| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __RenderTexture_H__ |
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| 30 | #define __RenderTexture_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | |
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| 34 | #include "OgreRenderTarget.h" |
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| 35 | |
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| 36 | namespace Ogre |
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| 37 | { |
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| 38 | /** This class represents a RenderTarget that renders to a Texture. There is no 1 on 1 |
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| 39 | relation between Textures and RenderTextures, as there can be multiple |
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| 40 | RenderTargets rendering to different mipmaps, faces (for cubemaps) or slices (for 3D textures) |
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| 41 | of the same Texture. |
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| 42 | */ |
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| 43 | class _OgreExport RenderTexture: public RenderTarget |
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| 44 | { |
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| 45 | public: |
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| 46 | RenderTexture(HardwarePixelBuffer *buffer, size_t zoffset); |
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| 47 | virtual ~RenderTexture(); |
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| 48 | |
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| 49 | void writeContentsToFile( const String & filename ); |
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| 50 | protected: |
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| 51 | HardwarePixelBuffer *mBuffer; |
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| 52 | size_t mZOffset; |
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| 53 | }; |
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| 54 | |
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| 55 | /** This class represents a render target that renders to multiple RenderTextures |
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| 56 | at once. Surfaces can be bound and unbound at will, as long as the following constraints |
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| 57 | are met: |
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| 58 | - All bound surfaces have the same size |
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| 59 | - All bound surfaces have the same bit depth |
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| 60 | - Target 0 is bound |
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| 61 | */ |
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| 62 | class _OgreExport MultiRenderTarget: public RenderTarget |
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| 63 | { |
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| 64 | public: |
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| 65 | MultiRenderTarget(const String &name); |
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| 66 | |
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| 67 | /** Bind a surface to a certain attachment point. |
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| 68 | |
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| 69 | @param attachment 0 .. mCapabilities->numMultiRenderTargets()-1 |
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| 70 | |
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| 71 | @param target RenderTexture to bind. |
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| 72 | |
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| 73 | |
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| 74 | |
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| 75 | It does not bind the surface and fails with an exception (ERR_INVALIDPARAMS) if: |
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| 76 | |
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| 77 | - Not all bound surfaces have the same size |
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| 78 | |
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| 79 | - Not all bound surfaces have the same internal format |
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| 80 | |
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| 81 | */ |
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| 82 | |
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| 83 | virtual void bindSurface(size_t attachment, RenderTexture *target)=0; |
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| 84 | |
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| 85 | |
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| 86 | |
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| 87 | /** Unbind attachment. |
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| 88 | |
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| 89 | */ |
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| 90 | |
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| 91 | virtual void unbindSurface(size_t attachment)=0; |
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| 92 | |
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| 93 | /** Error throwing implementation, it's not possible to write a MultiRenderTarget |
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| 94 | to disk. |
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| 95 | */ |
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| 96 | virtual void writeContentsToFile( const String & filename ); |
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| 97 | }; |
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| 98 | } |
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| 99 | |
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| 100 | #endif |
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