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source: downloads/RenderSystems/Direct3D9/include/OgreD3D9VertexDeclaration.h @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __D3D9VERTEXDECLARATION_H__
30#define __D3D9VERTEXDECLARATION_H__
31
32#include "OgreD3D9Prerequisites.h"
33#include "OgreHardwareVertexBuffer.h"
34
35namespace Ogre { 
36
37    /** Specialisation of VertexDeclaration for D3D9 */
38    class D3D9VertexDeclaration : public VertexDeclaration
39    {
40    protected:
41        LPDIRECT3DDEVICE9 mlpD3DDevice;
42        LPDIRECT3DVERTEXDECLARATION9 mlpD3DDecl;
43        bool mNeedsRebuild;
44    public:
45        D3D9VertexDeclaration(LPDIRECT3DDEVICE9 device);
46        ~D3D9VertexDeclaration();
47       
48        /** See VertexDeclaration */
49        const VertexElement& addElement(unsigned short source, size_t offset, VertexElementType theType,
50            VertexElementSemantic semantic, unsigned short index = 0);
51
52        /** See VertexDeclaration */
53        const VertexElement& insertElement(unsigned short atPosition,
54            unsigned short source, size_t offset, VertexElementType theType,
55            VertexElementSemantic semantic, unsigned short index = 0);
56
57        /** See VertexDeclaration */
58        void removeElement(unsigned short elem_index);
59               
60                /** See VertexDeclaration */
61                void removeElement(VertexElementSemantic semantic, unsigned short index = 0);
62
63                /** See VertexDeclaration */
64                void removeAllElements(void);
65
66
67        /** See VertexDeclaration */
68        void modifyElement(unsigned short elem_index, unsigned short source, size_t offset, VertexElementType theType,
69            VertexElementSemantic semantic, unsigned short index = 0);
70
71        /** Gets the D3D9-specific vertex declaration. */
72        LPDIRECT3DVERTEXDECLARATION9 getD3DVertexDeclaration(void);
73
74
75    };
76
77}
78
79#endif
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