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source: downloads/RenderSystems/Direct3D9/include/OgreD3D9VideoMode.h @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __D3D9VIDEOMODE_H__
30#define __D3D9VIDEOMODE_H__
31
32#include "OgreD3D9Prerequisites.h"
33#include "OgreString.h"
34
35#include "OgreNoMemoryMacros.h"
36#include <d3d9.h>
37#include "OgreMemoryMacros.h"
38
39namespace Ogre
40{
41        static unsigned int modeCount = 0;
42
43        class D3D9VideoMode
44        {
45        private:
46                D3DDISPLAYMODE mDisplayMode;
47                unsigned int modeNumber;
48
49        public:
50                D3D9VideoMode() { modeNumber = ++modeCount; ZeroMemory( &mDisplayMode, sizeof(D3DDISPLAYMODE) ); }
51                D3D9VideoMode( const D3D9VideoMode &ob ) { modeNumber = ++modeCount; mDisplayMode = ob.mDisplayMode; }
52                D3D9VideoMode( D3DDISPLAYMODE d3ddm ) { modeNumber = ++modeCount; mDisplayMode = d3ddm; }
53                ~D3D9VideoMode()
54                {
55                        modeCount--;
56                }
57
58                unsigned int getWidth() const { return mDisplayMode.Width; }
59                unsigned int getHeight() const { return mDisplayMode.Height; }
60                D3DFORMAT getFormat() const { return mDisplayMode.Format; }
61                unsigned int getRefreshRate() const { return mDisplayMode.RefreshRate; }
62                unsigned int getColourDepth() const;
63                D3DDISPLAYMODE getDisplayMode() const { return mDisplayMode; }
64                void increaseRefreshRate(unsigned int rr) { mDisplayMode.RefreshRate = rr; } 
65                String getDescription() const;
66        };
67}
68#endif
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