| [5] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreGLPBRenderTexture.h" |
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| 30 | #include "OgreGLContext.h" |
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| 31 | #include "OgreGLPixelFormat.h" |
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| 32 | #include "OgreLogManager.h" |
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| 33 | #include "OgreStringConverter.h" |
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| 34 | #include "OgreRoot.h" |
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| 35 | #include "OgreGLHardwarePixelBuffer.h" |
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| 36 | |
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| 37 | namespace Ogre { |
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| 38 | //----------------------------------------------------------------------------- |
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| 39 | GLPBuffer::GLPBuffer(PixelComponentType format, size_t width, size_t height): |
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| 40 | mFormat(format), |
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| 41 | mWidth(width), |
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| 42 | mHeight(height) |
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| 43 | { |
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| 44 | } |
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| 45 | GLPBuffer::~GLPBuffer() |
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| 46 | { |
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| 47 | } |
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| 48 | |
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| 49 | //----------------------------------------------------------------------------- |
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| 50 | GLPBRenderTexture::GLPBRenderTexture(GLPBRTTManager *manager, const String &name, const GLSurfaceDesc &target): |
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| 51 | GLRenderTexture(name, target), |
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| 52 | mManager(manager) |
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| 53 | { |
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| 54 | mPBFormat = PixelUtil::getComponentType(target.buffer->getFormat()); |
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| 55 | |
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| 56 | mManager->requestPBuffer(mPBFormat, mWidth, mHeight); |
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| 57 | } |
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| 58 | GLPBRenderTexture::~GLPBRenderTexture() |
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| 59 | { |
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| 60 | // Release PBuffer |
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| 61 | mManager->releasePBuffer(mPBFormat); |
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| 62 | } |
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| 63 | void GLPBRenderTexture::getCustomAttribute(const String& name, void* pData) |
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| 64 | { |
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| 65 | if(name=="TARGET") |
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| 66 | { |
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| 67 | GLSurfaceDesc &target = *static_cast<GLSurfaceDesc*>(pData); |
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| 68 | target.buffer = static_cast<GLHardwarePixelBuffer*>(mBuffer); |
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| 69 | target.zoffset = mZOffset; |
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| 70 | } |
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| 71 | else if(name=="GLCONTEXT") |
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| 72 | { |
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| 73 | // Get PBuffer for our internal format |
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| 74 | *static_cast<GLContext**>(pData) = mManager->getContextFor(mPBFormat, mWidth, mHeight); |
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| 75 | } |
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| 76 | } |
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| 77 | //----------------------------------------------------------------------------- |
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| 78 | GLPBRTTManager::GLPBRTTManager(GLSupport *support, RenderTarget *mainwindow): |
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| 79 | mSupport(support), |
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| 80 | mMainWindow(mainwindow), |
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| 81 | mMainContext(0) |
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| 82 | { |
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| 83 | mMainWindow->getCustomAttribute("GLCONTEXT", &mMainContext); |
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| 84 | } |
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| 85 | GLPBRTTManager::~GLPBRTTManager() |
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| 86 | { |
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| 87 | // Delete remaining PBuffers |
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| 88 | for(size_t x=0; x<PCT_COUNT; ++x) |
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| 89 | { |
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| 90 | delete mPBuffers[x].pb; |
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| 91 | } |
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| 92 | } |
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| 93 | |
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| 94 | RenderTexture *GLPBRTTManager::createRenderTexture(const String &name, const GLSurfaceDesc &target) |
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| 95 | { |
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| 96 | return new GLPBRenderTexture(this, name, target); |
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| 97 | } |
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| 98 | |
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| 99 | bool GLPBRTTManager::checkFormat(PixelFormat format) |
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| 100 | { |
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| 101 | return true; |
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| 102 | } |
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| 103 | |
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| 104 | void GLPBRTTManager::bind(RenderTarget *target) |
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| 105 | { |
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| 106 | // Nothing to do here |
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| 107 | // Binding of context is done by GL subsystem, as contexts are also used for RenderWindows |
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| 108 | } |
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| 109 | |
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| 110 | void GLPBRTTManager::unbind(RenderTarget *target) |
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| 111 | { |
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| 112 | // Copy on unbind |
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| 113 | GLSurfaceDesc surface; |
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| 114 | surface.buffer = 0; |
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| 115 | target->getCustomAttribute("TARGET", &surface); |
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| 116 | if(surface.buffer) |
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| 117 | static_cast<GLTextureBuffer*>(surface.buffer)->copyFromFramebuffer(surface.zoffset); |
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| 118 | } |
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| 119 | |
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| 120 | void GLPBRTTManager::requestPBuffer(PixelComponentType ctype, size_t width, size_t height) |
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| 121 | { |
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| 122 | //Check size |
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| 123 | if(mPBuffers[ctype].pb) |
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| 124 | { |
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| 125 | if(mPBuffers[ctype].pb->getWidth()<width || mPBuffers[ctype].pb->getHeight()<height) |
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| 126 | { |
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| 127 | // If the current PBuffer is too small, destroy it and create a new one |
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| 128 | delete mPBuffers[ctype].pb; |
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| 129 | mPBuffers[ctype].pb = 0; |
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| 130 | } |
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| 131 | } |
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| 132 | if(!mPBuffers[ctype].pb) |
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| 133 | { |
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| 134 | // Create pbuffer via rendersystem |
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| 135 | mPBuffers[ctype].pb = mSupport->createPBuffer(ctype, width, height); |
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| 136 | } |
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| 137 | |
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| 138 | ++mPBuffers[ctype].refcount; |
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| 139 | } |
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| 140 | |
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| 141 | void GLPBRTTManager::releasePBuffer(PixelComponentType ctype) |
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| 142 | { |
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| 143 | --mPBuffers[ctype].refcount; |
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| 144 | if(mPBuffers[ctype].refcount == 0) |
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| 145 | { |
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| 146 | delete mPBuffers[ctype].pb; |
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| 147 | mPBuffers[ctype].pb = 0; |
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| 148 | } |
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| 149 | } |
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| 150 | |
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| 151 | GLContext *GLPBRTTManager::getContextFor(PixelComponentType ctype, size_t width, size_t height) |
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| 152 | { |
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| 153 | // Faster to return main context if the RTT is smaller than the window size |
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| 154 | // and ctype is PCT_BYTE. This must be checked every time because the window might have been resized |
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| 155 | if(ctype == PCT_BYTE) |
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| 156 | { |
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| 157 | if(width <= mMainWindow->getWidth() && height <= mMainWindow->getHeight()) |
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| 158 | return mMainContext; |
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| 159 | } |
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| 160 | assert(mPBuffers[ctype].pb); |
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| 161 | return mPBuffers[ctype].pb->getContext(); |
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| 162 | } |
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| 163 | //--------------------------------------------------------------------------------------------- |
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| 164 | |
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| 165 | } |
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| 166 | |
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