1 | // extending_return_type_traits.cpp -- The Boost Lambda Library -------- |
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2 | // |
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3 | // Copyright (C) 2000-2003 Jaakko Järvi (jaakko.jarvi@cs.utu.fi) |
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4 | // Copyright (C) 2000-2003 Gary Powell (powellg@amazon.com) |
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5 | // |
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6 | // Distributed under the Boost Software License, Version 1.0. (See |
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7 | // accompanying file LICENSE_1_0.txt or copy at |
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8 | // http://www.boost.org/LICENSE_1_0.txt) |
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9 | // |
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10 | // For more information, see www.boost.org |
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11 | |
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12 | // ----------------------------------------------------------------------- |
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13 | |
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14 | |
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15 | #include <boost/test/minimal.hpp> // see "Header Implementation Option" |
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16 | |
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17 | #include "boost/lambda/bind.hpp" |
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18 | #include "boost/lambda/lambda.hpp" |
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19 | |
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20 | #include <iostream> |
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21 | |
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22 | #include <functional> |
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23 | |
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24 | #include <algorithm> |
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25 | |
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26 | class A {}; |
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27 | class B {}; |
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28 | |
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29 | using namespace boost::lambda; |
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30 | |
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31 | |
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32 | B operator--(const A&, int) { return B(); } |
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33 | B operator--(A&) { return B(); } |
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34 | B operator++(const A&, int) { return B(); } |
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35 | B operator++(A&) { return B(); } |
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36 | B operator-(const A&) { return B(); } |
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37 | B operator+(const A&) { return B(); } |
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38 | |
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39 | B operator!(const A&) { return B(); } |
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40 | |
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41 | B operator&(const A&) { return B(); } |
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42 | B operator*(const A&) { return B(); } |
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43 | |
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44 | namespace boost { |
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45 | namespace lambda { |
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46 | |
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47 | // unary + and - |
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48 | template<class Act> |
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49 | struct plain_return_type_1<unary_arithmetic_action<Act>, A > { |
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50 | typedef B type; |
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51 | }; |
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52 | |
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53 | // post incr/decr |
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54 | template<class Act> |
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55 | struct plain_return_type_1<post_increment_decrement_action<Act>, A > { |
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56 | typedef B type; |
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57 | }; |
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58 | |
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59 | // pre incr/decr |
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60 | template<class Act> |
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61 | struct plain_return_type_1<pre_increment_decrement_action<Act>, A > { |
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62 | typedef B type; |
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63 | }; |
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64 | // ! |
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65 | template<> |
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66 | struct plain_return_type_1<logical_action<not_action>, A> { |
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67 | typedef B type; |
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68 | }; |
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69 | // & |
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70 | template<> |
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71 | struct plain_return_type_1<other_action<addressof_action>, A> { |
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72 | typedef B type; |
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73 | }; |
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74 | // * |
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75 | template<> |
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76 | struct plain_return_type_1<other_action<contentsof_action>, A> { |
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77 | typedef B type; |
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78 | }; |
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79 | |
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80 | |
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81 | } // lambda |
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82 | } // boost |
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83 | |
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84 | void ok(B b) {} |
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85 | |
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86 | void test_unary_operators() |
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87 | { |
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88 | A a; int i = 1; |
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89 | ok((++_1)(a)); |
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90 | ok((--_1)(a)); |
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91 | ok((_1++)(a)); |
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92 | ok((_1--)(a)); |
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93 | ok((+_1)(a)); |
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94 | ok((-_1)(a)); |
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95 | ok((!_1)(a)); |
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96 | ok((&_1)(a)); |
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97 | ok((*_1)(a)); |
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98 | |
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99 | BOOST_CHECK((*_1)(make_const(&i)) == 1); |
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100 | } |
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101 | |
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102 | class X {}; |
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103 | class Y {}; |
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104 | class Z {}; |
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105 | |
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106 | Z operator+(const X&, const Y&) { return Z(); } |
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107 | Z operator-(const X&, const Y&) { return Z(); } |
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108 | X operator*(const X&, const Y&) { return X(); } |
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109 | |
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110 | Z operator/(const X&, const Y&) { return Z(); } |
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111 | Z operator%(const X&, const Y&) { return Z(); } |
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112 | |
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113 | class XX {}; |
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114 | class YY {}; |
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115 | class ZZ {}; |
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116 | class VV {}; |
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117 | |
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118 | // it is possible to support differently cv-qualified versions |
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119 | YY operator*(XX&, YY&) { return YY(); } |
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120 | ZZ operator*(const XX&, const YY&) { return ZZ(); } |
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121 | XX operator*(volatile XX&, volatile YY&) { return XX(); } |
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122 | VV operator*(const volatile XX&, const volatile YY&) { return VV(); } |
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123 | |
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124 | // the traits can be more complex: |
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125 | template <class T> |
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126 | class my_vector {}; |
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127 | |
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128 | template<class A, class B> |
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129 | my_vector<typename return_type_2<arithmetic_action<plus_action>, A&, B&>::type> |
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130 | operator+(const my_vector<A>& a, const my_vector<B>& b) |
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131 | { |
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132 | typedef typename |
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133 | return_type_2<arithmetic_action<plus_action>, A&, B&>::type res_type; |
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134 | return my_vector<res_type>(); |
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135 | } |
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136 | |
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137 | |
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138 | |
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139 | // bitwise ops: |
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140 | X operator<<(const X&, const Y&) { return X(); } |
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141 | Z operator>>(const X&, const Y&) { return Z(); } |
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142 | Z operator&(const X&, const Y&) { return Z(); } |
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143 | Z operator|(const X&, const Y&) { return Z(); } |
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144 | Z operator^(const X&, const Y&) { return Z(); } |
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145 | |
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146 | // comparison ops: |
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147 | |
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148 | X operator<(const X&, const Y&) { return X(); } |
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149 | Z operator>(const X&, const Y&) { return Z(); } |
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150 | Z operator<=(const X&, const Y&) { return Z(); } |
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151 | Z operator>=(const X&, const Y&) { return Z(); } |
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152 | Z operator==(const X&, const Y&) { return Z(); } |
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153 | Z operator!=(const X&, const Y&) { return Z(); } |
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154 | |
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155 | // logical |
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156 | |
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157 | X operator&&(const X&, const Y&) { return X(); } |
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158 | Z operator||(const X&, const Y&) { return Z(); } |
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159 | |
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160 | // arithh assignment |
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161 | |
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162 | Z operator+=( X&, const Y&) { return Z(); } |
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163 | Z operator-=( X&, const Y&) { return Z(); } |
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164 | Y operator*=( X&, const Y&) { return Y(); } |
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165 | Z operator/=( X&, const Y&) { return Z(); } |
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166 | Z operator%=( X&, const Y&) { return Z(); } |
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167 | |
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168 | // bitwise assignment |
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169 | Z operator<<=( X&, const Y&) { return Z(); } |
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170 | Z operator>>=( X&, const Y&) { return Z(); } |
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171 | Y operator&=( X&, const Y&) { return Y(); } |
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172 | Z operator|=( X&, const Y&) { return Z(); } |
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173 | Z operator^=( X&, const Y&) { return Z(); } |
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174 | |
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175 | // assignment |
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176 | class Assign { |
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177 | public: |
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178 | void operator=(const Assign& a) {} |
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179 | X operator[](const int& i) { return X(); } |
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180 | }; |
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181 | |
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182 | |
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183 | |
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184 | namespace boost { |
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185 | namespace lambda { |
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186 | |
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187 | // you can do action groups |
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188 | template<class Act> |
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189 | struct plain_return_type_2<arithmetic_action<Act>, X, Y> { |
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190 | typedef Z type; |
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191 | }; |
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192 | |
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193 | // or specialize the exact action |
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194 | template<> |
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195 | struct plain_return_type_2<arithmetic_action<multiply_action>, X, Y> { |
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196 | typedef X type; |
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197 | }; |
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198 | |
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199 | // if you want to make a distinction between differently cv-qualified |
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200 | // types, you need to specialize on a different level: |
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201 | template<> |
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202 | struct return_type_2<arithmetic_action<multiply_action>, XX, YY> { |
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203 | typedef YY type; |
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204 | }; |
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205 | template<> |
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206 | struct return_type_2<arithmetic_action<multiply_action>, const XX, const YY> { |
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207 | typedef ZZ type; |
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208 | }; |
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209 | template<> |
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210 | struct return_type_2<arithmetic_action<multiply_action>, volatile XX, volatile YY> { |
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211 | typedef XX type; |
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212 | }; |
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213 | template<> |
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214 | struct return_type_2<arithmetic_action<multiply_action>, volatile const XX, const volatile YY> { |
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215 | typedef VV type; |
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216 | }; |
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217 | |
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218 | // the mapping can be more complex: |
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219 | template<class A, class B> |
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220 | struct plain_return_type_2<arithmetic_action<plus_action>, my_vector<A>, my_vector<B> > { |
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221 | typedef typename |
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222 | return_type_2<arithmetic_action<plus_action>, A&, B&>::type res_type; |
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223 | typedef my_vector<res_type> type; |
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224 | }; |
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225 | |
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226 | // bitwise binary: |
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227 | // you can do action groups |
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228 | template<class Act> |
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229 | struct plain_return_type_2<bitwise_action<Act>, X, Y> { |
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230 | typedef Z type; |
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231 | }; |
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232 | |
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233 | // or specialize the exact action |
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234 | template<> |
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235 | struct plain_return_type_2<bitwise_action<leftshift_action>, X, Y> { |
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236 | typedef X type; |
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237 | }; |
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238 | |
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239 | // comparison binary: |
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240 | // you can do action groups |
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241 | template<class Act> |
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242 | struct plain_return_type_2<relational_action<Act>, X, Y> { |
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243 | typedef Z type; |
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244 | }; |
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245 | |
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246 | // or specialize the exact action |
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247 | template<> |
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248 | struct plain_return_type_2<relational_action<less_action>, X, Y> { |
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249 | typedef X type; |
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250 | }; |
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251 | |
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252 | // logical binary: |
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253 | // you can do action groups |
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254 | template<class Act> |
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255 | struct plain_return_type_2<logical_action<Act>, X, Y> { |
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256 | typedef Z type; |
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257 | }; |
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258 | |
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259 | // or specialize the exact action |
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260 | template<> |
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261 | struct plain_return_type_2<logical_action<and_action>, X, Y> { |
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262 | typedef X type; |
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263 | }; |
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264 | |
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265 | // arithmetic assignment : |
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266 | // you can do action groups |
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267 | template<class Act> |
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268 | struct plain_return_type_2<arithmetic_assignment_action<Act>, X, Y> { |
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269 | typedef Z type; |
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270 | }; |
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271 | |
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272 | // or specialize the exact action |
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273 | template<> |
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274 | struct plain_return_type_2<arithmetic_assignment_action<multiply_action>, X, Y> { |
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275 | typedef Y type; |
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276 | }; |
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277 | |
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278 | // arithmetic assignment : |
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279 | // you can do action groups |
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280 | template<class Act> |
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281 | struct plain_return_type_2<bitwise_assignment_action<Act>, X, Y> { |
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282 | typedef Z type; |
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283 | }; |
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284 | |
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285 | // or specialize the exact action |
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286 | template<> |
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287 | struct plain_return_type_2<bitwise_assignment_action<and_action>, X, Y> { |
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288 | typedef Y type; |
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289 | }; |
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290 | |
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291 | // assignment |
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292 | template<> |
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293 | struct plain_return_type_2<other_action<assignment_action>, Assign, Assign> { |
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294 | typedef void type; |
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295 | }; |
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296 | // subscript |
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297 | template<> |
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298 | struct plain_return_type_2<other_action<subscript_action>, Assign, int> { |
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299 | typedef X type; |
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300 | }; |
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301 | |
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302 | |
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303 | } // end lambda |
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304 | } // end boost |
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305 | |
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306 | |
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307 | |
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308 | void test_binary_operators() { |
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309 | |
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310 | X x; Y y; |
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311 | (_1 + _2)(x, y); |
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312 | (_1 - _2)(x, y); |
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313 | (_1 * _2)(x, y); |
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314 | (_1 / _2)(x, y); |
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315 | (_1 % _2)(x, y); |
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316 | |
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317 | |
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318 | // make a distinction between differently cv-qualified operators |
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319 | XX xx; YY yy; |
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320 | const XX& cxx = xx; |
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321 | const YY& cyy = yy; |
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322 | volatile XX& vxx = xx; |
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323 | volatile YY& vyy = yy; |
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324 | const volatile XX& cvxx = xx; |
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325 | const volatile YY& cvyy = yy; |
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326 | |
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327 | ZZ dummy1 = (_1 * _2)(cxx, cyy); |
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328 | YY dummy2 = (_1 * _2)(xx, yy); |
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329 | XX dummy3 = (_1 * _2)(vxx, vyy); |
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330 | VV dummy4 = (_1 * _2)(cvxx, cvyy); |
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331 | |
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332 | my_vector<int> v1; my_vector<double> v2; |
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333 | my_vector<double> d = (_1 + _2)(v1, v2); |
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334 | |
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335 | // bitwise |
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336 | |
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337 | (_1 << _2)(x, y); |
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338 | (_1 >> _2)(x, y); |
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339 | (_1 | _2)(x, y); |
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340 | (_1 & _2)(x, y); |
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341 | (_1 ^ _2)(x, y); |
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342 | |
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343 | // comparison |
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344 | |
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345 | (_1 < _2)(x, y); |
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346 | (_1 > _2)(x, y); |
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347 | (_1 <= _2)(x, y); |
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348 | (_1 >= _2)(x, y); |
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349 | (_1 == _2)(x, y); |
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350 | (_1 != _2)(x, y); |
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351 | |
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352 | // logical |
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353 | |
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354 | (_1 || _2)(x, y); |
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355 | (_1 && _2)(x, y); |
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356 | |
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357 | // arithmetic assignment |
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358 | (_1 += _2)(x, y); |
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359 | (_1 -= _2)(x, y); |
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360 | (_1 *= _2)(x, y); |
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361 | (_1 /= _2)(x, y); |
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362 | (_1 %= _2)(x, y); |
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363 | |
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364 | // bitwise assignment |
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365 | (_1 <<= _2)(x, y); |
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366 | (_1 >>= _2)(x, y); |
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367 | (_1 |= _2)(x, y); |
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368 | (_1 &= _2)(x, y); |
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369 | (_1 ^= _2)(x, y); |
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370 | |
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371 | } |
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372 | |
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373 | |
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374 | int test_main(int, char *[]) { |
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375 | test_unary_operators(); |
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376 | test_binary_operators(); |
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377 | return 0; |
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378 | } |
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379 | |
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380 | |
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381 | |
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382 | |
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383 | |
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384 | |
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