[5] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of the OGRE Reference Application, a layer built |
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| 4 | on top of OGRE(Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __REFAPP_JOINT_H__ |
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| 30 | #define __REFAPP_JOINT_H__ |
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| 31 | |
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| 32 | #include "OgreRefAppPrerequisites.h" |
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| 33 | |
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| 34 | namespace OgreRefApp { |
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| 35 | |
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| 36 | /** Represents a linkage between application objects or between them and the world, enforcing |
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| 37 | certain constraints. |
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| 38 | @remarks |
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| 39 | Joints can be used to link application objects together, or to link them to a static point |
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| 40 | in the world according to certain constraints. You should create joints using |
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| 41 | World::createJoint. You should then set certain global options, like it's world |
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| 42 | anchor position, before attaching it to application objects. You application objects |
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| 43 | should already be positioned how you would like relative to the joint anchor, since once |
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| 44 | they are attached, they will be constrained by it. |
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| 45 | */ |
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| 46 | class _OgreRefAppExport Joint |
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| 47 | { |
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| 48 | public: |
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| 49 | /// The type of joint |
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| 50 | enum JointType { |
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| 51 | /// Ball & socket joint, has 3 degrees of freedom |
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| 52 | JT_BALL, |
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| 53 | /// Sliding joint, 1 degree of freedom (in-out) |
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| 54 | JT_SLIDER, |
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| 55 | /// Hinge joint, 1 degree of freedom |
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| 56 | JT_HINGE, |
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| 57 | /// Universal joint, like a double-hinge, 2 degrees of freedom |
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| 58 | JT_UNIVERSAL, |
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| 59 | /// 2 hinges in series, like the axel of a car |
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| 60 | JT_HINGE2 |
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| 61 | }; |
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| 62 | /** Constructor, however you should use World::createJoint(type, obj1, obj2). */ |
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| 63 | Joint(JointType jtype); |
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| 64 | virtual ~Joint() { if (mOdeJoint) delete mOdeJoint; } |
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| 65 | |
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| 66 | |
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| 67 | /** Returns the type of this joint. */ |
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| 68 | JointType getType(void); |
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| 69 | /** Set the anchor point of this joint. |
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| 70 | @remarks |
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| 71 | Sets the location, in world space, of the anchor point of this joint, which is usually |
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| 72 | the hinge point or just the origin of joint. It has no meaning for JT_SLIDER and thus |
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| 73 | you don't need to call it for that. |
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| 74 | */ |
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| 75 | virtual void setAnchorPosition(const Vector3& point) = 0; |
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| 76 | |
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| 77 | /** Gets the anchor position of this joint. */ |
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| 78 | virtual const Vector3& getAnchorPosition(void); |
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| 79 | |
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| 80 | |
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| 81 | /** Gets the attached objects, a NULL means no object ie a static attachment. */ |
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| 82 | virtual const std::pair<ApplicationObject*, ApplicationObject*>& getAttachments(void); |
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| 83 | |
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| 84 | /** Sets the axes for this joint. |
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| 85 | @remarks |
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| 86 | The meaning of axes for a joint depends on it's type: |
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| 87 | <ul> |
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| 88 | <li>For JT_BALL, it has no meaning and you don't need to call it.</li> |
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| 89 | <li>For JT_SLIDER, only one is applicable and it's the axis along which the slide occurs. </li> |
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| 90 | <li>For JT_HINGE, only one is applicable and it's the hinge axis. </li> |
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| 91 | <li>For JT_UNIVERSAL, and JT_HINGE2 it's the 2 hinge axes.</li> |
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| 92 | </ul> |
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| 93 | */ |
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| 94 | virtual void setAxes(const Vector3& primaryAxis, const Vector3& secondaryAxis = Vector3::ZERO) = 0; |
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| 95 | |
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| 96 | /** Gets the axes of this joint. */ |
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| 97 | virtual const std::pair<Vector3, Vector3>& getAxes(void); |
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| 98 | |
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| 99 | protected: |
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| 100 | |
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| 101 | /** Sets the objects attached to this joint. |
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| 102 | @remarks |
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| 103 | It appears that this has to be set before other joint params like |
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| 104 | anchor etc, otherwise the joint does not behave. Therefore it is internal |
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| 105 | and is called during construction. |
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| 106 | */ |
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| 107 | void setAttachments(ApplicationObject* obj1, ApplicationObject* obj2); |
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| 108 | |
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| 109 | JointType mType; |
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| 110 | Vector3 mAnchor; |
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| 111 | std::pair<ApplicationObject*, ApplicationObject*> mAttachedObjects; |
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| 112 | std::pair<Vector3, Vector3> mAxes; |
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| 113 | |
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| 114 | // ODE object |
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| 115 | dJoint* mOdeJoint; |
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| 116 | |
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| 117 | |
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| 118 | |
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| 119 | |
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| 120 | |
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| 121 | |
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| 122 | |
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| 123 | |
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| 124 | |
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| 125 | }; |
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| 126 | } |
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| 127 | |
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| 128 | #endif |
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