[12] | 1 | // Boost.Signals library |
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| 2 | |
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| 3 | // Copyright Douglas Gregor 2001-2004. Use, modification and |
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| 4 | // distribution is subject to the Boost Software License, Version |
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| 5 | // 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
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| 6 | // http://www.boost.org/LICENSE_1_0.txt) |
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| 7 | |
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| 8 | // For more information, see http://www.boost.org |
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| 9 | |
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| 10 | #ifndef BOOST_SIGNALS_CONNECTION_HPP |
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| 11 | #define BOOST_SIGNALS_CONNECTION_HPP |
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| 12 | |
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| 13 | #include <boost/signals/detail/signals_common.hpp> |
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| 14 | #include <boost/smart_ptr.hpp> |
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| 15 | #include <boost/operators.hpp> |
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| 16 | #include <boost/any.hpp> |
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| 17 | #include <list> |
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| 18 | #include <cassert> |
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| 19 | #include <utility> |
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| 20 | |
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| 21 | #ifdef BOOST_HAS_ABI_HEADERS |
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| 22 | # include BOOST_ABI_PREFIX |
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| 23 | #endif |
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| 24 | |
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| 25 | namespace boost { |
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| 26 | namespace BOOST_SIGNALS_NAMESPACE { |
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| 27 | class trackable; |
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| 28 | |
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| 29 | namespace detail { |
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| 30 | // Represents an object that has been bound as part of a slot, and how |
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| 31 | // to notify that object of a disconnect |
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| 32 | struct bound_object { |
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| 33 | void* obj; |
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| 34 | void* data; |
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| 35 | void (*disconnect)(void*, void*); |
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| 36 | |
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| 37 | bool operator==(const bound_object& other) const |
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| 38 | { return obj == other.obj && data == other.data; } |
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| 39 | bool operator<(const bound_object& other) const |
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| 40 | { return obj < other.obj; } |
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| 41 | |
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| 42 | // To support intel 80 compiler, 2004/03/18 (Mark Rodgers) |
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| 43 | bool operator!=(const bound_object& other) const |
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| 44 | { return !(*this==other); } |
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| 45 | bool operator>(const bound_object& other) const |
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| 46 | { return !(*this < other); } |
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| 47 | }; |
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| 48 | |
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| 49 | // Describes the connection between a signal and the objects that are |
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| 50 | // bound for a specific slot. Enables notification of the signal and the |
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| 51 | // slots when a disconnect is requested. |
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| 52 | struct basic_connection { |
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| 53 | void* signal; |
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| 54 | void* signal_data; |
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| 55 | void (*signal_disconnect)(void*, void*); |
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| 56 | bool blocked_; |
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| 57 | |
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| 58 | std::list<bound_object> bound_objects; |
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| 59 | }; |
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| 60 | } // end namespace detail |
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| 61 | |
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| 62 | // The user may freely pass around the "connection" object and terminate |
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| 63 | // the connection at any time using disconnect(). |
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| 64 | class BOOST_SIGNALS_DECL connection : |
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| 65 | private less_than_comparable1<connection>, |
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| 66 | private equality_comparable1<connection> |
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| 67 | { |
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| 68 | public: |
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| 69 | connection() : con(), controlling_connection(false) {} |
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| 70 | connection(const connection&); |
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| 71 | ~connection(); |
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| 72 | |
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| 73 | // Block he connection: if the connection is still active, there |
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| 74 | // will be no notification |
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| 75 | void block(bool should_block = true) { con->blocked_ = should_block; } |
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| 76 | void unblock() { con->blocked_ = false; } |
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| 77 | bool blocked() const { return !connected() || con->blocked_; } |
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| 78 | |
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| 79 | // Disconnect the signal and slot, if they are connected |
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| 80 | void disconnect() const; |
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| 81 | |
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| 82 | // Returns true if the signal and slot are connected |
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| 83 | bool connected() const { return con.get() && con->signal_disconnect; } |
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| 84 | |
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| 85 | // Comparison of connections |
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| 86 | bool operator==(const connection& other) const; |
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| 87 | bool operator<(const connection& other) const; |
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| 88 | |
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| 89 | // Connection assignment |
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| 90 | connection& operator=(const connection& other) ; |
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| 91 | |
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| 92 | // Swap connections |
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| 93 | void swap(connection& other); |
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| 94 | |
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| 95 | public: // TBD: CHANGE THIS |
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| 96 | // Set whether this connection object is controlling or not |
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| 97 | void set_controlling(bool control = true) |
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| 98 | { controlling_connection = control; } |
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| 99 | |
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| 100 | shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> |
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| 101 | get_connection() const |
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| 102 | { return con; } |
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| 103 | |
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| 104 | private: |
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| 105 | friend class detail::signal_base_impl; |
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| 106 | friend class detail::slot_base; |
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| 107 | friend class trackable; |
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| 108 | |
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| 109 | // Reset this connection to refer to a different actual connection |
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| 110 | void reset(BOOST_SIGNALS_NAMESPACE::detail::basic_connection*); |
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| 111 | |
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| 112 | // Add a bound object to this connection (not for users) |
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| 113 | void add_bound_object(const BOOST_SIGNALS_NAMESPACE::detail::bound_object& b); |
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| 114 | |
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| 115 | friend class BOOST_SIGNALS_NAMESPACE::detail::bound_objects_visitor; |
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| 116 | |
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| 117 | // Pointer to the actual contents of the connection |
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| 118 | shared_ptr<BOOST_SIGNALS_NAMESPACE::detail::basic_connection> con; |
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| 119 | |
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| 120 | // True if the destruction of this connection object should disconnect |
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| 121 | bool controlling_connection; |
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| 122 | }; |
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| 123 | |
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| 124 | // Similar to connection, but will disconnect the connection when it is |
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| 125 | // destroyed unless release() has been called. |
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| 126 | class BOOST_SIGNALS_DECL scoped_connection : public connection { |
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| 127 | public: |
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| 128 | scoped_connection() : connection(), released(false) {} |
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| 129 | scoped_connection(const connection&); |
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| 130 | scoped_connection(const scoped_connection&); |
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| 131 | ~scoped_connection(); |
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| 132 | |
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| 133 | connection release(); |
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| 134 | |
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| 135 | inline void swap(scoped_connection&); |
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| 136 | |
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| 137 | scoped_connection& operator=(const connection&); |
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| 138 | scoped_connection& operator=(const scoped_connection&); |
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| 139 | |
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| 140 | private: |
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| 141 | bool released; |
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| 142 | }; |
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| 143 | |
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| 144 | namespace detail { |
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| 145 | struct connection_slot_pair { |
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| 146 | connection first; |
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| 147 | any second; |
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| 148 | |
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| 149 | connection_slot_pair() {} |
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| 150 | |
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| 151 | connection_slot_pair(const connection& c, const any& a) |
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| 152 | : first(c), second(a) |
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| 153 | { |
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| 154 | } |
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| 155 | |
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| 156 | // Dummys to allow explicit instantiation to work |
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| 157 | bool operator==(const connection_slot_pair&) const { return false; } |
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| 158 | bool operator<(const connection_slot_pair&) const { return false;} |
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| 159 | }; |
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| 160 | |
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| 161 | // Determines if the underlying connection is disconnected |
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| 162 | struct is_disconnected { |
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| 163 | typedef connection_slot_pair argument_type; |
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| 164 | typedef bool result_type; |
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| 165 | |
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| 166 | inline bool operator()(const argument_type& c) const |
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| 167 | { |
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| 168 | return !c.first.connected(); |
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| 169 | } |
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| 170 | }; |
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| 171 | |
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| 172 | // Determines if the underlying connection is callable, ie if |
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| 173 | // it is connected and not blocked |
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| 174 | struct is_callable { |
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| 175 | typedef connection_slot_pair argument_type; |
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| 176 | typedef bool result_type; |
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| 177 | |
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| 178 | inline bool operator()(const argument_type& c) const |
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| 179 | { |
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| 180 | return c.first.connected() && !c.first.blocked() ; |
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| 181 | } |
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| 182 | }; |
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| 183 | |
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| 184 | // Autodisconnects the bound object when it is destroyed unless the |
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| 185 | // release method is invoked. |
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| 186 | class auto_disconnect_bound_object { |
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| 187 | public: |
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| 188 | auto_disconnect_bound_object(const bound_object& b) : |
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| 189 | binding(b), auto_disconnect(true) |
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| 190 | { |
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| 191 | } |
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| 192 | |
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| 193 | ~auto_disconnect_bound_object() |
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| 194 | { |
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| 195 | if (auto_disconnect) |
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| 196 | binding.disconnect(binding.obj, binding.data); |
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| 197 | } |
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| 198 | |
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| 199 | void release() { auto_disconnect = false; } |
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| 200 | |
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| 201 | private: |
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| 202 | bound_object binding; |
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| 203 | bool auto_disconnect; |
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| 204 | }; |
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| 205 | } // end namespace detail |
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| 206 | } // end namespace BOOST_SIGNALS_NAMESPACE |
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| 207 | } // end namespace boost |
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| 208 | |
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| 209 | #ifdef BOOST_HAS_ABI_HEADERS |
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| 210 | # include BOOST_ABI_SUFFIX |
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| 211 | #endif |
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| 212 | |
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| 213 | #endif // BOOST_SIGNALS_CONNECTION_HPP |
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