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source: downloads/OgreMain/src/OgreMaterialManager.cpp @ 3

Last change on this file since 3 was 3, checked in by anonymous, 17 years ago

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29#include "OgreStableHeaders.h"
30#include "OgreMaterialManager.h"
31
32#include "OgreMaterial.h"
33#include "OgreStringVector.h"
34#include "OgreLogManager.h"
35#include "OgreArchive.h"
36#include "OgreStringConverter.h"
37#include "OgreBlendMode.h"
38#include "OgreTechnique.h"
39#include "OgrePass.h"
40#include "OgreTextureUnitState.h"
41#include "OgreException.h"
42#include "OgreMaterialScriptCompiler.h"
43
44/** Set this to 0 if having problems with the new Material Script Compiler and want to use the original one.
45*/
46#ifndef OGRE_MATERIAL_SCRIPT_COMPILER
47#define OGRE_MATERIAL_SCRIPT_COMPILER 0
48#endif
49
50namespace Ogre {
51
52    //-----------------------------------------------------------------------
53    template<> MaterialManager* Singleton<MaterialManager>::ms_Singleton = 0;
54    MaterialManager* MaterialManager::getSingletonPtr(void)
55    {
56        return ms_Singleton;
57    }
58    MaterialManager& MaterialManager::getSingleton(void)
59    {
60        assert( ms_Singleton );  return ( *ms_Singleton );
61    }
62        String MaterialManager::DEFAULT_SCHEME_NAME = "Default";
63    //-----------------------------------------------------------------------
64    MaterialManager::MaterialManager()
65    {
66            mDefaultMinFilter = FO_LINEAR;
67            mDefaultMagFilter = FO_LINEAR;
68            mDefaultMipFilter = FO_POINT;
69                mDefaultMaxAniso = 1;
70
71                // Create primary thread copies of script compiler / serializer
72                // other copies for other threads may also be instantiated
73#if OGRE_MATERIAL_SCRIPT_COMPILER
74        OGRE_THREAD_POINTER_SET(mScriptCompiler, new MaterialScriptCompiler());
75#endif
76                OGRE_THREAD_POINTER_SET(mSerializer, new MaterialSerializer());
77
78        // Loading order
79        mLoadOrder = 100.0f;
80                // Scripting is supported by this manager
81                mScriptPatterns.push_back("*.program");
82                mScriptPatterns.push_back("*.material");
83                ResourceGroupManager::getSingleton()._registerScriptLoader(this);
84
85                // Resource type
86                mResourceType = "Material";
87
88                // Register with resource group manager
89                ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this);
90
91                // Default scheme
92                mActiveSchemeIndex = 0;
93                mActiveSchemeName = DEFAULT_SCHEME_NAME;
94                mSchemes[mActiveSchemeName] = 0;
95
96    }
97    //-----------------------------------------------------------------------
98    MaterialManager::~MaterialManager()
99    {
100        mDefaultSettings.setNull();
101            // Resources cleared by superclass
102                // Unregister with resource group manager
103                ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType);
104                ResourceGroupManager::getSingleton()._unregisterScriptLoader(this);
105
106                // delete primary thread instances directly, other threads will delete
107                // theirs automatically when the threads end (part of boost::thread_specific_ptr)
108#if OGRE_MATERIAL_SCRIPT_COMPILER
109        OGRE_THREAD_POINTER_DELETE(mScriptCompiler);
110#endif
111                OGRE_THREAD_POINTER_DELETE(mSerializer);
112
113    }
114        //-----------------------------------------------------------------------
115        Resource* MaterialManager::createImpl(const String& name, ResourceHandle handle,
116                const String& group, bool isManual, ManualResourceLoader* loader,
117        const NameValuePairList* params)
118        {
119                return new Material(this, name, handle, group, isManual, loader);
120        }
121    //-----------------------------------------------------------------------
122        void MaterialManager::initialise(void)
123        {
124                // Set up default material - don't use name contructor as we want to avoid applying defaults
125                mDefaultSettings = create("DefaultSettings", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
126        // Add a single technique and pass, non-programmable
127        mDefaultSettings->createTechnique()->createPass();
128
129            // Set up a lit base white material
130            create("BaseWhite", ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
131            // Set up an unlit base white material
132        MaterialPtr baseWhiteNoLighting = create("BaseWhiteNoLighting",
133                        ResourceGroupManager::INTERNAL_RESOURCE_GROUP_NAME);
134        baseWhiteNoLighting->setLightingEnabled(false);
135
136        }
137    //-----------------------------------------------------------------------
138    void MaterialManager::parseScript(DataStreamPtr& stream, const String& groupName)
139    {
140        // Delegate to serializer
141#if OGRE_MATERIAL_SCRIPT_COMPILER
142#if OGRE_THREAD_SUPPORT
143                // check we have an instance for this thread (should always have one for main thread)
144                if (!mScriptCompiler.get())
145                {
146                        // create a new instance for this thread - will get deleted when
147                        // the thread dies
148                        mScriptCompiler.reset(new MaterialScriptCompiler());
149                }
150#endif
151        mScriptCompiler->parseScript(stream, groupName);
152#else
153#if OGRE_THREAD_SUPPORT
154                // check we have an instance for this thread (should always have one for main thread)
155                if (!mSerializer.get())
156                {
157                        // create a new instance for this thread - will get deleted when
158                        // the thread dies
159                        mSerializer.reset(new MaterialSerializer());
160                }
161#endif
162        mSerializer->parseScript(stream, groupName);
163#endif
164    }
165    //-----------------------------------------------------------------------
166        void MaterialManager::setDefaultTextureFiltering(TextureFilterOptions fo)
167        {
168        switch (fo)
169        {
170        case TFO_NONE:
171            setDefaultTextureFiltering(FO_POINT, FO_POINT, FO_NONE);
172            break;
173        case TFO_BILINEAR:
174            setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT);
175            break;
176        case TFO_TRILINEAR:
177            setDefaultTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR);
178            break;
179        case TFO_ANISOTROPIC:
180            setDefaultTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR);
181            break;
182        }
183        }
184    //-----------------------------------------------------------------------
185        void MaterialManager::setDefaultAnisotropy(unsigned int maxAniso)
186        {
187                mDefaultMaxAniso = maxAniso;
188        }
189    //-----------------------------------------------------------------------
190        unsigned int MaterialManager::getDefaultAnisotropy() const
191        {
192                return mDefaultMaxAniso;
193        }
194    //-----------------------------------------------------------------------
195    void MaterialManager::setDefaultTextureFiltering(FilterType ftype, FilterOptions opts)
196    {
197        switch (ftype)
198        {
199        case FT_MIN:
200            mDefaultMinFilter = opts;
201            break;
202        case FT_MAG:
203            mDefaultMagFilter = opts;
204            break;
205        case FT_MIP:
206            mDefaultMipFilter = opts;
207            break;
208        }
209    }
210    //-----------------------------------------------------------------------
211    void MaterialManager::setDefaultTextureFiltering(FilterOptions minFilter,
212        FilterOptions magFilter, FilterOptions mipFilter)
213    {
214        mDefaultMinFilter = minFilter;
215        mDefaultMagFilter = magFilter;
216        mDefaultMipFilter = mipFilter;
217    }
218    //-----------------------------------------------------------------------
219    FilterOptions MaterialManager::getDefaultTextureFiltering(FilterType ftype) const
220    {
221        switch (ftype)
222        {
223        case FT_MIN:
224            return mDefaultMinFilter;
225        case FT_MAG:
226            return mDefaultMagFilter;
227        case FT_MIP:
228            return mDefaultMipFilter;
229        }
230        // to keep compiler happy
231        return mDefaultMinFilter;
232    }
233    //-----------------------------------------------------------------------
234        unsigned short MaterialManager::_getSchemeIndex(const String& schemeName)
235        {
236                unsigned short ret = 0;
237                SchemeMap::iterator i = mSchemes.find(schemeName);
238                if (i != mSchemes.end())
239                {
240                        ret = i->second;
241                }
242                else
243                {
244                        // Create new
245                        ret = static_cast<unsigned short>(mSchemes.size());
246                        mSchemes[schemeName] = ret;
247                }
248                return ret;
249
250        }
251        //-----------------------------------------------------------------------
252        const String& MaterialManager::_getSchemeName(unsigned short index)
253        {
254                for (SchemeMap::iterator i = mSchemes.begin(); i != mSchemes.end(); ++i)
255                {
256                        if (i->second == index)
257                                return i->first;
258                }
259                return DEFAULT_SCHEME_NAME;
260        }
261    //-----------------------------------------------------------------------
262        unsigned short MaterialManager::_getActiveSchemeIndex(void) const
263        {
264                return mActiveSchemeIndex;
265        }
266    //-----------------------------------------------------------------------
267        const String& MaterialManager::getActiveScheme(void) const
268        {
269                return mActiveSchemeName;
270        }
271    //-----------------------------------------------------------------------
272        void MaterialManager::setActiveScheme(const String& schemeName)
273        {
274                SchemeMap::iterator i = mSchemes.find(schemeName);
275                if (i == mSchemes.end())
276                {
277                        // Invalid scheme, use default
278                        mActiveSchemeName = DEFAULT_SCHEME_NAME;
279                        mActiveSchemeIndex = 0;
280                }
281                else
282                {
283                        mActiveSchemeName = schemeName;
284                        mActiveSchemeIndex = i->second;
285                }
286
287        }
288    //-----------------------------------------------------------------------
289}
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