[1] | 1 | /* |
---|
| 2 | ----------------------------------------------------------------------------- |
---|
| 3 | This source file is part of OGRE |
---|
| 4 | (Object-oriented Graphics Rendering Engine) |
---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
---|
| 6 | |
---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
---|
| 8 | Also see acknowledgements in Readme.html |
---|
| 9 | |
---|
| 10 | This program is free software; you can redistribute it and/or modify it under |
---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later |
---|
| 13 | version. |
---|
| 14 | |
---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
---|
| 18 | |
---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with |
---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. |
---|
| 23 | |
---|
| 24 | You may alternatively use this source under the terms of a specific version of |
---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
---|
| 26 | Torus Knot Software Ltd. |
---|
| 27 | ----------------------------------------------------------------------------- |
---|
| 28 | */ |
---|
| 29 | #ifndef __OgreOSXContext_H__ |
---|
| 30 | #define __OgreOSXContext_H__ |
---|
| 31 | |
---|
| 32 | #include "OgreGLContext.h" |
---|
| 33 | |
---|
| 34 | namespace Ogre |
---|
| 35 | { |
---|
| 36 | /** |
---|
| 37 | * Class that encapsulates an GL context. (IE a window/pbuffer). This is a |
---|
| 38 | * virtual base class which should be implemented in a GLSupport. |
---|
| 39 | * This object can also be used to cache renderstate if we decide to do so |
---|
| 40 | * in the future. |
---|
| 41 | */ |
---|
| 42 | class OSXContext: public GLContext |
---|
| 43 | { |
---|
| 44 | public: |
---|
| 45 | OSXContext(); |
---|
| 46 | virtual ~OSXContext(); |
---|
| 47 | |
---|
| 48 | /** See GLContext */ |
---|
| 49 | virtual void setCurrent() = 0; |
---|
| 50 | /** |
---|
| 51 | * This is called before another context is made current. By default, |
---|
| 52 | * nothing is done here. |
---|
| 53 | */ |
---|
| 54 | virtual void endCurrent() = 0; |
---|
| 55 | /** Create a new context based on the same window/pbuffer as this |
---|
| 56 | context - mostly useful for additional threads. |
---|
| 57 | @note The caller is responsible for deleting the returned context. |
---|
| 58 | */ |
---|
| 59 | virtual GLContext* clone() const = 0; |
---|
| 60 | /** |
---|
| 61 | * Return the type of context currently assoiciated with this OSXContext, |
---|
| 62 | * this is needed because OSX has several different types of contexts |
---|
| 63 | * depending on the application needs. |
---|
| 64 | @note Return value will be "AGL", "CGL", or "NSOpenGL" accordingly. |
---|
| 65 | */ |
---|
| 66 | virtual String getContextType() = 0; |
---|
| 67 | }; |
---|
| 68 | } |
---|
| 69 | |
---|
| 70 | #endif |
---|