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source: downloads/Samples/BezierPatch/src/Bezier.cpp @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10You may use this sample code for anything you like, it is not covered by the
11LGPL like the rest of the engine.
12-----------------------------------------------------------------------------
13*/
14
15/**
16    \file
17        Bezier.cpp
18    \brief
19        Shows OGRE's bezier patch feature
20*/
21
22#include "Bezier.h"
23
24#ifdef __cplusplus
25extern "C" {
26#endif
27
28#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
29#define WIN32_LEAN_AND_MEAN
30#include "windows.h"
31
32INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT )
33#else
34int main(int argc, char **argv)
35#endif
36{
37    // Create application object
38    BezierApplication app;
39
40    try {
41        app.go();
42    } catch( Ogre::Exception& e ) {
43#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
44        MessageBox( NULL, e.getFullDescription().c_str(), "An exception has occured!", MB_OK | MB_ICONERROR | MB_TASKMODAL );
45#else
46        std::cerr << "An exception has occured: " << e.getFullDescription();
47#endif
48    }
49
50
51    return 0;
52}
53#ifdef __cplusplus
54}
55#endif
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