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source: downloads/OgreMain/src/OgreExternalTextureSourceManager.cpp @ 5

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Also see acknowledgements in Readme.html
9
10This program is free software; you can redistribute it and/or modify it under
11the terms of the GNU Lesser General Public License as published by the Free Software
12Foundation; either version 2 of the License, or (at your option) any later
13version.
14
15This program is distributed in the hope that it will be useful, but WITHOUT
16ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
18
19You should have received a copy of the GNU Lesser General Public License along with
20this program; if not, write to the Free Software Foundation, Inc., 59 Temple
21Place - Suite 330, Boston, MA 02111-1307, USA, or go to
22http://www.gnu.org/copyleft/lesser.txt.
23
24You may alternatively use this source under the terms of a specific version of
25the OGRE Unrestricted License provided you have obtained such a license from
26Torus Knot Software Ltd.
27-----------------------------------------------------------------------------
28*/
29
30/***************************************************************************
31OgreExternalTextureSourceManager.cpp  - 
32        Implementation of the manager class
33
34-------------------
35date                 : Jan 1 2004
36email                : pjcast@yahoo.com
37***************************************************************************/
38
39#include "OgreStableHeaders.h"
40#include "OgreExternalTextureSourceManager.h"
41#include "OgreLogManager.h"
42
43
44namespace Ogre
45{
46        //****************************************************************************************
47    template<> ExternalTextureSourceManager* Singleton<ExternalTextureSourceManager>::ms_Singleton = 0;
48    ExternalTextureSourceManager* ExternalTextureSourceManager::getSingletonPtr(void)
49    {
50        return ms_Singleton;
51    }
52    ExternalTextureSourceManager& ExternalTextureSourceManager::getSingleton(void)
53    { 
54        assert( ms_Singleton );  return ( *ms_Singleton ); 
55    }
56        //****************************************************************************************
57
58        //****************************************************************************************
59        ExternalTextureSourceManager::ExternalTextureSourceManager()
60        {
61                mpCurrExternalTextureSource = 0;
62        }
63
64        //****************************************************************************************
65        ExternalTextureSourceManager::~ExternalTextureSourceManager()
66        {
67                mTextureSystems.clear();
68        }
69
70        //****************************************************************************************
71       
72        void ExternalTextureSourceManager::setCurrentPlugIn( const String& sTexturePlugInType )
73        {
74                TextureSystemList::iterator i;
75                       
76                for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
77                {
78                        if( i->first == sTexturePlugInType )
79                        {
80                                mpCurrExternalTextureSource = i->second;
81                                mpCurrExternalTextureSource->initialise();      //Now call overridden Init function
82                                return;
83                        }
84                }
85                mpCurrExternalTextureSource = 0;
86                LogManager::getSingleton().logMessage( "ExternalTextureSourceManager::SetCurrentPlugIn(ENUM) failed setting texture plugin ");
87        }
88
89        //****************************************************************************************
90        void ExternalTextureSourceManager::destroyAdvancedTexture( const String& sTextureName,
91                const String& groupName )
92        {
93                TextureSystemList::iterator i;
94                for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
95                {
96                        //Broadcast to every registered System... Only the true one will destroy texture
97                        i->second->destroyAdvancedTexture( sTextureName, groupName );
98                }
99        }
100
101        //****************************************************************************************
102        void ExternalTextureSourceManager::setExternalTextureSource( const String& sTexturePlugInType, ExternalTextureSource* pTextureSystem )
103        {
104                LogManager::getSingleton().logMessage( "Registering Texture Controller: Type = "
105                                                + sTexturePlugInType + " Name = " + pTextureSystem->getPlugInStringName());
106
107                TextureSystemList::iterator i;
108                       
109                for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
110                {
111                        if( i->first == sTexturePlugInType )
112                        {
113                                LogManager::getSingleton().logMessage( "Shutting Down Texture Controller: " 
114                                                + i->second->getPlugInStringName() 
115                                                + " To be replaced by: "
116                                                + pTextureSystem->getPlugInStringName());
117
118                                i->second->shutDown();                          //Only one plugIn of Sent Type can be registered at a time
119                                                                                                        //so shut down old plugin before starting new plugin
120                                i->second = pTextureSystem;
121                                // **Moved this line b/c Rendersystem needs to be selected before things
122                                // such as framelistners can be added
123                                // pTextureSystem->Initialise();
124                                return;
125                        }
126                }
127                mTextureSystems[sTexturePlugInType] = pTextureSystem;   //If we got here then add it to map
128        }
129
130        //****************************************************************************************
131        ExternalTextureSource* ExternalTextureSourceManager::getExternalTextureSource( const String& sTexturePlugInType )
132        {
133                TextureSystemList::iterator i;
134                for( i = mTextureSystems.begin(); i != mTextureSystems.end(); ++i )
135                {
136                        if( i->first == sTexturePlugInType )
137                                return i->second;
138                }
139                return 0;
140        }
141
142        //****************************************************************************************
143
144}  //End Ogre Namespace
145
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