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source: downloads/RenderSystems/GL/include/OgreGLPBuffer.h @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29
30#ifndef __GLPBUFFER_H__
31#define __GLPBUFFER_H__
32
33#include "OgreGLPrerequisites.h"
34
35namespace Ogre {
36    /** An off-screen rendering context. These contexts are always RGBA for simplicity, speed and
37        convience, but the component format is configurable.
38    */
39    class _OgrePrivate GLPBuffer
40    {
41    public:
42        GLPBuffer(PixelComponentType format, size_t width, size_t height);
43        virtual ~GLPBuffer();
44       
45        /** Get the GL context that needs to be active to render to this PBuffer.
46        */
47        virtual GLContext *getContext() = 0;
48       
49        PixelComponentType getFormat() { return mFormat; }
50        size_t getWidth() { return mWidth; }
51        size_t getHeight() { return mHeight; }
52       
53        /** Get PBuffer component format for an OGRE pixel format.
54         */
55        static PixelComponentType getPixelComponentType(PixelFormat fmt);
56    protected:
57        PixelComponentType mFormat;
58        size_t mWidth, mHeight;
59    };
60   
61}
62
63#endif // __GLPBRENDERTEXTURE_H__
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