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source: downloads/ReferenceApplication/ReferenceAppLayer/src/OgreRefAppPlane.cpp @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of the OGRE Reference Application, a layer built
4on top of OGRE(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreRefAppPlane.h"
30#include "OgreRefAppWorld.h"
31
32namespace OgreRefApp
33{
34    //-------------------------------------------------------------------------
35    FinitePlane::FinitePlane(const String& name, Real width, Real height) : ApplicationObject(name)
36    {
37        mWidth = width;
38        mHeight = height;
39        setUp(name);
40    }
41    //-------------------------------------------------------------------------
42    FinitePlane::~FinitePlane()
43    {
44
45    }
46    //-------------------------------------------------------------------------
47    void FinitePlane::setUp(const String& name)
48    {
49        // Create visual presence
50        SceneManager* sm = World::getSingleton().getSceneManager();
51        mEntity = sm->createEntity(name, "Prefab_Plane");
52        mSceneNode = sm->getRootSceneNode()->createChildSceneNode(name);
53        mSceneNode->attachObject(mEntity);
54        // Add reverse reference
55        mEntity->setUserObject(this);
56
57        // Default plane is 100x100
58        mSceneNode->scale(mWidth / 100.0f, mHeight / 100.0f, 1.0);
59
60        // No mass body (considered static)
61
62        // Create collision proxy
63        // SpaceID is irrelevant, we're doing our own spacial partitioning
64
65        // WARNING: an ODE dPlane seems to barf badly when you setPosition on it! Use a box.
66        // The other benefit here is that it reflects the width / height of the plane, not infinite
67        dBox* odeBox = new dBox(0, mWidth*2, mHeight*2, 1); 
68        mCollisionProxies.push_back(odeBox);
69        updateCollisionProxies();
70
71
72
73    }
74
75}
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