| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 |     (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | This program is free software; you can redistribute it and/or modify it under | 
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
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| 12 | Foundation; either version 2 of the License, or (at your option) any later | 
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| 13 | version. | 
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| 14 |  | 
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU Lesser General Public License along with | 
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
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| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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| 23 |  | 
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| 24 | You may alternatively use this source under the terms of a specific version of | 
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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| 26 | Torus Knot Software Ltd. | 
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| 27 | ----------------------------------------------------------------------------- | 
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| 28 | */ | 
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| 29 | #ifndef __ResourceBackgroundQueue_H__ | 
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| 30 | #define __ResourceBackgroundQueue_H__ | 
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| 31 |  | 
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| 32 |  | 
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| 33 | #include "OgrePrerequisites.h" | 
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| 34 | #include "OgreCommon.h" | 
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| 35 | #include "OgreSingleton.h" | 
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| 36 | #include "OgreResource.h" | 
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| 37 |  | 
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| 38 | #if OGRE_THREAD_SUPPORT | 
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| 39 | #       include <boost/thread/thread.hpp> | 
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| 40 | #       include <boost/thread/condition.hpp> | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 | namespace Ogre { | 
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| 44 |  | 
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| 45 |         /// Identifier of a background process | 
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| 46 |         typedef unsigned long BackgroundProcessTicket; | 
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| 47 |          | 
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| 48 |         /** This class is used to perform Resource operations in a | 
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| 49 |                 background thread.  | 
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| 50 |         @remarks | 
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| 51 |                 If threading is enabled, Ogre will create a single background thread | 
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| 52 |                 which can be used to load / unload resources in parallel. Only one | 
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| 53 |                 resource will be processed at once in this background thread, but it | 
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| 54 |                 will be in parallel with the main thread.  | 
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| 55 |         @par | 
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| 56 |                 The general approach here is that on requesting a background resource | 
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| 57 |                 process, your request is placed on a queue ready for the background | 
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| 58 |                 thread to be picked up, and you will get a 'ticket' back, identifying | 
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| 59 |                 the request. Your call will then return and your thread can | 
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| 60 |                 proceed, knowing that at some point in the background the operation wil  | 
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| 61 |                 be performed. In it's own thread, the resource operation will be  | 
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| 62 |                 performed, and once finished the ticket will be marked as complete.  | 
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| 63 |                 You can check the status of tickets by calling isProcessComplete()  | 
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| 64 |                 from your queueing thread. It is also possible to get immediate  | 
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| 65 |                 callbacks on completion, but these callbacks happen in the background  | 
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| 66 |                 loading thread (not your calling thread), so should only be used if you | 
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| 67 |                 really understand multithreading.  | 
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| 68 |         @par | 
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| 69 |                 By default, when threading is enabled this class will start its own  | 
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| 70 |                 separate thread to perform the actual loading. However, if you would  | 
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| 71 |                 prefer to use your own existing thread to perform the background load, | 
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| 72 |                 then be sure to call setStartBackgroundThread(false) before initialise() is | 
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| 73 |                 called by Root::initialise. Your own thread should call _initThread | 
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| 74 |                 immediately on startup, before any resources are loaded at all, and | 
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| 75 |                 _doNextQueuedBackgroundProcess to process background requests. | 
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| 76 |         @note | 
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| 77 |                 This class will only perform tasks in a background thread if  | 
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| 78 |                 OGRE_THREAD_SUPPORT is defined to be 1. Otherwise, all methods will | 
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| 79 |                 call their exact equivalents in ResourceGroupManager synchronously.  | 
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| 80 |         */ | 
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| 81 |         class _OgreExport ResourceBackgroundQueue : public Singleton<ResourceBackgroundQueue> | 
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| 82 |         { | 
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| 83 |         public: | 
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| 84 |                 /** This abstract listener interface lets you get notifications of | 
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| 85 |                 completed background processes instead of having to poll ticket  | 
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| 86 |                 statuses. | 
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| 87 |                 @note | 
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| 88 |                 For simplicity, these callbacks are not issued direct from the background | 
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| 89 |                 loading thread, they are queued themselves to be sent from the main thread | 
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| 90 |                 so that you don't have to be concerned about thread safety.  | 
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| 91 |                 */ | 
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| 92 |                 class _OgreExport Listener | 
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| 93 |                 { | 
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| 94 |                 public: | 
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| 95 |                         /** Called when a requested operation completes, queued into main thread.  | 
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| 96 |                         @note | 
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| 97 |                                 For simplicity, this callback is not issued direct from the background | 
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| 98 |                                 loading thread, it is queued to be sent from the main thread | 
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| 99 |                                 so that you don't have to be concerned about thread safety.  | 
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| 100 |                         */ | 
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| 101 |                         virtual void operationCompleted(BackgroundProcessTicket ticket) = 0; | 
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| 102 |                         /** Called when a requested operation completes, immediate in background thread.  | 
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| 103 |                         @note | 
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| 104 |                                 This is the advanced version of the background operation notification, | 
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| 105 |                                 it happens immediately when the background operation is completed, and | 
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| 106 |                                 your callback is executed in the <b>background thread</b>. Therefore if  | 
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| 107 |                                 you use this version, you have to be aware of thread safety issues | 
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| 108 |                                 and what you can and cannot do in your callback implementation. | 
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| 109 |                         */ | 
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| 110 |                         virtual void operationCompletedInThread(BackgroundProcessTicket ticket) {} | 
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| 111 |                         /// Need virtual destructor in case subclasses use it | 
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| 112 |                         virtual ~Listener() {} | 
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| 113 |  | 
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| 114 |                 }; | 
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| 115 |                 /// Init notification mutex (must lock before waiting on initCondition) | 
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| 116 |                 OGRE_MUTEX(initMutex) | 
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| 117 |                 /// Synchroniser token to wait / notify on thread init (public incase external thread) | 
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| 118 |                 OGRE_THREAD_SYNCHRONISER(initSync); | 
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| 119 |  | 
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| 120 |         protected: | 
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| 121 |                 /** Enumerates the type of requests */ | 
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| 122 |                 enum RequestType | 
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| 123 |                 { | 
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| 124 |                         RT_INITIALISE_GROUP, | 
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| 125 |                         RT_INITIALISE_ALL_GROUPS, | 
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| 126 |                         RT_LOAD_GROUP, | 
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| 127 |                         RT_LOAD_RESOURCE, | 
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| 128 |                         RT_UNLOAD_GROUP, | 
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| 129 |                         RT_UNLOAD_RESOURCE, | 
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| 130 |                         RT_SHUTDOWN | 
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| 131 |                 }; | 
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| 132 |                 /** Encapsulates a queued request for the background queue */ | 
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| 133 |                 struct Request | 
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| 134 |                 { | 
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| 135 |                         BackgroundProcessTicket ticketID; | 
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| 136 |                         RequestType type; | 
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| 137 |                         String resourceName; | 
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| 138 |                         ResourceHandle resourceHandle; | 
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| 139 |                         String resourceType; | 
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| 140 |                         String groupName; | 
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| 141 |                         bool isManual;  | 
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| 142 |                         ManualResourceLoader* loader; | 
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| 143 |                         const NameValuePairList* loadParams; | 
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| 144 |                         Listener* listener; | 
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| 145 |                 }; | 
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| 146 |                 typedef std::list<Request> RequestQueue; | 
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| 147 |                 typedef std::map<BackgroundProcessTicket, Request*> RequestTicketMap; | 
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| 148 |                  | 
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| 149 |                 /// Queue of requests, used to store and order requests | 
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| 150 |                 RequestQueue mRequestQueue; | 
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| 151 |                  | 
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| 152 |                 /// Request lookup by ticket | 
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| 153 |                 RequestTicketMap mRequestTicketMap; | 
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| 154 |  | 
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| 155 |                 /// Next ticket ID | 
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| 156 |                 unsigned long mNextTicketID; | 
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| 157 |  | 
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| 158 |                 /// Struct that holds details of queued notifications | 
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| 159 |                 struct QueuedNotification | 
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| 160 |                 { | 
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| 161 |                         QueuedNotification(Resource::Listener* l, Resource* r) | 
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| 162 |                                 : resourceListener(l), resource(r), opListener(0), ticket(0) | 
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| 163 |                         {} | 
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| 164 |  | 
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| 165 |                         QueuedNotification(Listener* l, BackgroundProcessTicket t) | 
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| 166 |                                 : resourceListener(0), resource(0), opListener(l), ticket(t)   | 
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| 167 |                         {} | 
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| 168 |  | 
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| 169 |                         // Type 1 - Resource::Listener kind | 
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| 170 |                         Resource::Listener* resourceListener; | 
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| 171 |                         Resource* resource; | 
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| 172 |                         // Type 2 - ResourceBackgroundQueue::Listener kind | 
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| 173 |                         Listener* opListener; | 
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| 174 |                         BackgroundProcessTicket ticket; | 
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| 175 |                 }; | 
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| 176 |                 typedef std::list<QueuedNotification> NotificationQueue; | 
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| 177 |                 /// Queued notifications of background loading being finished | 
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| 178 |                 NotificationQueue mNotificationQueue; | 
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| 179 |                 /// Mutex to protect the background event queue] | 
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| 180 |                 OGRE_MUTEX(mNotificationQueueMutex) | 
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| 181 |  | 
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| 182 |                 /// Whether this class should start it's own thread or not | 
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| 183 |                 bool mStartThread; | 
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| 184 |  | 
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| 185 | #if OGRE_THREAD_SUPPORT | 
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| 186 |                 /// The single background thread which will process loading requests | 
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| 187 |                 boost::thread* mThread; | 
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| 188 |                 /// Synchroniser token to wait / notify on queue | 
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| 189 |                 boost::condition mCondition; | 
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| 190 |                 /// Thread function | 
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| 191 |                 static void threadFunc(void); | 
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| 192 |                 /// Internal method for adding a request; also assigns a ticketID | 
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| 193 |                 BackgroundProcessTicket addRequest(Request& req); | 
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| 194 |                 /// Thread shutdown? | 
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| 195 |                 bool mShuttingDown; | 
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| 196 | #else | 
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| 197 |                 /// Dummy | 
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| 198 |                 void* mThread; | 
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| 199 | #endif | 
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| 200 |  | 
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| 201 |                 /// Private mutex, not allowed to lock from outside | 
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| 202 |                 OGRE_AUTO_MUTEX | 
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| 203 |  | 
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| 204 |                 /** Queue the firing of the 'background loading complete' event to | 
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| 205 |                         a Resource::Listener event. | 
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| 206 |                 @remarks | 
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| 207 |                         The purpose of this is to allow the background loading thread to  | 
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| 208 |                         call this method to queue the notification to listeners waiting on | 
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| 209 |                         the background loading of a resource. Rather than allow the resource | 
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| 210 |                         background loading thread to directly call these listeners, which  | 
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| 211 |                         would require all the listeners to be thread-safe, this method | 
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| 212 |                         implements a thread-safe queue which can be processed in the main | 
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| 213 |                         frame loop thread each frame to clear the events in a simpler  | 
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| 214 |                         manner. | 
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| 215 |                 @param listener The listener to be notified | 
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| 216 |                 @param ticket The ticket for the operation that has completed | 
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| 217 |                 */ | 
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| 218 |                 virtual void queueFireBackgroundOperationComplete(Listener* listener, | 
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| 219 |                         BackgroundProcessTicket ticket); | 
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| 220 |  | 
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| 221 |         public: | 
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| 222 |                 ResourceBackgroundQueue(); | 
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| 223 |                 virtual ~ResourceBackgroundQueue(); | 
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| 224 |  | 
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| 225 |                 /** Sets whether or not a thread should be created and started to handle | 
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| 226 |                         the background loading, or whether a user thread will call the  | 
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| 227 |                         appropriate hooks. | 
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| 228 |                 @remarks | 
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| 229 |                         By default, a new thread will be started to handle the background  | 
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| 230 |                         load requests. However, the application may well have some threads | 
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| 231 |                         of its own which is wishes to use to perform the background loading | 
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| 232 |                         as well as other tasks (for example on most platforms there will be | 
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| 233 |                         a fixed number of hardware threads which the application will wish | 
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| 234 |                         to work within). Use this method to turn off the creation of a separate | 
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| 235 |                         thread if you wish, and call the _doNextQueuedBackgroundProcess | 
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| 236 |                         method from your own thread to process background requests. | 
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| 237 |                 @note | 
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| 238 |                         You <b>must</b> call this method prior to initialisation. Initialisation | 
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| 239 |                         of this class is automatically done when Root::initialise is called. | 
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| 240 |                 */ | 
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| 241 |                 void setStartBackgroundThread(bool startThread) { mStartThread = startThread; } | 
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| 242 |  | 
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| 243 |                 /** Gets whether or not a thread should be created and started to handle | 
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| 244 |                         the background loading, or whether a user thread will call the  | 
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| 245 |                         appropriate hooks. | 
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| 246 |                 */ | 
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| 247 |                 bool getStartBackgroundThread(void) { return mStartThread; } | 
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| 248 |                 /** Initialise the background queue system.  | 
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| 249 |                 @note Called automatically by Root::initialise. | 
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| 250 |                 */ | 
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| 251 |                 virtual void initialise(void); | 
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| 252 |                  | 
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| 253 |                 /** Shut down the background queue system.  | 
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| 254 |                 @note Called automatically by Root::shutdown. | 
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| 255 |                 */ | 
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| 256 |                 virtual void shutdown(void); | 
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| 257 |  | 
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| 258 |                 /** Initialise a resource group in the background. | 
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| 259 |                 @see ResourceGroupManager::initialiseResourceGroup | 
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| 260 |                 @param name The name of the resource group to initialise | 
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| 261 |                 @param listener Optional callback interface, take note of warnings in  | 
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| 262 |                         the header and only use if you understand them. | 
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| 263 |                 @returns Ticket identifying the request, use isProcessComplete() to  | 
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| 264 |                         determine if completed if not using listener | 
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| 265 |                 */ | 
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| 266 |                 virtual BackgroundProcessTicket initialiseResourceGroup( | 
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| 267 |                         const String& name, Listener* listener = 0); | 
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| 268 |  | 
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| 269 |                 /** Initialise all resource groups which are yet to be initialised in  | 
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| 270 |                         the background. | 
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| 271 |                 @see ResourceGroupManager::intialiseResourceGroup | 
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| 272 |                 @param listener Optional callback interface, take note of warnings in  | 
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| 273 |                         the header and only use if you understand them. | 
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| 274 |                 @returns Ticket identifying the request, use isProcessComplete() to  | 
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| 275 |                         determine if completed if not using listener | 
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| 276 |                 */ | 
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| 277 |                 virtual BackgroundProcessTicket initialiseAllResourceGroups(  | 
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| 278 |                         Listener* listener = 0); | 
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| 279 |                 /** Loads a resource group in the background. | 
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| 280 |                 @see ResourceGroupManager::loadResourceGroup | 
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| 281 |                 @param name The name of the resource group to load | 
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| 282 |                 @param listener Optional callback interface, take note of warnings in  | 
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| 283 |                         the header and only use if you understand them. | 
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| 284 |                 @returns Ticket identifying the request, use isProcessComplete() to  | 
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| 285 |                         determine if completed if not using listener | 
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| 286 |                 */ | 
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| 287 |                 virtual BackgroundProcessTicket loadResourceGroup(const String& name,  | 
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| 288 |                         Listener* listener = 0); | 
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| 289 |  | 
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| 290 |  | 
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| 291 |                 /** Unload a single resource in the background.  | 
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| 292 |                 @see ResourceManager::unload | 
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| 293 |                 @param resType The type of the resource  | 
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| 294 |                         (from ResourceManager::getResourceType()) | 
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| 295 |                 @param name The name of the Resource | 
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| 296 |                 */ | 
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| 297 |                 virtual BackgroundProcessTicket unload( | 
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| 298 |                         const String& resType, const String& name,  | 
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| 299 |                         Listener* listener = 0); | 
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| 300 |  | 
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| 301 |                 /** Unload a single resource in the background.  | 
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| 302 |                 @see ResourceManager::unload | 
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| 303 |                 @param resType The type of the resource  | 
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| 304 |                         (from ResourceManager::getResourceType()) | 
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| 305 |                 @param handle Handle to the resource  | 
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| 306 |                 */ | 
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| 307 |                 virtual BackgroundProcessTicket unload( | 
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| 308 |                         const String& resType, ResourceHandle handle,  | 
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| 309 |                         Listener* listener = 0); | 
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| 310 |  | 
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| 311 |                 /** Unloads a resource group in the background. | 
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| 312 |                 @see ResourceGroupManager::unloadResourceGroup | 
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| 313 |                 @param name The name of the resource group to load | 
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| 314 |                 @returns Ticket identifying the request, use isProcessComplete() to  | 
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| 315 |                         determine if completed if not using listener | 
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| 316 |                 */ | 
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| 317 |                 virtual BackgroundProcessTicket unloadResourceGroup(const String& name,  | 
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| 318 |                         Listener* listener = 0); | 
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| 319 |  | 
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| 320 |  | 
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| 321 |                 /** Load a single resource in the background.  | 
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| 322 |                 @see ResourceManager::load | 
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| 323 |                 @param resType The type of the resource  | 
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| 324 |                         (from ResourceManager::getResourceType()) | 
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| 325 |                 @param name The name of the Resource | 
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| 326 |                 @param group The resource group to which this resource will belong | 
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| 327 |                 @param isManual Is the resource to be manually loaded? If so, you should | 
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| 328 |                         provide a value for the loader parameter | 
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| 329 |                 @param loader The manual loader which is to perform the required actions | 
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| 330 |                         when this resource is loaded; only applicable when you specify true | 
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| 331 |                         for the previous parameter. NOTE: must be thread safe!! | 
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| 332 |         @param loadParams Optional pointer to a list of name/value pairs  | 
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| 333 |             containing loading parameters for this type of resource. Remember  | 
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| 334 |                         that this must have a lifespan longer than the return of this call! | 
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| 335 |                 */ | 
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| 336 |                 virtual BackgroundProcessTicket load( | 
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| 337 |                         const String& resType, const String& name,  | 
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| 338 |             const String& group, bool isManual = false,  | 
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| 339 |                         ManualResourceLoader* loader = 0,  | 
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| 340 |                         const NameValuePairList* loadParams = 0,  | 
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| 341 |                         Listener* listener = 0); | 
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| 342 |                 /** Returns whether a previously queued process has completed or not.  | 
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| 343 |                 @remarks | 
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| 344 |                         This method of checking that a background process has completed is | 
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| 345 |                         the 'polling' approach. Each queued method takes an optional listener | 
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| 346 |                         parameter to allow you to register a callback instead, which is | 
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| 347 |                         arguably more efficient. | 
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| 348 |                 @param ticket The ticket which was returned when the process was queued | 
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| 349 |                 @returns true if process has completed (or if the ticket is  | 
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| 350 |                         unrecognised), false otherwise | 
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| 351 |                 @note Tickets are not stored onced complete so do not accumulate over  | 
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| 352 |                         time. | 
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| 353 |                 This is why a non-existent ticket will return 'true'. | 
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| 354 |                 */ | 
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| 355 |                 virtual bool isProcessComplete(BackgroundProcessTicket ticket); | 
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| 356 |  | 
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| 357 |                 /** Process a single queued background operation.  | 
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| 358 |                 @remarks | 
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| 359 |                         If you are using your own thread to perform background loading, calling | 
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| 360 |                         this method from that thread triggers the processing of a single | 
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| 361 |                         background loading request from the queue. This method will not  | 
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| 362 |                         return until the request has been fully processed. It also returns | 
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| 363 |                         whether it did in fact process anything - if it returned false, there | 
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| 364 |                         was nothing more in the queue. | 
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| 365 |                 @note | 
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| 366 |                         <b>Do not</b> call this method unless you are using your own thread | 
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| 367 |                         to perform the background loading and called setStartBackgroundThread(false). | 
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| 368 |                         You must only have one background loading thread. | 
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| 369 |                 @returns true if a request was processed, false if the queue was empty. | 
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| 370 |                 */ | 
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| 371 |                 bool _doNextQueuedBackgroundProcess(); | 
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| 372 |  | 
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| 373 |                 /** Initialise processing for a background thread. | 
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| 374 |                 @remarks | 
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| 375 |                         You must call this method if you use your own thread rather than  | 
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| 376 |                         letting this class create its own. Moreover, you must call it after | 
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| 377 |                         initialise() and after you've started your own thread, but before  | 
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| 378 |                         any resources have been loaded. There are some | 
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| 379 |                         per-thread tasks which have to be performed on some rendering APIs | 
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| 380 |                         and it's important that they are done before rendering resources are | 
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| 381 |                         created. | 
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| 382 |                 @par | 
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| 383 |                         You must call this method in your own background thread, not the main | 
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| 384 |                         thread. It's important to block the main thread whilst this initialisation | 
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| 385 |                         is happening, use an OGRE_THREAD_WAIT on the public initSync token | 
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| 386 |                         after locking the initMutex. | 
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| 387 |                 */ | 
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| 388 |                 void _initThread(); | 
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| 389 |  | 
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| 390 |                 /** Queue the firing of the 'background loading complete' event to | 
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| 391 |                         a Resource::Listener event. | 
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| 392 |                 @remarks | 
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| 393 |                         The purpose of this is to allow the background loading thread to  | 
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| 394 |                         call this method to queue the notification to listeners waiting on | 
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| 395 |                         the background loading of a resource. Rather than allow the resource | 
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| 396 |                         background loading thread to directly call these listeners, which  | 
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| 397 |                         would require all the listeners to be thread-safe, this method | 
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| 398 |                         implements a thread-safe queue which can be processed in the main | 
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| 399 |                         frame loop thread each frame to clear the events in a simpler  | 
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| 400 |                         manner. | 
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| 401 |                 @param listener The listener to be notified | 
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| 402 |                 @param res The resource listened on | 
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| 403 |                 */ | 
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| 404 |                 virtual void _queueFireBackgroundLoadingComplete(Resource::Listener* listener,  | 
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| 405 |                         Resource* res); | 
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| 406 |  | 
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| 407 |                 /** Fires all the queued events for background loaded resources. | 
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| 408 |                 @remarks | 
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| 409 |                         You should call this from the thread that runs the main frame loop  | 
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| 410 |                         to avoid having to make the receivers of this event thread-safe. | 
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| 411 |                         If you use Ogre's built in frame loop you don't need to call this | 
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| 412 |                         yourself. | 
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| 413 |                 */ | 
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| 414 |                 virtual void _fireBackgroundLoadingComplete(void); | 
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| 415 |  | 
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| 416 |                 /** Override standard Singleton retrieval. | 
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| 417 |         @remarks | 
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| 418 |         Why do we do this? Well, it's because the Singleton | 
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| 419 |         implementation is in a .h file, which means it gets compiled | 
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| 420 |         into anybody who includes it. This is needed for the | 
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| 421 |         Singleton template to work, but we actually only want it | 
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| 422 |         compiled into the implementation of the class based on the | 
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| 423 |         Singleton, not all of them. If we don't change this, we get | 
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| 424 |         link errors when trying to use the Singleton-based class from | 
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| 425 |         an outside dll. | 
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| 426 |         @par | 
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| 427 |         This method just delegates to the template version anyway, | 
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| 428 |         but the implementation stays in this single compilation unit, | 
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| 429 |         preventing link errors. | 
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| 430 |         */ | 
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| 431 |         static ResourceBackgroundQueue& getSingleton(void); | 
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| 432 |         /** Override standard Singleton retrieval. | 
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| 433 |         @remarks | 
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| 434 |         Why do we do this? Well, it's because the Singleton | 
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| 435 |         implementation is in a .h file, which means it gets compiled | 
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| 436 |         into anybody who includes it. This is needed for the | 
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| 437 |         Singleton template to work, but we actually only want it | 
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| 438 |         compiled into the implementation of the class based on the | 
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| 439 |         Singleton, not all of them. If we don't change this, we get | 
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| 440 |         link errors when trying to use the Singleton-based class from | 
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| 441 |         an outside dll. | 
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| 442 |         @par | 
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| 443 |         This method just delegates to the template version anyway, | 
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| 444 |         but the implementation stays in this single compilation unit, | 
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| 445 |         preventing link errors. | 
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| 446 |         */ | 
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| 447 |         static ResourceBackgroundQueue* getSingletonPtr(void); | 
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| 448 |                  | 
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| 449 |  | 
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| 450 |         }; | 
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| 451 |  | 
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| 452 |  | 
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| 453 | } | 
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| 454 |  | 
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| 455 | #endif | 
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| 456 |  | 
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