1 | /* |
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2 | ----------------------------------------------------------------------------- |
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3 | This source file is part of the OGRE Reference Application, a layer built |
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4 | on top of OGRE(Object-oriented Graphics Rendering Engine) |
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5 | For the latest info, see http://www.ogre3d.org/ |
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6 | |
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7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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8 | Also see acknowledgements in Readme.html |
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9 | |
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10 | This program is free software; you can redistribute it and/or modify it under |
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11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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12 | Foundation; either version 2 of the License, or (at your option) any later |
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13 | version. |
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14 | |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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18 | |
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19 | You should have received a copy of the GNU Lesser General Public License along with |
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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22 | http://www.gnu.org/copyleft/lesser.txt. |
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23 | |
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24 | You may alternatively use this source under the terms of a specific version of |
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25 | the OGRE Unrestricted License provided you have obtained such a license from |
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26 | Torus Knot Software Ltd. |
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27 | ----------------------------------------------------------------------------- |
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28 | */ |
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29 | #ifndef __REFAPP_JOINTSUBTYPES_H__ |
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30 | #define __REFAPP_JOINTSUBTYPES_H__ |
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31 | |
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32 | #include "OgreRefAppPrerequisites.h" |
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33 | #include "OgreRefAppJoint.h" |
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34 | |
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35 | namespace OgreRefApp { |
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36 | |
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37 | /** Implementation of ball joint. */ |
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38 | class _OgreRefAppExport BallJoint : public Joint |
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39 | { |
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40 | public: |
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41 | BallJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2); |
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42 | ~BallJoint() {} |
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43 | /** Set the anchor point of this joint. |
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44 | @remarks |
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45 | Sets the location, in world space, of the anchor point of this joint, which can be |
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46 | the hinge point or just the origin of joint. |
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47 | */ |
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48 | void setAnchorPosition(const Vector3& point); |
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49 | |
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50 | /** Sets the axes for this joint. |
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51 | @remarks |
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52 | Has no meaning for this type of joint, so does nothing. |
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53 | */ |
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54 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO) {} |
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55 | protected: |
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56 | }; |
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57 | |
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58 | /** Implementation of slider joint. */ |
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59 | class _OgreRefAppExport SliderJoint : public Joint |
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60 | { |
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61 | public: |
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62 | SliderJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2); |
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63 | ~SliderJoint() {} |
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64 | /** Set the anchor point of this joint. |
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65 | @remarks |
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66 | Has no meaning for a slider, thus unimplemented. |
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67 | */ |
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68 | void setAnchorPosition(const Vector3& point) {} |
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69 | |
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70 | /** Sets the axes for this joint. |
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71 | @remarks |
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72 | The meaning of axes for a joint depends on it's type: |
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73 | <ul> |
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74 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li> |
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75 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li> |
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76 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li> |
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77 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li> |
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78 | </ul> |
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79 | */ |
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80 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO); |
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81 | protected: |
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82 | }; |
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83 | |
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84 | /** Implementation of hinge joint. */ |
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85 | class _OgreRefAppExport HingeJoint : public Joint |
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86 | { |
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87 | public: |
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88 | HingeJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2); |
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89 | ~HingeJoint() {} |
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90 | /** Set the anchor point of this joint. |
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91 | */ |
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92 | void setAnchorPosition(const Vector3& point); |
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93 | |
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94 | /** Sets the axes for this joint. |
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95 | @remarks |
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96 | The meaning of axes for a joint depends on it's type: |
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97 | <ul> |
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98 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li> |
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99 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li> |
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100 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li> |
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101 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li> |
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102 | </ul> |
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103 | */ |
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104 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO); |
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105 | protected: |
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106 | }; |
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107 | |
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108 | /** Implementation of universal joint. */ |
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109 | class _OgreRefAppExport UniversalJoint : public Joint |
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110 | { |
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111 | public: |
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112 | UniversalJoint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2); |
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113 | ~UniversalJoint() {} |
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114 | /** Set the anchor point of this joint. |
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115 | */ |
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116 | void setAnchorPosition(const Vector3& point); |
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117 | |
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118 | /** Sets the axes for this joint. |
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119 | @remarks |
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120 | The meaning of axes for a joint depends on it's type: |
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121 | <ul> |
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122 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li> |
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123 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li> |
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124 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li> |
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125 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li> |
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126 | </ul> |
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127 | */ |
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128 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO); |
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129 | protected: |
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130 | }; |
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131 | |
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132 | /** Implementation of hinge2 joint. */ |
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133 | class _OgreRefAppExport Hinge2Joint : public Joint |
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134 | { |
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135 | public: |
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136 | Hinge2Joint(Joint::JointType jtype, ApplicationObject* obj1, ApplicationObject* obj2); |
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137 | ~Hinge2Joint() {} |
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138 | /** Set the anchor point of this joint. |
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139 | */ |
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140 | void setAnchorPosition(const Vector3& point); |
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141 | |
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142 | /** Sets the axes for this joint. |
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143 | @remarks |
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144 | The meaning of axes for a joint depends on it's type: |
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145 | <ul> |
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146 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li> |
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147 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li> |
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148 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li> |
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149 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li> |
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150 | </ul> |
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151 | */ |
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152 | void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO); |
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153 | protected: |
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154 | }; |
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155 | |
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156 | } |
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157 | |
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158 | #endif |
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