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| 23 | <a accesskey="p" href="installation.html"><img src="../images/prev.png" alt="Prev"></a><a accesskey="u" href="../bbv2.html"><img src="../images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../images/home.png" alt="Home"></a><a accesskey="n" href="advanced.html"><img src="../images/next.png" alt="Next"></a> |
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| 24 | </div> |
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| 25 | <div class="section" lang="en"> |
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| 26 | <div class="titlepage"><div><div><h2 class="title" style="clear: both"> |
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| 27 | <a name="bbv2.tutorial"></a>Tutorial</h2></div></div></div> |
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| 28 | <div class="toc"><dl> |
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| 29 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.hello">Hello, world</a></span></dt> |
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| 30 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.properties">Properties</a></span></dt> |
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| 31 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.hierarchy">Project Hierarchies</a></span></dt> |
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| 32 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.libs">Dependent Targets</a></span></dt> |
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| 33 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.testing">Testing</a></span></dt> |
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| 34 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.linkage">Static and shared libaries</a></span></dt> |
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| 35 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.conditions">Conditions and alternatives</a></span></dt> |
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| 36 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.prebuilt">Prebuilt targets</a></span></dt> |
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| 37 | </dl></div> |
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| 38 | <p>This section will guide you though the most basic features of |
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| 39 | Boost.Build V2. We will start with the “Hello, world” example, |
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| 40 | learn how to use libraries, and finish with testing and installing features. |
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| 41 | </p> |
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| 42 | <div class="section" lang="en"> |
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| 43 | <div class="titlepage"><div><div><h3 class="title"> |
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| 44 | <a name="bbv2.tutorial.hello"></a>Hello, world</h3></div></div></div> |
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| 45 | <p>The simplest project that Boost.Build can construct is |
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| 46 | stored in <code class="filename">example/hello/</code> directory. The |
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| 47 | project is described by a file |
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| 48 | called <code class="filename">Jamroot</code> that contains: |
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| 49 | |
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| 50 | </p> |
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| 51 | <pre class="programlisting"> |
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| 52 | exe hello : hello.cpp ; |
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| 53 | </pre> |
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| 54 | <p> |
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| 55 | |
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| 56 | Even with this simple setup, you can do some interesting |
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| 57 | things. First of all, just invoking <span><strong class="command">bjam</strong></span> will |
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| 58 | build the <code class="filename">hello</code> |
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| 59 | executable by compiling and |
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| 60 | linking <code class="filename">hello.cpp</code>. By default, debug variant |
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| 61 | is built. Now, to build the |
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| 62 | release variant of <code class="filename">hello</code>, invoke |
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| 63 | |
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| 64 | </p> |
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| 65 | <pre class="screen"> |
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| 66 | bjam release |
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| 67 | </pre> |
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| 68 | <p> |
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| 69 | |
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| 70 | Note that debug and release variants are created in different |
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| 71 | directories, so you can switch between variants or even build |
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| 72 | multiple variants at once, without any unnecessary |
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| 73 | recompilation. Let's extend the example by adding another line |
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| 74 | to our project's <code class="filename">Jamroot</code>: |
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| 75 | |
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| 76 | </p> |
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| 77 | <pre class="programlisting"> |
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| 78 | exe hello2 : hello.cpp ; |
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| 79 | </pre> |
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| 80 | <p> |
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| 81 | |
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| 82 | Now let us build both the debug and release variants of our project |
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| 83 | again: |
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| 84 | |
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| 85 | </p> |
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| 86 | <pre class="screen"> |
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| 87 | bjam debug release |
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| 88 | </pre> |
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| 89 | <p> |
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| 90 | |
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| 91 | Note that two variants of <code class="filename">hello2</code> are linked. |
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| 92 | Since we have already built both variants |
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| 93 | of <code class="filename">hello</code>, hello.cpp won't be recompiled; |
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| 94 | instead the existing object files will just be linked into the |
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| 95 | corresponding variants of <code class="filename">hello2</code>. Now |
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| 96 | let's remove all the built products: |
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| 97 | |
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| 98 | </p> |
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| 99 | <pre class="screen"> |
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| 100 | bjam --clean debug release |
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| 101 | </pre> |
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| 102 | <p> |
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| 103 | |
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| 104 | It's also possible to build or clean specific targets. The |
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| 105 | following two commands, respectively, build or clean only the |
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| 106 | debug version of <code class="filename">hello2</code>. |
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| 107 | |
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| 108 | </p> |
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| 109 | <pre class="screen"> |
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| 110 | bjam hello2 |
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| 111 | bjam --clean hello2 |
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| 112 | </pre> |
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| 113 | <p> |
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| 114 | </p> |
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| 115 | </div> |
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| 116 | <div class="section" lang="en"> |
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| 117 | <div class="titlepage"><div><div><h3 class="title"> |
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| 118 | <a name="bbv2.tutorial.properties"></a>Properties</h3></div></div></div> |
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| 119 | <div class="toc"><dl> |
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| 120 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.properties.requirements">Build Requests and Target Requirements</a></span></dt> |
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| 121 | <dt><span class="section"><a href="tutorial.html#bbv2.tutorial.properties.project_attributes">Project Attributes</a></span></dt> |
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| 122 | </dl></div> |
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| 123 | <p> |
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| 124 | To portably represent aspects of target configuration such as |
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| 125 | debug and release variants, or single- and multi-threaded |
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| 126 | builds, Boost.Build uses <em class="firstterm">features</em> with |
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| 127 | associated <em class="firstterm">values</em>. For |
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| 128 | example, the <code class="computeroutput">debug-symbols</code> feature can have a value of <code class="computeroutput">on</code> or |
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| 129 | <code class="computeroutput">off</code>. A <em class="firstterm">property</em> is just a (feature, |
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| 130 | value) pair. When a user initiates a build, Boost.Build |
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| 131 | automatically translates the requested properties into appropriate |
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| 132 | command-line flags for invoking toolset components like compilers |
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| 133 | and linkers.</p> |
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| 134 | <p>There are many built-in features that can be combined to |
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| 135 | produce arbitrary build configurations. The following command |
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| 136 | builds the project's <code class="computeroutput">release</code> variant with inlining |
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| 137 | disabled and debug symbols enabled: |
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| 138 | |
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| 139 | </p> |
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| 140 | <pre class="screen"> |
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| 141 | bjam release inlining=off debug-symbols=on |
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| 142 | </pre> |
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| 143 | <p> |
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| 144 | </p> |
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| 145 | <p>Properties on the command-line are specified with the syntax: |
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| 146 | |
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| 147 | </p> |
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| 148 | <pre class="screen"> |
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| 149 | <em class="replaceable"><code>feature-name</code></em>=<em class="replaceable"><code>feature-value</code></em> |
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| 150 | </pre> |
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| 151 | <p> |
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| 152 | </p> |
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| 153 | <p>The <code class="option">release</code> and <code class="option">debug</code> that we've seen |
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| 154 | in <span><strong class="command">bjam</strong></span> invocations are just a shorthand way to |
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| 155 | specify values of the <code class="varname">variant</code> feature. For example, the command |
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| 156 | above could also have been written this way: |
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| 157 | |
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| 158 | </p> |
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| 159 | <pre class="screen"> |
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| 160 | bjam variant=release inlining=off debug-symbols=on |
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| 161 | </pre> |
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| 162 | <p> |
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| 163 | </p> |
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| 164 | <p> <code class="varname">variant</code> is so commonly-used that it has |
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| 165 | been given special status as an <em class="firstterm">implicit</em> |
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| 166 | feature—Boost.Build will deduce the its identity just |
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| 167 | from the name of one of its values. |
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| 168 | </p> |
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| 169 | <p> |
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| 170 | A complete description of features can be found in <a href="reference.html#bbv2.reference.features" title="Features and properties">the section called “Features and properties”</a>. |
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| 171 | </p> |
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| 172 | <div class="section" lang="en"> |
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| 173 | <div class="titlepage"><div><div><h4 class="title"> |
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| 174 | <a name="bbv2.tutorial.properties.requirements"></a>Build Requests and Target Requirements</h4></div></div></div> |
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| 175 | <p> |
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| 176 | The set of properties specified on the command line constitute |
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| 177 | a <em class="firstterm">build request</em>—a description of |
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| 178 | the desired properties for building the requested targets (or, |
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| 179 | if no targets were explicitly requested, the project in the |
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| 180 | current directory). The <span class="emphasis"><em>actual</em></span> |
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| 181 | properties used for building targets are typically a |
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| 182 | combination of the build request and properties derived from |
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| 183 | the project's <code class="filename">Jamroot</code> (and its other |
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| 184 | Jamfiles, as described in <a href="tutorial.html#bbv2.tutorial.hierarchy" title="Project Hierarchies">the section called “Project Hierarchies”</a>). For example, the |
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| 185 | locations of <code class="computeroutput">#include</code>d header files are normally |
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| 186 | not specified on the command-line, but described in |
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| 187 | Jamfiles as <em class="firstterm">target |
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| 188 | requirements</em> and automatically combined with the |
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| 189 | build request for those targets. Multithread-enabled |
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| 190 | compilation is another example of a typical target |
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| 191 | requirement. The Jamfile fragment below |
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| 192 | illustrates how these requirements might be specified. |
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| 193 | </p> |
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| 194 | <pre class="programlisting"> |
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| 195 | exe hello |
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| 196 | : hello.cpp |
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| 197 | : <include>boost <threading>multi |
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| 198 | ; |
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| 199 | </pre> |
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| 200 | <p> |
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| 201 | When <code class="filename">hello</code> is built, the two |
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| 202 | requirements specified above will always be present. |
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| 203 | If the build request given on the <span><strong class="command">bjam</strong></span> |
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| 204 | command-line explictly contradicts a target's requirements, |
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| 205 | the target requirements usually override (or, in the case of |
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| 206 | “free”” features like |
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| 207 | <code class="varname"><include></code>, |
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| 208 | <sup>[<a name="id2118228" href="#ftn.id2118228">5</a>]</sup> |
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| 209 | augments) the build request. |
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| 210 | |
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| 211 | </p> |
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| 212 | <div class="tip"><table border="0" summary="Tip"> |
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| 213 | <tr> |
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| 214 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../images/tip.png"></td> |
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| 215 | <th align="left">Tip</th> |
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| 216 | </tr> |
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| 217 | <tr><td align="left" valign="top"><p>The value of the <code class="varname"><include></code> feature is |
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| 218 | relative to the location of <code class="filename">Jamroot</code> where it's |
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| 219 | used. |
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| 220 | </p></td></tr> |
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| 221 | </table></div> |
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| 222 | </div> |
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| 223 | <div class="section" lang="en"> |
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| 224 | <div class="titlepage"><div><div><h4 class="title"> |
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| 225 | <a name="bbv2.tutorial.properties.project_attributes"></a>Project Attributes</h4></div></div></div> |
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| 226 | <p> |
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| 227 | If we want the same requirements for our other |
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| 228 | target, <code class="filename">hello2</code>, we could simply duplicate |
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| 229 | them. However, as projects grow, that approach leads to a great |
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| 230 | deal of repeated boilerplate in Jamfiles. |
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| 231 | |
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| 232 | Fortunately, there's a better way. Each project can specify a |
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| 233 | set of <em class="firstterm">attributes</em>, including |
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| 234 | requirements: |
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| 235 | |
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| 236 | </p> |
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| 237 | <pre class="programlisting"> |
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| 238 | project |
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| 239 | : requirements <include>/home/ghost/Work/boost <threading>multi |
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| 240 | ; |
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| 241 | |
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| 242 | exe hello : hello.cpp ; |
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| 243 | exe hello2 : hello.cpp ; |
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| 244 | </pre> |
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| 245 | <p> |
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| 246 | |
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| 247 | The effect would be as if we specified the same requirement for |
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| 248 | both <code class="filename">hello</code> and <code class="filename">hello2</code>. |
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| 249 | </p> |
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| 250 | </div> |
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| 251 | </div> |
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| 252 | <div class="section" lang="en"> |
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| 253 | <div class="titlepage"><div><div><h3 class="title"> |
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| 254 | <a name="bbv2.tutorial.hierarchy"></a>Project Hierarchies</h3></div></div></div> |
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| 255 | <p>So far we've only considered examples with one project |
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| 256 | —a. with one user-written Boost.Jam file, |
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| 257 | <code class="filename">Jamroot</code>). A typical large codebase would be |
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| 258 | composed of many projects organized into a tree. The top of the |
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| 259 | tree is called the <em class="firstterm">project root</em>. Every |
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| 260 | subproject is defined by a file called |
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| 261 | <code class="filename">Jamfile</code> in a descendant directory of the |
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| 262 | project root. The parent project of a subproject is defined by |
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| 263 | the nearest <code class="filename">Jamfile</code> or |
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| 264 | <code class="filename">Jamroot</code> file in an ancestor directory. For |
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| 265 | example, in the following directory layout: |
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| 266 | |
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| 267 | </p> |
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| 268 | <pre class="screen"> |
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| 269 | top/ |
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| 270 | | |
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| 271 | +-- Jamroot |
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| 272 | | |
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| 273 | +-- app/ |
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| 274 | | | |
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| 275 | | +-- Jamfile |
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| 276 | | `-- app.cpp |
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| 277 | | |
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| 278 | `-- util/ |
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| 279 | | |
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| 280 | +-- foo/ |
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| 281 | . | |
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| 282 | . +-- Jamfile |
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| 283 | . `-- bar.cpp |
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| 284 | </pre> |
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| 285 | <p> |
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| 286 | |
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| 287 | the project root is <code class="filename">top/</code>. The projects in |
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| 288 | <code class="filename">top/app/</code> and |
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| 289 | <code class="filename">top/util/foo/</code> are immediate children of the |
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| 290 | root project. |
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| 291 | |
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| 292 | </p> |
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| 293 | <div class="note"><table border="0" summary="Note"> |
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| 294 | <tr> |
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| 295 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../images/note.png"></td> |
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| 296 | <th align="left">Note</th> |
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| 297 | </tr> |
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| 298 | <tr><td align="left" valign="top"><p> |
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| 299 | When we refer to a “Jamfile,” set in normal |
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| 300 | type, we mean a file called either |
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| 301 | <code class="filename">Jamfile</code> or |
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| 302 | <code class="filename">Jamroot</code>. When we need to be more |
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| 303 | specific, the filename will be set as |
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| 304 | “<code class="filename">Jamfile</code>” or |
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| 305 | “<code class="filename">Jamroot</code>.” |
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| 306 | </p></td></tr> |
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| 307 | </table></div> |
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| 308 | <p> |
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| 309 | </p> |
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| 310 | <p> |
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| 311 | Projects inherit all attributes (such as requirements) |
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| 312 | from their parents. Inherited requirements are combined with |
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| 313 | any requirements specified by the subproject. |
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| 314 | For example, if <code class="filename">top/Jamroot</code> has |
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| 315 | |
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| 316 | </p> |
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| 317 | <pre class="programlisting"> |
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| 318 | <include>/home/ghost/local |
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| 319 | </pre> |
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| 320 | <p> |
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| 321 | |
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| 322 | in its requirements, then all of its subprojects will have it |
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| 323 | in their requirements, too. Of course, any project can add |
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| 324 | include paths to those specified by its parents. <sup>[<a name="id2118464" href="#ftn.id2118464">6</a>]</sup> |
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| 325 | More details can be found in |
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| 326 | <a href="advanced.html#bbv2.advanced.projects" title="Projects">the section called “Projects”</a>. |
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| 327 | </p> |
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| 328 | <p> |
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| 329 | Invoking <span><strong class="command">bjam</strong></span> without explicitly specifying |
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| 330 | any targets on the command line builds the project rooted in the |
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| 331 | current directory. Building a project does not automatically |
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| 332 | cause its subprojects to be built unless the parent project's |
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| 333 | Jamfile explicitly requests it. In our example, |
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| 334 | <code class="filename">top/Jamroot</code> might contain: |
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| 335 | |
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| 336 | </p> |
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| 337 | <pre class="programlisting"> |
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| 338 | build-project app ; |
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| 339 | </pre> |
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| 340 | <p> |
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| 341 | |
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| 342 | which would cause the project in <code class="filename">top/app/</code> |
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| 343 | to be built whenever the project in <code class="filename">top/</code> is |
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| 344 | built. However, targets in <code class="filename">top/util/foo/</code> |
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| 345 | will be built only if they are needed by targets in |
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| 346 | <code class="filename">top/</code> or <code class="filename">top/app/</code>. |
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| 347 | </p> |
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| 348 | </div> |
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| 349 | <div class="section" lang="en"> |
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| 350 | <div class="titlepage"><div><div><h3 class="title"> |
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| 351 | <a name="bbv2.tutorial.libs"></a>Dependent Targets</h3></div></div></div> |
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| 352 | <p> |
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| 353 | When a building a target <code class="filename">X</code> depends on first |
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| 354 | building another target <code class="filename">Y</code> (such as a |
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| 355 | library that must be linked with <em class="firstterm">X</em>), |
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| 356 | <code class="filename">Y</code> is called a |
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| 357 | <em class="firstterm">dependency</em> of <code class="filename">X</code> and |
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| 358 | <code class="filename">X</code> is termed a |
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| 359 | <em class="firstterm">dependent</em> of <code class="filename">Y</code>. |
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| 360 | </p> |
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| 361 | <p>To get a feeling of target dependencies, let's continue the |
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| 362 | above example and see how <code class="filename">top/app/Jamfile</code> can |
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| 363 | use libraries from <code class="filename">top/util/foo</code>. If |
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| 364 | <code class="filename">top/util/foo/Jamfile</code> contains |
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| 365 | |
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| 366 | </p> |
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| 367 | <pre class="programlisting"> |
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| 368 | lib bar : bar.cpp ; |
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| 369 | </pre> |
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| 370 | <p> |
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| 371 | |
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| 372 | then to use this library in <code class="filename">top/app/Jamfile</code>, we can |
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| 373 | write: |
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| 374 | |
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| 375 | </p> |
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| 376 | <pre class="programlisting"> |
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| 377 | exe app : app.cpp ../util/foo//bar ; |
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| 378 | </pre> |
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| 379 | <p> |
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| 380 | |
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| 381 | While <code class="computeroutput">app.cpp</code> refers to a regular source file, |
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| 382 | <code class="computeroutput">../util/foo//bar</code> is a reference to another target: |
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| 383 | a library <code class="filename">bar</code> declared in the Jamfile at |
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| 384 | <code class="filename">../util/foo</code>. |
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| 385 | </p> |
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| 386 | <div class="tip"><table border="0" summary="Tip"> |
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| 387 | <tr> |
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| 388 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../images/tip.png"></td> |
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| 389 | <th align="left">Tip</th> |
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| 390 | </tr> |
|---|
| 391 | <tr><td align="left" valign="top"><p>Some other build system have special syntax for listing dependent |
|---|
| 392 | libraries, for example <code class="varname">LIBS</code> variable. In Boost.Build, |
|---|
| 393 | you just add the library to the list of sources. |
|---|
| 394 | </p></td></tr> |
|---|
| 395 | </table></div> |
|---|
| 396 | <p>Suppose we build <code class="filename">app</code> with: |
|---|
| 397 | </p> |
|---|
| 398 | <pre class="screen"> |
|---|
| 399 | bjam app optimization=full define=USE_ASM |
|---|
| 400 | </pre> |
|---|
| 401 | <p> |
|---|
| 402 | Which properties will be used to build <code class="computeroutput">foo</code>? The answer is |
|---|
| 403 | that some features are |
|---|
| 404 | <em class="firstterm">propagated</em>—Boost.Build attempts to use |
|---|
| 405 | dependencies with the same value of propagated features. The |
|---|
| 406 | <code class="varname"><optimization></code> feature is propagated, so both |
|---|
| 407 | <code class="filename">app</code> and <code class="filename">foo</code> will be compiled |
|---|
| 408 | with full optimization. But <code class="varname"><define></code> is not |
|---|
| 409 | propagated: its value will be added as-is to the compiler flags for |
|---|
| 410 | <code class="filename">a.cpp</code>, but won't affect <code class="filename">foo</code>. |
|---|
| 411 | </p> |
|---|
| 412 | <p>Let's improve this project further. |
|---|
| 413 | The library |
|---|
| 414 | probably has some headers that must be used when compiling |
|---|
| 415 | <code class="filename">app.cpp</code>. We could manually add the necessary |
|---|
| 416 | <code class="computeroutput">#include</code> paths to <code class="filename">app</code>'s |
|---|
| 417 | requirements as values of the |
|---|
| 418 | <code class="varname"><include></code> feature, but then this work will |
|---|
| 419 | be repeated for all programs |
|---|
| 420 | that use <code class="filename">foo</code>. A better solution is to modify |
|---|
| 421 | <code class="filename">util/foo/Jamfile</code> in this way: |
|---|
| 422 | |
|---|
| 423 | </p> |
|---|
| 424 | <pre class="programlisting"> |
|---|
| 425 | project |
|---|
| 426 | : usage-requirements <include>. |
|---|
| 427 | ; |
|---|
| 428 | |
|---|
| 429 | lib foo : foo.cpp ; |
|---|
| 430 | </pre> |
|---|
| 431 | <p> |
|---|
| 432 | |
|---|
| 433 | Usage requirements are applied not to the target being declared |
|---|
| 434 | but to its |
|---|
| 435 | dependents. In this case, <code class="literal"><include>.</code> will be applied to all |
|---|
| 436 | targets that directly depend on <code class="filename">foo</code>. |
|---|
| 437 | </p> |
|---|
| 438 | <p>Another improvement is using symbolic identifiers to refer to |
|---|
| 439 | the library, as opposed to <code class="filename">Jamfile</code> location. |
|---|
| 440 | In a large project, a library can be used by many targets, and if |
|---|
| 441 | they all use <code class="filename">Jamfile</code> location, |
|---|
| 442 | a change in directory organization entails much work. |
|---|
| 443 | The solution is to use project ids—symbolic names |
|---|
| 444 | not tied to directory layout. First, we need to assign a project id by |
|---|
| 445 | adding this code to |
|---|
| 446 | <code class="filename">Jamroot</code>:</p> |
|---|
| 447 | <pre class="programlisting"> |
|---|
| 448 | use-project /library-example/foo : util/foo ; |
|---|
| 449 | </pre> |
|---|
| 450 | <p>Second, we modify <code class="filename">app/Jamfile</code> to use the |
|---|
| 451 | project id: |
|---|
| 452 | |
|---|
| 453 | </p> |
|---|
| 454 | <pre class="programlisting"> |
|---|
| 455 | exe app : app.cpp /library-example/foo//bar ; |
|---|
| 456 | </pre> |
|---|
| 457 | <p> |
|---|
| 458 | The <code class="filename">/library-example/foo//bar</code> syntax is used |
|---|
| 459 | to refer to the target <code class="filename">bar</code> in |
|---|
| 460 | the project with id <code class="filename">/library-example/foo</code>. |
|---|
| 461 | We've achieved our goal—if the library is moved to a different |
|---|
| 462 | directory, only <code class="filename">Jamroot</code> must be modified. |
|---|
| 463 | Note that project ids are global—two Jamfiles are not |
|---|
| 464 | allowed to assign the same project id to different directories. |
|---|
| 465 | |
|---|
| 466 | </p> |
|---|
| 467 | <div class="tip"><table border="0" summary="Tip"> |
|---|
| 468 | <tr> |
|---|
| 469 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../images/tip.png"></td> |
|---|
| 470 | <th align="left">Tip</th> |
|---|
| 471 | </tr> |
|---|
| 472 | <tr><td align="left" valign="top"> |
|---|
| 473 | <p>If you want all applications in some project to link |
|---|
| 474 | to a certain library, you can avoid having to specify it directly the sources of every |
|---|
| 475 | target by using the |
|---|
| 476 | <code class="varname"><source></code> property. For example, if <code class="filename">/boost/filesystem//fs</code> |
|---|
| 477 | should be linked to all applications in your project, you can add |
|---|
| 478 | <code class="computeroutput"><source>/boost/filesystem//fs</code> to the project's requirements, like this:</p> |
|---|
| 479 | <pre class="programlisting"> |
|---|
| 480 | project |
|---|
| 481 | : requirements <source>/boost/filesystem//fs |
|---|
| 482 | ; |
|---|
| 483 | </pre> |
|---|
| 484 | </td></tr> |
|---|
| 485 | </table></div> |
|---|
| 486 | </div> |
|---|
| 487 | <div class="section" lang="en"><div class="titlepage"><div><div><h3 class="title"> |
|---|
| 488 | <a name="bbv2.tutorial.testing"></a>Testing</h3></div></div></div></div> |
|---|
| 489 | <div class="section" lang="en"> |
|---|
| 490 | <div class="titlepage"><div><div><h3 class="title"> |
|---|
| 491 | <a name="bbv2.tutorial.linkage"></a>Static and shared libaries</h3></div></div></div> |
|---|
| 492 | <p>Libraries can be either |
|---|
| 493 | <span class="emphasis"><em>static</em></span>, which means they are included in executable |
|---|
| 494 | files that use them, or <span class="emphasis"><em>shared</em></span> (a.k.a. |
|---|
| 495 | <span class="emphasis"><em>dynamic</em></span>), which are only referred to from executables, |
|---|
| 496 | and must be available at run time. Boost.Build can create and use both kinds. |
|---|
| 497 | </p> |
|---|
| 498 | <p>The kind of library produced from a <code class="computeroutput">lib</code> target is |
|---|
| 499 | determined by the value of the <code class="varname">link</code> feature. Default |
|---|
| 500 | value is <code class="literal">shared</code>, and to build static library, the value |
|---|
| 501 | should be <code class="literal">static</code>. You can either requiest static build |
|---|
| 502 | on the command line: |
|---|
| 503 | </p> |
|---|
| 504 | <pre class="screen"> |
|---|
| 505 | bjam link=static |
|---|
| 506 | </pre> |
|---|
| 507 | <p> |
|---|
| 508 | or in the library's requirements: |
|---|
| 509 | </p> |
|---|
| 510 | <pre class="programlisting"> |
|---|
| 511 | lib l : l.cpp : <link>static ; |
|---|
| 512 | </pre> |
|---|
| 513 | <p> |
|---|
| 514 | </p> |
|---|
| 515 | <p> |
|---|
| 516 | We can also use the <code class="varname"><link></code> property |
|---|
| 517 | to express linking requirements on a per-target basis. |
|---|
| 518 | For example, if a particular executable can be correctly built |
|---|
| 519 | only with the static version of a library, we can qualify the |
|---|
| 520 | executable's <a href="reference.html#bbv2.reference.targets.references">target |
|---|
| 521 | reference</a> to the library as follows: |
|---|
| 522 | |
|---|
| 523 | |
|---|
| 524 | |
|---|
| 525 | </p> |
|---|
| 526 | <pre class="programlisting"> |
|---|
| 527 | exe important : main.cpp helpers/<link>static ;</pre> |
|---|
| 528 | <p> |
|---|
| 529 | |
|---|
| 530 | No matter what arguments are specified on the <span><strong class="command">bjam</strong></span> |
|---|
| 531 | command line, <code class="filename">important</code> will only be linked with |
|---|
| 532 | the static version of <code class="filename">helpers</code>. |
|---|
| 533 | </p> |
|---|
| 534 | <p> |
|---|
| 535 | Specifying properties in target references is especially useful if you |
|---|
| 536 | use a library defined in some other project (one you can't |
|---|
| 537 | change) but you still want static (or dynamic) linking to that library |
|---|
| 538 | in all cases. If that library is used by many targets, |
|---|
| 539 | you <span class="emphasis"><em>could</em></span> use target references |
|---|
| 540 | everywhere: |
|---|
| 541 | |
|---|
| 542 | </p> |
|---|
| 543 | <pre class="programlisting"> |
|---|
| 544 | exe e1 : e1.cpp /other_project//bar/<link>static ; |
|---|
| 545 | exe e10 : e10.cpp /other_project//bar/<link>static ;</pre> |
|---|
| 546 | <p> |
|---|
| 547 | |
|---|
| 548 | but that's far from being convenient. A better approach is |
|---|
| 549 | to introduce a level of indirection. Create a local |
|---|
| 550 | <span class="type">alias</span> target that refers to the static (or |
|---|
| 551 | dynamic) version of <code class="filename">foo</code>: |
|---|
| 552 | |
|---|
| 553 | </p> |
|---|
| 554 | <pre class="programlisting"> |
|---|
| 555 | alias foo : /other_project//bar/<link>static ; |
|---|
| 556 | exe e1 : e1.cpp foo ; |
|---|
| 557 | exe e10 : e10.cpp foo ;</pre> |
|---|
| 558 | <p> |
|---|
| 559 | |
|---|
| 560 | The <a href="tasks.html#bbv2.tasks.alias" title="Alias"><code class="computeroutput">alias</code></a> |
|---|
| 561 | rule is specifically used to rename a reference to a target and possibly |
|---|
| 562 | change the properties. |
|---|
| 563 | |
|---|
| 564 | |
|---|
| 565 | </p> |
|---|
| 566 | <div class="tip"><table border="0" summary="Tip"> |
|---|
| 567 | <tr> |
|---|
| 568 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Tip]" src="../images/tip.png"></td> |
|---|
| 569 | <th align="left">Tip</th> |
|---|
| 570 | </tr> |
|---|
| 571 | <tr><td align="left" valign="top"> |
|---|
| 572 | <p> |
|---|
| 573 | When one library uses another, you put the second library in |
|---|
| 574 | the source list of the first. For example: |
|---|
| 575 | </p> |
|---|
| 576 | <pre class="programlisting"> |
|---|
| 577 | lib utils : utils.cpp /boost/filesystem//fs ; |
|---|
| 578 | lib core : core.cpp utils ; |
|---|
| 579 | exe app : app.cpp core ;</pre> |
|---|
| 580 | <p> |
|---|
| 581 | This works no matter what kind of linking is used. When |
|---|
| 582 | <code class="filename">core</code> is built as a shared library, it is linked |
|---|
| 583 | directly into <code class="filename">utils</code>. Static libraries can't |
|---|
| 584 | link to other libraries, so when <code class="filename">core</code> is built |
|---|
| 585 | as a static library, its dependency on <code class="filename">utils</code> is passed along to |
|---|
| 586 | <code class="filename">core</code>'s dependents, causing |
|---|
| 587 | <code class="filename">app</code> to be linked with both |
|---|
| 588 | <code class="filename">core</code> and <code class="filename">utils</code>. |
|---|
| 589 | </p> |
|---|
| 590 | </td></tr> |
|---|
| 591 | </table></div> |
|---|
| 592 | <div class="note"><table border="0" summary="Note"> |
|---|
| 593 | <tr> |
|---|
| 594 | <td rowspan="2" align="center" valign="top" width="25"><img alt="[Note]" src="../images/note.png"></td> |
|---|
| 595 | <th align="left">Note</th> |
|---|
| 596 | </tr> |
|---|
| 597 | <tr><td align="left" valign="top"><p>(Note for non-UNIX system). Typically, shared libraries must be |
|---|
| 598 | installed to a directory in the dynamic linker's search |
|---|
| 599 | path. Otherwise, applications that use shared libraries can't be |
|---|
| 600 | started. On Windows, the dynamic linker's search path is given by the |
|---|
| 601 | <code class="envar">PATH</code> environment variable. This restriction is lifted |
|---|
| 602 | when you use Boost.Build testing facilities—the |
|---|
| 603 | <code class="envar">PATH</code> variable will be automatically adjusted before |
|---|
| 604 | running executable. |
|---|
| 605 | |
|---|
| 606 | </p></td></tr> |
|---|
| 607 | </table></div> |
|---|
| 608 | </div> |
|---|
| 609 | <div class="section" lang="en"> |
|---|
| 610 | <div class="titlepage"><div><div><h3 class="title"> |
|---|
| 611 | <a name="bbv2.tutorial.conditions"></a>Conditions and alternatives</h3></div></div></div> |
|---|
| 612 | <p>Sometimes, particular relationships need to be maintained |
|---|
| 613 | among a target's build properties. For example, you might want to set |
|---|
| 614 | specific <code class="computeroutput">#define</code> when a library is built as shared, |
|---|
| 615 | or when a target's <code class="computeroutput">release</code> variant is built. |
|---|
| 616 | This can be achieved with <em class="firstterm">conditional requirements</em>. |
|---|
| 617 | |
|---|
| 618 | </p> |
|---|
| 619 | <pre class="programlisting"> |
|---|
| 620 | lib network : network.cpp |
|---|
| 621 | : <span class="bold"><strong><link>shared:<define>NEWORK_LIB_SHARED</strong></span> |
|---|
| 622 | <variant>release:<define>EXTRA_FAST |
|---|
| 623 | ; |
|---|
| 624 | </pre> |
|---|
| 625 | <p> |
|---|
| 626 | |
|---|
| 627 | In the example above, whenever <code class="filename">network</code> is |
|---|
| 628 | built with <code class="computeroutput"><link>shared</code>, |
|---|
| 629 | <code class="computeroutput"><define>NEWORK_LIB_SHARED</code> will be in its |
|---|
| 630 | properties, too. Also, whenever its release variant is built, |
|---|
| 631 | <code class="computeroutput"><define>EXTRA_FAST</code> will appear in its properties. |
|---|
| 632 | </p> |
|---|
| 633 | <p> |
|---|
| 634 | Sometimes the ways a target is built are so different that |
|---|
| 635 | describing them using conditional requirements would be |
|---|
| 636 | hard. For example, imagine that a library actually uses |
|---|
| 637 | different source files depending on the toolset used to build |
|---|
| 638 | it. We can express this situation using <em class="firstterm">target |
|---|
| 639 | alternatives</em>: |
|---|
| 640 | </p> |
|---|
| 641 | <pre class="programlisting"> |
|---|
| 642 | lib demangler : dummy_demangler.cpp ; # alternative 1 |
|---|
| 643 | lib demangler : demangler_gcc.cpp : <toolset>gcc ; # alternative 2 |
|---|
| 644 | lib demangler : demangler_msvc.cpp : <toolset>msvc ; # alternative 3 |
|---|
| 645 | </pre> |
|---|
| 646 | <p> |
|---|
| 647 | When building <code class="filename">demangler</code>, Boost.Build will compare |
|---|
| 648 | requirements for each alternative with build properties to find the best match. |
|---|
| 649 | For example, when building with with <code class="computeroutput"><toolset>gcc</code> |
|---|
| 650 | alternative 2, will be selected, and when building with |
|---|
| 651 | <code class="computeroutput"><toolset>msvc</code> alternative 3 will be selected. In all other |
|---|
| 652 | cases, the most generic alternative 1 will be built. |
|---|
| 653 | </p> |
|---|
| 654 | </div> |
|---|
| 655 | <div class="section" lang="en"> |
|---|
| 656 | <div class="titlepage"><div><div><h3 class="title"> |
|---|
| 657 | <a name="bbv2.tutorial.prebuilt"></a>Prebuilt targets</h3></div></div></div> |
|---|
| 658 | <p> |
|---|
| 659 | To link to libraries whose build instructions aren't given in a Jamfile, |
|---|
| 660 | you need to create <code class="computeroutput">lib</code> targets with an appropriate |
|---|
| 661 | <code class="varname">file</code> property. Target alternatives can be used to |
|---|
| 662 | associate multiple library files with a single conceptual target. For |
|---|
| 663 | example: |
|---|
| 664 | </p> |
|---|
| 665 | <pre class="programlisting"> |
|---|
| 666 | # util/lib2/Jamfile |
|---|
| 667 | lib lib2 |
|---|
| 668 | : |
|---|
| 669 | : <file>lib2_release.a <variant>release |
|---|
| 670 | ; |
|---|
| 671 | |
|---|
| 672 | lib lib2 |
|---|
| 673 | : |
|---|
| 674 | : <file>lib2_debug.a <variant>debug |
|---|
| 675 | ; |
|---|
| 676 | </pre> |
|---|
| 677 | <p> |
|---|
| 678 | |
|---|
| 679 | This example defines two alternatives for <code class="filename">lib2</code>, and |
|---|
| 680 | for each one names a prebuilt file. Naturally, there are no sources. |
|---|
| 681 | Instead, the <code class="varname"><file></code> feature is used to specify |
|---|
| 682 | the file name. |
|---|
| 683 | </p> |
|---|
| 684 | <p> |
|---|
| 685 | Once a prebuilt target has been declared, it can be used just like any other target: |
|---|
| 686 | |
|---|
| 687 | </p> |
|---|
| 688 | <pre class="programlisting"> |
|---|
| 689 | exe app : app.cpp ../util/lib2//lib2 ; |
|---|
| 690 | </pre> |
|---|
| 691 | <p> |
|---|
| 692 | |
|---|
| 693 | As with any target, the alternative selected depends on the |
|---|
| 694 | properties propagated from <code class="filename">lib2</code>'s dependents. |
|---|
| 695 | If we build the the release and debug versions of <code class="filename">app</code> will be linked |
|---|
| 696 | with <code class="filename">lib2_release.a</code> and <code class="filename">lib2_debug.a</code>, respectively. |
|---|
| 697 | |
|---|
| 698 | </p> |
|---|
| 699 | <p> |
|---|
| 700 | System libraries—those that are automatically found by |
|---|
| 701 | the toolset by searching through some set of predetermined |
|---|
| 702 | paths—should be declared almost like regular ones: |
|---|
| 703 | |
|---|
| 704 | </p> |
|---|
| 705 | <pre class="programlisting"> |
|---|
| 706 | lib pythonlib : : <name>python22 ; |
|---|
| 707 | </pre> |
|---|
| 708 | <p> |
|---|
| 709 | |
|---|
| 710 | We again don't specify any sources, but give a |
|---|
| 711 | <code class="varname">name</code> that should be passed to the |
|---|
| 712 | compiler. If the gcc toolset were used to link an executable |
|---|
| 713 | target to <code class="filename">pythonlib</code>, <code class="option">-lpython22</code> |
|---|
| 714 | would appear in the command line (other compilers may use |
|---|
| 715 | different options). |
|---|
| 716 | </p> |
|---|
| 717 | <p> |
|---|
| 718 | We can also specify where the toolset should look for the library: |
|---|
| 719 | |
|---|
| 720 | </p> |
|---|
| 721 | <pre class="programlisting"> |
|---|
| 722 | lib pythonlib : : <name>python22 <search>/opt/lib ; |
|---|
| 723 | </pre> |
|---|
| 724 | <p> |
|---|
| 725 | |
|---|
| 726 | And, of course, target alternatives can be used in the usual way: |
|---|
| 727 | |
|---|
| 728 | </p> |
|---|
| 729 | <pre class="programlisting"> |
|---|
| 730 | lib pythonlib : : <name>python22 <variant>release ; |
|---|
| 731 | lib pythonlib : : <name>python22_d <variant>debug ; |
|---|
| 732 | </pre> |
|---|
| 733 | <p> |
|---|
| 734 | |
|---|
| 735 | </p> |
|---|
| 736 | <p>A more advanced use of prebuilt targets is described in <a href="faq.html#bbv2.recipies.site-config" title="Targets in site-config.jam">the section called “Targets in site-config.jam”</a>. |
|---|
| 737 | </p> |
|---|
| 738 | </div> |
|---|
| 739 | <div class="footnotes"> |
|---|
| 740 | <br><hr width="100" align="left"> |
|---|
| 741 | <div class="footnote"><p><sup>[<a name="ftn.id2118228" href="#id2118228">5</a>] </sup> |
|---|
| 742 | See <a href="reference.html#bbv2.reference.features.attributes" title="Feature Attributes">the section called “Feature Attributes”</a> |
|---|
| 743 | </p></div> |
|---|
| 744 | <div class="footnote"><p><sup>[<a name="ftn.id2118464" href="#id2118464">6</a>] </sup>Many |
|---|
| 745 | features will be overridden, |
|---|
| 746 | rather than added-to, in subprojects. See <a href="reference.html#bbv2.reference.features.attributes" title="Feature Attributes">the section called “Feature Attributes”</a> for more |
|---|
| 747 | information</p></div> |
|---|
| 748 | </div> |
|---|
| 749 | </div> |
|---|
| 750 | <table width="100%"><tr> |
|---|
| 751 | <td align="left"></td> |
|---|
| 752 | <td align="right"><small></small></td> |
|---|
| 753 | </tr></table> |
|---|
| 754 | <hr> |
|---|
| 755 | <div class="spirit-nav"> |
|---|
| 756 | <a accesskey="p" href="installation.html"><img src="../images/prev.png" alt="Prev"></a><a accesskey="u" href="../bbv2.html"><img src="../images/up.png" alt="Up"></a><a accesskey="h" href="../index.html"><img src="../images/home.png" alt="Home"></a><a accesskey="n" href="advanced.html"><img src="../images/next.png" alt="Next"></a> |
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| 757 | </div> |
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| 758 | </body> |
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| 759 | </html> |
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