| 1 | //======================================================================= |
|---|
| 2 | // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. |
|---|
| 3 | // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek |
|---|
| 4 | // |
|---|
| 5 | // Distributed under the Boost Software License, Version 1.0. (See |
|---|
| 6 | // accompanying file LICENSE_1_0.txt or copy at |
|---|
| 7 | // http://www.boost.org/LICENSE_1_0.txt) |
|---|
| 8 | //======================================================================= |
|---|
| 9 | |
|---|
| 10 | #include <boost/config.hpp> |
|---|
| 11 | #include <iostream> |
|---|
| 12 | #include <vector> |
|---|
| 13 | #include <algorithm> |
|---|
| 14 | #include <utility> |
|---|
| 15 | #include <boost/graph/adjacency_list.hpp> |
|---|
| 16 | #include <boost/graph/connected_components.hpp> |
|---|
| 17 | |
|---|
| 18 | /* |
|---|
| 19 | |
|---|
| 20 | This example demonstrates the usage of the connected_components |
|---|
| 21 | algorithm on a undirected graph. The example graphs come from |
|---|
| 22 | "Introduction to Algorithms", Cormen, Leiserson, and Rivest p. 87 |
|---|
| 23 | (though we number the vertices from zero instead of one). |
|---|
| 24 | |
|---|
| 25 | Sample output: |
|---|
| 26 | |
|---|
| 27 | Total number of components: 3 |
|---|
| 28 | Vertex 0 is in component 0 |
|---|
| 29 | Vertex 1 is in component 0 |
|---|
| 30 | Vertex 2 is in component 1 |
|---|
| 31 | Vertex 3 is in component 2 |
|---|
| 32 | Vertex 4 is in component 0 |
|---|
| 33 | Vertex 5 is in component 1 |
|---|
| 34 | |
|---|
| 35 | */ |
|---|
| 36 | |
|---|
| 37 | using namespace std; |
|---|
| 38 | |
|---|
| 39 | int main(int , char* []) |
|---|
| 40 | { |
|---|
| 41 | using namespace boost; |
|---|
| 42 | { |
|---|
| 43 | typedef adjacency_list <vecS, vecS, undirectedS> Graph; |
|---|
| 44 | |
|---|
| 45 | Graph G; |
|---|
| 46 | add_edge(0, 1, G); |
|---|
| 47 | add_edge(1, 4, G); |
|---|
| 48 | add_edge(4, 0, G); |
|---|
| 49 | add_edge(2, 5, G); |
|---|
| 50 | |
|---|
| 51 | std::vector<int> component(num_vertices(G)); |
|---|
| 52 | int num = connected_components(G, &component[0]); |
|---|
| 53 | |
|---|
| 54 | std::vector<int>::size_type i; |
|---|
| 55 | cout << "Total number of components: " << num << endl; |
|---|
| 56 | for (i = 0; i != component.size(); ++i) |
|---|
| 57 | cout << "Vertex " << i <<" is in component " << component[i] << endl; |
|---|
| 58 | cout << endl; |
|---|
| 59 | } |
|---|
| 60 | return 0; |
|---|
| 61 | } |
|---|
| 62 | |
|---|