| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 |     (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | This program is free software; you can redistribute it and/or modify it under | 
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
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| 12 | Foundation; either version 2 of the License, or (at your option) any later | 
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| 13 | version. | 
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| 14 |  | 
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU Lesser General Public License along with | 
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
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| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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| 23 |  | 
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| 24 | You may alternatively use this source under the terms of a specific version of | 
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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| 26 | Torus Knot Software Ltd. | 
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| 27 | ----------------------------------------------------------------------------- | 
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| 28 | */ | 
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| 29 | #ifndef __Controller_H__ | 
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| 30 | #define __Controller_H__ | 
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| 31 |  | 
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| 32 | #include "OgrePrerequisites.h" | 
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| 33 |  | 
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| 34 | #include "OgreSharedPtr.h" | 
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| 35 |  | 
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| 36 | namespace Ogre { | 
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| 37 |  | 
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| 38 |  | 
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| 39 |          | 
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| 40 |          | 
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| 41 |         /** Subclasses of this class are responsible for performing a function on an input value for a Controller. | 
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| 42 |         @remarks | 
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| 43 |             This abstract class provides the interface that needs to be supported for a custom function which | 
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| 44 |             can be 'plugged in' to a Controller instance, which controls some object value based on an input value. | 
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| 45 |             For example, the WaveControllerFunction class provided by Ogre allows you to use various waveforms to | 
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| 46 |             translate an input value to an output value. | 
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| 47 |         @par | 
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| 48 |             You are free to create your own subclasses in order to define any function you wish. | 
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| 49 |     */ | 
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| 50 |         template <typename T> | 
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| 51 |     class ControllerFunction | 
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| 52 |     { | 
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| 53 |     protected: | 
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| 54 |         /// If true, function will add imput values together and wrap at 1.0 before evaluating | 
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| 55 |         bool mDeltaInput; | 
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| 56 |         T mDeltaCount; | 
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| 57 |  | 
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| 58 |         /** Gets the input value as adjusted by any delta. | 
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| 59 |         */ | 
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| 60 |         T getAdjustedInput(T input) | 
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| 61 |         { | 
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| 62 |             if (mDeltaInput) | 
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| 63 |             { | 
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| 64 |                 mDeltaCount += input; | 
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| 65 |                 // Wrap | 
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| 66 |                 while (mDeltaCount >= 1.0) | 
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| 67 |                     mDeltaCount -= 1.0; | 
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| 68 |                 while (mDeltaCount < 0.0) | 
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| 69 |                     mDeltaCount += 1.0; | 
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| 70 |  | 
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| 71 |                 return mDeltaCount; | 
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| 72 |             } | 
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| 73 |             else | 
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| 74 |                         { | 
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| 75 |                 return input; | 
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| 76 |             } | 
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| 77 |         } | 
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| 78 |  | 
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| 79 |     public: | 
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| 80 |         /** Constructor. | 
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| 81 |             @param | 
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| 82 |                 deltaInput If true, signifies that the input will be a delta value such that the function should | 
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| 83 |                 add it to an internal counter before calculating the output. | 
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| 84 |         */ | 
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| 85 |         ControllerFunction(bool deltaInput) | 
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| 86 |         { | 
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| 87 |             mDeltaInput = deltaInput; | 
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| 88 |             mDeltaCount = 0; | 
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| 89 |         } | 
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| 90 |  | 
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| 91 |                 virtual ~ControllerFunction() {} | 
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| 92 |  | 
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| 93 |         virtual T calculate(T sourceValue) = 0; | 
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| 94 |     }; | 
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| 95 |  | 
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| 96 |  | 
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| 97 |     /** Can either be used as an input or output value. | 
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| 98 |     */ | 
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| 99 |         template <typename T> | 
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| 100 |     class ControllerValue | 
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| 101 |     { | 
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| 102 |  | 
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| 103 |     public: | 
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| 104 |         virtual ~ControllerValue() { } | 
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| 105 |         virtual T getValue(void) const = 0; | 
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| 106 |         virtual void setValue(T value) = 0; | 
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| 107 |  | 
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| 108 |     }; | 
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| 109 |  | 
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| 110 |     /** Instances of this class 'control' the value of another object in the system. | 
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| 111 |         @remarks | 
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| 112 |             Controller classes are used to manage the values of object automatically based | 
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| 113 |             on the value of some input. For example, a Controller could animate a texture | 
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| 114 |             by controlling the current frame of the texture based on time, or a different Controller | 
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| 115 |             could change the colour of a material used for a spaceship shield mesh based on the remaining | 
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| 116 |             shield power level of the ship. | 
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| 117 |         @par | 
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| 118 |             The Controller is an intentionally abstract concept - it can generate values | 
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| 119 |             based on input and a function, which can either be one of the standard ones | 
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| 120 |             supplied, or a function can be 'plugged in' for custom behaviour - see the ControllerFunction class for details. | 
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| 121 |             Both the input and output values are via ControllerValue objects, meaning that any value can be both | 
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| 122 |             input and output of the controller. | 
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| 123 |         @par | 
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| 124 |             Whilst this is very flexible, it can be a little bit confusing so to make it simpler the most often used | 
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| 125 |             controller setups are available by calling methods on the ControllerManager object. | 
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| 126 |         @see | 
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| 127 |             ControllerFunction | 
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| 128 |  | 
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| 129 |     */ | 
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| 130 |         template <typename T> | 
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| 131 |     class Controller | 
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| 132 |     { | 
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| 133 |     protected: | 
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| 134 |         /// Source value | 
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| 135 |         SharedPtr< ControllerValue<T> > mSource; | 
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| 136 |         /// Destination value | 
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| 137 |         SharedPtr< ControllerValue<T> > mDest; | 
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| 138 |         /// Function | 
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| 139 |         SharedPtr< ControllerFunction<T> > mFunc; | 
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| 140 |                 /// Controller is enabled or not | 
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| 141 |         bool mEnabled; | 
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| 142 |  | 
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| 143 |  | 
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| 144 |     public: | 
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| 145 |  | 
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| 146 |         /** Usual constructor. | 
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| 147 |             @remarks | 
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| 148 |                 Requires source and destination values, and a function object. None of these are destroyed | 
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| 149 |                 with the Controller when it is deleted (they can be shared) so you must delete these as appropriate. | 
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| 150 |         */ | 
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| 151 |         Controller(const SharedPtr< ControllerValue<T> >& src,  | 
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| 152 |                         const SharedPtr< ControllerValue<T> >& dest, const SharedPtr< ControllerFunction<T> >& func) | 
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| 153 |                         : mSource(src), mDest(dest), mFunc(func) | 
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| 154 |                 { | 
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| 155 |                         mEnabled = true; | 
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| 156 |                 } | 
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| 157 |  | 
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| 158 |         /** Default d-tor. | 
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| 159 |         */ | 
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| 160 |                 virtual ~Controller() {} | 
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| 161 |  | 
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| 162 |  | 
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| 163 |                 /// Sets the input controller value | 
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| 164 |         void setSource(const SharedPtr< ControllerValue<T> >& src) | 
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| 165 |                 { | 
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| 166 |                         mSource = src; | 
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| 167 |                 } | 
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| 168 |                 /// Gets the input controller value | 
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| 169 |         const SharedPtr< ControllerValue<T> >& getSource(void) const | 
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| 170 |                 { | 
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| 171 |                         return mSource; | 
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| 172 |                 } | 
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| 173 |                 /// Sets the output controller value | 
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| 174 |         void setDestination(const SharedPtr< ControllerValue<T> >& dest) | 
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| 175 |                 { | 
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| 176 |                         mDest = dest; | 
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| 177 |                 } | 
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| 178 |  | 
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| 179 |                 /// Gets the output controller value | 
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| 180 |         const SharedPtr< ControllerValue<T> >& getDestination(void) const | 
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| 181 |                 { | 
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| 182 |                         return mDest; | 
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| 183 |                 } | 
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| 184 |  | 
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| 185 |         /// Returns true if this controller is currently enabled | 
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| 186 |         bool getEnabled(void) const | 
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| 187 |                 { | 
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| 188 |                         return mEnabled; | 
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| 189 |                 } | 
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| 190 |  | 
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| 191 |         /// Sets whether this controller is enabled | 
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| 192 |         void setEnabled(bool enabled) | 
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| 193 |                 { | 
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| 194 |                         mEnabled = enabled; | 
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| 195 |                 } | 
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| 196 |  | 
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| 197 |         /** Sets the function object to be used by this controller. | 
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| 198 |         */ | 
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| 199 |         void setFunction(const SharedPtr< ControllerFunction<T> >& func) | 
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| 200 |                 { | 
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| 201 |                         mFunc = func; | 
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| 202 |                 } | 
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| 203 |  | 
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| 204 |         /** Returns a pointer to the function object used by this controller. | 
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| 205 |         */ | 
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| 206 |         const SharedPtr< ControllerFunction<T> >& getFunction(void) const | 
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| 207 |                 { | 
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| 208 |                         return mFunc; | 
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| 209 |                 } | 
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| 210 |  | 
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| 211 |                 /** Tells this controller to map it's input controller value | 
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| 212 |                     to it's output controller value, via the controller function.  | 
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| 213 |                 @remarks | 
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| 214 |                         This method is called automatically every frame by ControllerManager. | 
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| 215 |                 */ | 
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| 216 |                 void update(void) | 
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| 217 |                 { | 
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| 218 |                         if(mEnabled) | 
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| 219 |                                 mDest->setValue(mFunc->calculate(mSource->getValue())); | 
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| 220 |                 } | 
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| 221 |  | 
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| 222 |     }; | 
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| 223 |  | 
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| 224 |  | 
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| 225 | } | 
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| 226 |  | 
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| 227 | #endif | 
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