| [5] | 1 | /* |
|---|
| 2 | ----------------------------------------------------------------------------- |
|---|
| 3 | This source file is part of OGRE |
|---|
| 4 | (Object-oriented Graphics Rendering Engine) |
|---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
|---|
| 6 | |
|---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
|---|
| 8 | Also see acknowledgements in Readme.html |
|---|
| 9 | |
|---|
| 10 | This program is free software; you can redistribute it and/or modify it under |
|---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
|---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later |
|---|
| 13 | version. |
|---|
| 14 | |
|---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
|---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
|---|
| 18 | |
|---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with |
|---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
|---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
|---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. |
|---|
| 23 | |
|---|
| 24 | You may alternatively use this source under the terms of a specific version of |
|---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
|---|
| 26 | Torus Knot Software Ltd. |
|---|
| 27 | ----------------------------------------------------------------------------- |
|---|
| 28 | */ |
|---|
| 29 | |
|---|
| 30 | #ifndef __GLTEXTURE_H__ |
|---|
| 31 | #define __GLTEXTURE_H__ |
|---|
| 32 | |
|---|
| 33 | #include "OgreGLPrerequisites.h" |
|---|
| 34 | #include "OgrePlatform.h" |
|---|
| 35 | #include "OgreRenderTexture.h" |
|---|
| 36 | #include "OgreTexture.h" |
|---|
| 37 | #include "OgreGLSupport.h" |
|---|
| 38 | #include "OgreHardwarePixelBuffer.h" |
|---|
| 39 | |
|---|
| 40 | namespace Ogre { |
|---|
| 41 | |
|---|
| 42 | class _OgrePrivate GLTexture : public Texture |
|---|
| 43 | { |
|---|
| 44 | public: |
|---|
| 45 | // Constructor |
|---|
| 46 | GLTexture(ResourceManager* creator, const String& name, ResourceHandle handle, |
|---|
| 47 | const String& group, bool isManual, ManualResourceLoader* loader, |
|---|
| 48 | GLSupport& support); |
|---|
| 49 | |
|---|
| 50 | virtual ~GLTexture(); |
|---|
| 51 | |
|---|
| 52 | void createRenderTexture(); |
|---|
| 53 | |
|---|
| 54 | /// @copydoc Texture::getBuffer |
|---|
| 55 | HardwarePixelBufferSharedPtr getBuffer(size_t face, size_t mipmap); |
|---|
| 56 | |
|---|
| 57 | // Takes the OGRE texture type (1d/2d/3d/cube) and returns the appropriate GL one |
|---|
| 58 | GLenum getGLTextureTarget(void) const; |
|---|
| 59 | |
|---|
| 60 | GLuint getGLID() const |
|---|
| 61 | { return mTextureID; } |
|---|
| 62 | |
|---|
| 63 | protected: |
|---|
| 64 | /// @copydoc Texture::createInternalResourcesImpl |
|---|
| 65 | void createInternalResourcesImpl(void); |
|---|
| 66 | /// @copydoc Resource::loadImpl |
|---|
| 67 | void loadImpl(void); |
|---|
| 68 | /// @copydoc Resource::freeInternalResourcesImpl |
|---|
| 69 | void freeInternalResourcesImpl(void); |
|---|
| 70 | |
|---|
| 71 | /** internal method, create GLHardwarePixelBuffers for every face and |
|---|
| 72 | mipmap level. This method must be called after the GL texture object was created, |
|---|
| 73 | the number of mipmaps was set (GL_TEXTURE_MAX_LEVEL) and glTexImageXD was called to |
|---|
| 74 | actually allocate the buffer |
|---|
| 75 | */ |
|---|
| 76 | void _createSurfaceList(); |
|---|
| 77 | private: |
|---|
| 78 | GLuint mTextureID; |
|---|
| 79 | GLSupport& mGLSupport; |
|---|
| 80 | |
|---|
| 81 | /// Vector of pointers to subsurfaces |
|---|
| 82 | typedef std::vector<HardwarePixelBufferSharedPtr> SurfaceList; |
|---|
| 83 | SurfaceList mSurfaceList; |
|---|
| 84 | }; |
|---|
| 85 | |
|---|
| 86 | /** Specialisation of SharedPtr to allow SharedPtr to be assigned to GLTexturePtr |
|---|
| 87 | @note Has to be a subclass since we need operator=. |
|---|
| 88 | We could templatise this instead of repeating per Resource subclass, |
|---|
| 89 | except to do so requires a form VC6 does not support i.e. |
|---|
| 90 | ResourceSubclassPtr<T> : public SharedPtr<T> |
|---|
| 91 | */ |
|---|
| 92 | class _OgrePrivate GLTexturePtr : public SharedPtr<GLTexture> |
|---|
| 93 | { |
|---|
| 94 | public: |
|---|
| 95 | GLTexturePtr() : SharedPtr<GLTexture>() {} |
|---|
| 96 | explicit GLTexturePtr(GLTexture* rep) : SharedPtr<GLTexture>(rep) {} |
|---|
| 97 | GLTexturePtr(const GLTexturePtr& r) : SharedPtr<GLTexture>(r) {} |
|---|
| 98 | GLTexturePtr(const ResourcePtr& r) : SharedPtr<GLTexture>() |
|---|
| 99 | { |
|---|
| 100 | // lock & copy other mutex pointer |
|---|
| 101 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 102 | { |
|---|
| 103 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 104 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 105 | pRep = static_cast<GLTexture*>(r.getPointer()); |
|---|
| 106 | pUseCount = r.useCountPointer(); |
|---|
| 107 | if (pUseCount) |
|---|
| 108 | { |
|---|
| 109 | ++(*pUseCount); |
|---|
| 110 | } |
|---|
| 111 | } |
|---|
| 112 | } |
|---|
| 113 | GLTexturePtr(const TexturePtr& r) : SharedPtr<GLTexture>() |
|---|
| 114 | { |
|---|
| 115 | *this = r; |
|---|
| 116 | } |
|---|
| 117 | |
|---|
| 118 | /// Operator used to convert a ResourcePtr to a GLTexturePtr |
|---|
| 119 | GLTexturePtr& operator=(const ResourcePtr& r) |
|---|
| 120 | { |
|---|
| 121 | if (pRep == static_cast<GLTexture*>(r.getPointer())) |
|---|
| 122 | return *this; |
|---|
| 123 | release(); |
|---|
| 124 | // lock & copy other mutex pointer |
|---|
| 125 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 126 | { |
|---|
| 127 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 128 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 129 | pRep = static_cast<GLTexture*>(r.getPointer()); |
|---|
| 130 | pUseCount = r.useCountPointer(); |
|---|
| 131 | if (pUseCount) |
|---|
| 132 | { |
|---|
| 133 | ++(*pUseCount); |
|---|
| 134 | } |
|---|
| 135 | } |
|---|
| 136 | else |
|---|
| 137 | { |
|---|
| 138 | // RHS must be a null pointer |
|---|
| 139 | assert(r.isNull() && "RHS must be null if it has no mutex!"); |
|---|
| 140 | setNull(); |
|---|
| 141 | } |
|---|
| 142 | return *this; |
|---|
| 143 | } |
|---|
| 144 | /// Operator used to convert a TexturePtr to a GLTexturePtr |
|---|
| 145 | GLTexturePtr& operator=(const TexturePtr& r) |
|---|
| 146 | { |
|---|
| 147 | if (pRep == static_cast<GLTexture*>(r.getPointer())) |
|---|
| 148 | return *this; |
|---|
| 149 | release(); |
|---|
| 150 | // lock & copy other mutex pointer |
|---|
| 151 | OGRE_MUTEX_CONDITIONAL(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 152 | { |
|---|
| 153 | OGRE_LOCK_MUTEX(*r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 154 | OGRE_COPY_AUTO_SHARED_MUTEX(r.OGRE_AUTO_MUTEX_NAME) |
|---|
| 155 | pRep = static_cast<GLTexture*>(r.getPointer()); |
|---|
| 156 | pUseCount = r.useCountPointer(); |
|---|
| 157 | if (pUseCount) |
|---|
| 158 | { |
|---|
| 159 | ++(*pUseCount); |
|---|
| 160 | } |
|---|
| 161 | } |
|---|
| 162 | else |
|---|
| 163 | { |
|---|
| 164 | // RHS must be a null pointer |
|---|
| 165 | assert(r.isNull() && "RHS must be null if it has no mutex!"); |
|---|
| 166 | setNull(); |
|---|
| 167 | } |
|---|
| 168 | return *this; |
|---|
| 169 | } |
|---|
| 170 | }; |
|---|
| 171 | } |
|---|
| 172 | |
|---|
| 173 | #endif // __GLTEXTURE_H__ |
|---|