| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreD3D9HardwarePixelBuffer.h" |
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| 30 | #include "OgreD3D9Texture.h" |
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| 31 | #include "OgreD3D9Mappings.h" |
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| 32 | #include "OgreException.h" |
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| 33 | #include "OgreLogManager.h" |
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| 34 | #include "OgreStringConverter.h" |
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| 35 | #include "OgreBitwise.h" |
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| 36 | |
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| 37 | #include "OgreRoot.h" |
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| 38 | #include "OgreRenderSystem.h" |
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| 39 | |
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| 40 | #include "OgreNoMemoryMacros.h" |
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| 41 | #include <d3dx9.h> |
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| 42 | #include <dxerr9.h> |
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| 43 | #include "OgreMemoryMacros.h" |
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| 44 | |
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| 45 | namespace Ogre { |
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| 46 | |
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| 47 | //----------------------------------------------------------------------------- |
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| 48 | |
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| 49 | D3D9HardwarePixelBuffer::D3D9HardwarePixelBuffer(HardwareBuffer::Usage usage): |
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| 50 | HardwarePixelBuffer(0, 0, 0, PF_UNKNOWN, usage, false, false), |
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| 51 | mpDev(0), |
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| 52 | mSurface(0), mVolume(0), mTempSurface(0), mTempVolume(0), |
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| 53 | mDoMipmapGen(0), mHWMipmaps(0), mMipTex(0) |
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| 54 | { |
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| 55 | } |
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| 56 | D3D9HardwarePixelBuffer::~D3D9HardwarePixelBuffer() |
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| 57 | { |
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| 58 | destroyRenderTextures(); |
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| 59 | } |
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| 60 | //----------------------------------------------------------------------------- |
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| 61 | void D3D9HardwarePixelBuffer::bind(IDirect3DDevice9 *dev, IDirect3DSurface9 *surface, bool update) |
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| 62 | { |
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| 63 | mpDev = dev; |
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| 64 | mSurface = surface; |
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| 65 | |
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| 66 | D3DSURFACE_DESC desc; |
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| 67 | if(mSurface->GetDesc(&desc) != D3D_OK) |
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| 68 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Could not get surface information", |
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| 69 | "D3D9HardwarePixelBuffer::D3D9HardwarePixelBuffer"); |
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| 70 | mWidth = desc.Width; |
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| 71 | mHeight = desc.Height; |
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| 72 | mDepth = 1; |
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| 73 | mFormat = D3D9Mappings::_getPF(desc.Format); |
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| 74 | // Default |
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| 75 | mRowPitch = mWidth; |
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| 76 | mSlicePitch = mHeight*mWidth; |
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| 77 | mSizeInBytes = PixelUtil::getMemorySize(mWidth, mHeight, mDepth, mFormat); |
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| 78 | |
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| 79 | if(mUsage & TU_RENDERTARGET) |
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| 80 | createRenderTextures(update); |
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| 81 | } |
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| 82 | //----------------------------------------------------------------------------- |
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| 83 | void D3D9HardwarePixelBuffer::bind(IDirect3DDevice9 *dev, IDirect3DVolume9 *volume, bool update) |
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| 84 | { |
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| 85 | mpDev = dev; |
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| 86 | mVolume = volume; |
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| 87 | |
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| 88 | D3DVOLUME_DESC desc; |
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| 89 | if(mVolume->GetDesc(&desc) != D3D_OK) |
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| 90 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Could not get volume information", |
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| 91 | "D3D9HardwarePixelBuffer::D3D9HardwarePixelBuffer"); |
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| 92 | mWidth = desc.Width; |
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| 93 | mHeight = desc.Height; |
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| 94 | mDepth = desc.Depth; |
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| 95 | mFormat = D3D9Mappings::_getPF(desc.Format); |
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| 96 | // Default |
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| 97 | mRowPitch = mWidth; |
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| 98 | mSlicePitch = mHeight*mWidth; |
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| 99 | mSizeInBytes = PixelUtil::getMemorySize(mWidth, mHeight, mDepth, mFormat); |
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| 100 | |
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| 101 | if(mUsage & TU_RENDERTARGET) |
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| 102 | createRenderTextures(update); |
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| 103 | } |
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| 104 | //----------------------------------------------------------------------------- |
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| 105 | // Util functions to convert a D3D locked box to a pixel box |
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| 106 | void fromD3DLock(PixelBox &rval, const D3DLOCKED_RECT &lrect) |
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| 107 | { |
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| 108 | size_t bpp = PixelUtil::getNumElemBytes(rval.format); |
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| 109 | if (bpp != 0) |
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| 110 | { |
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| 111 | rval.rowPitch = lrect.Pitch / bpp; |
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| 112 | rval.slicePitch = rval.rowPitch * rval.getHeight(); |
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| 113 | assert((lrect.Pitch % bpp)==0); |
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| 114 | } |
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| 115 | else if (PixelUtil::isCompressed(rval.format)) |
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| 116 | { |
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| 117 | rval.rowPitch = rval.getWidth(); |
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| 118 | rval.slicePitch = rval.getWidth() * rval.getHeight(); |
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| 119 | } |
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| 120 | else |
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| 121 | { |
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| 122 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
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| 123 | "Invalid pixel format", "fromD3DLock"); |
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| 124 | } |
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| 125 | |
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| 126 | rval.data = lrect.pBits; |
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| 127 | } |
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| 128 | void fromD3DLock(PixelBox &rval, const D3DLOCKED_BOX &lbox) |
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| 129 | { |
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| 130 | size_t bpp = PixelUtil::getNumElemBytes(rval.format); |
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| 131 | if (bpp != 0) |
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| 132 | { |
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| 133 | rval.rowPitch = lbox.RowPitch / bpp; |
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| 134 | rval.slicePitch = lbox.SlicePitch / bpp; |
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| 135 | assert((lbox.RowPitch % bpp)==0); |
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| 136 | assert((lbox.SlicePitch % bpp)==0); |
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| 137 | } |
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| 138 | else if (PixelUtil::isCompressed(rval.format)) |
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| 139 | { |
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| 140 | rval.rowPitch = rval.getWidth(); |
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| 141 | rval.slicePitch = rval.getWidth() * rval.getHeight(); |
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| 142 | } |
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| 143 | else |
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| 144 | { |
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| 145 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, |
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| 146 | "Invalid pixel format", "fromD3DLock"); |
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| 147 | } |
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| 148 | rval.data = lbox.pBits; |
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| 149 | } |
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| 150 | // Convert Ogre integer Box to D3D rectangle |
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| 151 | RECT toD3DRECT(const Box &lockBox) |
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| 152 | { |
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| 153 | RECT prect; |
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| 154 | assert(lockBox.getDepth() == 1); |
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| 155 | prect.left = lockBox.left; |
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| 156 | prect.right = lockBox.right; |
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| 157 | prect.top = lockBox.top; |
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| 158 | prect.bottom = lockBox.bottom; |
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| 159 | return prect; |
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| 160 | } |
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| 161 | // Convert Ogre integer Box to D3D box |
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| 162 | D3DBOX toD3DBOX(const Box &lockBox) |
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| 163 | { |
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| 164 | D3DBOX pbox; |
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| 165 | pbox.Left = lockBox.left; |
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| 166 | pbox.Right = lockBox.right; |
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| 167 | pbox.Top = lockBox.top; |
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| 168 | pbox.Bottom = lockBox.bottom; |
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| 169 | pbox.Front = lockBox.front; |
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| 170 | pbox.Back = lockBox.back; |
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| 171 | return pbox; |
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| 172 | } |
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| 173 | // Convert Ogre pixelbox extent to D3D rectangle |
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| 174 | RECT toD3DRECTExtent(const PixelBox &lockBox) |
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| 175 | { |
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| 176 | RECT prect; |
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| 177 | assert(lockBox.getDepth() == 1); |
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| 178 | prect.left = 0; |
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| 179 | prect.right = lockBox.getWidth(); |
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| 180 | prect.top = 0; |
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| 181 | prect.bottom = lockBox.getHeight(); |
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| 182 | return prect; |
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| 183 | } |
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| 184 | // Convert Ogre pixelbox extent to D3D box |
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| 185 | D3DBOX toD3DBOXExtent(const PixelBox &lockBox) |
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| 186 | { |
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| 187 | D3DBOX pbox; |
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| 188 | pbox.Left = 0; |
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| 189 | pbox.Right = lockBox.getWidth(); |
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| 190 | pbox.Top = 0; |
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| 191 | pbox.Bottom = lockBox.getHeight(); |
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| 192 | pbox.Front = 0; |
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| 193 | pbox.Back = lockBox.getDepth(); |
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| 194 | return pbox; |
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| 195 | } |
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| 196 | //----------------------------------------------------------------------------- |
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| 197 | PixelBox D3D9HardwarePixelBuffer::lockImpl(const Image::Box lockBox, LockOptions options) |
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| 198 | { |
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| 199 | // Check for misuse |
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| 200 | if(mUsage & TU_RENDERTARGET) |
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| 201 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "DirectX does not allow locking of or directly writing to RenderTargets. Use blitFromMemory if you need the contents.", |
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| 202 | "D3D9HardwarePixelBuffer::lockImpl"); |
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| 203 | // Set extents and format |
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| 204 | PixelBox rval(lockBox, mFormat); |
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| 205 | // Set locking flags according to options |
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| 206 | DWORD flags = 0; |
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| 207 | switch(options) |
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| 208 | { |
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| 209 | case HBL_DISCARD: |
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| 210 | // D3D only likes D3DLOCK_DISCARD if you created the texture with D3DUSAGE_DYNAMIC |
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| 211 | // debug runtime flags this up, could cause problems on some drivers |
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| 212 | if (mUsage & HBU_DYNAMIC) |
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| 213 | flags |= D3DLOCK_DISCARD; |
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| 214 | break; |
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| 215 | case HBL_READ_ONLY: |
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| 216 | flags |= D3DLOCK_READONLY; |
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| 217 | break; |
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| 218 | default: |
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| 219 | break; |
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| 220 | }; |
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| 221 | |
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| 222 | if(mSurface) |
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| 223 | { |
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| 224 | // Surface |
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| 225 | D3DLOCKED_RECT lrect; // Filled in by D3D |
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| 226 | HRESULT hr; |
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| 227 | |
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| 228 | if (lockBox.left == 0 && lockBox.top == 0 |
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| 229 | && lockBox.right == mWidth && lockBox.bottom == mHeight) |
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| 230 | { |
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| 231 | // Lock whole surface |
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| 232 | hr = mSurface->LockRect(&lrect, NULL, flags); |
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| 233 | } |
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| 234 | else |
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| 235 | { |
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| 236 | RECT prect = toD3DRECT(lockBox); // specify range to lock |
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| 237 | hr = mSurface->LockRect(&lrect, &prect, flags); |
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| 238 | } |
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| 239 | if (FAILED(hr)) |
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| 240 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Surface locking failed", |
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| 241 | "D3D9HardwarePixelBuffer::lockImpl"); |
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| 242 | fromD3DLock(rval, lrect); |
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| 243 | } |
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| 244 | else |
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| 245 | { |
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| 246 | // Volume |
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| 247 | D3DBOX pbox = toD3DBOX(lockBox); // specify range to lock |
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| 248 | D3DLOCKED_BOX lbox; // Filled in by D3D |
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| 249 | |
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| 250 | if(mVolume->LockBox(&lbox, &pbox, flags) != D3D_OK) |
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| 251 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Volume locking failed", |
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| 252 | "D3D9HardwarePixelBuffer::lockImpl"); |
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| 253 | fromD3DLock(rval, lbox); |
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| 254 | } |
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| 255 | |
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| 256 | return rval; |
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| 257 | } |
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| 258 | //----------------------------------------------------------------------------- |
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| 259 | void D3D9HardwarePixelBuffer::unlockImpl(void) |
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| 260 | { |
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| 261 | if(mSurface) |
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| 262 | { |
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| 263 | // Surface |
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| 264 | mSurface->UnlockRect(); |
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| 265 | } else { |
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| 266 | // Volume |
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| 267 | mVolume->UnlockBox(); |
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| 268 | } |
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| 269 | if(mDoMipmapGen) |
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| 270 | _genMipmaps(); |
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| 271 | } |
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| 272 | //----------------------------------------------------------------------------- |
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| 273 | void D3D9HardwarePixelBuffer::blit(const HardwarePixelBufferSharedPtr &rsrc, const Image::Box &srcBox, const Image::Box &dstBox) |
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| 274 | { |
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| 275 | D3D9HardwarePixelBuffer *src = static_cast<D3D9HardwarePixelBuffer*>(rsrc.getPointer()); |
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| 276 | if(mSurface && src->mSurface) |
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| 277 | { |
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| 278 | // Surface-to-surface |
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| 279 | RECT dsrcRect = toD3DRECT(srcBox); |
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| 280 | RECT ddestRect = toD3DRECT(dstBox); |
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| 281 | // D3DXLoadSurfaceFromSurface |
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| 282 | if(D3DXLoadSurfaceFromSurface( |
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| 283 | mSurface, NULL, &ddestRect, |
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| 284 | src->mSurface, NULL, &dsrcRect, |
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| 285 | D3DX_DEFAULT, 0) != D3D_OK) |
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| 286 | { |
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| 287 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadSurfaceFromSurface failed", |
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| 288 | "D3D9HardwarePixelBuffer::blit"); |
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| 289 | } |
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| 290 | } |
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| 291 | else if(mVolume && src->mVolume) |
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| 292 | { |
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| 293 | // Volume-to-volume |
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| 294 | D3DBOX dsrcBox = toD3DBOX(srcBox); |
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| 295 | D3DBOX ddestBox = toD3DBOX(dstBox); |
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| 296 | |
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| 297 | // D3DXLoadVolumeFromVolume |
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| 298 | if(D3DXLoadVolumeFromVolume( |
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| 299 | mVolume, NULL, &ddestBox, |
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| 300 | src->mVolume, NULL, &dsrcBox, |
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| 301 | D3DX_DEFAULT, 0) != D3D_OK) |
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| 302 | { |
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| 303 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadVolumeFromVolume failed", |
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| 304 | "D3D9HardwarePixelBuffer::blit"); |
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| 305 | } |
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| 306 | } |
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| 307 | else |
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| 308 | { |
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| 309 | // Software fallback |
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| 310 | HardwarePixelBuffer::blit(rsrc, srcBox, dstBox); |
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| 311 | } |
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| 312 | } |
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| 313 | //----------------------------------------------------------------------------- |
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| 314 | void D3D9HardwarePixelBuffer::blitFromMemory(const PixelBox &src, const Image::Box &dstBox) |
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| 315 | { |
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| 316 | // for scoped deletion of conversion buffer |
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| 317 | MemoryDataStreamPtr buf; |
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| 318 | PixelBox converted = src; |
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| 319 | |
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| 320 | // convert to pixelbuffer's native format if necessary |
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| 321 | if (D3D9Mappings::_getPF(src.format) == D3DFMT_UNKNOWN) |
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| 322 | { |
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| 323 | buf.bind(new MemoryDataStream( |
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| 324 | PixelUtil::getMemorySize(src.getWidth(), src.getHeight(), src.getDepth(), |
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| 325 | mFormat))); |
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| 326 | converted = PixelBox(src.getWidth(), src.getHeight(), src.getDepth(), mFormat, buf->getPtr()); |
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| 327 | PixelUtil::bulkPixelConversion(src, converted); |
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| 328 | } |
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| 329 | |
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| 330 | size_t rowWidth; |
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| 331 | if (PixelUtil::isCompressed(converted.format)) |
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| 332 | { |
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| 333 | // D3D wants the width of one row of cells in bytes |
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| 334 | if (converted.format == PF_DXT1) |
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| 335 | { |
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| 336 | // 64 bits (8 bytes) per 4x4 block |
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| 337 | rowWidth = (converted.rowPitch / 4) * 8; |
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| 338 | } |
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| 339 | else |
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| 340 | { |
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| 341 | // 128 bits (16 bytes) per 4x4 block |
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| 342 | rowWidth = (converted.rowPitch / 4) * 16; |
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| 343 | } |
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| 344 | |
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| 345 | } |
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| 346 | else |
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| 347 | { |
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| 348 | rowWidth = converted.rowPitch * PixelUtil::getNumElemBytes(converted.format); |
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| 349 | } |
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| 350 | if(mSurface) |
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| 351 | { |
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| 352 | RECT destRect, srcRect; |
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| 353 | srcRect = toD3DRECTExtent(converted); |
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| 354 | destRect = toD3DRECT(dstBox); |
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| 355 | |
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| 356 | if(D3DXLoadSurfaceFromMemory(mSurface, NULL, &destRect, |
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| 357 | converted.data, D3D9Mappings::_getPF(converted.format), |
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| 358 | rowWidth, |
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| 359 | NULL, &srcRect, D3DX_DEFAULT, 0) != D3D_OK) |
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| 360 | { |
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| 361 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadSurfaceFromMemory failed", |
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| 362 | "D3D9HardwarePixelBuffer::blitFromMemory"); |
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| 363 | } |
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| 364 | } |
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| 365 | else |
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| 366 | { |
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| 367 | D3DBOX destBox, srcBox; |
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| 368 | srcBox = toD3DBOXExtent(converted); |
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| 369 | destBox = toD3DBOX(dstBox); |
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| 370 | size_t sliceWidth; |
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| 371 | if (PixelUtil::isCompressed(converted.format)) |
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| 372 | { |
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| 373 | // D3D wants the width of one slice of cells in bytes |
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| 374 | if (converted.format == PF_DXT1) |
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| 375 | { |
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| 376 | // 64 bits (8 bytes) per 4x4 block |
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| 377 | sliceWidth = (converted.slicePitch / 16) * 8; |
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| 378 | } |
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| 379 | else |
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| 380 | { |
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| 381 | // 128 bits (16 bytes) per 4x4 block |
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| 382 | sliceWidth = (converted.slicePitch / 16) * 16; |
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| 383 | } |
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| 384 | |
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| 385 | } |
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| 386 | else |
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| 387 | { |
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| 388 | sliceWidth = converted.slicePitch * PixelUtil::getNumElemBytes(converted.format); |
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| 389 | } |
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| 390 | |
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| 391 | if(D3DXLoadVolumeFromMemory(mVolume, NULL, &destBox, |
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| 392 | converted.data, D3D9Mappings::_getPF(converted.format), |
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| 393 | rowWidth, sliceWidth, |
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| 394 | NULL, &srcBox, D3DX_DEFAULT, 0) != D3D_OK) |
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| 395 | { |
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| 396 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadSurfaceFromMemory failed", |
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| 397 | "D3D9HardwarePixelBuffer::blitFromMemory"); |
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| 398 | } |
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| 399 | } |
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| 400 | if(mDoMipmapGen) |
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| 401 | _genMipmaps(); |
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| 402 | } |
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| 403 | //----------------------------------------------------------------------------- |
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| 404 | void D3D9HardwarePixelBuffer::blitToMemory(const Image::Box &srcBox, const PixelBox &dst) |
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| 405 | { |
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| 406 | // Decide on pixel format of temp surface |
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| 407 | PixelFormat tmpFormat = mFormat; |
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| 408 | if(D3D9Mappings::_getPF(dst.format) != D3DFMT_UNKNOWN) |
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| 409 | { |
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| 410 | tmpFormat = dst.format; |
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| 411 | } |
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| 412 | |
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| 413 | |
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| 414 | if(mSurface) |
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| 415 | { |
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| 416 | assert(srcBox.getDepth() == 1 && dst.getDepth() == 1); |
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| 417 | // Create temp texture |
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| 418 | IDirect3DTexture9 *tmp; |
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| 419 | IDirect3DSurface9 *surface; |
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| 420 | |
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| 421 | D3DSURFACE_DESC srcDesc; |
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| 422 | if(mSurface->GetDesc(&srcDesc) != D3D_OK) |
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| 423 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Could not get surface information", |
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| 424 | "D3D9HardwarePixelBuffer::blitToMemory"); |
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| 425 | |
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| 426 | D3DPOOL temppool = D3DPOOL_SCRATCH; |
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| 427 | // if we're going to try to use GetRenderTargetData, need to use system mem pool |
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| 428 | bool tryGetRenderTargetData = false; |
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| 429 | if (((srcDesc.Usage & D3DUSAGE_RENDERTARGET) != 0) && |
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| 430 | (srcBox.getWidth() == dst.getWidth()) && (srcBox.getHeight() == dst.getHeight()) && |
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| 431 | (srcBox.getWidth() == getWidth()) && (srcBox.getHeight() == getHeight()) && |
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| 432 | (mFormat == tmpFormat)) |
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| 433 | { |
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| 434 | tryGetRenderTargetData = true; |
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| 435 | temppool = D3DPOOL_SYSTEMMEM; |
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| 436 | } |
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| 437 | |
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| 438 | if(D3DXCreateTexture( |
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| 439 | mpDev, |
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| 440 | dst.getWidth(), dst.getHeight(), |
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| 441 | 1, // 1 mip level ie topmost, generate no mipmaps |
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| 442 | 0, D3D9Mappings::_getPF(tmpFormat), temppool, |
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| 443 | &tmp |
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| 444 | ) != D3D_OK) |
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| 445 | { |
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| 446 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Create temporary texture failed", |
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| 447 | "D3D9HardwarePixelBuffer::blitToMemory"); |
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| 448 | } |
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| 449 | if(tmp->GetSurfaceLevel(0, &surface) != D3D_OK) |
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| 450 | { |
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| 451 | tmp->Release(); |
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| 452 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Get surface level failed", |
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| 453 | "D3D9HardwarePixelBuffer::blitToMemory"); |
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| 454 | } |
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| 455 | // Copy texture to this temp surface |
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| 456 | RECT destRect, srcRect; |
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| 457 | srcRect = toD3DRECT(srcBox); |
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| 458 | destRect = toD3DRECTExtent(dst); |
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| 459 | |
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| 460 | // Get the real temp surface format |
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| 461 | D3DSURFACE_DESC dstDesc; |
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| 462 | if(surface->GetDesc(&dstDesc) != D3D_OK) |
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| 463 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Could not get surface information", |
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| 464 | "D3D9HardwarePixelBuffer::blitToMemory"); |
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| 465 | tmpFormat = D3D9Mappings::_getPF(dstDesc.Format); |
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| 466 | |
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| 467 | // Use fast GetRenderTargetData if we are in its usage conditions |
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| 468 | bool fastLoadSuccess = false; |
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| 469 | if (tryGetRenderTargetData) |
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| 470 | { |
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| 471 | if(mpDev->GetRenderTargetData(mSurface, surface) == D3D_OK) |
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| 472 | { |
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| 473 | fastLoadSuccess = true; |
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| 474 | } |
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| 475 | } |
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| 476 | if (!fastLoadSuccess) |
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| 477 | { |
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| 478 | if(D3DXLoadSurfaceFromSurface( |
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| 479 | surface, NULL, &destRect, |
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| 480 | mSurface, NULL, &srcRect, |
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| 481 | D3DX_DEFAULT, 0) != D3D_OK) |
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| 482 | { |
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| 483 | surface->Release(); |
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| 484 | tmp->Release(); |
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| 485 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadSurfaceFromSurface failed", |
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| 486 | "D3D9HardwarePixelBuffer::blitToMemory"); |
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| 487 | } |
|---|
| 488 | } |
|---|
| 489 | |
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| 490 | // Lock temp surface and copy it to memory |
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| 491 | D3DLOCKED_RECT lrect; // Filled in by D3D |
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| 492 | if(surface->LockRect(&lrect, NULL, D3DLOCK_READONLY) != D3D_OK) |
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| 493 | { |
|---|
| 494 | surface->Release(); |
|---|
| 495 | tmp->Release(); |
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| 496 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "surface->LockRect", |
|---|
| 497 | "D3D9HardwarePixelBuffer::blitToMemory"); |
|---|
| 498 | } |
|---|
| 499 | // Copy it |
|---|
| 500 | PixelBox locked(dst.getWidth(), dst.getHeight(), dst.getDepth(), tmpFormat); |
|---|
| 501 | fromD3DLock(locked, lrect); |
|---|
| 502 | PixelUtil::bulkPixelConversion(locked, dst); |
|---|
| 503 | surface->UnlockRect(); |
|---|
| 504 | // Release temporary surface and texture |
|---|
| 505 | surface->Release(); |
|---|
| 506 | tmp->Release(); |
|---|
| 507 | } |
|---|
| 508 | else |
|---|
| 509 | { |
|---|
| 510 | // Create temp texture |
|---|
| 511 | IDirect3DVolumeTexture9 *tmp; |
|---|
| 512 | IDirect3DVolume9 *surface; |
|---|
| 513 | |
|---|
| 514 | if(D3DXCreateVolumeTexture( |
|---|
| 515 | mpDev, |
|---|
| 516 | dst.getWidth(), dst.getHeight(), dst.getDepth(), 0, |
|---|
| 517 | 0, D3D9Mappings::_getPF(tmpFormat), D3DPOOL_SCRATCH, |
|---|
| 518 | &tmp |
|---|
| 519 | ) != D3D_OK) |
|---|
| 520 | { |
|---|
| 521 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Create temporary texture failed", |
|---|
| 522 | "D3D9HardwarePixelBuffer::blitToMemory"); |
|---|
| 523 | } |
|---|
| 524 | if(tmp->GetVolumeLevel(0, &surface) != D3D_OK) |
|---|
| 525 | { |
|---|
| 526 | tmp->Release(); |
|---|
| 527 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "Get volume level failed", |
|---|
| 528 | "D3D9HardwarePixelBuffer::blitToMemory"); |
|---|
| 529 | } |
|---|
| 530 | // Volume |
|---|
| 531 | D3DBOX ddestBox, dsrcBox; |
|---|
| 532 | ddestBox = toD3DBOXExtent(dst); |
|---|
| 533 | dsrcBox = toD3DBOX(srcBox); |
|---|
| 534 | |
|---|
| 535 | if(D3DXLoadVolumeFromVolume( |
|---|
| 536 | surface, NULL, &ddestBox, |
|---|
| 537 | mVolume, NULL, &dsrcBox, |
|---|
| 538 | D3DX_DEFAULT, 0) != D3D_OK) |
|---|
| 539 | { |
|---|
| 540 | surface->Release(); |
|---|
| 541 | tmp->Release(); |
|---|
| 542 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "D3DXLoadVolumeFromVolume failed", |
|---|
| 543 | "D3D9HardwarePixelBuffer::blitToMemory"); |
|---|
| 544 | } |
|---|
| 545 | // Lock temp surface and copy it to memory |
|---|
| 546 | D3DLOCKED_BOX lbox; // Filled in by D3D |
|---|
| 547 | if(surface->LockBox(&lbox, NULL, D3DLOCK_READONLY) != D3D_OK) |
|---|
| 548 | { |
|---|
| 549 | surface->Release(); |
|---|
| 550 | tmp->Release(); |
|---|
| 551 | OGRE_EXCEPT(Exception::ERR_RENDERINGAPI_ERROR, "surface->LockBox", |
|---|
| 552 | "D3D9HardwarePixelBuffer::blitToMemory"); |
|---|
| 553 | } |
|---|
| 554 | // Copy it |
|---|
| 555 | PixelBox locked(dst.getWidth(), dst.getHeight(), dst.getDepth(), tmpFormat); |
|---|
| 556 | fromD3DLock(locked, lbox); |
|---|
| 557 | PixelUtil::bulkPixelConversion(locked, dst); |
|---|
| 558 | surface->UnlockBox(); |
|---|
| 559 | // Release temporary surface and texture |
|---|
| 560 | surface->Release(); |
|---|
| 561 | tmp->Release(); |
|---|
| 562 | } |
|---|
| 563 | } |
|---|
| 564 | //----------------------------------------------------------------------------- |
|---|
| 565 | void D3D9HardwarePixelBuffer::_genMipmaps() |
|---|
| 566 | { |
|---|
| 567 | assert(mMipTex); |
|---|
| 568 | // Mipmapping |
|---|
| 569 | if (mHWMipmaps) |
|---|
| 570 | { |
|---|
| 571 | // Hardware mipmaps |
|---|
| 572 | mMipTex->GenerateMipSubLevels(); |
|---|
| 573 | } |
|---|
| 574 | else |
|---|
| 575 | { |
|---|
| 576 | // Software mipmaps |
|---|
| 577 | if( D3DXFilterTexture( mMipTex, NULL, D3DX_DEFAULT, D3DX_DEFAULT ) != D3D_OK ) |
|---|
| 578 | { |
|---|
| 579 | OGRE_EXCEPT( Exception::ERR_RENDERINGAPI_ERROR, |
|---|
| 580 | "Failed to filter texture (generate mipmaps)", |
|---|
| 581 | "D3D9HardwarePixelBuffer::_genMipmaps" ); |
|---|
| 582 | } |
|---|
| 583 | } |
|---|
| 584 | |
|---|
| 585 | } |
|---|
| 586 | //----------------------------------------------------------------------------- |
|---|
| 587 | void D3D9HardwarePixelBuffer::_setMipmapping(bool doMipmapGen, bool HWMipmaps, IDirect3DBaseTexture9 *mipTex) |
|---|
| 588 | { |
|---|
| 589 | mDoMipmapGen = doMipmapGen; |
|---|
| 590 | mHWMipmaps = HWMipmaps; |
|---|
| 591 | mMipTex = mipTex; |
|---|
| 592 | } |
|---|
| 593 | //----------------------------------------------------------------------------- |
|---|
| 594 | RenderTexture *D3D9HardwarePixelBuffer::getRenderTarget(size_t zoffset) |
|---|
| 595 | { |
|---|
| 596 | assert(mUsage & TU_RENDERTARGET); |
|---|
| 597 | assert(zoffset < mDepth); |
|---|
| 598 | return mSliceTRT[zoffset]; |
|---|
| 599 | } |
|---|
| 600 | //----------------------------------------------------------------------------- |
|---|
| 601 | void D3D9HardwarePixelBuffer::createRenderTextures(bool update) |
|---|
| 602 | { |
|---|
| 603 | if (update) |
|---|
| 604 | { |
|---|
| 605 | assert(mSliceTRT.size() == mDepth); |
|---|
| 606 | for (SliceTRT::const_iterator it = mSliceTRT.begin(); it != mSliceTRT.end(); ++it) |
|---|
| 607 | { |
|---|
| 608 | D3D9RenderTexture *trt = static_cast<D3D9RenderTexture*>(*it); |
|---|
| 609 | trt->rebind(this); |
|---|
| 610 | } |
|---|
| 611 | return; |
|---|
| 612 | } |
|---|
| 613 | |
|---|
| 614 | destroyRenderTextures(); |
|---|
| 615 | if(!mSurface) |
|---|
| 616 | { |
|---|
| 617 | OGRE_EXCEPT( Exception::ERR_RENDERINGAPI_ERROR, |
|---|
| 618 | "Rendering to 3D slices not supported yet for Direct3D", |
|---|
| 619 | "D3D9HardwarePixelBuffer::createRenderTexture"); |
|---|
| 620 | } |
|---|
| 621 | // Create render target for each slice |
|---|
| 622 | mSliceTRT.reserve(mDepth); |
|---|
| 623 | assert(mDepth==1); |
|---|
| 624 | for(size_t zoffset=0; zoffset<mDepth; ++zoffset) |
|---|
| 625 | { |
|---|
| 626 | String name; |
|---|
| 627 | name = "rtt/"+Ogre::StringConverter::toString((size_t)mSurface); |
|---|
| 628 | |
|---|
| 629 | RenderTexture *trt = new D3D9RenderTexture(name, this); |
|---|
| 630 | mSliceTRT.push_back(trt); |
|---|
| 631 | Root::getSingleton().getRenderSystem()->attachRenderTarget(*trt); |
|---|
| 632 | } |
|---|
| 633 | } |
|---|
| 634 | //----------------------------------------------------------------------------- |
|---|
| 635 | void D3D9HardwarePixelBuffer::destroyRenderTextures() |
|---|
| 636 | { |
|---|
| 637 | if(mSliceTRT.empty()) |
|---|
| 638 | return; |
|---|
| 639 | // Delete all render targets that are not yet deleted via _clearSliceRTT |
|---|
| 640 | for(size_t zoffset=0; zoffset<mDepth; ++zoffset) |
|---|
| 641 | { |
|---|
| 642 | if(mSliceTRT[zoffset]) |
|---|
| 643 | Root::getSingleton().getRenderSystem()->destroyRenderTarget(mSliceTRT[zoffset]->getName()); |
|---|
| 644 | } |
|---|
| 645 | } |
|---|
| 646 | |
|---|
| 647 | }; |
|---|