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source: downloads/PlugIns/ParticleFX/include/OgreCylinderEmitter.h @ 3

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright ) 2002 Tels <http://bloodgate.com> based on CylinderEmitter
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#ifndef __CylinderEmitter_H__
30#define __CylinderEmitter_H__
31
32#include "OgreParticleFXPrerequisites.h"
33#include "OgreAreaEmitter.h"
34
35namespace Ogre {
36
37    /** Particle emitter which emits particles randomly from points inside a cylinder.
38    @remarks
39        This basic particle emitter emits particles from a cylinder area. The
40        initial direction of these particles can either be a single direction
41        (i.e. a line), a random scattering inside a cone, or a random
42        scattering in all directions, depending the 'angle' parameter, which
43        is the angle across which to scatter the particles either side of the
44        base direction of the emitter.
45    */
46    class _OgreParticleFXExport CylinderEmitter : public AreaEmitter
47    {
48    public:
49        // See AreaEmitter
50
51        CylinderEmitter(ParticleSystem* psys);
52
53        /** See ParticleEmitter. */
54        void _initParticle(Particle* pParticle);
55
56    protected:
57        // See AreaEmitter
58
59
60
61
62    };
63
64}
65
66#endif
67
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