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source: downloads/RenderSystems/GL/include/GLX/OgreGLXRenderTexture.h @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __GLXRenderTexture_H__
30#define __GLXRenderTexture_H__
31
32#include "OgrePrerequisites.h"
33
34#include "OgreGLPBuffer.h"
35#include "OgreGLXContext.h"
36
37#include <X11/Xlib.h>
38#include <GL/glx.h>
39namespace Ogre
40{
41
42    class _OgrePrivate GLXPBuffer : public GLPBuffer
43    {
44    public:
45        GLXPBuffer(PixelComponentType format, size_t width, size_t height);
46        ~GLXPBuffer();
47       
48        virtual GLContext *getContext();
49    protected:
50        void createPBuffer();
51
52        ::Display      *_pDpy;
53        ::GLXContext   _hGLContext;
54        ::GLXPbuffer   _hPBuffer;
55                ::GLXFBConfig  mFBConfig; 
56        Ogre::GLXContext   *mContext;
57       
58        /// Find out which extension to use for floating point
59        /// Possible floating point extensions, in order of preference (ARB is best)
60        enum RTFType {
61            RTF_NONE=0,
62            RTF_NV=1,    /** GLX_NV_float_buffer */
63            RTF_ATI=2,   /** GLX_ATI_pixel_format_float */
64            RTF_ARB=3    /** GLX_ARB_fbconfig_float */
65        };
66       
67        RTFType detectRTFType();
68    };
69}
70#endif
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