| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE | 
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| 4 | (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | This program is free software; you can redistribute it and/or modify it under | 
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
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| 12 | Foundation; either version 2 of the License, or (at your option) any later | 
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| 13 | version. | 
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| 14 |  | 
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU Lesser General Public License along with | 
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
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| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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| 23 |  | 
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| 24 | You may alternatively use this source under the terms of a specific version of | 
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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| 26 | Torus Knot Software Ltd. | 
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| 27 | ----------------------------------------------------------------------------- | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #ifndef __GLGpuProgram_H__ | 
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| 31 | #define __GLGpuProgram_H__ | 
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| 32 |  | 
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| 33 | #include "OgreGLPrerequisites.h" | 
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| 34 | #include "OgreGpuProgram.h" | 
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| 35 | #include "OgreHardwareVertexBuffer.h" | 
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| 36 |  | 
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| 37 | namespace Ogre { | 
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| 38 |  | 
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| 39 |     /** Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) */ | 
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| 40 |     class _OgrePrivate GLGpuProgram : public GpuProgram | 
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| 41 |     { | 
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| 42 |     public: | 
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| 43 |         GLGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, | 
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| 44 |             const String& group, bool isManual = false, ManualResourceLoader* loader = 0); | 
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| 45 |         virtual ~GLGpuProgram(); | 
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| 46 |  | 
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| 47 |         /// Execute the binding functions for this program | 
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| 48 |         virtual void bindProgram(void) {} | 
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| 49 |         /// Execute the binding functions for this program | 
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| 50 |         virtual void unbindProgram(void) {} | 
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| 51 |  | 
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| 52 |         /// Execute the param binding functions for this program | 
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| 53 |         virtual void bindProgramParameters(GpuProgramParametersSharedPtr params) {} | 
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| 54 |                 /// Bind just the pass iteration parameters | 
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| 55 |                 virtual void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params) {} | 
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| 56 |  | 
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| 57 |  | 
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| 58 |         /// Get the assigned GL program id | 
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| 59 |         const GLuint getProgramID(void) const | 
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| 60 |         { return mProgramID; } | 
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| 61 |  | 
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| 62 |                 /** Get the attribute index for a given semantic.  | 
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| 63 |                 @remarks | 
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| 64 |                         This can be used to identify the attribute index to bind non-builtin | 
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| 65 |                         attributes like tangent and binormal. | 
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| 66 |                 */ | 
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| 67 |                 virtual GLuint getAttributeIndex(VertexElementSemantic semantic); | 
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| 68 |                 /** Test whether attribute index for a given semantic is valid.  | 
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| 69 |                 */ | 
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| 70 |                 virtual bool isAttributeValid(VertexElementSemantic semantic); | 
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| 71 |  | 
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| 72 |     protected: | 
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| 73 |                 /** Overridden from GpuProgram, do nothing */ | 
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| 74 |                 void loadFromSource(void) {} | 
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| 75 |         /// @copydoc Resource::unloadImpl | 
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| 76 |         void unloadImpl(void) {} | 
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| 77 |  | 
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| 78 |         GLuint mProgramID; | 
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| 79 |         GLenum mProgramType; | 
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| 80 |     }; | 
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| 81 |  | 
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| 82 |     /** Specialisation of the GL low-level program for ARB programs. */ | 
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| 83 |     class _OgrePrivate GLArbGpuProgram : public GLGpuProgram | 
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| 84 |     { | 
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| 85 |     public: | 
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| 86 |         GLArbGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, | 
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| 87 |             const String& group, bool isManual = false, ManualResourceLoader* loader = 0); | 
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| 88 |         virtual ~GLArbGpuProgram(); | 
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| 89 |  | 
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| 90 |         /// @copydoc GpuProgram::setType | 
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| 91 |         void setType(GpuProgramType t); | 
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| 92 |  | 
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| 93 |  | 
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| 94 |         /// Execute the binding functions for this program | 
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| 95 |         void bindProgram(void); | 
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| 96 |         /// Execute the unbinding functions for this program | 
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| 97 |         void unbindProgram(void); | 
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| 98 |         /// Execute the param binding functions for this program | 
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| 99 |         void bindProgramParameters(GpuProgramParametersSharedPtr params); | 
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| 100 |                 /// Bind just the pass iteration parameters | 
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| 101 |                 void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params); | 
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| 102 |  | 
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| 103 |         /// Get the GL type for the program | 
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| 104 |         const GLuint getProgramType(void) const | 
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| 105 |         { return mProgramType; } | 
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| 106 |  | 
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| 107 |     protected: | 
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| 108 |         void loadFromSource(void); | 
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| 109 |         /// @copydoc Resource::unloadImpl | 
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| 110 |         void unloadImpl(void); | 
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| 111 |  | 
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| 112 |     }; | 
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| 113 |  | 
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| 114 |  | 
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| 115 |  | 
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| 116 | }; // namespace Ogre | 
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| 117 |  | 
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| 118 | #endif // __GLGpuProgram_H__ | 
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