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| 9 | <Head> |
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| 10 | <Title>Boost Graph Library: Gürsoy-Atun Layout</Title> |
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| 25 | ALINK="#ff0000"> |
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| 26 | <IMG SRC="../../../boost.png" |
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| 27 | ALT="C++ Boost" width="277" height="86"> |
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| 28 | |
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| 29 | <BR Clear> |
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| 30 | |
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| 31 | <TT>gursoy_atun_layout</TT> |
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| 32 | </H1> |
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| 33 | |
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| 34 | <P> |
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| 35 | |
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| 36 | <h3>Synopsis</h3> |
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| 37 | <PRE> |
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| 38 | <em>// Non-named parameter version</em> |
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| 39 | template<typename VertexListAndIncidenceGraph, typename Topology, |
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| 40 | typename PositionMap, typename VertexIndexMap, |
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| 41 | typename EdgeWeightMap> |
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| 42 | void |
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| 43 | gursoy_atun_layout(const VertexListAndIncidenceGraph& g, |
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| 44 | const Topology& space, |
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| 45 | PositionMap position, |
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| 46 | int nsteps = num_vertices(g), |
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| 47 | double diameter_initial = sqrt((double)num_vertices(g)), |
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| 48 | double diameter_final = 1, |
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| 49 | double learning_constant_initial = 0.8, |
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| 50 | double learning_constant_final = 0.2, |
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| 51 | VertexIndexMap vertex_index_map = get(vertex_index, g), |
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| 52 | EdgeWeightMap weight = dummy_property_map()); |
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| 53 | |
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| 54 | <em>// Named parameter version</em> |
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| 55 | template<typename VertexListAndIncidenceGraph, typename Topology, |
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| 56 | typename PositionMap, typename P, typename T, typename R> |
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| 57 | void |
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| 58 | gursoy_atun_layout(const VertexListAndIncidenceGraph& g, |
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| 59 | const Topology& space, |
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| 60 | PositionMap position, |
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| 61 | const bgl_named_params<P,T,R>& params = <em>all defaults</em>); |
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| 62 | |
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| 63 | <em>// Topologies</em> |
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| 64 | template<std::size_t Dims> class <a href="#convex_topology">convex_topology</a>; |
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| 65 | template<std::size_t Dims, typename RandomNumberGenerator = minstd_rand> class <a href="#hypercube_topology">hypercube_topology</a>; |
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| 66 | template<typename RandomNumberGenerator = minstd_rand> class <a href="#square_topology">square_topology</a>; |
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| 67 | template<typename RandomNumberGenerator = minstd_rand> class <a href="#cube_topology">cube_topology</a>; |
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| 68 | template<std::size_t Dims, typename RandomNumberGenerator = minstd_rand> class <a href="#ball_topology">ball_topology</a>; |
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| 69 | template<typename RandomNumberGenerator = minstd_rand> class <a href="#circle_topology">circle_topology</a>; |
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| 70 | template<typename RandomNumberGenerator = minstd_rand> class <a href="#sphere_topology">sphere_topology</a>; |
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| 71 | template<typename RandomNumberGenerator = minstd_rand> class <a href="#heart_topology">heart_topology</a>; |
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| 72 | </PRE> |
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| 73 | |
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| 74 | <h3>Description</h3> |
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| 75 | |
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| 76 | <P> This algorithm [<A HREF="bibliography.html#gursoy00">60</A>] |
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| 77 | performs layout of directed graphs, either weighted or unweighted. This |
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| 78 | algorithm is very different from the <a |
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| 79 | href="kamada_kawai_spring_layout.html">Kamada-Kawai</a> and <a |
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| 80 | href="fruchterman_reingold.html">Fruchterman-Reingold</a> algorithms, |
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| 81 | because it does not explicitly strive to layout graphs in a visually |
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| 82 | pleasing manner. Instead, it attempts to distribute the vertices |
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| 83 | uniformly within a <em>topology</em> (e.g., rectangle, sphere, heart shape), |
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| 84 | keeping vertices close to their neighbors. The algorithm itself is |
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| 85 | based on <a |
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| 86 | href="http://davis.wpi.edu/~matt/courses/soms/">Self-Organizing |
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| 87 | Maps</a>. |
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| 88 | |
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| 89 | <p> <a href="#topologies">Various topologies</a> are provided that |
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| 90 | produce different, interesting results. The <a |
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| 91 | href="#square_topology">square topology</a> can be used for normal |
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| 92 | display of graphs or distributing vertices for parallel computation on |
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| 93 | a process array, for instance. Other topologies, such as the <a |
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| 94 | href="#sphere_topology">sphere topology</a> (or N-dimensional <a |
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| 95 | href="#ball_topology">ball topology</a>) make sense for different |
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| 96 | problems, whereas the <a href="#heart_topology">heart topology</a> is |
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| 97 | just plain fun. One can also <a href="#topology-concept">define a |
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| 98 | topology</a> to suit other particular needs. <br> |
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| 99 | |
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| 100 | <a href="#square_topology"><img src="figs/ga-square.png"></a> |
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| 101 | <a href="#heart_topology"><img src="figs/ga-heart.png"></a> |
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| 102 | <a href="#circle_topology"><img src="figs/ga-circle.png"></a> |
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| 103 | |
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| 104 | |
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| 105 | <h3>Where Defined</h3> |
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| 106 | |
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| 107 | <a href="../../../boost/graph/gursoy_atun_layout.hpp"><tt>boost/graph/gursoy_atun_layout.hpp</tt></a> |
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| 108 | |
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| 109 | <h3>Parameters</h3> |
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| 110 | |
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| 111 | IN: <tt>const Graph& g</tt> |
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| 112 | <blockquote> |
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| 113 | The graph object on which the algorithm will be applied. The type |
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| 114 | <tt>Graph</tt> must be a model of <a |
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| 115 | href="./VertexAndEdgeListGraph.html">Vertex List Graph</a> and <a |
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| 116 | href="IncidenceGraph.html">Incidence Graph</a>. |
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| 117 | </blockquote> |
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| 118 | |
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| 119 | IN: <tt>const Topology& space</tt> |
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| 120 | <blockquote> |
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| 121 | The topology on which the graph will be layed out. The type must |
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| 122 | model the <a href="#topology-concept">Topology</a> concept. |
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| 123 | </blockquote> |
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| 124 | |
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| 125 | OUT: <tt>PositionMap position</tt> |
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| 126 | <blockquote> |
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| 127 | The property map that stores the position of each vertex. The type |
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| 128 | <tt>PositionMap</tt> must be a model of <a |
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| 129 | href="../../property_map/LvaluePropertyMap.html">Lvalue Property |
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| 130 | Map</a> such that the vertex descriptor type of <tt>Graph</tt> is |
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| 131 | convertible to its key type. Its value type must be the type of a |
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| 132 | point in the topology. |
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| 133 | </blockquote> |
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| 134 | |
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| 135 | IN: <tt>int nsteps</tt> |
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| 136 | <blockquote> |
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| 137 | The number of iterations to perform.<br> |
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| 138 | <b>Default</b>: <tt>num_vertices(g)</tt> |
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| 139 | </blockquote> |
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| 140 | |
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| 141 | IN: <tt>double diameter_initial</tt> |
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| 142 | <blockquote> |
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| 143 | When a vertex is selected to be updated, all vertices that are |
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| 144 | reachable from that vertex within a certain diameter (in graph |
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| 145 | terms) will also be updated. This diameter begins at |
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| 146 | <tt>diameter_initial</tt> in the first iteration and ends at |
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| 147 | <tt>diameter_final</tt> in the last iteration, progressing |
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| 148 | exponentially. Generally the diameter decreases, in a manner similar to |
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| 149 | the cooling schedule in <a |
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| 150 | href="fruchterman_reingold.html">Fruchterman-Reingold</a>. The |
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| 151 | diameter should typically decrease in later iterations, so this value |
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| 152 | should not be less than <tt>diameter_final</tt>.<br> |
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| 153 | <b>Default</b>: <tt>sqrt((double)num_vertices(g))</tt> |
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| 154 | </blockquote> |
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| 155 | |
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| 156 | IN: <tt>double diameter_final</tt> |
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| 157 | <blockquote> |
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| 158 | The final value of the diameter.<br> |
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| 159 | <b>Default</b>: 1.0 |
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| 160 | </blockquote> |
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| 161 | |
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| 162 | IN: <tt>double learning_constant_initial</tt> |
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| 163 | <blockquote> |
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| 164 | The learning rate affects how far vertices can moved to rearrange |
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| 165 | themselves in a given iteration. The learning rate progresses |
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| 166 | linearly from the initial value to the final value, both of which |
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| 167 | should be between 0 and 1. The learning rate should typically |
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| 168 | decrease, so the initial value should not exceed the final |
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| 169 | value.<br> <b>Default</b>: 0.8 |
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| 170 | </blockquote> |
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| 171 | |
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| 172 | IN: <tt>double learning_constant_final</tt> |
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| 173 | <blockquote> |
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| 174 | The final learning rate constant.<br> |
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| 175 | <b>Default</b>: 0.2 |
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| 176 | </blockquote> |
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| 177 | |
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| 178 | IN: <tt>VertexIndexMap vertex_index_map</tt> |
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| 179 | <blockquote> |
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| 180 | This maps each vertex to an integer in the range <tt>[0, |
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| 181 | num_vertices(g))</tt>. |
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| 182 | The type <tt>VertexIndexMap</tt> must be a model of <a |
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| 183 | href="../../property_map/ReadablePropertyMap.html">Readable Property |
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| 184 | Map</a>. The value type of the map must be an integer type. The |
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| 185 | vertex descriptor type of the graph needs to be usable as the key |
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| 186 | type of the map.<br> |
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| 187 | <b>Default:</b> <tt>get(vertex_index, g)</tt> |
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| 188 | Note: if you use this default, make sure your graph has |
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| 189 | an internal <tt>vertex_index</tt> property. For example, |
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| 190 | <tt>adjacenty_list</tt> with <tt>VertexList=listS</tt> does |
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| 191 | not have an internal <tt>vertex_index</tt> property. |
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| 192 | </blockquote> |
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| 193 | |
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| 194 | IN: <tt>EdgeWeightMap weight</tt> |
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| 195 | <blockquote> |
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| 196 | This maps each edge to an weight. |
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| 197 | num_vertices(g))</tt>. This is only necessary when no |
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| 198 | displacement map is provided. |
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| 199 | The type <tt>EdgeWeightMap</tt> must be a model of <a |
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| 200 | href="../../property_map/ReadablePropertyMap.html">Readable Property |
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| 201 | Map</a>. The value type of the map must be an floating-point type |
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| 202 | compatible with <tt>double</tt>. The edge descriptor type of the |
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| 203 | graph needs to be usable as the key type of the map. When this map |
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| 204 | is a <tt>dummy_property_map</tt>, the algorithm assumes the graph is |
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| 205 | unweighted.<br> |
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| 206 | <b>Default:</b> <tt>dummy_property_map()</tt> |
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| 207 | </blockquote> |
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| 208 | |
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| 209 | <h3>Named Parameters</h3> |
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| 210 | |
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| 211 | IN: <tt>iterations(int n)</tt> |
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| 212 | <blockquote> |
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| 213 | Executes the algorithm for <em>n</em> iterations.<br> |
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| 214 | <b>Default:</b> <tt>num_vertices(g)</tt> |
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| 215 | </blockquote> |
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| 216 | |
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| 217 | IN: <tt>diameter_range(std::pair<T, T> range)</tt> |
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| 218 | <blockquote> |
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| 219 | Range specifying the parameters (<tt>diameter_initial</tt>, <tt>diameter_final</tt>). <br> |
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| 220 | <b>Default:</b> <tt>std::make_pair(sqrt((double)num_vertices(g)), 1.0)</tt> |
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| 221 | </blockquote> |
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| 222 | |
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| 223 | IN: <tt>learning_constant_range(std::pair<T, T> range)</tt> |
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| 224 | <blockquote> |
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| 225 | Range specifying the parameters (<tt>learning_constant_initial</tt>, <tt>learning_constant_final</tt>). <br> |
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| 226 | <b>Default:</b> <tt>std::make_pair(0.8, 0.2)</tt> |
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| 227 | </blockquote> |
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| 228 | |
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| 229 | IN: <tt>edge_weight(EdgeWeightMap weight)</tt> |
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| 230 | <blockquote> |
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| 231 | Equivalent to the non-named <tt>weight</tt> parameter.<br> |
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| 232 | <b>Default:</b> <tt>dummy_property_map()</tt> |
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| 233 | </blockquote> |
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| 234 | |
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| 235 | IN: <tt>vertex_index_map(VertexIndexMap i_map)</tt> |
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| 236 | <blockquote> |
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| 237 | Equivalent to the non-named <tt>vertex_index_map</tt> parameter.<br> |
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| 238 | <b>Default:</b> <tt>get(vertex_index, g)</tt> |
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| 239 | Note: if you use this default, make sure your graph has |
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| 240 | an internal <tt>vertex_index</tt> property. For example, |
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| 241 | <tt>adjacenty_list</tt> with <tt>VertexList=listS</tt> does |
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| 242 | not have an internal <tt>vertex_index</tt> property. |
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| 243 | </blockquote> |
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| 244 | |
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| 245 | <a name="topologies"><h3>Topologies</h3></a> |
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| 246 | A topology is a description of a space on which layout can be |
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| 247 | performed. Some common two, three, and multidimensional topologies |
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| 248 | are provided, or you may create your own so long as it meets the |
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| 249 | requirements of the <a href="#topology-concept">Topology concept</a>. |
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| 250 | |
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| 251 | <a name="topology-concept"><h4>Topology Concept</h4></a> Let |
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| 252 | <tt>Topology</tt> be a model of the Topology concept and let |
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| 253 | <tt>space</tt> be an object of type <tt>Topology</tt>. <tt>p1</tt> and |
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| 254 | <tt>p2</tt> are objects of associated type <tt>point_type</tt> (see |
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| 255 | below). The following expressions must be valid: |
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| 256 | |
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| 257 | <table border="1"> |
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| 258 | <tr> |
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| 259 | <th>Expression</th> |
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| 260 | <th>Type</th> |
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| 261 | <th>Description</th> |
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| 262 | </tr> |
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| 263 | <tr> |
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| 264 | <td><tt>Topology::point_type</tt></td> |
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| 265 | <td>type</td> |
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| 266 | <td>The type of points in the space.</td> |
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| 267 | </tr> |
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| 268 | <tr> |
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| 269 | <td><tt>space.random_point()</tt></td> |
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| 270 | <td>point_type</td> |
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| 271 | <td>Returns a random point (usually uniformly distributed) within |
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| 272 | the space.</td> |
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| 273 | </tr> |
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| 274 | <tr> |
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| 275 | <td><tt>space.distance(p1, p2)</tt></td> |
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| 276 | <td>double</td> |
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| 277 | <td>Get a quantity representing the distance between <tt>p1</tt> |
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| 278 | and <tt>p2</tt> using a path going completely inside the space. |
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| 279 | This only needs to have the same < relation as actual |
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| 280 | distances, and does not need to satisfy the other properties of a |
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| 281 | norm in a Banach space.</td> |
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| 282 | </tr> |
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| 283 | <tr> |
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| 284 | <td><tt>space.move_position_toward(p1, fraction, p2)</tt></td> |
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| 285 | <td>point_type</td> |
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| 286 | <td>Returns a point that is a fraction of the way from <tt>p1</tt> |
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| 287 | to <tt>p2</tt>, moving along a "line" in the space according to |
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| 288 | the distance measure. <tt>fraction</tt> is a <tt>double</tt> |
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| 289 | between 0 and 1, inclusive.</td> |
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| 290 | </tr> |
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| 291 | </table> |
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| 292 | |
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| 293 | <a name="convex_topology"><h3>Class template <tt>convex_topology</tt></h3></a> |
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| 294 | |
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| 295 | <p>Class template <tt>convex_topology</tt> implements the basic |
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| 296 | distance and point movement functions for any convex topology in |
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| 297 | <tt>Dims</tt> dimensions. It is not itself a topology, but is intended |
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| 298 | as a base class that any convex topology can derive from. The derived |
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| 299 | topology need only provide a suitable <tt>random_point</tt> function |
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| 300 | that returns a random point within the space. |
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| 301 | |
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| 302 | <pre> |
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| 303 | template<std::size_t Dims> |
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| 304 | class convex_topology |
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| 305 | { |
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| 306 | struct point |
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| 307 | { |
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| 308 | point() { } |
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| 309 | double& operator[](std::size_t i) {return values[i];} |
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| 310 | const double& operator[](std::size_t i) const {return values[i];} |
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| 311 | |
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| 312 | private: |
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| 313 | double values[Dims]; |
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| 314 | }; |
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| 315 | |
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| 316 | public: |
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| 317 | typedef point point_type; |
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| 318 | |
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| 319 | double distance(point a, point b) const; |
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| 320 | point move_position_toward(point a, double fraction, point b) const; |
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| 321 | }; |
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| 322 | </pre> |
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| 323 | |
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| 324 | <a name="hypercube_topology"><h3>Class template <tt>hypercube_topology</tt></h3></a> |
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| 325 | |
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| 326 | <p>Class template <tt>hypercube_topology</tt> implements a |
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| 327 | <tt>Dims</tt>-dimensional hypercube. It is a convex topology whose |
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| 328 | points are drawn from a random number generator of type |
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| 329 | <tt>RandomNumberGenerator</tt>. The <tt>hypercube_topology</tt> can |
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| 330 | be constructed with a given random number generator; if omitted, a |
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| 331 | new, default-constructed random number generator will be used. The |
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| 332 | resulting layout will be contained within the hypercube, whose sides |
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| 333 | measure 2*<tt>scaling</tt> long (points will fall in the range |
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| 334 | [-<tt>scaling</tt>, <tt>scaling</tt>] in each dimension). |
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| 335 | |
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| 336 | <pre> |
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| 337 | template<std::size_t Dims, typename RandomNumberGenerator = minstd_rand> |
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| 338 | class hypercube_topology : public <a href="#convex_topology">convex_topology</a><Dims> |
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| 339 | { |
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| 340 | public: |
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| 341 | explicit hypercube_topology(double scaling = 1.0); |
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| 342 | hypercube_topology(RandomNumberGenerator& gen, double scaling = 1.0); |
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| 343 | point_type random_point() const; |
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| 344 | }; |
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| 345 | </pre> |
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| 346 | |
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| 347 | <a name="square_topology"><h3>Class template <tt>square_topology</tt></h3></a> |
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| 348 | |
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| 349 | <p>Class template <tt>square_topology</tt> is a two-dimensional |
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| 350 | hypercube topology. |
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| 351 | |
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| 352 | <pre> |
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| 353 | template<typename RandomNumberGenerator = minstd_rand> |
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| 354 | class square_topology : public <a href="#hypercube_topology">hypercube_topology</a><2, RandomNumberGenerator> |
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| 355 | { |
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| 356 | public: |
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| 357 | explicit square_topology(double scaling = 1.0); |
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| 358 | square_topology(RandomNumberGenerator& gen, double scaling = 1.0); |
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| 359 | }; |
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| 360 | </pre> |
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| 361 | |
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| 362 | <a name="cube_topology"><h3>Class template <tt>cube_topology</tt></h3></a> |
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| 363 | |
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| 364 | <p>Class template <tt>cube_topology</tt> is a two-dimensional |
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| 365 | hypercube topology. |
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| 366 | |
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| 367 | <pre> |
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| 368 | template<typename RandomNumberGenerator = minstd_rand> |
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| 369 | class cube_topology : public <a href="#hypercube_topology">hypercube_topology</a><3, RandomNumberGenerator> |
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| 370 | { |
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| 371 | public: |
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| 372 | explicit cube_topology(double scaling = 1.0); |
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| 373 | cube_topology(RandomNumberGenerator& gen, double scaling = 1.0); |
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| 374 | }; |
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| 375 | </pre> |
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| 376 | |
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| 377 | <a name="ball_topology"><h3>Class template <tt>ball_topology</tt></h3></a> |
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| 378 | |
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| 379 | <p>Class template <tt>ball_topology</tt> implements a |
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| 380 | <tt>Dims</tt>-dimensional ball. It is a convex topology whose points |
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| 381 | are drawn from a random number generator of type |
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| 382 | <tt>RandomNumberGenerator</tt> but reside inside the ball. The |
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| 383 | <tt>ball_topology</tt> can be constructed with a given random number |
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| 384 | generator; if omitted, a new, default-constructed random number |
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| 385 | generator will be used. The resulting layout will be contained within |
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| 386 | the ball with the given <tt>radius</tt>. |
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| 387 | |
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| 388 | <pre> |
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| 389 | template<std::size_t Dims, typename RandomNumberGenerator = minstd_rand> |
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| 390 | class ball_topology : public <a href="#convex_topology">convex_topology</a><Dims> |
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| 391 | { |
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| 392 | public: |
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| 393 | explicit ball_topology(double radius = 1.0); |
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| 394 | ball_topology(RandomNumberGenerator& gen, double radius = 1.0); |
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| 395 | point_type random_point() const; |
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| 396 | }; |
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| 397 | </pre> |
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| 398 | |
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| 399 | <a name="circle_topology"><h3>Class template <tt>circle_topology</tt></h3></a> |
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| 400 | |
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| 401 | <p>Class template <tt>circle_topology</tt> is a two-dimensional |
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| 402 | ball topology. |
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| 403 | |
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| 404 | <pre> |
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| 405 | template<typename RandomNumberGenerator = minstd_rand> |
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| 406 | class circle_topology : public <a href="#ball_topology">ball_topology</a><2, RandomNumberGenerator> |
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| 407 | { |
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| 408 | public: |
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| 409 | explicit circle_topology(double radius = 1.0); |
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| 410 | circle_topology(RandomNumberGenerator& gen, double radius = 1.0); |
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| 411 | }; |
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| 412 | </pre> |
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| 413 | |
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| 414 | <a name="sphere_topology"><h3>Class template <tt>sphere_topology</tt></h3></a> |
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| 415 | |
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| 416 | <p>Class template <tt>sphere_topology</tt> is a two-dimensional |
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| 417 | ball topology. |
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| 418 | |
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| 419 | <pre> |
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| 420 | template<typename RandomNumberGenerator = minstd_rand> |
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| 421 | class sphere_topology : public <a href="#ball_topology">ball_topology</a><3, RandomNumberGenerator> |
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| 422 | { |
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| 423 | public: |
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| 424 | explicit sphere_topology(double radius = 1.0); |
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| 425 | sphere_topology(RandomNumberGenerator& gen, double radius = 1.0); |
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| 426 | }; |
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| 427 | </pre> |
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| 428 | |
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| 429 | <a name="heart_topology"><h3>Class template <tt>heart_topology</tt></h3></a> |
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| 430 | |
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| 431 | <p>Class template <tt>heart_topology</tt> is topology in the shape of |
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| 432 | a heart. It serves as an example of a non-convex, nontrivial topology |
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| 433 | for layout. |
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| 434 | |
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| 435 | <pre> |
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| 436 | template<typename RandomNumberGenerator = minstd_rand> |
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| 437 | class heart_topology |
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| 438 | { |
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| 439 | public: |
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| 440 | typedef <em>unspecified</em> point_type; |
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| 441 | |
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| 442 | heart_topology(); |
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| 443 | heart_topology(RandomNumberGenerator& gen); |
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| 444 | point_type random_point() const; |
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| 445 | double distance(point_type a, point_type b) const; |
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| 446 | point_type move_position_toward(point_type a, double fraction, point_type b) const; |
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| 447 | }; |
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| 448 | </pre> |
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| 449 | |
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| 450 | <br> |
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| 451 | <HR> |
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| 452 | <TABLE> |
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| 453 | <TR valign=top> |
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| 454 | <TD nowrap>Copyright © 2004</TD><TD> |
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| 455 | Jeremiah Willcock, Indiana University (<script language="Javascript">address("osl.iu.edu", "jewillco")</script>)<br> |
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| 456 | <A HREF="../../../people/doug_gregor.html">Doug Gregor</A>, Indiana University (<script language="Javascript">address("cs.indiana.edu", "dgregor")</script>)<br> |
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| 457 | <A HREF=http://www.osl.iu.edu/~lums>Andrew Lumsdaine</A>, |
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| 458 | Indiana University (<script language="Javascript">address("osl.iu.edu", "lums")</script>) |
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| 459 | </TD></TR></TABLE> |
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| 460 | |
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| 461 | </BODY> |
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| 462 | </HTML> |
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