| 1 | /* |
|---|
| 2 | ----------------------------------------------------------------------------- |
|---|
| 3 | This source file is part of OGRE |
|---|
| 4 | (Object-oriented Graphics Rendering Engine) |
|---|
| 5 | For the latest info, see http://www.ogre3d.org/ |
|---|
| 6 | |
|---|
| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
|---|
| 8 | Also see acknowledgements in Readme.html |
|---|
| 9 | |
|---|
| 10 | This program is free software; you can redistribute it and/or modify it under |
|---|
| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
|---|
| 12 | Foundation; either version 2 of the License, or (at your option) any later |
|---|
| 13 | version. |
|---|
| 14 | |
|---|
| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
|---|
| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
|---|
| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
|---|
| 18 | |
|---|
| 19 | You should have received a copy of the GNU Lesser General Public License along with |
|---|
| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
|---|
| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
|---|
| 22 | http://www.gnu.org/copyleft/lesser.txt. |
|---|
| 23 | |
|---|
| 24 | You may alternatively use this source under the terms of a specific version of |
|---|
| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
|---|
| 26 | Torus Knot Software Ltd. |
|---|
| 27 | ----------------------------------------------------------------------------- |
|---|
| 28 | */ |
|---|
| 29 | /*************************************************************************** |
|---|
| 30 | octreescenemanager.cpp - description |
|---|
| 31 | ------------------- |
|---|
| 32 | begin : Fri Sep 27 2002 |
|---|
| 33 | copyright : (C) 2002 by Jon Anderson |
|---|
| 34 | email : janders@users.sf.net |
|---|
| 35 | |
|---|
| 36 | Enhancements 2003 - 2004 (C) The OGRE Team |
|---|
| 37 | |
|---|
| 38 | ***************************************************************************/ |
|---|
| 39 | |
|---|
| 40 | #include <OgreOctreeSceneManager.h> |
|---|
| 41 | #include <OgreOctreeSceneQuery.h> |
|---|
| 42 | #include <OgreOctreeNode.h> |
|---|
| 43 | #include <OgreOctreeCamera.h> |
|---|
| 44 | #include <OgreRenderSystem.h> |
|---|
| 45 | |
|---|
| 46 | |
|---|
| 47 | extern "C" |
|---|
| 48 | { |
|---|
| 49 | void findNodesInBox( Ogre::SceneManager *sm, |
|---|
| 50 | const Ogre::AxisAlignedBox &box, |
|---|
| 51 | std::list < Ogre::SceneNode * > &list, |
|---|
| 52 | Ogre::SceneNode *exclude ) |
|---|
| 53 | { |
|---|
| 54 | static_cast<Ogre::OctreeSceneManager*>( sm ) -> findNodesIn( box, list, exclude ); |
|---|
| 55 | } |
|---|
| 56 | void findNodesInSphere( Ogre::SceneManager *sm, |
|---|
| 57 | const Ogre::Sphere &sphere, |
|---|
| 58 | std::list < Ogre::SceneNode * > &list, |
|---|
| 59 | Ogre::SceneNode *exclude ) |
|---|
| 60 | { |
|---|
| 61 | static_cast<Ogre::OctreeSceneManager*>( sm ) -> findNodesIn( sphere, list, exclude ); |
|---|
| 62 | } |
|---|
| 63 | } |
|---|
| 64 | |
|---|
| 65 | namespace Ogre |
|---|
| 66 | { |
|---|
| 67 | enum Intersection |
|---|
| 68 | { |
|---|
| 69 | OUTSIDE=0, |
|---|
| 70 | INSIDE=1, |
|---|
| 71 | INTERSECT=2 |
|---|
| 72 | }; |
|---|
| 73 | int OctreeSceneManager::intersect_call = 0; |
|---|
| 74 | |
|---|
| 75 | Intersection intersect( const Ray &one, const AxisAlignedBox &two ) |
|---|
| 76 | { |
|---|
| 77 | OctreeSceneManager::intersect_call++; |
|---|
| 78 | // Null box? |
|---|
| 79 | if (two.isNull()) return OUTSIDE; |
|---|
| 80 | // Infinite box? |
|---|
| 81 | if (two.isInfinite()) return INTERSECT; |
|---|
| 82 | |
|---|
| 83 | bool inside = true; |
|---|
| 84 | const Vector3& twoMin = two.getMinimum(); |
|---|
| 85 | const Vector3& twoMax = two.getMaximum(); |
|---|
| 86 | Vector3 origin = one.getOrigin(); |
|---|
| 87 | Vector3 dir = one.getDirection(); |
|---|
| 88 | |
|---|
| 89 | Vector3 maxT(-1, -1, -1); |
|---|
| 90 | |
|---|
| 91 | int i = 0; |
|---|
| 92 | for(i=0; i<3; i++ ) |
|---|
| 93 | { |
|---|
| 94 | if( origin[i] < twoMin[i] ) |
|---|
| 95 | { |
|---|
| 96 | inside = false; |
|---|
| 97 | if( dir[i] > 0 ) |
|---|
| 98 | { |
|---|
| 99 | maxT[i] = (twoMin[i] - origin[i])/ dir[i]; |
|---|
| 100 | } |
|---|
| 101 | } |
|---|
| 102 | else if( origin[i] > twoMax[i] ) |
|---|
| 103 | { |
|---|
| 104 | inside = false; |
|---|
| 105 | if( dir[i] < 0 ) |
|---|
| 106 | { |
|---|
| 107 | maxT[i] = (twoMax[i] - origin[i]) / dir[i]; |
|---|
| 108 | } |
|---|
| 109 | } |
|---|
| 110 | } |
|---|
| 111 | |
|---|
| 112 | if( inside ) |
|---|
| 113 | { |
|---|
| 114 | return INTERSECT; |
|---|
| 115 | } |
|---|
| 116 | int whichPlane = 0; |
|---|
| 117 | if( maxT[1] > maxT[whichPlane]) |
|---|
| 118 | whichPlane = 1; |
|---|
| 119 | if( maxT[2] > maxT[whichPlane]) |
|---|
| 120 | whichPlane = 2; |
|---|
| 121 | |
|---|
| 122 | if( ((int)maxT[whichPlane]) & 0x80000000 ) |
|---|
| 123 | { |
|---|
| 124 | return OUTSIDE; |
|---|
| 125 | } |
|---|
| 126 | for(i=0; i<3; i++ ) |
|---|
| 127 | { |
|---|
| 128 | if( i!= whichPlane ) |
|---|
| 129 | { |
|---|
| 130 | float f = origin[i] + maxT[whichPlane] * dir[i]; |
|---|
| 131 | if ( f < (twoMin[i] - 0.00001f) || |
|---|
| 132 | f > (twoMax[i] +0.00001f ) ) |
|---|
| 133 | { |
|---|
| 134 | return OUTSIDE; |
|---|
| 135 | } |
|---|
| 136 | } |
|---|
| 137 | } |
|---|
| 138 | |
|---|
| 139 | return INTERSECT; |
|---|
| 140 | |
|---|
| 141 | } |
|---|
| 142 | |
|---|
| 143 | |
|---|
| 144 | /** Checks how the second box intersects with the first. |
|---|
| 145 | */ |
|---|
| 146 | Intersection intersect( const PlaneBoundedVolume &one, const AxisAlignedBox &two ) |
|---|
| 147 | { |
|---|
| 148 | OctreeSceneManager::intersect_call++; |
|---|
| 149 | // Null box? |
|---|
| 150 | if (two.isNull()) return OUTSIDE; |
|---|
| 151 | // Infinite box? |
|---|
| 152 | if (two.isInfinite()) return INTERSECT; |
|---|
| 153 | |
|---|
| 154 | // Get centre of the box |
|---|
| 155 | Vector3 centre = two.getCenter(); |
|---|
| 156 | // Get the half-size of the box |
|---|
| 157 | Vector3 halfSize = two.getHalfSize(); |
|---|
| 158 | |
|---|
| 159 | // For each plane, see if all points are on the negative side |
|---|
| 160 | // If so, object is not visible. |
|---|
| 161 | // If one or more are, it's partial. |
|---|
| 162 | // If all aren't, full |
|---|
| 163 | bool all_inside = true; |
|---|
| 164 | PlaneList::const_iterator i, iend; |
|---|
| 165 | iend = one.planes.end(); |
|---|
| 166 | for (i = one.planes.begin(); i != iend; ++i) |
|---|
| 167 | { |
|---|
| 168 | const Plane& plane = *i; |
|---|
| 169 | |
|---|
| 170 | Plane::Side side = plane.getSide(centre, halfSize); |
|---|
| 171 | if(side == one.outside) |
|---|
| 172 | return OUTSIDE; |
|---|
| 173 | if(side == Plane::BOTH_SIDE) |
|---|
| 174 | all_inside = false; |
|---|
| 175 | } |
|---|
| 176 | |
|---|
| 177 | if ( all_inside ) |
|---|
| 178 | return INSIDE; |
|---|
| 179 | else |
|---|
| 180 | return INTERSECT; |
|---|
| 181 | |
|---|
| 182 | } |
|---|
| 183 | |
|---|
| 184 | |
|---|
| 185 | /** Checks how the second box intersects with the first. |
|---|
| 186 | */ |
|---|
| 187 | Intersection intersect( const AxisAlignedBox &one, const AxisAlignedBox &two ) |
|---|
| 188 | { |
|---|
| 189 | OctreeSceneManager::intersect_call++; |
|---|
| 190 | // Null box? |
|---|
| 191 | if (one.isNull() || two.isNull()) return OUTSIDE; |
|---|
| 192 | if (one.isInfinite()) return INSIDE; |
|---|
| 193 | if (two.isInfinite()) return INTERSECT; |
|---|
| 194 | |
|---|
| 195 | |
|---|
| 196 | const Vector3& insideMin = two.getMinimum(); |
|---|
| 197 | const Vector3& insideMax = two.getMaximum(); |
|---|
| 198 | |
|---|
| 199 | const Vector3& outsideMin = one.getMinimum(); |
|---|
| 200 | const Vector3& outsideMax = one.getMaximum(); |
|---|
| 201 | |
|---|
| 202 | if ( insideMax.x < outsideMin.x || |
|---|
| 203 | insideMax.y < outsideMin.y || |
|---|
| 204 | insideMax.z < outsideMin.z || |
|---|
| 205 | insideMin.x > outsideMax.x || |
|---|
| 206 | insideMin.y > outsideMax.y || |
|---|
| 207 | insideMin.z > outsideMax.z ) |
|---|
| 208 | { |
|---|
| 209 | return OUTSIDE; |
|---|
| 210 | } |
|---|
| 211 | |
|---|
| 212 | bool full = ( insideMin.x > outsideMin.x && |
|---|
| 213 | insideMin.y > outsideMin.y && |
|---|
| 214 | insideMin.z > outsideMin.z && |
|---|
| 215 | insideMax.x < outsideMax.x && |
|---|
| 216 | insideMax.y < outsideMax.y && |
|---|
| 217 | insideMax.z < outsideMax.z ); |
|---|
| 218 | |
|---|
| 219 | if ( full ) |
|---|
| 220 | return INSIDE; |
|---|
| 221 | else |
|---|
| 222 | return INTERSECT; |
|---|
| 223 | |
|---|
| 224 | } |
|---|
| 225 | |
|---|
| 226 | /** Checks how the box intersects with the sphere. |
|---|
| 227 | */ |
|---|
| 228 | Intersection intersect( const Sphere &one, const AxisAlignedBox &two ) |
|---|
| 229 | { |
|---|
| 230 | OctreeSceneManager::intersect_call++; |
|---|
| 231 | // Null box? |
|---|
| 232 | if (two.isNull()) return OUTSIDE; |
|---|
| 233 | if (two.isInfinite()) return INTERSECT; |
|---|
| 234 | |
|---|
| 235 | float sradius = one.getRadius(); |
|---|
| 236 | |
|---|
| 237 | sradius *= sradius; |
|---|
| 238 | |
|---|
| 239 | Vector3 scenter = one.getCenter(); |
|---|
| 240 | |
|---|
| 241 | const Vector3& twoMin = two.getMinimum(); |
|---|
| 242 | const Vector3& twoMax = two.getMaximum(); |
|---|
| 243 | |
|---|
| 244 | float s, d = 0; |
|---|
| 245 | |
|---|
| 246 | Vector3 mndistance = ( twoMin - scenter ); |
|---|
| 247 | Vector3 mxdistance = ( twoMax - scenter ); |
|---|
| 248 | |
|---|
| 249 | if ( mndistance.squaredLength() < sradius && |
|---|
| 250 | mxdistance.squaredLength() < sradius ) |
|---|
| 251 | { |
|---|
| 252 | return INSIDE; |
|---|
| 253 | } |
|---|
| 254 | |
|---|
| 255 | //find the square of the distance |
|---|
| 256 | //from the sphere to the box |
|---|
| 257 | for ( int i = 0 ; i < 3 ; i++ ) |
|---|
| 258 | { |
|---|
| 259 | if ( scenter[ i ] < twoMin[ i ] ) |
|---|
| 260 | { |
|---|
| 261 | s = scenter[ i ] - twoMin[ i ]; |
|---|
| 262 | d += s * s; |
|---|
| 263 | } |
|---|
| 264 | |
|---|
| 265 | else if ( scenter[ i ] > twoMax[ i ] ) |
|---|
| 266 | { |
|---|
| 267 | s = scenter[ i ] - twoMax[ i ]; |
|---|
| 268 | d += s * s; |
|---|
| 269 | } |
|---|
| 270 | |
|---|
| 271 | } |
|---|
| 272 | |
|---|
| 273 | bool partial = ( d <= sradius ); |
|---|
| 274 | |
|---|
| 275 | if ( !partial ) |
|---|
| 276 | { |
|---|
| 277 | return OUTSIDE; |
|---|
| 278 | } |
|---|
| 279 | |
|---|
| 280 | else |
|---|
| 281 | { |
|---|
| 282 | return INTERSECT; |
|---|
| 283 | } |
|---|
| 284 | |
|---|
| 285 | |
|---|
| 286 | } |
|---|
| 287 | |
|---|
| 288 | unsigned long white = 0xFFFFFFFF; |
|---|
| 289 | |
|---|
| 290 | unsigned short OctreeSceneManager::mIndexes[ 24 ] = {0, 1, 1, 2, 2, 3, 3, 0, //back |
|---|
| 291 | 0, 6, 6, 5, 5, 1, //left |
|---|
| 292 | 3, 7, 7, 4, 4, 2, //right |
|---|
| 293 | 6, 7, 5, 4 }; //front |
|---|
| 294 | unsigned long OctreeSceneManager::mColors[ 8 ] = {white, white, white, white, white, white, white, white }; |
|---|
| 295 | |
|---|
| 296 | |
|---|
| 297 | OctreeSceneManager::OctreeSceneManager(const String& name) : SceneManager(name) |
|---|
| 298 | { |
|---|
| 299 | AxisAlignedBox b( -10000, -10000, -10000, 10000, 10000, 10000 ); |
|---|
| 300 | int depth = 8; |
|---|
| 301 | mOctree = 0; |
|---|
| 302 | init( b, depth ); |
|---|
| 303 | } |
|---|
| 304 | |
|---|
| 305 | OctreeSceneManager::OctreeSceneManager(const String& name, AxisAlignedBox &box, int max_depth ) |
|---|
| 306 | : SceneManager(name) |
|---|
| 307 | { |
|---|
| 308 | mOctree = 0; |
|---|
| 309 | init( box, max_depth ); |
|---|
| 310 | } |
|---|
| 311 | |
|---|
| 312 | const String& OctreeSceneManager::getTypeName(void) const |
|---|
| 313 | { |
|---|
| 314 | return OctreeSceneManagerFactory::FACTORY_TYPE_NAME; |
|---|
| 315 | } |
|---|
| 316 | |
|---|
| 317 | void OctreeSceneManager::init( AxisAlignedBox &box, int depth ) |
|---|
| 318 | { |
|---|
| 319 | delete mSceneRoot; //get rid of old root. |
|---|
| 320 | |
|---|
| 321 | // -- Changes by Steve |
|---|
| 322 | // Don't do it this way, it will add it to the mSceneNodes which we don't want |
|---|
| 323 | //mSceneRoot = createSceneNode( "SceneRoot" ); |
|---|
| 324 | mSceneRoot = new OctreeNode( this, "SceneRoot" ); |
|---|
| 325 | mSceneRoot->_notifyRootNode(); |
|---|
| 326 | // -- End changes by Steve |
|---|
| 327 | |
|---|
| 328 | if ( mOctree != 0 ) |
|---|
| 329 | delete mOctree; |
|---|
| 330 | |
|---|
| 331 | mOctree = new Octree( 0 ); |
|---|
| 332 | |
|---|
| 333 | mMaxDepth = depth; |
|---|
| 334 | mBox = box; |
|---|
| 335 | |
|---|
| 336 | mOctree -> mBox = box; |
|---|
| 337 | |
|---|
| 338 | Vector3 min = box.getMinimum(); |
|---|
| 339 | |
|---|
| 340 | Vector3 max = box.getMaximum(); |
|---|
| 341 | |
|---|
| 342 | mOctree -> mHalfSize = ( max - min ) / 2; |
|---|
| 343 | |
|---|
| 344 | |
|---|
| 345 | mShowBoxes = false; |
|---|
| 346 | |
|---|
| 347 | mNumObjects = 0; |
|---|
| 348 | |
|---|
| 349 | Vector3 v( 1.5, 1.5, 1.5 ); |
|---|
| 350 | |
|---|
| 351 | mScaleFactor.setScale( v ); |
|---|
| 352 | |
|---|
| 353 | |
|---|
| 354 | |
|---|
| 355 | // setDisplaySceneNodes( true ); |
|---|
| 356 | // setShowBoxes( true ); |
|---|
| 357 | |
|---|
| 358 | // |
|---|
| 359 | //mSceneRoot isn't put into the octree since it has no volume. |
|---|
| 360 | |
|---|
| 361 | } |
|---|
| 362 | |
|---|
| 363 | OctreeSceneManager::~OctreeSceneManager() |
|---|
| 364 | { |
|---|
| 365 | // -- Changed by Steve |
|---|
| 366 | // Don't do this here, SceneManager will do it |
|---|
| 367 | /* |
|---|
| 368 | if( mSceneRoot ) |
|---|
| 369 | delete mSceneRoot; |
|---|
| 370 | */ |
|---|
| 371 | // --End Changes by Steve |
|---|
| 372 | |
|---|
| 373 | if ( mOctree ) |
|---|
| 374 | { |
|---|
| 375 | delete mOctree; |
|---|
| 376 | mOctree = 0; |
|---|
| 377 | } |
|---|
| 378 | } |
|---|
| 379 | |
|---|
| 380 | Camera * OctreeSceneManager::createCamera( const String &name ) |
|---|
| 381 | { |
|---|
| 382 | Camera * c = new OctreeCamera( name, this ); |
|---|
| 383 | mCameras.insert( CameraList::value_type( name, c ) ); |
|---|
| 384 | |
|---|
| 385 | // create visible bounds aab map entry |
|---|
| 386 | mCamVisibleObjectsMap[c] = VisibleObjectsBoundsInfo(); |
|---|
| 387 | |
|---|
| 388 | return c; |
|---|
| 389 | } |
|---|
| 390 | |
|---|
| 391 | void OctreeSceneManager::destroySceneNode( const String &name ) |
|---|
| 392 | { |
|---|
| 393 | OctreeNode * on = static_cast < OctreeNode* > ( getSceneNode( name ) ); |
|---|
| 394 | |
|---|
| 395 | if ( on != 0 ) |
|---|
| 396 | _removeOctreeNode( on ); |
|---|
| 397 | |
|---|
| 398 | SceneManager::destroySceneNode( name ); |
|---|
| 399 | } |
|---|
| 400 | |
|---|
| 401 | bool OctreeSceneManager::getOptionValues( const String & key, StringVector &refValueList ) |
|---|
| 402 | { |
|---|
| 403 | return SceneManager::getOptionValues( key, refValueList ); |
|---|
| 404 | } |
|---|
| 405 | |
|---|
| 406 | bool OctreeSceneManager::getOptionKeys( StringVector & refKeys ) |
|---|
| 407 | { |
|---|
| 408 | SceneManager::getOptionKeys( refKeys ); |
|---|
| 409 | refKeys.push_back( "Size" ); |
|---|
| 410 | refKeys.push_back( "ShowOctree" ); |
|---|
| 411 | refKeys.push_back( "Depth" ); |
|---|
| 412 | |
|---|
| 413 | return true; |
|---|
| 414 | } |
|---|
| 415 | |
|---|
| 416 | |
|---|
| 417 | void OctreeSceneManager::_updateOctreeNode( OctreeNode * onode ) |
|---|
| 418 | { |
|---|
| 419 | const AxisAlignedBox& box = onode -> _getWorldAABB(); |
|---|
| 420 | |
|---|
| 421 | if ( box.isNull() ) |
|---|
| 422 | return ; |
|---|
| 423 | |
|---|
| 424 | // Skip if octree has been destroyed (shutdown conditions) |
|---|
| 425 | if (!mOctree) |
|---|
| 426 | return; |
|---|
| 427 | |
|---|
| 428 | if ( onode -> getOctant() == 0 ) |
|---|
| 429 | { |
|---|
| 430 | //if outside the octree, force into the root node. |
|---|
| 431 | if ( ! onode -> _isIn( mOctree -> mBox ) ) |
|---|
| 432 | mOctree->_addNode( onode ); |
|---|
| 433 | else |
|---|
| 434 | _addOctreeNode( onode, mOctree ); |
|---|
| 435 | return ; |
|---|
| 436 | } |
|---|
| 437 | |
|---|
| 438 | if ( ! onode -> _isIn( onode -> getOctant() -> mBox ) ) |
|---|
| 439 | { |
|---|
| 440 | _removeOctreeNode( onode ); |
|---|
| 441 | |
|---|
| 442 | //if outside the octree, force into the root node. |
|---|
| 443 | if ( ! onode -> _isIn( mOctree -> mBox ) ) |
|---|
| 444 | mOctree->_addNode( onode ); |
|---|
| 445 | else |
|---|
| 446 | _addOctreeNode( onode, mOctree ); |
|---|
| 447 | } |
|---|
| 448 | } |
|---|
| 449 | |
|---|
| 450 | /** Only removes the node from the octree. It leaves the octree, even if it's empty. |
|---|
| 451 | */ |
|---|
| 452 | void OctreeSceneManager::_removeOctreeNode( OctreeNode * n ) |
|---|
| 453 | { |
|---|
| 454 | // Skip if octree has been destroyed (shutdown conditions) |
|---|
| 455 | if (!mOctree) |
|---|
| 456 | return; |
|---|
| 457 | |
|---|
| 458 | Octree * oct = n -> getOctant(); |
|---|
| 459 | |
|---|
| 460 | if ( oct ) |
|---|
| 461 | { |
|---|
| 462 | oct -> _removeNode( n ); |
|---|
| 463 | } |
|---|
| 464 | |
|---|
| 465 | n->setOctant(0); |
|---|
| 466 | } |
|---|
| 467 | |
|---|
| 468 | |
|---|
| 469 | void OctreeSceneManager::_addOctreeNode( OctreeNode * n, Octree *octant, int depth ) |
|---|
| 470 | { |
|---|
| 471 | |
|---|
| 472 | // Skip if octree has been destroyed (shutdown conditions) |
|---|
| 473 | if (!mOctree) |
|---|
| 474 | return; |
|---|
| 475 | |
|---|
| 476 | const AxisAlignedBox& bx = n -> _getWorldAABB(); |
|---|
| 477 | |
|---|
| 478 | |
|---|
| 479 | //if the octree is twice as big as the scene node, |
|---|
| 480 | //we will add it to a child. |
|---|
| 481 | if ( ( depth < mMaxDepth ) && octant -> _isTwiceSize( bx ) ) |
|---|
| 482 | { |
|---|
| 483 | int x, y, z; |
|---|
| 484 | octant -> _getChildIndexes( bx, &x, &y, &z ); |
|---|
| 485 | |
|---|
| 486 | if ( octant -> mChildren[ x ][ y ][ z ] == 0 ) |
|---|
| 487 | { |
|---|
| 488 | octant -> mChildren[ x ][ y ][ z ] = new Octree( octant ); |
|---|
| 489 | const Vector3& octantMin = octant -> mBox.getMinimum(); |
|---|
| 490 | const Vector3& octantMax = octant -> mBox.getMaximum(); |
|---|
| 491 | Vector3 min, max; |
|---|
| 492 | |
|---|
| 493 | if ( x == 0 ) |
|---|
| 494 | { |
|---|
| 495 | min.x = octantMin.x; |
|---|
| 496 | max.x = ( octantMin.x + octantMax.x ) / 2; |
|---|
| 497 | } |
|---|
| 498 | |
|---|
| 499 | else |
|---|
| 500 | { |
|---|
| 501 | min.x = ( octantMin.x + octantMax.x ) / 2; |
|---|
| 502 | max.x = octantMax.x; |
|---|
| 503 | } |
|---|
| 504 | |
|---|
| 505 | if ( y == 0 ) |
|---|
| 506 | { |
|---|
| 507 | min.y = octantMin.y; |
|---|
| 508 | max.y = ( octantMin.y + octantMax.y ) / 2; |
|---|
| 509 | } |
|---|
| 510 | |
|---|
| 511 | else |
|---|
| 512 | { |
|---|
| 513 | min.y = ( octantMin.y + octantMax.y ) / 2; |
|---|
| 514 | max.y = octantMax.y; |
|---|
| 515 | } |
|---|
| 516 | |
|---|
| 517 | if ( z == 0 ) |
|---|
| 518 | { |
|---|
| 519 | min.z = octantMin.z; |
|---|
| 520 | max.z = ( octantMin.z + octantMax.z ) / 2; |
|---|
| 521 | } |
|---|
| 522 | |
|---|
| 523 | else |
|---|
| 524 | { |
|---|
| 525 | min.z = ( octantMin.z + octantMax.z ) / 2; |
|---|
| 526 | max.z = octantMax.z; |
|---|
| 527 | } |
|---|
| 528 | |
|---|
| 529 | octant -> mChildren[ x ][ y ][ z ] -> mBox.setExtents( min, max ); |
|---|
| 530 | octant -> mChildren[ x ][ y ][ z ] -> mHalfSize = ( max - min ) / 2; |
|---|
| 531 | } |
|---|
| 532 | |
|---|
| 533 | _addOctreeNode( n, octant -> mChildren[ x ][ y ][ z ], ++depth ); |
|---|
| 534 | |
|---|
| 535 | } |
|---|
| 536 | |
|---|
| 537 | else |
|---|
| 538 | { |
|---|
| 539 | octant -> _addNode( n ); |
|---|
| 540 | } |
|---|
| 541 | } |
|---|
| 542 | |
|---|
| 543 | |
|---|
| 544 | SceneNode * OctreeSceneManager::createSceneNode( void ) |
|---|
| 545 | { |
|---|
| 546 | OctreeNode * on = new OctreeNode( this ); |
|---|
| 547 | mSceneNodes[ on->getName() ] = on; |
|---|
| 548 | return on; |
|---|
| 549 | } |
|---|
| 550 | |
|---|
| 551 | SceneNode * OctreeSceneManager::createSceneNode( const String &name ) |
|---|
| 552 | { |
|---|
| 553 | // Check name not used |
|---|
| 554 | if (mSceneNodes.find(name) != mSceneNodes.end()) |
|---|
| 555 | { |
|---|
| 556 | OGRE_EXCEPT( |
|---|
| 557 | Exception::ERR_DUPLICATE_ITEM, |
|---|
| 558 | "A scene node with the name " + name + " already exists", |
|---|
| 559 | "OctreeSceneManager::createSceneNode" ); |
|---|
| 560 | } |
|---|
| 561 | OctreeNode * on = new OctreeNode( this, name ); |
|---|
| 562 | mSceneNodes[ on->getName() ] = on; |
|---|
| 563 | return on; |
|---|
| 564 | } |
|---|
| 565 | |
|---|
| 566 | void OctreeSceneManager::_updateSceneGraph( Camera * cam ) |
|---|
| 567 | { |
|---|
| 568 | SceneManager::_updateSceneGraph( cam ); |
|---|
| 569 | } |
|---|
| 570 | |
|---|
| 571 | void OctreeSceneManager::_alertVisibleObjects( void ) |
|---|
| 572 | { |
|---|
| 573 | OGRE_EXCEPT( Exception::ERR_NOT_IMPLEMENTED, |
|---|
| 574 | "Function doesn't do as advertised", |
|---|
| 575 | "OctreeSceneManager::_alertVisibleObjects" ); |
|---|
| 576 | |
|---|
| 577 | NodeList::iterator it = mVisible.begin(); |
|---|
| 578 | |
|---|
| 579 | while ( it != mVisible.end() ) |
|---|
| 580 | { |
|---|
| 581 | OctreeNode * node = *it; |
|---|
| 582 | |
|---|
| 583 | ++it; |
|---|
| 584 | } |
|---|
| 585 | } |
|---|
| 586 | |
|---|
| 587 | void OctreeSceneManager::_findVisibleObjects(Camera * cam, |
|---|
| 588 | VisibleObjectsBoundsInfo* visibleBounds, bool onlyShadowCasters ) |
|---|
| 589 | { |
|---|
| 590 | |
|---|
| 591 | getRenderQueue()->clear(); |
|---|
| 592 | mBoxes.clear(); |
|---|
| 593 | mVisible.clear(); |
|---|
| 594 | |
|---|
| 595 | mNumObjects = 0; |
|---|
| 596 | |
|---|
| 597 | //walk the octree, adding all visible Octreenodes nodes to the render queue. |
|---|
| 598 | walkOctree( static_cast < OctreeCamera * > ( cam ), getRenderQueue(), mOctree, |
|---|
| 599 | visibleBounds, false, onlyShadowCasters ); |
|---|
| 600 | |
|---|
| 601 | // Show the octree boxes & cull camera if required |
|---|
| 602 | if ( mShowBoxes ) |
|---|
| 603 | { |
|---|
| 604 | for ( BoxList::iterator it = mBoxes.begin(); it != mBoxes.end(); ++it ) |
|---|
| 605 | { |
|---|
| 606 | getRenderQueue()->addRenderable(*it); |
|---|
| 607 | } |
|---|
| 608 | } |
|---|
| 609 | } |
|---|
| 610 | |
|---|
| 611 | void OctreeSceneManager::walkOctree( OctreeCamera *camera, RenderQueue *queue, |
|---|
| 612 | Octree *octant, VisibleObjectsBoundsInfo* visibleBounds, |
|---|
| 613 | bool foundvisible, bool onlyShadowCasters ) |
|---|
| 614 | { |
|---|
| 615 | |
|---|
| 616 | //return immediately if nothing is in the node. |
|---|
| 617 | if ( octant -> numNodes() == 0 ) |
|---|
| 618 | return ; |
|---|
| 619 | |
|---|
| 620 | OctreeCamera::Visibility v = OctreeCamera::NONE; |
|---|
| 621 | |
|---|
| 622 | if ( foundvisible ) |
|---|
| 623 | { |
|---|
| 624 | v = OctreeCamera::FULL; |
|---|
| 625 | } |
|---|
| 626 | |
|---|
| 627 | else if ( octant == mOctree ) |
|---|
| 628 | { |
|---|
| 629 | v = OctreeCamera::PARTIAL; |
|---|
| 630 | } |
|---|
| 631 | |
|---|
| 632 | else |
|---|
| 633 | { |
|---|
| 634 | AxisAlignedBox box; |
|---|
| 635 | octant -> _getCullBounds( &box ); |
|---|
| 636 | v = camera -> getVisibility( box ); |
|---|
| 637 | } |
|---|
| 638 | |
|---|
| 639 | |
|---|
| 640 | // if the octant is visible, or if it's the root node... |
|---|
| 641 | if ( v != OctreeCamera::NONE ) |
|---|
| 642 | { |
|---|
| 643 | |
|---|
| 644 | //Add stuff to be rendered; |
|---|
| 645 | NodeList::iterator it = octant -> mNodes.begin(); |
|---|
| 646 | |
|---|
| 647 | if ( mShowBoxes ) |
|---|
| 648 | { |
|---|
| 649 | mBoxes.push_back( octant->getWireBoundingBox() ); |
|---|
| 650 | } |
|---|
| 651 | |
|---|
| 652 | bool vis = true; |
|---|
| 653 | |
|---|
| 654 | while ( it != octant -> mNodes.end() ) |
|---|
| 655 | { |
|---|
| 656 | OctreeNode * sn = *it; |
|---|
| 657 | |
|---|
| 658 | // if this octree is partially visible, manually cull all |
|---|
| 659 | // scene nodes attached directly to this level. |
|---|
| 660 | |
|---|
| 661 | if ( v == OctreeCamera::PARTIAL ) |
|---|
| 662 | vis = camera -> isVisible( sn -> _getWorldAABB() ); |
|---|
| 663 | |
|---|
| 664 | if ( vis ) |
|---|
| 665 | { |
|---|
| 666 | |
|---|
| 667 | mNumObjects++; |
|---|
| 668 | sn -> _addToRenderQueue(camera, queue, onlyShadowCasters, visibleBounds ); |
|---|
| 669 | |
|---|
| 670 | mVisible.push_back( sn ); |
|---|
| 671 | |
|---|
| 672 | if ( mDisplayNodes ) |
|---|
| 673 | queue -> addRenderable( sn ); |
|---|
| 674 | |
|---|
| 675 | // check if the scene manager or this node wants the bounding box shown. |
|---|
| 676 | if (sn->getShowBoundingBox() || mShowBoundingBoxes) |
|---|
| 677 | sn->_addBoundingBoxToQueue(queue); |
|---|
| 678 | } |
|---|
| 679 | |
|---|
| 680 | ++it; |
|---|
| 681 | } |
|---|
| 682 | |
|---|
| 683 | Octree* child; |
|---|
| 684 | bool childfoundvisible = (v == OctreeCamera::FULL); |
|---|
| 685 | if ( (child = octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 686 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 687 | |
|---|
| 688 | if ( (child = octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 689 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 690 | |
|---|
| 691 | if ( (child = octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 692 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 693 | |
|---|
| 694 | if ( (child = octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 695 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 696 | |
|---|
| 697 | if ( (child = octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 698 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 699 | |
|---|
| 700 | if ( (child = octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 701 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 702 | |
|---|
| 703 | if ( (child = octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 704 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 705 | |
|---|
| 706 | if ( (child = octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 707 | walkOctree( camera, queue, child, visibleBounds, childfoundvisible, onlyShadowCasters ); |
|---|
| 708 | |
|---|
| 709 | } |
|---|
| 710 | |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | // --- non template versions |
|---|
| 714 | void _findNodes( const AxisAlignedBox &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
|---|
| 715 | { |
|---|
| 716 | |
|---|
| 717 | if ( !full ) |
|---|
| 718 | { |
|---|
| 719 | AxisAlignedBox obox; |
|---|
| 720 | octant -> _getCullBounds( &obox ); |
|---|
| 721 | |
|---|
| 722 | Intersection isect = intersect( t, obox ); |
|---|
| 723 | |
|---|
| 724 | if ( isect == OUTSIDE ) |
|---|
| 725 | return ; |
|---|
| 726 | |
|---|
| 727 | full = ( isect == INSIDE ); |
|---|
| 728 | } |
|---|
| 729 | |
|---|
| 730 | |
|---|
| 731 | NodeList::iterator it = octant -> mNodes.begin(); |
|---|
| 732 | |
|---|
| 733 | while ( it != octant -> mNodes.end() ) |
|---|
| 734 | { |
|---|
| 735 | OctreeNode * on = ( *it ); |
|---|
| 736 | |
|---|
| 737 | if ( on != exclude ) |
|---|
| 738 | { |
|---|
| 739 | if ( full ) |
|---|
| 740 | { |
|---|
| 741 | list.push_back( on ); |
|---|
| 742 | } |
|---|
| 743 | |
|---|
| 744 | else |
|---|
| 745 | { |
|---|
| 746 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
|---|
| 747 | |
|---|
| 748 | if ( nsect != OUTSIDE ) |
|---|
| 749 | { |
|---|
| 750 | list.push_back( on ); |
|---|
| 751 | } |
|---|
| 752 | } |
|---|
| 753 | |
|---|
| 754 | } |
|---|
| 755 | |
|---|
| 756 | ++it; |
|---|
| 757 | } |
|---|
| 758 | |
|---|
| 759 | Octree* child; |
|---|
| 760 | |
|---|
| 761 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 762 | _findNodes( t, list, exclude, full, child ); |
|---|
| 763 | |
|---|
| 764 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 765 | _findNodes( t, list, exclude, full, child ); |
|---|
| 766 | |
|---|
| 767 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 768 | _findNodes( t, list, exclude, full, child ); |
|---|
| 769 | |
|---|
| 770 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 771 | _findNodes( t, list, exclude, full, child ); |
|---|
| 772 | |
|---|
| 773 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 774 | _findNodes( t, list, exclude, full, child ); |
|---|
| 775 | |
|---|
| 776 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 777 | _findNodes( t, list, exclude, full, child ); |
|---|
| 778 | |
|---|
| 779 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 780 | _findNodes( t, list, exclude, full, child ); |
|---|
| 781 | |
|---|
| 782 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 783 | _findNodes( t, list, exclude, full, child ); |
|---|
| 784 | |
|---|
| 785 | } |
|---|
| 786 | |
|---|
| 787 | void _findNodes( const Sphere &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
|---|
| 788 | { |
|---|
| 789 | |
|---|
| 790 | if ( !full ) |
|---|
| 791 | { |
|---|
| 792 | AxisAlignedBox obox; |
|---|
| 793 | octant -> _getCullBounds( &obox ); |
|---|
| 794 | |
|---|
| 795 | Intersection isect = intersect( t, obox ); |
|---|
| 796 | |
|---|
| 797 | if ( isect == OUTSIDE ) |
|---|
| 798 | return ; |
|---|
| 799 | |
|---|
| 800 | full = ( isect == INSIDE ); |
|---|
| 801 | } |
|---|
| 802 | |
|---|
| 803 | |
|---|
| 804 | NodeList::iterator it = octant -> mNodes.begin(); |
|---|
| 805 | |
|---|
| 806 | while ( it != octant -> mNodes.end() ) |
|---|
| 807 | { |
|---|
| 808 | OctreeNode * on = ( *it ); |
|---|
| 809 | |
|---|
| 810 | if ( on != exclude ) |
|---|
| 811 | { |
|---|
| 812 | if ( full ) |
|---|
| 813 | { |
|---|
| 814 | list.push_back( on ); |
|---|
| 815 | } |
|---|
| 816 | |
|---|
| 817 | else |
|---|
| 818 | { |
|---|
| 819 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
|---|
| 820 | |
|---|
| 821 | if ( nsect != OUTSIDE ) |
|---|
| 822 | { |
|---|
| 823 | list.push_back( on ); |
|---|
| 824 | } |
|---|
| 825 | } |
|---|
| 826 | |
|---|
| 827 | } |
|---|
| 828 | |
|---|
| 829 | ++it; |
|---|
| 830 | } |
|---|
| 831 | |
|---|
| 832 | Octree* child; |
|---|
| 833 | |
|---|
| 834 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 835 | _findNodes( t, list, exclude, full, child ); |
|---|
| 836 | |
|---|
| 837 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 838 | _findNodes( t, list, exclude, full, child ); |
|---|
| 839 | |
|---|
| 840 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 841 | _findNodes( t, list, exclude, full, child ); |
|---|
| 842 | |
|---|
| 843 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 844 | _findNodes( t, list, exclude, full, child ); |
|---|
| 845 | |
|---|
| 846 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 847 | _findNodes( t, list, exclude, full, child ); |
|---|
| 848 | |
|---|
| 849 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 850 | _findNodes( t, list, exclude, full, child ); |
|---|
| 851 | |
|---|
| 852 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 853 | _findNodes( t, list, exclude, full, child ); |
|---|
| 854 | |
|---|
| 855 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 856 | _findNodes( t, list, exclude, full, child ); |
|---|
| 857 | |
|---|
| 858 | } |
|---|
| 859 | |
|---|
| 860 | |
|---|
| 861 | void _findNodes( const PlaneBoundedVolume &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
|---|
| 862 | { |
|---|
| 863 | |
|---|
| 864 | if ( !full ) |
|---|
| 865 | { |
|---|
| 866 | AxisAlignedBox obox; |
|---|
| 867 | octant -> _getCullBounds( &obox ); |
|---|
| 868 | |
|---|
| 869 | Intersection isect = intersect( t, obox ); |
|---|
| 870 | |
|---|
| 871 | if ( isect == OUTSIDE ) |
|---|
| 872 | return ; |
|---|
| 873 | |
|---|
| 874 | full = ( isect == INSIDE ); |
|---|
| 875 | } |
|---|
| 876 | |
|---|
| 877 | |
|---|
| 878 | NodeList::iterator it = octant -> mNodes.begin(); |
|---|
| 879 | |
|---|
| 880 | while ( it != octant -> mNodes.end() ) |
|---|
| 881 | { |
|---|
| 882 | OctreeNode * on = ( *it ); |
|---|
| 883 | |
|---|
| 884 | if ( on != exclude ) |
|---|
| 885 | { |
|---|
| 886 | if ( full ) |
|---|
| 887 | { |
|---|
| 888 | list.push_back( on ); |
|---|
| 889 | } |
|---|
| 890 | |
|---|
| 891 | else |
|---|
| 892 | { |
|---|
| 893 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
|---|
| 894 | |
|---|
| 895 | if ( nsect != OUTSIDE ) |
|---|
| 896 | { |
|---|
| 897 | list.push_back( on ); |
|---|
| 898 | } |
|---|
| 899 | } |
|---|
| 900 | |
|---|
| 901 | } |
|---|
| 902 | |
|---|
| 903 | ++it; |
|---|
| 904 | } |
|---|
| 905 | |
|---|
| 906 | Octree* child; |
|---|
| 907 | |
|---|
| 908 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 909 | _findNodes( t, list, exclude, full, child ); |
|---|
| 910 | |
|---|
| 911 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 912 | _findNodes( t, list, exclude, full, child ); |
|---|
| 913 | |
|---|
| 914 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 915 | _findNodes( t, list, exclude, full, child ); |
|---|
| 916 | |
|---|
| 917 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 918 | _findNodes( t, list, exclude, full, child ); |
|---|
| 919 | |
|---|
| 920 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 921 | _findNodes( t, list, exclude, full, child ); |
|---|
| 922 | |
|---|
| 923 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 924 | _findNodes( t, list, exclude, full, child ); |
|---|
| 925 | |
|---|
| 926 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 927 | _findNodes( t, list, exclude, full, child ); |
|---|
| 928 | |
|---|
| 929 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 930 | _findNodes( t, list, exclude, full, child ); |
|---|
| 931 | |
|---|
| 932 | } |
|---|
| 933 | |
|---|
| 934 | void _findNodes( const Ray &t, std::list < SceneNode * > &list, SceneNode *exclude, bool full, Octree *octant ) |
|---|
| 935 | { |
|---|
| 936 | |
|---|
| 937 | if ( !full ) |
|---|
| 938 | { |
|---|
| 939 | AxisAlignedBox obox; |
|---|
| 940 | octant -> _getCullBounds( &obox ); |
|---|
| 941 | |
|---|
| 942 | Intersection isect = intersect( t, obox ); |
|---|
| 943 | |
|---|
| 944 | if ( isect == OUTSIDE ) |
|---|
| 945 | return ; |
|---|
| 946 | |
|---|
| 947 | full = ( isect == INSIDE ); |
|---|
| 948 | } |
|---|
| 949 | |
|---|
| 950 | |
|---|
| 951 | NodeList::iterator it = octant -> mNodes.begin(); |
|---|
| 952 | |
|---|
| 953 | while ( it != octant -> mNodes.end() ) |
|---|
| 954 | { |
|---|
| 955 | OctreeNode * on = ( *it ); |
|---|
| 956 | |
|---|
| 957 | if ( on != exclude ) |
|---|
| 958 | { |
|---|
| 959 | if ( full ) |
|---|
| 960 | { |
|---|
| 961 | list.push_back( on ); |
|---|
| 962 | } |
|---|
| 963 | |
|---|
| 964 | else |
|---|
| 965 | { |
|---|
| 966 | Intersection nsect = intersect( t, on -> _getWorldAABB() ); |
|---|
| 967 | |
|---|
| 968 | if ( nsect != OUTSIDE ) |
|---|
| 969 | { |
|---|
| 970 | list.push_back( on ); |
|---|
| 971 | } |
|---|
| 972 | } |
|---|
| 973 | |
|---|
| 974 | } |
|---|
| 975 | |
|---|
| 976 | ++it; |
|---|
| 977 | } |
|---|
| 978 | |
|---|
| 979 | Octree* child; |
|---|
| 980 | |
|---|
| 981 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 982 | _findNodes( t, list, exclude, full, child ); |
|---|
| 983 | |
|---|
| 984 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 0 ]) != 0 ) |
|---|
| 985 | _findNodes( t, list, exclude, full, child ); |
|---|
| 986 | |
|---|
| 987 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 988 | _findNodes( t, list, exclude, full, child ); |
|---|
| 989 | |
|---|
| 990 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 0 ]) != 0 ) |
|---|
| 991 | _findNodes( t, list, exclude, full, child ); |
|---|
| 992 | |
|---|
| 993 | if ( (child=octant -> mChildren[ 0 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 994 | _findNodes( t, list, exclude, full, child ); |
|---|
| 995 | |
|---|
| 996 | if ( (child=octant -> mChildren[ 1 ][ 0 ][ 1 ]) != 0 ) |
|---|
| 997 | _findNodes( t, list, exclude, full, child ); |
|---|
| 998 | |
|---|
| 999 | if ( (child=octant -> mChildren[ 0 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 1000 | _findNodes( t, list, exclude, full, child ); |
|---|
| 1001 | |
|---|
| 1002 | if ( (child=octant -> mChildren[ 1 ][ 1 ][ 1 ]) != 0 ) |
|---|
| 1003 | _findNodes( t, list, exclude, full, child ); |
|---|
| 1004 | |
|---|
| 1005 | } |
|---|
| 1006 | |
|---|
| 1007 | void OctreeSceneManager::findNodesIn( const AxisAlignedBox &box, std::list < SceneNode * > &list, SceneNode *exclude ) |
|---|
| 1008 | { |
|---|
| 1009 | _findNodes( box, list, exclude, false, mOctree ); |
|---|
| 1010 | } |
|---|
| 1011 | |
|---|
| 1012 | void OctreeSceneManager::findNodesIn( const Sphere &sphere, std::list < SceneNode * > &list, SceneNode *exclude ) |
|---|
| 1013 | { |
|---|
| 1014 | _findNodes( sphere, list, exclude, false, mOctree ); |
|---|
| 1015 | } |
|---|
| 1016 | |
|---|
| 1017 | void OctreeSceneManager::findNodesIn( const PlaneBoundedVolume &volume, std::list < SceneNode * > &list, SceneNode *exclude ) |
|---|
| 1018 | { |
|---|
| 1019 | _findNodes( volume, list, exclude, false, mOctree ); |
|---|
| 1020 | } |
|---|
| 1021 | |
|---|
| 1022 | void OctreeSceneManager::findNodesIn( const Ray &r, std::list < SceneNode * > &list, SceneNode *exclude ) |
|---|
| 1023 | { |
|---|
| 1024 | _findNodes( r, list, exclude, false, mOctree ); |
|---|
| 1025 | } |
|---|
| 1026 | |
|---|
| 1027 | void OctreeSceneManager::resize( const AxisAlignedBox &box ) |
|---|
| 1028 | { |
|---|
| 1029 | std::list < SceneNode * > nodes; |
|---|
| 1030 | std::list < SceneNode * > ::iterator it; |
|---|
| 1031 | |
|---|
| 1032 | _findNodes( mOctree->mBox, nodes, 0, true, mOctree ); |
|---|
| 1033 | |
|---|
| 1034 | delete mOctree; |
|---|
| 1035 | |
|---|
| 1036 | mOctree = new Octree( 0 ); |
|---|
| 1037 | mOctree->mBox = box; |
|---|
| 1038 | |
|---|
| 1039 | const Vector3 min = box.getMinimum(); |
|---|
| 1040 | const Vector3 max = box.getMaximum(); |
|---|
| 1041 | mOctree->mHalfSize = ( max - min ) * 0.5f; |
|---|
| 1042 | |
|---|
| 1043 | it = nodes.begin(); |
|---|
| 1044 | |
|---|
| 1045 | while ( it != nodes.end() ) |
|---|
| 1046 | { |
|---|
| 1047 | OctreeNode * on = static_cast < OctreeNode * > ( *it ); |
|---|
| 1048 | on -> setOctant( 0 ); |
|---|
| 1049 | _updateOctreeNode( on ); |
|---|
| 1050 | ++it; |
|---|
| 1051 | } |
|---|
| 1052 | |
|---|
| 1053 | } |
|---|
| 1054 | |
|---|
| 1055 | bool OctreeSceneManager::setOption( const String & key, const void * val ) |
|---|
| 1056 | { |
|---|
| 1057 | if ( key == "Size" ) |
|---|
| 1058 | { |
|---|
| 1059 | resize( * static_cast < const AxisAlignedBox * > ( val ) ); |
|---|
| 1060 | return true; |
|---|
| 1061 | } |
|---|
| 1062 | |
|---|
| 1063 | else if ( key == "Depth" ) |
|---|
| 1064 | { |
|---|
| 1065 | mMaxDepth = * static_cast < const int * > ( val ); |
|---|
| 1066 | // copy the box since resize will delete mOctree and reference won't work |
|---|
| 1067 | AxisAlignedBox box = mOctree->mBox; |
|---|
| 1068 | resize(box); |
|---|
| 1069 | return true; |
|---|
| 1070 | } |
|---|
| 1071 | |
|---|
| 1072 | else if ( key == "ShowOctree" ) |
|---|
| 1073 | { |
|---|
| 1074 | mShowBoxes = * static_cast < const bool * > ( val ); |
|---|
| 1075 | return true; |
|---|
| 1076 | } |
|---|
| 1077 | |
|---|
| 1078 | |
|---|
| 1079 | return SceneManager::setOption( key, val ); |
|---|
| 1080 | |
|---|
| 1081 | |
|---|
| 1082 | } |
|---|
| 1083 | |
|---|
| 1084 | bool OctreeSceneManager::getOption( const String & key, void *val ) |
|---|
| 1085 | { |
|---|
| 1086 | if ( key == "Size" ) |
|---|
| 1087 | { |
|---|
| 1088 | AxisAlignedBox * b = static_cast < AxisAlignedBox * > ( val ); |
|---|
| 1089 | b -> setExtents( mOctree->mBox.getMinimum(), mOctree->mBox.getMaximum() ); |
|---|
| 1090 | return true; |
|---|
| 1091 | } |
|---|
| 1092 | |
|---|
| 1093 | else if ( key == "Depth" ) |
|---|
| 1094 | { |
|---|
| 1095 | * static_cast < int * > ( val ) = mMaxDepth; |
|---|
| 1096 | return true; |
|---|
| 1097 | } |
|---|
| 1098 | |
|---|
| 1099 | else if ( key == "ShowOctree" ) |
|---|
| 1100 | { |
|---|
| 1101 | |
|---|
| 1102 | * static_cast < bool * > ( val ) = mShowBoxes; |
|---|
| 1103 | return true; |
|---|
| 1104 | } |
|---|
| 1105 | |
|---|
| 1106 | |
|---|
| 1107 | return SceneManager::getOption( key, val ); |
|---|
| 1108 | |
|---|
| 1109 | } |
|---|
| 1110 | |
|---|
| 1111 | void OctreeSceneManager::clearScene(void) |
|---|
| 1112 | { |
|---|
| 1113 | SceneManager::clearScene(); |
|---|
| 1114 | init(mBox, mMaxDepth); |
|---|
| 1115 | |
|---|
| 1116 | } |
|---|
| 1117 | |
|---|
| 1118 | //--------------------------------------------------------------------- |
|---|
| 1119 | AxisAlignedBoxSceneQuery* |
|---|
| 1120 | OctreeSceneManager::createAABBQuery(const AxisAlignedBox& box, unsigned long mask) |
|---|
| 1121 | { |
|---|
| 1122 | OctreeAxisAlignedBoxSceneQuery* q = new OctreeAxisAlignedBoxSceneQuery(this); |
|---|
| 1123 | q->setBox(box); |
|---|
| 1124 | q->setQueryMask(mask); |
|---|
| 1125 | return q; |
|---|
| 1126 | } |
|---|
| 1127 | //--------------------------------------------------------------------- |
|---|
| 1128 | SphereSceneQuery* |
|---|
| 1129 | OctreeSceneManager::createSphereQuery(const Sphere& sphere, unsigned long mask) |
|---|
| 1130 | { |
|---|
| 1131 | OctreeSphereSceneQuery* q = new OctreeSphereSceneQuery(this); |
|---|
| 1132 | q->setSphere(sphere); |
|---|
| 1133 | q->setQueryMask(mask); |
|---|
| 1134 | return q; |
|---|
| 1135 | } |
|---|
| 1136 | //--------------------------------------------------------------------- |
|---|
| 1137 | PlaneBoundedVolumeListSceneQuery* |
|---|
| 1138 | OctreeSceneManager::createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList& volumes, |
|---|
| 1139 | unsigned long mask) |
|---|
| 1140 | { |
|---|
| 1141 | OctreePlaneBoundedVolumeListSceneQuery* q = new OctreePlaneBoundedVolumeListSceneQuery(this); |
|---|
| 1142 | q->setVolumes(volumes); |
|---|
| 1143 | q->setQueryMask(mask); |
|---|
| 1144 | return q; |
|---|
| 1145 | } |
|---|
| 1146 | |
|---|
| 1147 | //--------------------------------------------------------------------- |
|---|
| 1148 | RaySceneQuery* |
|---|
| 1149 | OctreeSceneManager::createRayQuery(const Ray& ray, unsigned long mask) |
|---|
| 1150 | { |
|---|
| 1151 | OctreeRaySceneQuery* q = new OctreeRaySceneQuery(this); |
|---|
| 1152 | q->setRay(ray); |
|---|
| 1153 | q->setQueryMask(mask); |
|---|
| 1154 | return q; |
|---|
| 1155 | } |
|---|
| 1156 | //--------------------------------------------------------------------- |
|---|
| 1157 | IntersectionSceneQuery* |
|---|
| 1158 | OctreeSceneManager::createIntersectionQuery(unsigned long mask) |
|---|
| 1159 | { |
|---|
| 1160 | |
|---|
| 1161 | // Octree implementation performs WORSE for < 500 objects |
|---|
| 1162 | // TODO: optimise it so it's better in all cases |
|---|
| 1163 | //OctreeIntersectionSceneQuery* q = new OctreeIntersectionSceneQuery(this); |
|---|
| 1164 | DefaultIntersectionSceneQuery* q = new DefaultIntersectionSceneQuery(this); |
|---|
| 1165 | q->setQueryMask(mask); |
|---|
| 1166 | return q; |
|---|
| 1167 | } |
|---|
| 1168 | //----------------------------------------------------------------------- |
|---|
| 1169 | const String OctreeSceneManagerFactory::FACTORY_TYPE_NAME = "OctreeSceneManager"; |
|---|
| 1170 | //----------------------------------------------------------------------- |
|---|
| 1171 | void OctreeSceneManagerFactory::initMetaData(void) const |
|---|
| 1172 | { |
|---|
| 1173 | mMetaData.typeName = FACTORY_TYPE_NAME; |
|---|
| 1174 | mMetaData.description = "Scene manager organising the scene on the basis of an octree."; |
|---|
| 1175 | mMetaData.sceneTypeMask = 0xFFFF; // support all types |
|---|
| 1176 | mMetaData.worldGeometrySupported = false; |
|---|
| 1177 | } |
|---|
| 1178 | //----------------------------------------------------------------------- |
|---|
| 1179 | SceneManager* OctreeSceneManagerFactory::createInstance( |
|---|
| 1180 | const String& instanceName) |
|---|
| 1181 | { |
|---|
| 1182 | return new OctreeSceneManager(instanceName); |
|---|
| 1183 | } |
|---|
| 1184 | //----------------------------------------------------------------------- |
|---|
| 1185 | void OctreeSceneManagerFactory::destroyInstance(SceneManager* instance) |
|---|
| 1186 | { |
|---|
| 1187 | delete instance; |
|---|
| 1188 | } |
|---|
| 1189 | |
|---|
| 1190 | |
|---|
| 1191 | } |
|---|