1 | // |
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2 | // Boost.Pointer Container |
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3 | // |
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4 | // Copyright Thorsten Ottosen 2003-2005. Use, modification and |
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5 | // distribution is subject to the Boost Software License, Version |
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6 | // 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
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7 | // http://www.boost.org/LICENSE_1_0.txt) |
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8 | // |
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9 | // For more information, see http://www.boost.org/libs/ptr_container/ |
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10 | // |
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11 | |
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12 | // |
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13 | // This example is intended to show you how to |
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14 | // use the 'view_clone_manager'. The idea |
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15 | // is that we have a container of non-polymorphic |
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16 | // objects and want to keep then sorted by different |
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17 | // criteria at the same time. |
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18 | // |
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19 | |
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20 | // |
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21 | // We'll go for 'ptr_vector' here. Using a node-based |
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22 | // container would be a waste of space here. |
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23 | // All container headers will also include |
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24 | // the Clone Managers. |
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25 | // |
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26 | #include <boost/ptr_container/ptr_vector.hpp> |
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27 | #include <boost/ptr_container/indirect_fun.hpp> |
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28 | |
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29 | #include <functional> // For 'binary_fnuction' |
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30 | #include <cstdlib> // For 'rand()' |
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31 | #include <algorithm> // For 'std::sort()' |
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32 | #include <iostream> // For 'std::cout' |
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33 | |
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34 | using namespace std; |
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35 | |
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36 | // |
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37 | // This is our simple example data-structure. It can |
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38 | // be ordered in three ways. |
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39 | // |
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40 | struct photon |
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41 | { |
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42 | photon() : color( rand() ), |
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43 | direction( rand() ), |
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44 | power( rand() ) |
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45 | { } |
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46 | |
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47 | int color; |
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48 | int direction; |
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49 | int power; |
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50 | }; |
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51 | |
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52 | // |
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53 | // Our big container is a standard vector |
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54 | // |
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55 | typedef std::vector<photon> vector_type; |
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56 | |
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57 | // |
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58 | // Now we define our view type by adding a second template argument. |
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59 | // The 'view_clone_manager' will implements Cloning by taking address |
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60 | // of objects. |
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61 | // |
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62 | // Notice the first template argument is 'photon' and not |
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63 | // 'const photon' to allow the view container write access. |
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64 | // |
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65 | typedef boost::ptr_vector<photon,boost::view_clone_allocator> view_type; |
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66 | |
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67 | // |
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68 | // Our first sort criterium |
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69 | // |
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70 | struct sort_by_color : std::binary_function<photon,photon,bool> |
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71 | { |
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72 | bool operator()( const photon& l, const photon& r ) const |
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73 | { |
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74 | return l.color < r.color; |
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75 | } |
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76 | }; |
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77 | |
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78 | // |
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79 | // Our second sort criterium |
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80 | // |
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81 | struct sort_by_direction : std::binary_function<photon,photon,bool> |
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82 | { |
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83 | bool operator()( const photon& l, const photon& r ) const |
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84 | { |
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85 | return l.direction < r.direction; |
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86 | } |
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87 | }; |
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88 | |
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89 | |
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90 | // |
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91 | // Our third sort criterium |
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92 | // |
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93 | struct sort_by_power : std::binary_function<photon,photon,bool> |
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94 | { |
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95 | bool operator()( const photon& l, const photon& r ) const |
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96 | { |
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97 | return l.power < r.power; |
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98 | } |
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99 | }; |
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100 | |
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101 | // |
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102 | // This function inserts "Clones" into the |
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103 | // the view. |
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104 | // |
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105 | // We need to pass the first argument |
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106 | // as a non-const reference to be able to store |
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107 | // 'T*' instead of 'const T*' objects. Alternatively, |
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108 | // we might change the declaration of the 'view_type' |
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109 | // to |
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110 | // typedef boost::ptr_vector<const photon,boost::view_clone_manager> |
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111 | // view_type; ^^^^^^ |
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112 | // |
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113 | void insert( vector_type& from, view_type& to ) |
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114 | { |
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115 | to.insert( to.end(), |
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116 | from.begin(), |
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117 | from.end() ); |
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118 | } |
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119 | |
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120 | int main() |
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121 | { |
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122 | enum { sz = 10, count = 500 }; |
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123 | |
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124 | // |
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125 | // First we create the main container and two views |
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126 | // |
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127 | std::vector<vector_type> photons; |
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128 | view_type color_view; |
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129 | view_type direction_view; |
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130 | |
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131 | // |
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132 | // Then we fill the main container with some random data |
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133 | // |
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134 | for( int i = 0; i != sz; ++i ) |
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135 | { |
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136 | photons.push_back( vector_type() ); |
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137 | |
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138 | for( int j = 0; j != count; ++j ) |
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139 | photons[i].push_back( photon() ); |
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140 | } |
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141 | |
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142 | // |
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143 | // Then we create the two views. |
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144 | // |
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145 | for( int i = 0; i != sz; ++i ) |
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146 | { |
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147 | insert( photons[i], color_view ); |
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148 | insert( photons[i], direction_view ); |
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149 | } |
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150 | |
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151 | // |
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152 | // First we sort the original photons, using one of |
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153 | // the view classes. This may sound trivial, but consider that |
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154 | // the objects are scatered all around 'sz' different vectors; |
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155 | // the view makes them act as one big vector. |
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156 | // |
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157 | std::sort( color_view.begin(), color_view.end(), sort_by_power() ); |
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158 | |
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159 | // |
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160 | // And now we can sort the views themselves. Notice how |
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161 | // we switch to different iterators and different predicates: |
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162 | // |
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163 | color_view.sort( sort_by_color() ); |
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164 | |
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165 | direction_view.sort( sort_by_direction() ); |
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166 | |
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167 | return 0; |
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168 | } |
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