| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __ParticleEmitter_H__ |
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| 30 | #define __ParticleEmitter_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | #include "OgreString.h" |
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| 34 | #include "OgreVector3.h" |
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| 35 | #include "OgreColourValue.h" |
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| 36 | #include "OgreStringInterface.h" |
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| 37 | #include "OgreParticleEmitterCommands.h" |
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| 38 | #include "OgreParticle.h" |
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| 39 | |
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| 40 | |
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| 41 | namespace Ogre { |
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| 42 | |
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| 43 | |
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| 44 | /** Abstract class defining the interface to be implemented by particle emitters. |
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| 45 | @remarks |
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| 46 | Particle emitters are the sources of particles in a particle system. |
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| 47 | This class defines the ParticleEmitter interface, and provides a basic implementation |
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| 48 | for tasks which most emitters will do (these are of course overridable). |
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| 49 | Particle emitters can be grouped into types, e.g. 'point' emitters, 'box' emitters etc; each type will |
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| 50 | create particles with a different starting point, direction and velocity (although |
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| 51 | within the types you can configure the ranges of these parameters). |
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| 52 | @par |
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| 53 | Because there are so many types of emitters you could use, OGRE chooses not to dictate |
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| 54 | the available types. It comes with some in-built, but allows plugins or applications to extend the emitter types available. |
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| 55 | This is done by subclassing ParticleEmitter to have the appropriate emission behaviour you want, |
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| 56 | and also creating a subclass of ParticleEmitterFactory which is responsible for creating instances |
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| 57 | of your new emitter type. You register this factory with the ParticleSystemManager using |
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| 58 | addEmitterFactory, and from then on emitters of this type can be created either from code or through |
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| 59 | text particle scripts by naming the type. |
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| 60 | @par |
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| 61 | This same approach is used for ParticleAffectors (which modify existing particles per frame). |
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| 62 | This means that OGRE is particularly flexible when it comes to creating particle system effects, |
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| 63 | with literally infinite combinations of emitter and affector types, and paramters within those |
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| 64 | types. |
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| 65 | */ |
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| 66 | class _OgreExport ParticleEmitter : public StringInterface, public Particle |
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| 67 | { |
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| 68 | protected: |
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| 69 | |
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| 70 | // Command object for setting / getting parameters |
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| 71 | static EmitterCommands::CmdAngle msAngleCmd; |
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| 72 | static EmitterCommands::CmdColour msColourCmd; |
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| 73 | static EmitterCommands::CmdColourRangeStart msColourRangeStartCmd; |
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| 74 | static EmitterCommands::CmdColourRangeEnd msColourRangeEndCmd; |
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| 75 | static EmitterCommands::CmdDirection msDirectionCmd; |
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| 76 | static EmitterCommands::CmdEmissionRate msEmissionRateCmd; |
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| 77 | static EmitterCommands::CmdMaxTTL msMaxTTLCmd; |
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| 78 | static EmitterCommands::CmdMaxVelocity msMaxVelocityCmd; |
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| 79 | static EmitterCommands::CmdMinTTL msMinTTLCmd; |
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| 80 | static EmitterCommands::CmdMinVelocity msMinVelocityCmd; |
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| 81 | static EmitterCommands::CmdPosition msPositionCmd; |
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| 82 | static EmitterCommands::CmdTTL msTTLCmd; |
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| 83 | static EmitterCommands::CmdVelocity msVelocityCmd; |
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| 84 | static EmitterCommands::CmdDuration msDurationCmd; |
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| 85 | static EmitterCommands::CmdMinDuration msMinDurationCmd; |
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| 86 | static EmitterCommands::CmdMaxDuration msMaxDurationCmd; |
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| 87 | static EmitterCommands::CmdRepeatDelay msRepeatDelayCmd; |
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| 88 | static EmitterCommands::CmdMinRepeatDelay msMinRepeatDelayCmd; |
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| 89 | static EmitterCommands::CmdMaxRepeatDelay msMaxRepeatDelayCmd; |
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| 90 | static EmitterCommands::CmdName msNameCmd; |
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| 91 | static EmitterCommands::CmdEmittedEmitter msEmittedEmitterCmd; |
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| 92 | |
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| 93 | |
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| 94 | /// Parent particle system |
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| 95 | ParticleSystem* mParent; |
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| 96 | /// Position relative to the center of the ParticleSystem |
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| 97 | Vector3 mPosition; |
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| 98 | /// Rate in particles per second at which this emitter wishes to emit particles |
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| 99 | Real mEmissionRate; |
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| 100 | /// Name of the type of emitter, MUST be initialised by subclasses |
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| 101 | String mType; |
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| 102 | /// Base direction of the emitter, may not be used by some emitters |
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| 103 | Vector3 mDirection; |
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| 104 | // Notional up vector, just used to speed up generation of variant directions |
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| 105 | Vector3 mUp; |
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| 106 | /// Angle around direction which particles may be emitted, internally radians but angleunits for interface |
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| 107 | Radian mAngle; |
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| 108 | /// Min speed of particles |
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| 109 | Real mMinSpeed; |
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| 110 | /// Max speed of particles |
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| 111 | Real mMaxSpeed; |
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| 112 | /// Initial time-to-live of particles (min) |
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| 113 | Real mMinTTL; |
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| 114 | /// Initial time-to-live of particles (max) |
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| 115 | Real mMaxTTL; |
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| 116 | /// Initial colour of particles (range start) |
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| 117 | ColourValue mColourRangeStart; |
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| 118 | /// Initial colour of particles (range end) |
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| 119 | ColourValue mColourRangeEnd; |
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| 120 | |
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| 121 | /// Whether this emitter is currently enabled (defaults to true) |
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| 122 | bool mEnabled; |
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| 123 | |
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| 124 | /// Start time (in seconds from start of first call to ParticleSystem to update) |
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| 125 | Real mStartTime; |
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| 126 | /// Minimum length of time emitter will run for (0 = forever) |
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| 127 | Real mDurationMin; |
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| 128 | /// Maximum length of time the emitter will run for (0 = forever) |
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| 129 | Real mDurationMax; |
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| 130 | /// Current duration remainder |
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| 131 | Real mDurationRemain; |
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| 132 | |
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| 133 | /// Time between each repeat |
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| 134 | Real mRepeatDelayMin; |
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| 135 | Real mRepeatDelayMax; |
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| 136 | /// Repeat delay left |
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| 137 | Real mRepeatDelayRemain; |
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| 138 | |
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| 139 | // Fractions of particles wanted to be emitted last time |
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| 140 | Real mRemainder; |
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| 141 | |
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| 142 | /// The name of the emitter. The name is optional unless it is used as an emitter that is emitted itself. |
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| 143 | String mName; |
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| 144 | |
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| 145 | /// The name of the emitter to be emitted (optional) |
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| 146 | String mEmittedEmitter; |
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| 147 | |
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| 148 | // If 'true', this emitter is emitted by another emitter. |
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| 149 | // NB. That doesn´t imply that the emitter itself emits other emitters (that could or could not be the case) |
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| 150 | bool mEmitted; |
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| 151 | |
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| 152 | // NB Method below here are to help out people implementing emitters by providing the |
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| 153 | // most commonly used approaches as piecemeal methods |
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| 154 | |
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| 155 | /** Internal utility method for generating particle exit direction |
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| 156 | @param destVector Reference to vector to complete with new direction (normalised) |
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| 157 | */ |
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| 158 | virtual void genEmissionDirection(Vector3& destVector); |
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| 159 | |
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| 160 | /** Internal utility method to apply velocity to a particle direction. |
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| 161 | @param destVector The vector to scale by a randomly generated scale between min and max speed. |
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| 162 | Assumed normalised already, and likely already oriented in the right direction. |
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| 163 | */ |
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| 164 | virtual void genEmissionVelocity(Vector3& destVector); |
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| 165 | |
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| 166 | /** Internal utility method for generating a time-to-live for a particle. */ |
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| 167 | virtual Real genEmissionTTL(void); |
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| 168 | |
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| 169 | /** Internal utility method for generating a colour for a particle. */ |
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| 170 | virtual void genEmissionColour(ColourValue& destColour); |
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| 171 | |
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| 172 | /** Internal utility method for generating an emission count based on a constant emission rate. */ |
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| 173 | virtual unsigned short genConstantEmissionCount(Real timeElapsed); |
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| 174 | |
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| 175 | /** Internal method for setting up the basic parameter definitions for a subclass. |
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| 176 | @remarks |
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| 177 | Because StringInterface holds a dictionary of parameters per class, subclasses need to |
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| 178 | call this to ask the base class to add it's parameters to their dictionary as well. |
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| 179 | Can't do this in the constructor because that runs in a non-virtual context. |
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| 180 | @par |
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| 181 | The subclass must have called it's own createParamDictionary before calling this method. |
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| 182 | */ |
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| 183 | void addBaseParameters(void); |
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| 184 | |
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| 185 | /** Internal method for initialising the duration & repeat of an emitter. */ |
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| 186 | void initDurationRepeat(void); |
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| 187 | |
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| 188 | |
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| 189 | public: |
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| 190 | ParticleEmitter(ParticleSystem* psys); |
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| 191 | /** Virtual destructor essential. */ |
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| 192 | virtual ~ParticleEmitter(); |
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| 193 | |
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| 194 | /** Sets the position of this emitter relative to the particle system center. */ |
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| 195 | virtual void setPosition(const Vector3& pos); |
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| 196 | |
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| 197 | /** Returns the position of this emitter relative to thte center of the particle system. */ |
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| 198 | virtual const Vector3& getPosition(void) const; |
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| 199 | |
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| 200 | /** Sets the direction of the emitter. |
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| 201 | @remarks |
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| 202 | Most emitters will have a base direction in which they emit particles (those which |
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| 203 | emit in all directions will ignore this parameter). They may not emit exactly along this |
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| 204 | vector for every particle, many will introduce a random scatter around this vector using |
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| 205 | the angle property. |
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| 206 | @param direction |
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| 207 | The base direction for particles emitted. |
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| 208 | */ |
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| 209 | virtual void setDirection(const Vector3& direction); |
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| 210 | |
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| 211 | /** Returns the base direction of the emitter. */ |
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| 212 | virtual const Vector3& getDirection(void) const; |
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| 213 | |
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| 214 | /** Sets the maximum angle away from the emitter direction which particle will be emitted. |
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| 215 | @remarks |
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| 216 | Whilst the direction property defines the general direction of emission for particles, |
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| 217 | this property defines how far the emission angle can deviate away from this base direction. |
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| 218 | This allows you to create a scatter effect - if set to 0, all particles will be emitted |
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| 219 | exactly along the emitters direction vector, wheras if you set it to 180 degrees or more, |
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| 220 | particles will be emitted in a sphere, i.e. in all directions. |
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| 221 | @param degrees |
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| 222 | Maximum angle which initial particle direction can deviate from the emitter base direction vector. |
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| 223 | */ |
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| 224 | virtual void setAngle(const Radian& angle); |
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| 225 | #ifndef OGRE_FORCE_ANGLE_TYPES |
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| 226 | inline void setAngle(Real angle) { |
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| 227 | setAngle ( Angle(angle) ); |
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| 228 | } |
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| 229 | #endif//OGRE_FORCE_ANGLE_TYPES |
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| 230 | |
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| 231 | /** Returns the maximum angle which the initial particle direction can deviate from the emitters base direction. */ |
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| 232 | virtual const Radian& getAngle(void) const; |
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| 233 | |
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| 234 | /** Sets the initial velocity of particles emitted. |
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| 235 | @remarks |
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| 236 | This method sets a constant speed for emitted particles. See the alternate version |
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| 237 | of this method which takes 2 parameters if you want a variable speed. |
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| 238 | @param |
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| 239 | speed The initial speed in world units per second which every particle emitted starts with. |
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| 240 | */ |
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| 241 | virtual void setParticleVelocity(Real speed); |
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| 242 | |
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| 243 | |
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| 244 | /** Sets the initial velocity range of particles emitted. |
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| 245 | @remarks |
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| 246 | This method sets the range of starting speeds for emitted particles. |
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| 247 | See the alternate version of this method which takes 1 parameter if you want a |
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| 248 | constant speed. This emitter will randomly choose a speed between the minimum and |
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| 249 | maximum for each particle. |
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| 250 | @param max The maximum speed in world units per second for the initial particle speed on emission. |
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| 251 | @param min The minimum speed in world units per second for the initial particle speed on emission. |
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| 252 | */ |
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| 253 | virtual void setParticleVelocity(Real min, Real max); |
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| 254 | /** Returns the minimum particle velocity. */ |
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| 255 | virtual void setMinParticleVelocity(Real min); |
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| 256 | /** Returns the maximum particle velocity. */ |
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| 257 | virtual void setMaxParticleVelocity(Real max); |
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| 258 | |
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| 259 | /** Returns the initial velocity of particles emitted. */ |
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| 260 | virtual Real getParticleVelocity(void) const; |
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| 261 | |
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| 262 | /** Returns the minimum particle velocity. */ |
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| 263 | virtual Real getMinParticleVelocity(void) const; |
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| 264 | |
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| 265 | /** Returns the maximum particle velocity. */ |
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| 266 | virtual Real getMaxParticleVelocity(void) const; |
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| 267 | |
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| 268 | /** Sets the emission rate for this emitter. |
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| 269 | @remarks |
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| 270 | This method tells the emitter how many particles per second should be emitted. The emitter |
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| 271 | subclass does not have to emit these in a continuous burst - this is a relative parameter |
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| 272 | and the emitter may choose to emit all of the second's worth of particles every half-second |
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| 273 | for example. This is controlled by the emitter's getEmissionCount method. |
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| 274 | @par |
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| 275 | Also, if the ParticleSystem's particle quota is exceeded, not all the particles requested |
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| 276 | may be actually emitted. |
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| 277 | @param |
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| 278 | particlesPerSecond The number of particles to be emitted every second. |
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| 279 | */ |
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| 280 | virtual void setEmissionRate(Real particlesPerSecond); |
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| 281 | |
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| 282 | /** Returns the emission rate set for this emitter. */ |
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| 283 | virtual Real getEmissionRate(void) const; |
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| 284 | |
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| 285 | /** Sets the lifetime of all particles emitted. |
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| 286 | @remarks |
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| 287 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle |
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| 288 | will exist before being destroyed. This method sets a constant TTL for all particles emitted. |
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| 289 | Note that affectors are able to modify the TTL of particles later. |
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| 290 | @par |
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| 291 | Also see the alternate version of this method which takes a min and max TTL in order to |
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| 292 | have the TTL vary per particle. |
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| 293 | @param ttl The number of seconds each particle will live for. |
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| 294 | */ |
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| 295 | virtual void setTimeToLive(Real ttl); |
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| 296 | /** Sets the range of lifetime for particles emitted. |
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| 297 | @remarks |
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| 298 | The emitter initialises particles with a time-to-live (TTL), the number of seconds a particle |
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| 299 | will exist before being destroyed. This method sets a range for the TTL for all particles emitted; |
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| 300 | the ttl may be randomised between these 2 extremes or will vary some other way depending on the |
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| 301 | emitter. |
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| 302 | Note that affectors are able to modify the TTL of particles later. |
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| 303 | @par |
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| 304 | Also see the alternate version of this method which takes a single TTL in order to |
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| 305 | set a constant TTL for all particles. |
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| 306 | @param minTtl The minimum number of seconds each particle will live for. |
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| 307 | @param maxTtl The maximum number of seconds each particle will live for. |
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| 308 | */ |
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| 309 | virtual void setTimeToLive(Real minTtl, Real maxTtl); |
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| 310 | |
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| 311 | /** Sets the minimum time each particle will live for. */ |
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| 312 | virtual void setMinTimeToLive(Real min); |
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| 313 | /** Sets the maximum time each particle will live for. */ |
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| 314 | virtual void setMaxTimeToLive(Real max); |
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| 315 | |
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| 316 | /** Gets the time each particle will live for. */ |
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| 317 | virtual Real getTimeToLive(void) const; |
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| 318 | |
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| 319 | /** Gets the minimum time each particle will live for. */ |
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| 320 | virtual Real getMinTimeToLive(void) const; |
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| 321 | /** Gets the maximum time each particle will live for. */ |
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| 322 | virtual Real getMaxTimeToLive(void) const; |
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| 323 | |
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| 324 | /** Sets the initial colour of particles emitted. |
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| 325 | @remarks |
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| 326 | Particles have an initial colour on emission which the emitter sets. This method sets |
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| 327 | this colour. See the alternate version of this method which takes 2 colours in order to establish |
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| 328 | a range of colours to be assigned to particles. |
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| 329 | @param colour The colour which all particles will be given on emission. |
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| 330 | */ |
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| 331 | virtual void setColour(const ColourValue& colour); |
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| 332 | /** Sets the range of colours for emitted particles. |
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| 333 | @remarks |
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| 334 | Particles have an initial colour on emission which the emitter sets. This method sets |
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| 335 | the range of this colour. See the alternate version of this method which takes a single colour |
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| 336 | in order to set a constant colour for all particles. Emitters may choose to randomly assign |
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| 337 | a colour in this range, or may use some other method to vary the colour. |
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| 338 | @param colourStart The start of the colour range |
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| 339 | @param colourEnd The end of the colour range |
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| 340 | */ |
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| 341 | virtual void setColour(const ColourValue& colourStart, const ColourValue& colourEnd); |
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| 342 | /** Sets the minimum colour of particles to be emitted. */ |
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| 343 | virtual void setColourRangeStart(const ColourValue& colour); |
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| 344 | /** Sets the maximum colour of particles to be emitted. */ |
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| 345 | virtual void setColourRangeEnd(const ColourValue& colour); |
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| 346 | /** Gets the colour of particles to be emitted. */ |
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| 347 | virtual const ColourValue& getColour(void) const; |
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| 348 | /** Gets the minimum colour of particles to be emitted. */ |
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| 349 | virtual const ColourValue& getColourRangeStart(void) const; |
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| 350 | /** Gets the maximum colour of particles to be emitted. */ |
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| 351 | virtual const ColourValue& getColourRangeEnd(void) const; |
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| 352 | |
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| 353 | /** Gets the number of particles which this emitter would like to emit based on the time elapsed. |
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| 354 | @remarks |
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| 355 | For efficiency the emitter does not actually create new Particle instances (these are reused |
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| 356 | by the ParticleSystem as existing particles 'die'). The implementation for this method must |
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| 357 | return the number of particles the emitter would like to emit given the number of seconds which |
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| 358 | have elapsed (passed in as a parameter). |
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| 359 | @par |
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| 360 | Based on the return value from this method, the ParticleSystem class will call |
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| 361 | _initParticle once for each particle it chooses to allow to be emitted by this emitter. |
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| 362 | The emitter should not track these _initParticle calls, it should assume all emissions |
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| 363 | requested were made (even if they could not be because of particle quotas). |
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| 364 | */ |
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| 365 | virtual unsigned short _getEmissionCount(Real timeElapsed) = 0; |
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| 366 | |
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| 367 | /** Initialises a particle based on the emitter's approach and parameters. |
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| 368 | @remarks |
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| 369 | See the _getEmissionCount method for details of why there is a separation between |
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| 370 | 'requested' emissions and actual initialised particles. |
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| 371 | @param |
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| 372 | pParticle Pointer to a particle which must be initialised based on how this emitter |
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| 373 | starts particles. This is passed as a pointer rather than being created by the emitter so the |
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| 374 | ParticleSystem can reuse Particle instances, and can also set defaults itself. |
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| 375 | */ |
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| 376 | virtual void _initParticle(Particle* pParticle) { |
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| 377 | // Initialise size incase it's been altered |
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| 378 | pParticle->resetDimensions(); |
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| 379 | } |
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| 380 | |
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| 381 | |
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| 382 | /** Returns the name of the type of emitter. |
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| 383 | @remarks |
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| 384 | This property is useful for determining the type of emitter procedurally so another |
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| 385 | can be created. |
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| 386 | */ |
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| 387 | const String &getType(void) const { return mType; } |
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| 388 | |
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| 389 | /** Sets whether or not the emitter is enabled. |
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| 390 | @remarks |
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| 391 | You can turn an emitter off completely by setting this parameter to false. |
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| 392 | */ |
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| 393 | virtual void setEnabled(bool enabled); |
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| 394 | |
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| 395 | /** Gets the flag indicating if this emitter is enabled or not. */ |
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| 396 | virtual bool getEnabled(void) const; |
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| 397 | |
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| 398 | /** Sets the 'start time' of this emitter. |
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| 399 | @remarks |
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| 400 | By default an emitter starts straight away as soon as a ParticleSystem is first created, |
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| 401 | or also just after it is re-enabled. This parameter allows you to set a time delay so |
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| 402 | that the emitter does not 'kick in' until later. |
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| 403 | @param startTime The time in seconds from the creation or enabling of the emitter. |
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| 404 | */ |
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| 405 | virtual void setStartTime(Real startTime); |
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| 406 | /** Gets the start time of the emitter. */ |
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| 407 | virtual Real getStartTime(void) const; |
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| 408 | |
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| 409 | /** Sets the duration of the emitter. |
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| 410 | @remarks |
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| 411 | By default emitters run indefinitely (unless you manually disable them). By setting this |
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| 412 | parameter, you can make an emitter turn off on it's own after a set number of seconds. It |
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| 413 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
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| 414 | has been set it will also repeat after a number of seconds. |
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| 415 | @par |
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| 416 | Also see the alternative version of this method which allows you to set a min and max duration for |
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| 417 | a random variable duration. |
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| 418 | @param duration The duration in seconds. |
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| 419 | */ |
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| 420 | virtual void setDuration(Real duration); |
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| 421 | |
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| 422 | /** Gets the duration of the emitter from when it is created or re-enabled. */ |
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| 423 | virtual Real getDuration(void) const; |
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| 424 | |
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| 425 | /** Sets the range of random duration for this emitter. |
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| 426 | @remarks |
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| 427 | By default emitters run indefinitely (unless you manually disable them). By setting this |
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| 428 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It |
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| 429 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
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| 430 | has been set it will also repeat after a number of seconds. |
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| 431 | @par |
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| 432 | Also see the alternative version of this method which allows you to set a constant duration. |
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| 433 | @param min The minimum duration in seconds. |
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| 434 | @param max The minimum duration in seconds. |
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| 435 | */ |
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| 436 | virtual void setDuration(Real min, Real max); |
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| 437 | /** Sets the minimum duration of this emitter in seconds (see setDuration for more details) */ |
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| 438 | virtual void setMinDuration(Real min); |
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| 439 | /** Sets the maximum duration of this emitter in seconds (see setDuration for more details) */ |
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| 440 | virtual void setMaxDuration(Real max); |
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| 441 | /** Gets the minimum duration of this emitter in seconds (see setDuration for more details) */ |
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| 442 | virtual Real getMinDuration(void) const; |
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| 443 | /** Gets the maximum duration of this emitter in seconds (see setDuration for more details) */ |
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| 444 | virtual Real getMaxDuration(void) const; |
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| 445 | |
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| 446 | /** Sets the time between repeats of the emitter. |
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| 447 | @remarks |
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| 448 | By default emitters run indefinitely (unless you manually disable them). However, if you manually |
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| 449 | disable the emitter (by calling setEnabled(false), or it's duration runs out, it will cease to emit |
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| 450 | @par |
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| 451 | Also see the alternative version of this method which allows you to set a min and max duration for |
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| 452 | a random variable duration. |
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| 453 | @param duration The duration in seconds. |
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| 454 | */ |
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| 455 | virtual void setRepeatDelay(Real duration); |
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| 456 | |
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| 457 | /** Gets the duration of the emitter from when it is created or re-enabled. */ |
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| 458 | virtual Real getRepeatDelay(void) const; |
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| 459 | |
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| 460 | /** Sets the range of random duration for this emitter. |
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| 461 | @remarks |
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| 462 | By default emitters run indefinitely (unless you manually disable them). By setting this |
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| 463 | parameter, you can make an emitter turn off on it's own after a random number of seconds. It |
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| 464 | will then remain disabled until either setEnabled(true) is called, or if the 'repeatAfter' parameter |
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| 465 | has been set it will also repeat after a number of seconds. |
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| 466 | @par |
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| 467 | Also see the alternative version of this method which allows you to set a constant duration. |
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| 468 | @param min The minimum duration in seconds. |
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| 469 | @param max The minimum duration in seconds. |
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| 470 | */ |
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| 471 | virtual void setRepeatDelay(Real min, Real max); |
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| 472 | /** Sets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
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| 473 | virtual void setMinRepeatDelay(Real min); |
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| 474 | /** Sets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
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| 475 | virtual void setMaxRepeatDelay(Real max); |
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| 476 | /** Gets the minimum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
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| 477 | virtual Real getMinRepeatDelay(void) const; |
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| 478 | /** Gets the maximum duration of this emitter in seconds (see setRepeatDelay for more details) */ |
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| 479 | virtual Real getMaxRepeatDelay(void) const; |
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| 480 | |
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| 481 | /** Returns the name of the emitter */ |
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| 482 | const String &getName(void) const; |
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| 483 | |
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| 484 | /** Sets the name of the emitter */ |
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| 485 | virtual void setName(const String& newName); |
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| 486 | |
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| 487 | /** Returns the name of the emitter to be emitted */ |
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| 488 | const String &getEmittedEmitter(void) const; |
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| 489 | |
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| 490 | /** Sets the name of the emitter to be emitted*/ |
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| 491 | virtual void setEmittedEmitter(const String& emittedEmitter); |
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| 492 | |
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| 493 | /** Return ´true´ if the emitter is emitted by another emitter */ |
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| 494 | virtual bool isEmitted(void) const; |
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| 495 | |
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| 496 | /** Set the indication (true/false) to indicate that the emitter is emitted by another emitter */ |
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| 497 | virtual void setEmitted(bool emitted); |
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| 498 | |
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| 499 | |
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| 500 | }; |
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| 501 | |
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| 502 | } |
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| 503 | |
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| 504 | |
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| 505 | #endif |
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| 506 | |
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