[1] | 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #include "OgreStableHeaders.h" |
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| 30 | #include "OgreSimpleRenderable.h" |
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| 31 | #include "OgreException.h" |
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| 32 | #include "OgreSceneNode.h" |
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| 33 | |
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| 34 | #include "OgreMaterialManager.h" |
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| 35 | |
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| 36 | namespace Ogre { |
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| 37 | |
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| 38 | uint SimpleRenderable::ms_uGenNameCount = 0; |
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| 39 | |
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| 40 | SimpleRenderable::SimpleRenderable() |
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| 41 | { |
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| 42 | m_matWorldTransform = Matrix4::IDENTITY; |
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| 43 | |
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| 44 | m_strMatName = "BaseWhite"; |
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| 45 | m_pMaterial = MaterialManager::getSingleton().getByName("BaseWhite"); |
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| 46 | |
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| 47 | m_pParentSceneManager = NULL; |
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| 48 | |
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| 49 | mParentNode = NULL; |
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| 50 | m_pCamera = NULL; |
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| 51 | |
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| 52 | // Generate name |
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| 53 | StringUtil::StrStreamType name; |
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| 54 | name << "SimpleRenderable" << ms_uGenNameCount++; |
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| 55 | mName = name.str(); |
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| 56 | } |
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| 57 | |
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| 58 | void SimpleRenderable::setMaterial( const String& matName ) |
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| 59 | { |
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| 60 | m_strMatName = matName; |
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| 61 | m_pMaterial = MaterialManager::getSingleton().getByName(m_strMatName); |
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| 62 | if (m_pMaterial.isNull()) |
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| 63 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find material " + m_strMatName, |
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| 64 | "SimpleRenderable::setMaterial" ); |
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| 65 | |
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| 66 | // Won't load twice anyway |
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| 67 | m_pMaterial->load(); |
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| 68 | } |
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| 69 | |
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| 70 | const MaterialPtr& SimpleRenderable::getMaterial(void) const |
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| 71 | { |
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| 72 | return m_pMaterial; |
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| 73 | } |
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| 74 | |
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| 75 | void SimpleRenderable::getRenderOperation(RenderOperation& op) |
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| 76 | { |
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| 77 | op = mRenderOp; |
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| 78 | } |
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| 79 | |
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| 80 | void SimpleRenderable::setRenderOperation( const RenderOperation& rend ) |
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| 81 | { |
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| 82 | mRenderOp = rend; |
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| 83 | } |
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| 84 | |
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| 85 | void SimpleRenderable::setWorldTransform( const Matrix4& xform ) |
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| 86 | { |
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| 87 | m_matWorldTransform = xform; |
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| 88 | } |
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| 89 | |
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| 90 | void SimpleRenderable::getWorldTransforms( Matrix4* xform ) const |
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| 91 | { |
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| 92 | *xform = m_matWorldTransform * mParentNode->_getFullTransform(); |
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| 93 | } |
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| 94 | //----------------------------------------------------------------------- |
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| 95 | const Quaternion& SimpleRenderable::getWorldOrientation(void) const |
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| 96 | { |
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| 97 | return mParentNode->_getDerivedOrientation(); |
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| 98 | } |
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| 99 | //----------------------------------------------------------------------- |
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| 100 | const Vector3& SimpleRenderable::getWorldPosition(void) const |
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| 101 | { |
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| 102 | return mParentNode->_getDerivedPosition(); |
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| 103 | } |
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| 104 | |
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| 105 | void SimpleRenderable::_notifyCurrentCamera(Camera* cam) |
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| 106 | { |
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| 107 | MovableObject::_notifyCurrentCamera(cam); |
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| 108 | |
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| 109 | m_pCamera = cam; |
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| 110 | } |
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| 111 | |
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| 112 | void SimpleRenderable::setBoundingBox( const AxisAlignedBox& box ) |
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| 113 | { |
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| 114 | mBox = box; |
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| 115 | } |
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| 116 | |
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| 117 | const AxisAlignedBox& SimpleRenderable::getBoundingBox(void) const |
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| 118 | { |
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| 119 | return mBox; |
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| 120 | } |
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| 121 | |
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| 122 | void SimpleRenderable::_updateRenderQueue(RenderQueue* queue) |
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| 123 | { |
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| 124 | queue->addRenderable( this, mRenderQueueID, OGRE_RENDERABLE_DEFAULT_PRIORITY); |
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| 125 | } |
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| 126 | |
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| 127 | SimpleRenderable::~SimpleRenderable() |
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| 128 | { |
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| 129 | } |
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| 130 | //----------------------------------------------------------------------- |
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| 131 | const String& SimpleRenderable::getMovableType(void) const |
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| 132 | { |
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| 133 | static String movType = "SimpleRenderable"; |
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| 134 | return movType; |
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| 135 | } |
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| 136 | //----------------------------------------------------------------------- |
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| 137 | const LightList& SimpleRenderable::getLights(void) const |
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| 138 | { |
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| 139 | // Use movable query lights |
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| 140 | return queryLights(); |
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| 141 | } |
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| 142 | |
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| 143 | } |
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