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source: downloads/ReferenceApplication/ReferenceAppLayer/src/OgreRefAppJointSubtypes.cpp @ 3

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1/*
2-----------------------------------------------------------------------------
3This source file is part of the OGRE Reference Application, a layer built
4on top of OGRE(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreRefAppJointSubtypes.h"
30#include "OgreRefAppWorld.h"
31
32namespace OgreRefApp {
33
34    //-------------------------------------------------------------------------
35    BallJoint::BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
36        : Joint(jtype)
37    {
38        mOdeJoint = new dBallJoint(World::getSingleton().getOdeWorld()->id());
39        setAttachments(obj1, obj2);
40    }
41    //-------------------------------------------------------------------------
42    void BallJoint::setAnchorPosition(const Vector3& point)
43    {
44        dBallJoint* ballJoint = static_cast<dBallJoint*>(mOdeJoint);
45
46        ballJoint->setAnchor(point.x, point.y, point.z);
47        mAnchor = point;
48    }
49    //-------------------------------------------------------------------------
50    //-------------------------------------------------------------------------
51    SliderJoint::SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
52        : Joint(jtype)
53    {
54        mOdeJoint = new dSliderJoint(World::getSingleton().getOdeWorld()->id());
55        setAttachments(obj1, obj2);
56
57    }
58    //-------------------------------------------------------------------------
59    void SliderJoint::setAxes(const Vector3& a1, const Vector3& na)
60    {
61        dSliderJoint* sliderJoint = static_cast<dSliderJoint*>(mOdeJoint);
62        sliderJoint->setAxis(a1.x, a1.y, a1.z);
63        mAxes.first = a1;
64
65    }
66    //-------------------------------------------------------------------------
67    //-------------------------------------------------------------------------
68    HingeJoint::HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
69        : Joint(jtype)
70    {
71        mOdeJoint = new dHingeJoint(World::getSingleton().getOdeWorld()->id());
72        setAttachments(obj1, obj2);
73    }
74    //-------------------------------------------------------------------------
75    void HingeJoint::setAnchorPosition(const Vector3& point)
76    {
77        dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint);
78        hinge->setAnchor(point.x, point.y, point.z);
79        mAnchor = point;
80    }
81    //-------------------------------------------------------------------------
82    void HingeJoint::setAxes(const Vector3& a1, const Vector3& na)
83    {
84        dHingeJoint* hinge = static_cast<dHingeJoint*>(mOdeJoint);
85        hinge->setAxis(a1.x, a1.y, a1.z);
86        mAxes.first = a1;
87    }
88    //-------------------------------------------------------------------------
89    //-------------------------------------------------------------------------
90    UniversalJoint::UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
91        : Joint(jtype)
92    {
93        mOdeJoint = new dUniversalJoint(World::getSingleton().getOdeWorld()->id());
94        setAttachments(obj1, obj2);
95    }
96    //-------------------------------------------------------------------------
97    void UniversalJoint::setAnchorPosition(const Vector3& point)
98    {
99        dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint);
100        univ->setAnchor(point.x, point.y, point.z);
101        mAnchor = point;
102    }
103    //-------------------------------------------------------------------------
104    void UniversalJoint::setAxes(const Vector3& a1, const Vector3& a2)
105    {
106        dUniversalJoint* univ = static_cast<dUniversalJoint*>(mOdeJoint);
107        univ->setAxis1(a1.x, a1.y, a1.z);
108        univ->setAxis2(a2.x, a2.y, a2.z);
109        mAxes.first = a1;
110        mAxes.second = a2;
111    }
112    //-------------------------------------------------------------------------
113    //-------------------------------------------------------------------------
114    Hinge2Joint::Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2)
115        : Joint(jtype)
116    {
117        mOdeJoint = new dHinge2Joint(World::getSingleton().getOdeWorld()->id());
118        setAttachments(obj1, obj2);
119    }
120    //-------------------------------------------------------------------------
121    void Hinge2Joint::setAnchorPosition(const Vector3& point)
122    {
123        dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint);
124        hinge->setAnchor(point.x, point.y, point.z);
125        mAnchor = point;
126    }
127    //-------------------------------------------------------------------------
128    void Hinge2Joint::setAxes(const Vector3& a1, const Vector3& a2)
129    {
130        dHinge2Joint* hinge = static_cast<dHinge2Joint*>(mOdeJoint);
131        hinge->setAxis1(a1.x, a1.y, a1.z);
132        hinge->setAxis2(a2.x, a2.y, a2.z);
133        mAxes.first = a1;
134        mAxes.second = a2;
135    }
136
137
138
139}
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