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source: downloads/OgreMain/include/stl_user_config.h @ 5

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1/*
2 * Copyright (c) 1999
3 * Boris Fomitchev
4 *
5 * This material is provided "as is", with absolutely no warranty expressed
6 * or implied. Any use is at your own risk.
7 *
8 * Permission to use or copy this software for any purpose is hereby granted
9 * without fee, provided the above notices are retained on all copies.
10 * Permission to modify the code and to distribute modified code is granted,
11 * provided the above notices are retained, and a notice that the code was
12 * modified is included with the above copyright notice.
13 *
14 */
15
16/*
17 * Purpose of this file :
18 *
19 * To hold user-definable portion of STLport settings which may be overridden
20 * on per-project basis.
21 * Please note that if you use STLport iostreams (compiled library) then you have
22 * to use consistent settings when you compile STLport library and your project.
23 * Those settings are defined in _site_config.h and have to be the same for a given
24 * STLport installation.
25 *
26 */
27
28
29//==========================================================
30// User-settable macros that control compilation:
31//              Features selection
32//==========================================================
33
34/* _STLP_NO_OWN_IOSTREAMS:
35 * __STL_NO_SGI_IOSTREAMS (in older versions)
36 *  This is major configuration switch.
37 *  Turn it on to disable use of SGI iostreams and use wrappers
38 *  around your compiler's iostreams, like before.
39 *  Keep it off if you want to use  SGI iostreams
40 *  (Note that in this case you have to compile library in ../src
41 *  and supply resulting library at link time).
42 *
43 */
44
45// # define   _STLP_NO_OWN_IOSTREAMS    1
46
47
48/*
49 * This macro only works in non-SGI iostreams mode.
50 *
51 * Uncomment to suppress using new-style streams even if they are
52 * available.
53 * Beware - _STLP_USE_OWN_NAMESPACE depends on this macro, too.
54 * Do that only if you are absolutely sure backwards-compatible
55 * <iostream.h> is not actually a wrapper with <iostream>
56 * Hint : In VC++ 6.x, they are not.
57 */
58
59// #define   _STLP_NO_NEW_IOSTREAMS     1
60
61/*
62 * Use this switch for embedded systems where no iostreams are available
63 * at all. STLport own iostreams will also get disabled automatically then.
64 */
65// # define _STLP_NO_IOSTREAMS 1
66
67/*
68 * Set _STLP_DEBUG to turn the "Debug Mode" on.
69 * That gets you checked iterators/ranges in the manner
70 * of "Safe STL". Very useful for debugging. Thread-safe.
71 * Please do not forget to link proper STLport library flavor
72 * (e.g libstlport_gcc_stldebug.a) when you set this flag in STLport iostreams mode.
73 */
74#ifdef _DEBUG
75        #define _STLP_DEBUG 1
76#endif
77
78
79/*
80 *
81 *  _STLP_NO_CUSTOM_IO : define this if you do not instantiate basic_xxx iostream classes  with custom types (which is most likely the case).
82 *  Custom means types other than char, wchar and char_traits<>,
83 *  like basic_ostream<my_char_type, my_traits<my_char_type> >
84 *  When this option is on, most non-inline template functions definitions for iostreams are not seen by the client.
85 *  Default is off, just not to break compilation for those who do use those types.
86 *  which saves a lot of compile time for most compilers, also object and executable size for some.
87 *  That also guarantees that you still use optimized standard i/o when you compile your program without optimization.
88 *  Option does not affect STLport library build; you may use the same binary library with and without this option,
89 *  on per-project basis.
90 *
91 */
92//#define _STLP_NO_CUSTOM_IO
93
94
95/*
96 * _STLP_NO_RELOPS_NAMESPACE: if defined, don't put the relational
97 * operator templates (>, <=. >=, !=) in namespace std::rel_ops, even
98 * if the compiler supports namespaces.
99 * Note : if the compiler do not support namespaces, those operators are not be provided by default,
100 * to simulate hiding them into rel_ops. This was proved to resolve many compiler bugs with ambiguity.
101 */
102
103// #define _STLP_NO_RELOPS_NAMESPACE 1
104
105
106/*
107 * If _STLP_USE_OWN_NAMESPACE is in effect, STLport by default will not try
108 * to rename std:: for the user
109 * to _STL::. If you do want this feature, please define the following switch :
110 */
111// # define _STLP_REDEFINE_STD 1
112
113
114/*
115 * _STLP_WHOLE_NATIVE_STD : only meaningful in _STLP_USE_OWN_NAMESPACE mode.
116 * Normally, STLport only imports necessary components from native std:: namespace -
117 * those not yet provided by STLport (<iostream>, <complex>, etc.)
118 * and their dependencies (<string>, <stdexcept>).
119 * You might want everything from std:: being available in std:: namespace when you
120 * include corresponding STLport header (like STLport <map> provides std::map as well, etc.),
121 * if you are going to use both stlport:: and std:: components in your code.
122 * Otherwise this option is not recommended as it increases the size of your object files
123 * and slows down compilation.
124 */
125// # define _STLP_WHOLE_NATIVE_STD
126
127
128/*
129 * Use this option to catch uninitialized members in your classes.
130 * When it is set, construct() and destroy() fill the class storage
131 * with _STLP_SHRED_BYTE (see below).
132 * Note : _STLP_DEBUG and _STLP_DEBUG_ALLOC don't set this option automatically.
133 */
134
135// # define _STLP_DEBUG_UNINITIALIZED 1
136
137/*
138 * Uncomment and provide a definition for the byte with which raw memory
139 * will be filled if _STLP_DEBUG_ALLOC or _STLP_DEBUG_UNINITIALIZED is defined.
140 * Choose a value which is likely to cause a noticeable problem if dereferenced
141 * or otherwise abused. A good value may already be defined for your platform; see
142 * stl_config.h
143 */
144// #define _STLP_SHRED_BYTE 0xA3
145
146/*
147 *  This option is for gcc users only and only affects systems where native linker
148 *  does not let gcc to implement automatic instantiation of static template data members/
149 *  It is being put in this file as there is no way to check if we are using GNU ld automatically,
150 *  so it becomes user's responsibility.
151 *
152 */
153
154// #define _STLP_GCC_USES_GNU_LD
155
156
157//==========================================================
158// Compatibility section
159//==========================================================
160
161/*
162 *  Define this macro to disable anachronistic constructs (like the ones used in HP STL and
163 *  not included in final standard, etc.
164 */
165// define _STLP_NO_ANACHRONISMS 1
166
167/*
168 *  Define this macro to disable STLport extensions (for example, to make sure your code will
169 *  compile with some other implementation )
170 */
171// define _STLP_NO_EXTENSIONS   1
172
173
174/*
175 * You should define this macro if compiling with MFC - STLport <stl/_config.h>
176 * then include <afx.h> instead of <windows.h> to get synchronisation primitives
177 *
178 */
179
180// # define _STLP_USE_MFC 1
181
182
183// boris : this setting is here as we cannot detect precense of new Platform SDK automatically
184// If you are using new PSDK with VC++ 6.0 or lower, please define this to get correct prototypes for InterlockedXXX functions
185//# define _STLP_NEW_PLATFORM_SDK 1
186
187/*
188 * Use minimum set of default arguments on template classes that have more
189 * than one - for example map<>, set<>.
190 * This has effect only if _STLP_LIMITED_DEFAULT_TEMPLATES is on.
191 * If _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS is set, you'll be able to compile
192 * set<T> with those compilers, but you'll have to use __set__<T, less<T>>
193 *
194 * Affects : map<>, multimap<>, set<>, multiset<>, hash_*<>,
195 * queue<>, priority_queue<>, stack<>, istream_iterator<>
196 */
197
198// # define _STLP_MINIMUM_DEFAULT_TEMPLATE_PARAMS 1
199
200//==========================================================
201
202// Local Variables:
203// mode:C++
204// End:
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