| 1 | /* | 
|---|
| 2 | ----------------------------------------------------------------------------- | 
|---|
| 3 | This source file is part of OGRE | 
|---|
| 4 |     (Object-oriented Graphics Rendering Engine) | 
|---|
| 5 | For the latest info, see http://www.ogre3d.org/ | 
|---|
| 6 |  | 
|---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
|---|
| 8 | Also see acknowledgements in Readme.html | 
|---|
| 9 |  | 
|---|
| 10 | This program is free software; you can redistribute it and/or modify it under | 
|---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
|---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later | 
|---|
| 13 | version. | 
|---|
| 14 |  | 
|---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
|---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
|---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
|---|
| 18 |  | 
|---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with | 
|---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
|---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
|---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
|---|
| 23 |  | 
|---|
| 24 | You may alternatively use this source under the terms of a specific version of | 
|---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
|---|
| 26 | Torus Knot Software Ltd. | 
|---|
| 27 | ----------------------------------------------------------------------------- | 
|---|
| 28 | */ | 
|---|
| 29 | #ifndef __OverlayManager_H__ | 
|---|
| 30 | #define __OverlayManager_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "OgrePrerequisites.h" | 
|---|
| 33 | #include "OgreSingleton.h" | 
|---|
| 34 | #include "OgreStringVector.h" | 
|---|
| 35 | #include "OgreOverlay.h" | 
|---|
| 36 | #include "OgreScriptLoader.h" | 
|---|
| 37 |  | 
|---|
| 38 | namespace Ogre { | 
|---|
| 39 |  | 
|---|
| 40 |     /** Manages Overlay objects, parsing them from .overlay files and | 
|---|
| 41 |         storing a lookup library of them. Alo manages the creation of  | 
|---|
| 42 |                 OverlayContainers and OverlayElements, used for non-interactive 2D  | 
|---|
| 43 |                 elements such as HUDs. | 
|---|
| 44 |     */ | 
|---|
| 45 |     class _OgreExport OverlayManager : public Singleton<OverlayManager>, public ScriptLoader | 
|---|
| 46 |     { | 
|---|
| 47 |     public: | 
|---|
| 48 |         typedef std::map<String, Overlay*> OverlayMap; | 
|---|
| 49 |                 typedef std::map<String, OverlayElement*> ElementMap; | 
|---|
| 50 |     protected: | 
|---|
| 51 |         OverlayMap mOverlayMap; | 
|---|
| 52 |         StringVector mScriptPatterns; | 
|---|
| 53 |  | 
|---|
| 54 |         void parseNewElement( DataStreamPtr& chunk, String& elemType, String& elemName,  | 
|---|
| 55 |             bool isContainer, Overlay* pOverlay, bool isTemplate, String templateName = String(""), OverlayContainer* container = 0); | 
|---|
| 56 |         void parseAttrib( const String& line, Overlay* pOverlay); | 
|---|
| 57 |         void parseElementAttrib( const String& line, Overlay* pOverlay, OverlayElement* pElement ); | 
|---|
| 58 |         void skipToNextCloseBrace(DataStreamPtr& chunk); | 
|---|
| 59 |         void skipToNextOpenBrace(DataStreamPtr& chunk); | 
|---|
| 60 |          | 
|---|
| 61 |         int mLastViewportWidth, mLastViewportHeight; | 
|---|
| 62 |         bool mViewportDimensionsChanged; | 
|---|
| 63 |  | 
|---|
| 64 |             bool parseChildren( DataStreamPtr& chunk, const String& line, | 
|---|
| 65 |             Overlay* pOverlay, bool isTemplate, OverlayContainer* parent = NULL); | 
|---|
| 66 |  | 
|---|
| 67 |                 typedef std::map<String, OverlayElementFactory*> FactoryMap; | 
|---|
| 68 |                 FactoryMap mFactories; | 
|---|
| 69 |  | 
|---|
| 70 |                 ElementMap mInstances; | 
|---|
| 71 |                 ElementMap mTemplates; | 
|---|
| 72 |  | 
|---|
| 73 |                 typedef std::set<String> LoadedScripts; | 
|---|
| 74 |                 LoadedScripts mLoadedScripts; | 
|---|
| 75 |  | 
|---|
| 76 |  | 
|---|
| 77 |  | 
|---|
| 78 |  | 
|---|
| 79 |                 ElementMap& getElementMap(bool isTemplate); | 
|---|
| 80 |  | 
|---|
| 81 |                 OverlayElement* createOverlayElementImpl(const String& typeName, const String& instanceName, ElementMap& elementMap); | 
|---|
| 82 |  | 
|---|
| 83 |                 OverlayElement* getOverlayElementImpl(const String& name, ElementMap& elementMap); | 
|---|
| 84 |  | 
|---|
| 85 |                 void destroyOverlayElementImpl(const String& instanceName, ElementMap& elementMap); | 
|---|
| 86 |  | 
|---|
| 87 |                 void destroyOverlayElementImpl(OverlayElement* pInstance, ElementMap& elementMap); | 
|---|
| 88 |  | 
|---|
| 89 |                 void destroyAllOverlayElementsImpl(ElementMap& elementMap); | 
|---|
| 90 |  | 
|---|
| 91 |     public: | 
|---|
| 92 |         OverlayManager(); | 
|---|
| 93 |         virtual ~OverlayManager(); | 
|---|
| 94 |  | 
|---|
| 95 |         /// @copydoc ScriptLoader::getScriptPatterns | 
|---|
| 96 |         const StringVector& getScriptPatterns(void) const; | 
|---|
| 97 |         /// @copydoc ScriptLoader::parseScript | 
|---|
| 98 |         void parseScript(DataStreamPtr& stream, const String& groupName); | 
|---|
| 99 |         /// @copydoc ScriptLoader::getLoadingOrder | 
|---|
| 100 |         Real getLoadingOrder(void) const; | 
|---|
| 101 |  | 
|---|
| 102 |         /** Create a new Overlay. */ | 
|---|
| 103 |         Overlay* create(const String& name); | 
|---|
| 104 |         /** Retrieve an Overlay by name  | 
|---|
| 105 |         @returns A pointer to the Overlay, or 0 if not found | 
|---|
| 106 |         */ | 
|---|
| 107 |         Overlay* getByName(const String& name); | 
|---|
| 108 |         /** Destroys an existing overlay by name */ | 
|---|
| 109 |         void destroy(const String& name); | 
|---|
| 110 |         /** Destroys an existing overlay */ | 
|---|
| 111 |         void destroy(Overlay* overlay); | 
|---|
| 112 |         /** Destroys all existing overlays */ | 
|---|
| 113 |         void destroyAll(void); | 
|---|
| 114 |         typedef MapIterator<OverlayMap> OverlayMapIterator; | 
|---|
| 115 |         OverlayMapIterator getOverlayIterator(void); | 
|---|
| 116 |  | 
|---|
| 117 |         /** Internal method for queueing the visible overlays for rendering. */ | 
|---|
| 118 |         void _queueOverlaysForRendering(Camera* cam, RenderQueue* pQueue, Viewport *vp); | 
|---|
| 119 |  | 
|---|
| 120 |         /** Method for determining if the viewport has changed dimensions.  | 
|---|
| 121 |         @remarks This is used by pixel-based OverlayElements to work out if they need to | 
|---|
| 122 |             reclaculate their sizes. | 
|---|
| 123 |         */ | 
|---|
| 124 |         bool hasViewportChanged(void) const; | 
|---|
| 125 |  | 
|---|
| 126 |         /** Gets the height of the destination viewport in pixels. */ | 
|---|
| 127 |         int getViewportHeight(void) const; | 
|---|
| 128 |          | 
|---|
| 129 |         /** Gets the width of the destination viewport in pixels. */ | 
|---|
| 130 |         int getViewportWidth(void) const; | 
|---|
| 131 |         Real getViewportAspectRatio(void) const; | 
|---|
| 132 |  | 
|---|
| 133 |  | 
|---|
| 134 |                 /** Creates a new OverlayElement of the type requested. | 
|---|
| 135 |                 @remarks | 
|---|
| 136 |                 The type of element to create is passed in as a string because this | 
|---|
| 137 |                 allows plugins to register new types of component. | 
|---|
| 138 |                 @param typeName The type of element to create. | 
|---|
| 139 |                 @param instanceName The name to give the new instance. | 
|---|
| 140 |                 */ | 
|---|
| 141 |                 OverlayElement* createOverlayElement(const String& typeName, const String& instanceName, bool isTemplate = false); | 
|---|
| 142 |  | 
|---|
| 143 |                 /** Gets a reference to an existing element. */ | 
|---|
| 144 |                 OverlayElement* getOverlayElement(const String& name, bool isTemplate = false); | 
|---|
| 145 |  | 
|---|
| 146 |                 /** Destroys a OverlayElement.  | 
|---|
| 147 |                 @remarks | 
|---|
| 148 |                 Make sure you're not still using this in an Overlay. If in | 
|---|
| 149 |                 doubt, let OGRE destroy elements on shutdown. | 
|---|
| 150 |                 */ | 
|---|
| 151 |                 void destroyOverlayElement(const String& instanceName, bool isTemplate = false); | 
|---|
| 152 |  | 
|---|
| 153 |                 /** Destroys a OverlayElement.  | 
|---|
| 154 |                 @remarks | 
|---|
| 155 |                 Make sure you're not still using this in an Overlay. If in | 
|---|
| 156 |                 doubt, let OGRE destroy elements on shutdown. | 
|---|
| 157 |                 */ | 
|---|
| 158 |                 void destroyOverlayElement(OverlayElement* pInstance, bool isTemplate = false); | 
|---|
| 159 |  | 
|---|
| 160 |                 /** Destroys all the OverlayElement  created so far. | 
|---|
| 161 |                 @remarks | 
|---|
| 162 |                 Best to leave this to the engine to call internally, there | 
|---|
| 163 |                 should rarely be a need to call it yourself. | 
|---|
| 164 |                 */ | 
|---|
| 165 |                 void destroyAllOverlayElements(bool isTemplate = false); | 
|---|
| 166 |  | 
|---|
| 167 |                 /** Registers a new OverlayElementFactory with this manager. | 
|---|
| 168 |                 @remarks | 
|---|
| 169 |                 Should be used by plugins or other apps wishing to provide | 
|---|
| 170 |                 a new OverlayElement subclass. | 
|---|
| 171 |                 */ | 
|---|
| 172 |                 void addOverlayElementFactory(OverlayElementFactory* elemFactory); | 
|---|
| 173 |  | 
|---|
| 174 |                 OverlayElement* createOverlayElementFromTemplate(const String& templateName, const String& typeName, const String& instanceName, bool isTemplate = false); | 
|---|
| 175 |                 /** | 
|---|
| 176 |                 *  @remarks | 
|---|
| 177 |                 *  Creates a new OverlayElement object from the specified template name.  The new | 
|---|
| 178 |                 *  object's name, and all of it's children, will be instanceName/orignalName. | 
|---|
| 179 |                 */ | 
|---|
| 180 |                 OverlayElement* cloneOverlayElementFromTemplate(const String& templateName, const String& instanceName); | 
|---|
| 181 |  | 
|---|
| 182 |                 OverlayElement* createOverlayElementFromFactory(const String& typeName, const String& instanceName); | 
|---|
| 183 |  | 
|---|
| 184 |                 typedef MapIterator<ElementMap> TemplateIterator; | 
|---|
| 185 |                 /** Returns an iterator over all templates in this manager.*/ | 
|---|
| 186 |                 TemplateIterator getTemplateIterator () | 
|---|
| 187 |                 { | 
|---|
| 188 |                         return TemplateIterator (mTemplates.begin (), mTemplates.end ()) ; | 
|---|
| 189 |                 } | 
|---|
| 190 |                 /* Returns whether the Element with the given name is a Template */ | 
|---|
| 191 |                 bool isTemplate (String strName) const { | 
|---|
| 192 |                         return (mTemplates.find (strName) != mTemplates.end()) ; | 
|---|
| 193 |                 } | 
|---|
| 194 |  | 
|---|
| 195 |  | 
|---|
| 196 |         /** Override standard Singleton retrieval. | 
|---|
| 197 |         @remarks | 
|---|
| 198 |         Why do we do this? Well, it's because the Singleton | 
|---|
| 199 |         implementation is in a .h file, which means it gets compiled | 
|---|
| 200 |         into anybody who includes it. This is needed for the | 
|---|
| 201 |         Singleton template to work, but we actually only want it | 
|---|
| 202 |         compiled into the implementation of the class based on the | 
|---|
| 203 |         Singleton, not all of them. If we don't change this, we get | 
|---|
| 204 |         link errors when trying to use the Singleton-based class from | 
|---|
| 205 |         an outside dll. | 
|---|
| 206 |         @par | 
|---|
| 207 |         This method just delegates to the template version anyway, | 
|---|
| 208 |         but the implementation stays in this single compilation unit, | 
|---|
| 209 |         preventing link errors. | 
|---|
| 210 |         */ | 
|---|
| 211 |         static OverlayManager& getSingleton(void); | 
|---|
| 212 |         /** Override standard Singleton retrieval. | 
|---|
| 213 |         @remarks | 
|---|
| 214 |         Why do we do this? Well, it's because the Singleton | 
|---|
| 215 |         implementation is in a .h file, which means it gets compiled | 
|---|
| 216 |         into anybody who includes it. This is needed for the | 
|---|
| 217 |         Singleton template to work, but we actually only want it | 
|---|
| 218 |         compiled into the implementation of the class based on the | 
|---|
| 219 |         Singleton, not all of them. If we don't change this, we get | 
|---|
| 220 |         link errors when trying to use the Singleton-based class from | 
|---|
| 221 |         an outside dll. | 
|---|
| 222 |         @par | 
|---|
| 223 |         This method just delegates to the template version anyway, | 
|---|
| 224 |         but the implementation stays in this single compilation unit, | 
|---|
| 225 |         preventing link errors. | 
|---|
| 226 |         */ | 
|---|
| 227 |         static OverlayManager* getSingletonPtr(void); | 
|---|
| 228 |     }; | 
|---|
| 229 |  | 
|---|
| 230 |  | 
|---|
| 231 |  | 
|---|
| 232 | } | 
|---|
| 233 |  | 
|---|
| 234 |  | 
|---|
| 235 | #endif  | 
|---|