| 1 | /* | 
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| 2 | ----------------------------------------------------------------------------- | 
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| 3 | This source file is part of OGRE  | 
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| 4 |         (Object-oriented Graphics Rendering Engine) | 
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| 5 | For the latest info, see http://www.ogre3d.org/ | 
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| 6 |  | 
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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| 8 | Also see acknowledgements in Readme.html | 
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| 9 |  | 
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| 10 | This program is free software; you can redistribute it and/or modify it under  | 
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software  | 
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| 12 | Foundation; either version 2 of the License, or (at your option) any later  | 
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| 13 | version. | 
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| 14 |  | 
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT  | 
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS  | 
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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| 18 |  | 
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| 19 | You should have received a copy of the GNU Lesser General Public License along with  | 
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple  | 
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to  | 
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| 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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| 23 |  | 
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| 24 | You may alternatively use this source under the terms of a specific version of | 
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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| 26 | Torus Knot Software Ltd. | 
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| 27 | ----------------------------------------------------------------------------- | 
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| 28 | */ | 
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| 29 | #ifndef __ColourFaderAffector_H__ | 
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| 30 | #define __ColourFaderAffector_H__ | 
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| 31 |  | 
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| 32 | #include "OgreParticleFXPrerequisites.h" | 
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| 33 | #include "OgreParticleAffector.h" | 
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| 34 | #include "OgreStringInterface.h" | 
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| 35 |  | 
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| 36 | namespace Ogre { | 
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| 37 |  | 
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| 38 |  | 
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| 39 |     /** This plugin subclass of ParticleAffector allows you to alter the colour of particles. | 
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| 40 |     @remarks | 
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| 41 |         This class supplies the ParticleAffector implementation required to modify the colour of | 
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| 42 |         particle in mid-flight. | 
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| 43 |     */ | 
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| 44 |     class _OgreParticleFXExport ColourFaderAffector : public ParticleAffector | 
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| 45 |     { | 
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| 46 |     public: | 
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| 47 |  | 
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| 48 |         /** Command object for red adjust (see ParamCommand).*/ | 
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| 49 |         class CmdRedAdjust : public ParamCommand | 
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| 50 |         { | 
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| 51 |         public: | 
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| 52 |             String doGet(const void* target) const; | 
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| 53 |             void doSet(void* target, const String& val); | 
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| 54 |         }; | 
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| 55 |  | 
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| 56 |         /** Command object for green adjust (see ParamCommand).*/ | 
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| 57 |         class CmdGreenAdjust : public ParamCommand | 
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| 58 |         { | 
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| 59 |         public: | 
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| 60 |             String doGet(const void* target) const; | 
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| 61 |             void doSet(void* target, const String& val); | 
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| 62 |         }; | 
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| 63 |  | 
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| 64 |         /** Command object for blue adjust (see ParamCommand).*/ | 
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| 65 |         class CmdBlueAdjust : public ParamCommand | 
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| 66 |         { | 
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| 67 |         public: | 
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| 68 |             String doGet(const void* target) const; | 
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| 69 |             void doSet(void* target, const String& val); | 
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| 70 |         }; | 
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| 71 |  | 
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| 72 |         /** Command object for alpha adjust (see ParamCommand).*/ | 
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| 73 |         class CmdAlphaAdjust : public ParamCommand | 
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| 74 |         { | 
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| 75 |         public: | 
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| 76 |             String doGet(const void* target) const; | 
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| 77 |             void doSet(void* target, const String& val); | 
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| 78 |         }; | 
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| 79 |  | 
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| 80 |  | 
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| 81 |         /** Default constructor. */ | 
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| 82 |         ColourFaderAffector(ParticleSystem* psys); | 
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| 83 |  | 
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| 84 |         /** See ParticleAffector. */ | 
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| 85 |         void _affectParticles(ParticleSystem* pSystem, Real timeElapsed); | 
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| 86 |  | 
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| 87 |         /** Sets the colour adjustment to be made per second to particles.  | 
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| 88 |         @param red, green, blue, alpha | 
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| 89 |             Sets the adjustment to be made to each of the colour components per second. These | 
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| 90 |             values will be added to the colour of all particles every second, scaled over each frame | 
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| 91 |             for a smooth adjustment. | 
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| 92 |         */ | 
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| 93 |         void setAdjust(float red, float green, float blue, float alpha = 0.0); | 
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| 94 |         /** Sets the red adjustment to be made per second to particles.  | 
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| 95 |         @param red | 
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| 96 |             The adjustment to be made to the colour component per second. This | 
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| 97 |             value will be added to the colour of all particles every second, scaled over each frame | 
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| 98 |             for a smooth adjustment. | 
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| 99 |         */ | 
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| 100 |         void setRedAdjust(float red); | 
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| 101 |  | 
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| 102 |         /** Gets the red adjustment to be made per second to particles. */ | 
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| 103 |         float getRedAdjust(void) const; | 
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| 104 |  | 
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| 105 |         /** Sets the green adjustment to be made per second to particles.  | 
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| 106 |         @param green | 
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| 107 |             The adjustment to be made to the colour component per second. This | 
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| 108 |             value will be added to the colour of all particles every second, scaled over each frame | 
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| 109 |             for a smooth adjustment. | 
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| 110 |         */ | 
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| 111 |         void setGreenAdjust(float green); | 
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| 112 |         /** Gets the green adjustment to be made per second to particles. */ | 
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| 113 |         float getGreenAdjust(void) const; | 
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| 114 |         /** Sets the blue adjustment to be made per second to particles.  | 
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| 115 |         @param blue | 
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| 116 |             The adjustment to be made to the colour component per second. This | 
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| 117 |             value will be added to the colour of all particles every second, scaled over each frame | 
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| 118 |             for a smooth adjustment. | 
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| 119 |         */ | 
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| 120 |         void setBlueAdjust(float blue); | 
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| 121 |         /** Gets the blue adjustment to be made per second to particles. */ | 
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| 122 |         float getBlueAdjust(void) const; | 
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| 123 |  | 
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| 124 |         /** Sets the alpha adjustment to be made per second to particles.  | 
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| 125 |         @param alpha | 
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| 126 |             The adjustment to be made to the colour component per second. This | 
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| 127 |             value will be added to the colour of all particles every second, scaled over each frame | 
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| 128 |             for a smooth adjustment. | 
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| 129 |         */ | 
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| 130 |         void setAlphaAdjust(float alpha); | 
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| 131 |         /** Gets the alpha adjustment to be made per second to particles. */ | 
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| 132 |         float getAlphaAdjust(void) const; | 
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| 133 |  | 
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| 134 |         static CmdRedAdjust msRedCmd; | 
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| 135 |         static CmdGreenAdjust msGreenCmd; | 
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| 136 |         static CmdBlueAdjust msBlueCmd; | 
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| 137 |         static CmdAlphaAdjust msAlphaCmd; | 
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| 138 |  | 
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| 139 |     protected: | 
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| 140 |         float mRedAdj; | 
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| 141 |         float mGreenAdj; | 
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| 142 |         float mBlueAdj; | 
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| 143 |         float mAlphaAdj; | 
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| 144 |  | 
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| 145 |         /** Internal method for adjusting while clamping to [0,1] */ | 
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| 146 |         inline void applyAdjustWithClamp(float* pComponent, float adjust) | 
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| 147 |         { | 
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| 148 |             *pComponent += adjust; | 
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| 149 |             // Limit to 0 | 
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| 150 |             if (*pComponent < 0.0) | 
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| 151 |             { | 
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| 152 |                 *pComponent = 0.0f; | 
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| 153 |             } | 
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| 154 |             // Limit to 1 | 
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| 155 |             else if (*pComponent > 1.0) | 
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| 156 |             { | 
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| 157 |                 *pComponent = 1.0f; | 
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| 158 |             } | 
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| 159 |         } | 
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| 160 |  | 
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| 161 |     }; | 
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| 162 |  | 
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| 163 |  | 
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| 164 | } | 
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| 165 |  | 
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| 166 |  | 
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| 167 | #endif | 
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| 168 |  | 
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