[3] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | You may use this sample code for anything you like, it is not covered by the |
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| 11 | LGPL like the rest of the engine. |
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| 12 | ----------------------------------------------------------------------------- |
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| 13 | */ |
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| 14 | |
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| 15 | /** |
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| 16 | \file |
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| 17 | Compositor.cpp |
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| 18 | \brief |
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| 19 | Shows OGRE's Compositor feature |
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| 20 | \author |
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| 21 | W.J. :wumpus: van der Laan |
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| 22 | Ogre composition framework |
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| 23 | Manuel Bua |
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| 24 | Postfilter ideas and original out-of-core implementation |
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| 25 | Jeff (nfz) Doyle |
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| 26 | added gui framework to demo |
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| 27 | */ |
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| 28 | |
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| 29 | #include <Ogre.h> |
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| 30 | |
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| 31 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 32 | #define WIN32_LEAN_AND_MEAN |
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| 33 | #include "windows.h" |
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| 34 | #endif |
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| 35 | |
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| 36 | |
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| 37 | #include "Compositor.h" |
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| 38 | #include "CompositorDemo_FrameListener.h" |
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| 39 | |
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| 40 | /********************************************************************** |
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| 41 | OS X Specific Resource Location Finding |
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| 42 | **********************************************************************/ |
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| 43 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 44 | |
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| 45 | Ogre::String bundlePath() |
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| 46 | { |
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| 47 | char path[1024]; |
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| 48 | CFBundleRef mainBundle = CFBundleGetMainBundle(); |
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| 49 | assert(mainBundle); |
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| 50 | |
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| 51 | CFURLRef mainBundleURL = CFBundleCopyBundleURL( mainBundle); |
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| 52 | assert(mainBundleURL); |
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| 53 | |
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| 54 | CFStringRef cfStringRef = CFURLCopyFileSystemPath( mainBundleURL, kCFURLPOSIXPathStyle); |
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| 55 | assert(cfStringRef); |
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| 56 | |
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| 57 | CFStringGetCString(cfStringRef, path, 1024, kCFStringEncodingASCII); |
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| 58 | |
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| 59 | CFRelease(mainBundleURL); |
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| 60 | CFRelease(cfStringRef); |
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| 61 | |
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| 62 | return Ogre::String(path); |
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| 63 | } |
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| 64 | |
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| 65 | #endif |
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| 66 | |
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| 67 | /************************************************************************* |
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| 68 | CompositorDemo Methods |
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| 69 | *************************************************************************/ |
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| 70 | CompositorDemo::~CompositorDemo() |
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| 71 | { |
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| 72 | delete mGUISystem; |
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| 73 | delete mGUIRenderer; |
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| 74 | delete mFrameListener; |
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| 75 | |
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| 76 | delete mRoot; |
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| 77 | } |
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| 78 | |
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| 79 | //-------------------------------------------------------------------------- |
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| 80 | void CompositorDemo::go(void) |
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| 81 | { |
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| 82 | if (!setup()) |
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| 83 | return; |
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| 84 | |
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| 85 | mRoot->startRendering(); |
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| 86 | } |
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| 87 | |
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| 88 | //-------------------------------------------------------------------------- |
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| 89 | bool CompositorDemo::setup(void) |
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| 90 | { |
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| 91 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 92 | Ogre::String mResourcePath; |
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| 93 | mResourcePath = bundlePath() + "/Contents/Resources/"; |
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| 94 | mRoot = new Ogre::Root(mResourcePath + "plugins.cfg", |
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| 95 | mResourcePath + "ogre.cfg", mResourcePath + "Ogre.log"); |
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| 96 | #else |
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| 97 | |
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| 98 | mRoot = new Ogre::Root(); |
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| 99 | |
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| 100 | #endif |
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| 101 | |
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| 102 | setupResources(); |
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| 103 | bool carryOn = configure(); |
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| 104 | if (!carryOn) return false; |
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| 105 | |
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| 106 | chooseSceneManager(); |
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| 107 | createCamera(); |
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| 108 | createViewports(); |
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| 109 | |
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| 110 | // Set default mipmap level (NB some APIs ignore this) |
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| 111 | Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5); |
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| 112 | loadResources(); |
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| 113 | |
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| 114 | // Create the scene |
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| 115 | createScene(); |
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| 116 | |
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| 117 | createFrameListener(); |
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| 118 | |
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| 119 | // load some GUI stuff for demo. |
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| 120 | //loadAllMaterialControlFiles(mMaterialControlsContainer); |
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| 121 | |
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| 122 | return true; |
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| 123 | |
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| 124 | } |
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| 125 | |
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| 126 | //-------------------------------------------------------------------------- |
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| 127 | bool CompositorDemo::configure(void) |
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| 128 | { |
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| 129 | // Show the configuration dialog and initialise the system |
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| 130 | // You can skip this and use root.restoreConfig() to load configuration |
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| 131 | // settings if you were sure there are valid ones saved in ogre.cfg |
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| 132 | if(mRoot->showConfigDialog()) |
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| 133 | { |
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| 134 | // If returned true, user clicked OK so initialise |
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| 135 | // Here we choose to let the system create a default rendering window by passing 'true' |
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| 136 | mWindow = mRoot->initialise(true); |
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| 137 | return true; |
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| 138 | } |
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| 139 | else |
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| 140 | { |
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| 141 | return false; |
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| 142 | } |
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| 143 | } |
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| 144 | |
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| 145 | //-------------------------------------------------------------------------- |
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| 146 | void CompositorDemo::chooseSceneManager(void) |
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| 147 | { |
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| 148 | // Get the SceneManager, in this case a generic one |
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| 149 | mSceneMgr = mRoot->createSceneManager(Ogre::ST_GENERIC, "ExampleSMInstance"); |
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| 150 | } |
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| 151 | |
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| 152 | //-------------------------------------------------------------------------- |
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| 153 | void CompositorDemo::createCamera(void) |
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| 154 | { |
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| 155 | // Create the camera |
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| 156 | mCamera = mSceneMgr->createCamera("PlayerCam"); |
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| 157 | |
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| 158 | // Position it at 500 in Z direction |
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| 159 | mCamera->setPosition(Ogre::Vector3(0,0,0)); |
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| 160 | // Look back along -Z |
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| 161 | mCamera->lookAt(Ogre::Vector3(0,0,-300)); |
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| 162 | mCamera->setNearClipDistance(1); |
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| 163 | |
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| 164 | } |
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| 165 | |
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| 166 | //-------------------------------------------------------------------------- |
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| 167 | void CompositorDemo::createViewports(void) |
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| 168 | { |
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| 169 | // Create one viewport, entire window |
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| 170 | Ogre::Viewport* vp = mWindow->addViewport(mCamera); |
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| 171 | vp->setBackgroundColour(Ogre::ColourValue(0,0,0)); |
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| 172 | |
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| 173 | // Alter the camera aspect ratio to match the viewport |
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| 174 | mCamera->setAspectRatio( |
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| 175 | Ogre::Real(vp->getActualWidth()) / Ogre::Real(vp->getActualHeight())); |
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| 176 | } |
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| 177 | |
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| 178 | //-------------------------------------------------------------------------- |
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| 179 | void CompositorDemo::setupResources(void) |
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| 180 | { |
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| 181 | // Load resource paths from config file |
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| 182 | Ogre::ConfigFile cf; |
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| 183 | |
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| 184 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 185 | Ogre::String mResourcePath; |
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| 186 | mResourcePath = bundlePath() + "/Contents/Resources/"; |
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| 187 | cf.load(mResourcePath + "resources.cfg"); |
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| 188 | #else |
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| 189 | |
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| 190 | cf.load("resources.cfg"); |
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| 191 | |
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| 192 | #endif |
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| 193 | |
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| 194 | // Go through all sections & settings in the file |
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| 195 | Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator(); |
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| 196 | |
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| 197 | Ogre::String secName, typeName, archName; |
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| 198 | while (seci.hasMoreElements()) |
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| 199 | { |
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| 200 | secName = seci.peekNextKey(); |
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| 201 | Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext(); |
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| 202 | Ogre::ConfigFile::SettingsMultiMap::iterator i; |
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| 203 | for (i = settings->begin(); i != settings->end(); ++i) |
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| 204 | { |
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| 205 | typeName = i->first; |
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| 206 | archName = i->second; |
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| 207 | #if OGRE_PLATFORM == OGRE_PLATFORM_APPLE |
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| 208 | // OS X does not set the working directory relative to the app, |
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| 209 | // In order to make things portable on OS X we need to provide |
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| 210 | // the loading with it's own bundle path location |
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| 211 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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| 212 | Ogre::String(bundlePath() + "/" + archName), typeName, secName); |
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| 213 | #else |
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| 214 | Ogre::ResourceGroupManager::getSingleton().addResourceLocation( |
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| 215 | archName, typeName, secName); |
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| 216 | #endif |
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| 217 | |
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| 218 | } |
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| 219 | } |
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| 220 | |
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| 221 | Ogre::LogManager::getSingleton().logMessage( "Resource directories setup" ); |
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| 222 | |
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| 223 | } |
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| 224 | |
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| 225 | //----------------------------------------------------------------------------------- |
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| 226 | void CompositorDemo::loadResources(void) |
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| 227 | { |
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| 228 | // Initialise, parse all scripts etc |
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| 229 | Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups(); |
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| 230 | |
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| 231 | } |
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| 232 | |
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| 233 | //----------------------------------------------------------------------------------- |
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| 234 | void CompositorDemo::createScene(void) |
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| 235 | { |
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| 236 | mSceneMgr->setShadowTechnique(Ogre::SHADOWTYPE_TEXTURE_MODULATIVE); |
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| 237 | mSceneMgr->setShadowFarDistance(1000); |
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| 238 | // setup GUI system |
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| 239 | mGUIRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, mSceneMgr); |
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| 240 | // load scheme and set up defaults |
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| 241 | mGUISystem = new CEGUI::System(mGUIRenderer, (CEGUI::ResourceProvider *)0, (CEGUI::XMLParser*)0, |
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| 242 | (CEGUI::ScriptModule*)0, (CEGUI::utf8*)"CompositorDemoCegui.config"); |
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| 243 | CEGUI::System::getSingleton().setDefaultMouseCursor("TaharezLook", "MouseArrow"); |
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| 244 | |
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| 245 | Ogre::MovableObject::setDefaultVisibilityFlags(0x00000001); |
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| 246 | |
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| 247 | // Set ambient light |
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| 248 | mSceneMgr->setAmbientLight(Ogre::ColourValue(0.3, 0.3, 0.2)); |
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| 249 | |
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| 250 | Ogre::Light* l = mSceneMgr->createLight("Light2"); |
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| 251 | Ogre::Vector3 dir(-1,-1,0); |
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| 252 | dir.normalise(); |
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| 253 | l->setType(Ogre::Light::LT_DIRECTIONAL); |
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| 254 | l->setDirection(dir); |
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| 255 | l->setDiffuseColour(1, 1, 0.8); |
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| 256 | l->setSpecularColour(1, 1, 1); |
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| 257 | |
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| 258 | |
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| 259 | Ogre::Entity* pEnt; |
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| 260 | |
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| 261 | // House |
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| 262 | pEnt = mSceneMgr->createEntity( "1", "tudorhouse.mesh" ); |
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| 263 | Ogre::SceneNode* n1 = mSceneMgr->getRootSceneNode()->createChildSceneNode(Ogre::Vector3(350, 450, -200)); |
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| 264 | n1->attachObject( pEnt ); |
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| 265 | |
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| 266 | pEnt = mSceneMgr->createEntity( "2", "tudorhouse.mesh" ); |
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| 267 | Ogre::SceneNode* n2 = mSceneMgr->getRootSceneNode()->createChildSceneNode(Ogre::Vector3(-350, 450, -200)); |
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| 268 | n2->attachObject( pEnt ); |
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| 269 | |
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| 270 | pEnt = mSceneMgr->createEntity( "3", "knot.mesh" ); |
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| 271 | mSpinny = mSceneMgr->getRootSceneNode()->createChildSceneNode(Ogre::Vector3(0, 0, 300)); |
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| 272 | mSpinny->attachObject( pEnt ); |
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| 273 | pEnt->setMaterialName("Examples/MorningCubeMap"); |
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| 274 | |
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| 275 | mSceneMgr->setSkyBox(true, "Examples/MorningSkyBox"); |
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| 276 | |
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| 277 | |
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| 278 | Ogre::Plane plane; |
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| 279 | plane.normal = Ogre::Vector3::UNIT_Y; |
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| 280 | plane.d = 100; |
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| 281 | Ogre::MeshManager::getSingleton().createPlane("Myplane", |
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| 282 | Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, plane, |
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| 283 | 1500, 1500, 10, 10, true, 1, 5, 5, Ogre::Vector3::UNIT_Z); |
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| 284 | Ogre::Entity* pPlaneEnt = mSceneMgr->createEntity( "plane", "Myplane" ); |
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| 285 | pPlaneEnt->setMaterialName("Examples/Rockwall"); |
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| 286 | pPlaneEnt->setCastShadows(false); |
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| 287 | mSceneMgr->getRootSceneNode()->createChildSceneNode()->attachObject(pPlaneEnt); |
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| 288 | |
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| 289 | mCamera->setPosition(-400, 50, 900); |
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| 290 | mCamera->lookAt(0,80,0); |
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| 291 | |
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| 292 | connectEventHandlers(); |
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| 293 | /// Create a couple of hard coded postfilter effects as an example of how to do it |
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| 294 | /// but the preferred method is to use compositor scripts. |
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| 295 | createEffects(); |
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| 296 | } |
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| 297 | //----------------------------------------------------------------------------------- |
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| 298 | void CompositorDemo::createFrameListener(void) |
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| 299 | { |
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| 300 | mFrameListener = new CompositorDemo_FrameListener(this); |
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| 301 | mFrameListener->setSpinningNode(mSpinny); |
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| 302 | |
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| 303 | } |
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| 304 | //-------------------------------------------------------------------------- |
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| 305 | void CompositorDemo::connectEventHandlers(void) |
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| 306 | { |
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| 307 | CEGUI::WindowManager::getSingleton().getWindow("ExitDemoBtn")-> |
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| 308 | subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&CompositorDemo::handleQuit, this)); |
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| 309 | } |
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| 310 | |
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| 311 | //----------------------------------------------------------------------------------- |
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| 312 | /// Create the hard coded postfilter effects |
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| 313 | void CompositorDemo::createEffects(void) |
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| 314 | { |
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| 315 | // Bloom compositor is loaded from script but here is the hard coded equivalent |
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| 316 | // CompositorPtr comp = CompositorManager::getSingleton().create( |
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| 317 | // "Bloom", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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| 318 | // ); |
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| 319 | // { |
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| 320 | // CompositionTechnique *t = comp->createTechnique(); |
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| 321 | // { |
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| 322 | // CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("rt0"); |
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| 323 | // def->width = 128; |
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| 324 | // def->height = 128; |
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| 325 | // def->format = PF_A8R8G8B8; |
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| 326 | // } |
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| 327 | // { |
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| 328 | // CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("rt1"); |
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| 329 | // def->width = 128; |
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| 330 | // def->height = 128; |
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| 331 | // def->format = PF_A8R8G8B8; |
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| 332 | // } |
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| 333 | // { |
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| 334 | // CompositionTargetPass *tp = t->createTargetPass(); |
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| 335 | // tp->setInputMode(CompositionTargetPass::IM_PREVIOUS); |
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| 336 | // tp->setOutputName("rt1"); |
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| 337 | // } |
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| 338 | // { |
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| 339 | // CompositionTargetPass *tp = t->createTargetPass(); |
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| 340 | // tp->setInputMode(CompositionTargetPass::IM_NONE); |
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| 341 | // tp->setOutputName("rt0"); |
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| 342 | // CompositionPass *pass = tp->createPass(); |
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| 343 | // pass->setType(CompositionPass::PT_RENDERQUAD); |
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| 344 | // pass->setMaterialName("Ogre/Compositor/Blur0"); |
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| 345 | // pass->setInput(0, "rt1"); |
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| 346 | // } |
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| 347 | // { |
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| 348 | // CompositionTargetPass *tp = t->createTargetPass(); |
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| 349 | // tp->setInputMode(CompositionTargetPass::IM_NONE); |
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| 350 | // tp->setOutputName("rt1"); |
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| 351 | // CompositionPass *pass = tp->createPass(); |
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| 352 | // pass->setType(CompositionPass::PT_RENDERQUAD); |
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| 353 | // pass->setMaterialName("Ogre/Compositor/Blur1"); |
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| 354 | // pass->setInput(0, "rt0"); |
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| 355 | // } |
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| 356 | // { |
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| 357 | // CompositionTargetPass *tp = t->getOutputTargetPass(); |
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| 358 | // tp->setInputMode(CompositionTargetPass::IM_PREVIOUS); |
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| 359 | // { CompositionPass *pass = tp->createPass(); |
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| 360 | // pass->setType(CompositionPass::PT_RENDERQUAD); |
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| 361 | // pass->setMaterialName("Ogre/Compositor/BloomBlend"); |
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| 362 | // pass->setInput(0, "rt1"); |
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| 363 | // } |
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| 364 | // } |
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| 365 | // } |
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| 366 | // Glass compositor is loaded from script but here is the hard coded equivalent |
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| 367 | /// Glass effect |
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| 368 | // CompositorPtr comp2 = CompositorManager::getSingleton().create( |
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| 369 | // "Glass", ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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| 370 | // ); |
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| 371 | // { |
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| 372 | // CompositionTechnique *t = comp2->createTechnique(); |
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| 373 | // { |
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| 374 | // CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("rt0"); |
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| 375 | // def->width = 0; |
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| 376 | // def->height = 0; |
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| 377 | // def->format = PF_R8G8B8; |
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| 378 | // } |
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| 379 | // { |
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| 380 | // CompositionTargetPass *tp = t->createTargetPass(); |
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| 381 | // tp->setInputMode(CompositionTargetPass::IM_PREVIOUS); |
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| 382 | // tp->setOutputName("rt0"); |
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| 383 | // } |
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| 384 | // { |
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| 385 | // CompositionTargetPass *tp = t->getOutputTargetPass(); |
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| 386 | // tp->setInputMode(CompositionTargetPass::IM_NONE); |
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| 387 | // { CompositionPass *pass = tp->createPass(); |
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| 388 | // pass->setType(CompositionPass::PT_RENDERQUAD); |
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| 389 | // pass->setMaterialName("Ogre/Compositor/GlassPass"); |
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| 390 | // pass->setInput(0, "rt0"); |
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| 391 | // } |
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| 392 | // } |
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| 393 | // } |
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| 394 | /// Motion blur effect |
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| 395 | Ogre::CompositorPtr comp3 = Ogre::CompositorManager::getSingleton().create( |
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| 396 | "Motion Blur", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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| 397 | ); |
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| 398 | { |
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| 399 | Ogre::CompositionTechnique *t = comp3->createTechnique(); |
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| 400 | { |
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| 401 | Ogre::CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("scene"); |
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| 402 | def->width = 0; |
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| 403 | def->height = 0; |
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| 404 | def->format = Ogre::PF_R8G8B8; |
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| 405 | } |
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| 406 | { |
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| 407 | Ogre::CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("sum"); |
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| 408 | def->width = 0; |
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| 409 | def->height = 0; |
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| 410 | def->format = Ogre::PF_R8G8B8; |
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| 411 | } |
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| 412 | { |
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| 413 | Ogre::CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("temp"); |
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| 414 | def->width = 0; |
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| 415 | def->height = 0; |
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| 416 | def->format = Ogre::PF_R8G8B8; |
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| 417 | } |
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| 418 | /// Render scene |
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| 419 | { |
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| 420 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 421 | tp->setInputMode(Ogre::CompositionTargetPass::IM_PREVIOUS); |
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| 422 | tp->setOutputName("scene"); |
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| 423 | } |
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| 424 | /// Initialisation pass for sum texture |
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| 425 | { |
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| 426 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 427 | tp->setInputMode(Ogre::CompositionTargetPass::IM_PREVIOUS); |
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| 428 | tp->setOutputName("sum"); |
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| 429 | tp->setOnlyInitial(true); |
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| 430 | } |
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| 431 | /// Do the motion blur |
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| 432 | { |
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| 433 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 434 | tp->setInputMode(Ogre::CompositionTargetPass::IM_NONE); |
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| 435 | tp->setOutputName("temp"); |
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| 436 | { Ogre::CompositionPass *pass = tp->createPass(); |
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| 437 | pass->setType(Ogre::CompositionPass::PT_RENDERQUAD); |
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| 438 | pass->setMaterialName("Ogre/Compositor/Combine"); |
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| 439 | pass->setInput(0, "scene"); |
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| 440 | pass->setInput(1, "sum"); |
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| 441 | } |
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| 442 | } |
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| 443 | /// Copy back sum texture |
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| 444 | { |
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| 445 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 446 | tp->setInputMode(Ogre::CompositionTargetPass::IM_NONE); |
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| 447 | tp->setOutputName("sum"); |
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| 448 | { Ogre::CompositionPass *pass = tp->createPass(); |
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| 449 | pass->setType(Ogre::CompositionPass::PT_RENDERQUAD); |
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| 450 | pass->setMaterialName("Ogre/Compositor/Copyback"); |
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| 451 | pass->setInput(0, "temp"); |
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| 452 | } |
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| 453 | } |
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| 454 | /// Display result |
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| 455 | { |
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| 456 | Ogre::CompositionTargetPass *tp = t->getOutputTargetPass(); |
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| 457 | tp->setInputMode(Ogre::CompositionTargetPass::IM_NONE); |
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| 458 | { Ogre::CompositionPass *pass = tp->createPass(); |
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| 459 | pass->setType(Ogre::CompositionPass::PT_RENDERQUAD); |
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| 460 | pass->setMaterialName("Ogre/Compositor/MotionBlur"); |
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| 461 | pass->setInput(0, "sum"); |
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| 462 | } |
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| 463 | } |
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| 464 | } |
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| 465 | /// Heat vision effect |
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| 466 | Ogre::CompositorPtr comp4 = Ogre::CompositorManager::getSingleton().create( |
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| 467 | "Heat Vision", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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| 468 | ); |
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| 469 | { |
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| 470 | Ogre::CompositionTechnique *t = comp4->createTechnique(); |
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| 471 | { |
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| 472 | Ogre::CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("scene"); |
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| 473 | def->width = 256; |
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| 474 | def->height = 256; |
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| 475 | def->format = Ogre::PF_R8G8B8; |
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| 476 | } |
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| 477 | { |
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| 478 | Ogre::CompositionTechnique::TextureDefinition *def = t->createTextureDefinition("temp"); |
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| 479 | def->width = 256; |
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| 480 | def->height = 256; |
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| 481 | def->format = Ogre::PF_R8G8B8; |
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| 482 | } |
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| 483 | /// Render scene |
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| 484 | { |
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| 485 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 486 | tp->setInputMode(Ogre::CompositionTargetPass::IM_PREVIOUS); |
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| 487 | tp->setOutputName("scene"); |
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| 488 | } |
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| 489 | /// Light to heat pass |
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| 490 | { |
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| 491 | Ogre::CompositionTargetPass *tp = t->createTargetPass(); |
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| 492 | tp->setInputMode(Ogre::CompositionTargetPass::IM_NONE); |
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| 493 | tp->setOutputName("temp"); |
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| 494 | { |
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| 495 | Ogre::CompositionPass *pass = tp->createPass(); |
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| 496 | pass->setType(Ogre::CompositionPass::PT_RENDERQUAD); |
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| 497 | pass->setIdentifier(0xDEADBABE); /// Identify pass for use in listener |
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| 498 | pass->setMaterialName("Fury/HeatVision/LightToHeat"); |
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| 499 | pass->setInput(0, "scene"); |
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| 500 | } |
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| 501 | } |
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| 502 | /// Display result |
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| 503 | { |
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| 504 | Ogre::CompositionTargetPass *tp = t->getOutputTargetPass(); |
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| 505 | tp->setInputMode(Ogre::CompositionTargetPass::IM_NONE); |
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| 506 | { |
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| 507 | Ogre::CompositionPass *pass = tp->createPass(); |
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| 508 | pass->setType(Ogre::CompositionPass::PT_RENDERQUAD); |
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| 509 | pass->setMaterialName("Fury/HeatVision/Blur"); |
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| 510 | pass->setInput(0, "temp"); |
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| 511 | } |
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| 512 | } |
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| 513 | } |
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| 514 | } |
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| 515 | //-------------------------------------------------------------------------- |
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| 516 | bool CompositorDemo::handleQuit(const CEGUI::EventArgs& e) |
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| 517 | { |
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| 518 | mRoot->queueEndRendering(); |
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| 519 | return true; |
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| 520 | } |
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| 521 | |
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| 522 | |
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| 523 | #ifdef __cplusplus |
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| 524 | extern "C" { |
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| 525 | #endif |
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| 526 | |
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| 527 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 528 | INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT ) |
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| 529 | #else |
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| 530 | int main(int argc, char *argv[]) |
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| 531 | #endif |
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| 532 | { |
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| 533 | // Create application object |
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| 534 | CompositorDemo app; |
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| 535 | |
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| 536 | try { |
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| 537 | app.go(); |
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| 538 | } catch( Ogre::Exception& e ) { |
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| 539 | #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 |
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| 540 | MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL); |
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| 541 | #else |
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| 542 | std::cerr << "An exception has occured: " << e.getFullDescription(); |
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| 543 | #endif |
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| 544 | } |
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| 545 | |
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| 546 | |
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| 547 | return 0; |
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| 548 | } |
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| 549 | |
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| 550 | #ifdef __cplusplus |
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| 551 | } |
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| 552 | #endif |
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