | unless you know you will only ever be deploying on Direct3D, or you have some specific |
|---|
| 41 | reason for not wanting to use the Cg plugin, I suggest you use Cg instead since that |
|---|
| 42 | can produce programs for OpenGL too. |
|---|
| 43 | */ |
|---|
| 44 | class D3D9HLSLProgram : public HighLevelGpuProgram |
|---|
| 45 | { |
|---|
| 46 | public: |
|---|
| 47 | /// Command object for setting entry point |
|---|
| 48 | class CmdEntryPoint : public ParamCommand |
|---|
| 49 | { |
|---|
| 50 | public: |
|---|
| 51 | String doGet(const void* target) const; |
|---|
| 52 | void doSet(void* target, const String& val); |
|---|
| 53 | }; |
|---|
| 54 | /// Command object for setting target assembler |
|---|
| 55 | class CmdTarget : public ParamCommand |
|---|
| 56 | { |
|---|
| 57 | public: |
|---|
| 58 | String doGet(const void* target) const; |
|---|
| 59 | void doSet(void* target, const String& val); |
|---|
| 60 | }; |
|---|
| 61 | /// Command object for setting macro defines |
|---|
| 62 | class CmdPreprocessorDefines : public ParamCommand |
|---|
| 63 | { |
|---|
| 64 | public: |
|---|
| 65 | String doGet(const void* target) const; |
|---|
| 66 | void doSet(void* target, const String& val); |
|---|
| 67 | }; |
|---|
| 68 | /// Command object for setting matrix packing in column-major order |
|---|
| 69 | class CmdColumnMajorMatrices : public ParamCommand |
|---|
| 70 | { |
|---|
| 71 | public: |
|---|
| 72 | String doGet(const void* target) const; |
|---|
| 73 | void doSet(void* target, const String& val); |
|---|
| 74 | }; |
|---|
| 75 | |
|---|
| 76 | protected: |
|---|
| 77 | |
|---|
| 78 | static CmdEntryPoint msCmdEntryPoint; |
|---|
| 79 | static CmdTarget msCmdTarget; |
|---|
| 80 | static CmdPreprocessorDefines msCmdPreprocessorDefines; |
|---|
| 81 | static CmdColumnMajorMatrices msCmdColumnMajorMatrices; |
|---|
| 82 | |
|---|
| 83 | /** Internal load implementation, must be implemented by subclasses. |
|---|
| 84 | */ |
|---|
| 85 | void loadFromSource(void); |
|---|
| 86 | /** Internal method for creating an appropriate low-level program from this |
|---|
| 87 | high-level program, must be implemented by subclasses. */ |
|---|
| 88 | void createLowLevelImpl(void); |
|---|
| 89 | /// Internal unload implementation, must be implemented by subclasses |
|---|
| 90 | void unloadHighLevelImpl(void); |
|---|
| 91 | /// Populate the passed parameters with name->index map, must be overridden |
|---|
| 92 | void buildConstantDefinitions() const; |
|---|
| 93 | |
|---|
| 94 | // Recursive utility method for buildParamNameMap |
|---|
| 95 | void processParamElement(D3DXHANDLE parent, String prefix, unsigned int index) const; |
|---|
| 96 | void populateDef(D3DXCONSTANT_DESC& d3dDesc, GpuConstantDefinition& def) const; |
|---|
| 97 | |
|---|
| 98 | String mTarget; |
|---|
| 99 | String mEntryPoint; |
|---|
| 100 | String mPreprocessorDefines; |
|---|
| 101 | bool mColumnMajorMatrices; |
|---|
| 102 | |
|---|
| 103 | LPD3DXBUFFER mpMicroCode; |
|---|
| 104 | LPD3DXCONSTANTTABLE mpConstTable; |
|---|
| 105 | |
|---|
| 106 | public: |
|---|
| 107 | D3D9HLSLProgram(ResourceManager* creator, const String& name, ResourceHandle handle, |
|---|
| 108 | const String& group, bool isManual, ManualResourceLoader* loader); |
|---|
| 109 | ~D3D9HLSLProgram(); |
|---|
| 110 | |
|---|
| 111 | /** Sets the entry point for this program ie the first method called. */ |
|---|
| 112 | void setEntryPoint(const String& entryPoint) { mEntryPoint = entryPoint; } |
|---|
| 113 | /** Gets the entry point defined for this program. */ |
|---|
| 114 | const String& getEntryPoint(void) const { return mEntryPoint; } |
|---|
| 115 | /** Sets the shader target to compile down to, e.g. 'vs_1_1'. */ |
|---|
| 116 | void setTarget(const String& target); |
|---|
| 117 | /** Gets the shader target to compile down to, e.g. 'vs_1_1'. */ |
|---|
| 118 | const String& getTarget(void) const { return mTarget; } |
|---|
| 119 | /** Sets the preprocessor defines use to compile the program. */ |
|---|
| 120 | void setPreprocessorDefines(const String& defines) { mPreprocessorDefines = defines; } |
|---|
| 121 | /** Sets the preprocessor defines use to compile the program. */ |
|---|
| 122 | const String& getPreprocessorDefines(void) const { return mPreprocessorDefines; } |
|---|
| 123 | /** Sets whether matrix packing in column-major order. */ |
|---|
| 124 | void setColumnMajorMatrices(bool columnMajor) { mColumnMajorMatrices = columnMajor; } |
|---|
| 125 | /** Gets whether matrix packed in column-major order. */ |
|---|
| 126 | bool getColumnMajorMatrices(void) const { return mColumnMajorMatrices; } |
|---|
| 127 | /// Overridden from GpuProgram |
|---|
| 128 | bool isSupported(void) const; |
|---|
| 129 | /// Overridden from GpuProgram |
|---|
| 130 | GpuProgramParametersSharedPtr createParameters(void); |
|---|
| 131 | /// Overridden from GpuProgram |
|---|
| 132 | const String& getLanguage(void) const; |
|---|
| 133 | }; |
|---|
| 134 | } |
|---|
| 135 | |
|---|
| 136 | #endif |
|---|