| [1] | 1 | /* | 
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|  | 2 | ----------------------------------------------------------------------------- | 
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|  | 3 | This source file is part of OGRE | 
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|  | 4 | (Object-oriented Graphics Rendering Engine) | 
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|  | 5 | For the latest info, see http://www.ogre3d.org/ | 
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|  | 6 |  | 
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|  | 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd | 
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|  | 8 | Also see acknowledgements in Readme.html | 
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|  | 9 |  | 
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|  | 10 | This program is free software; you can redistribute it and/or modify it under | 
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|  | 11 | the terms of the GNU Lesser General Public License as published by the Free Software | 
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|  | 12 | Foundation; either version 2 of the License, or (at your option) any later | 
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|  | 13 | version. | 
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|  | 14 |  | 
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|  | 15 | This program is distributed in the hope that it will be useful, but WITHOUT | 
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|  | 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS | 
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|  | 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. | 
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|  | 18 |  | 
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|  | 19 | You should have received a copy of the GNU Lesser General Public License along with | 
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|  | 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple | 
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|  | 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to | 
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|  | 22 | http://www.gnu.org/copyleft/lesser.txt. | 
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|  | 23 |  | 
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|  | 24 | You may alternatively use this source under the terms of a specific version of | 
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|  | 25 | the OGRE Unrestricted License provided you have obtained such a license from | 
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|  | 26 | Torus Knot Software Ltd. | 
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|  | 27 | ----------------------------------------------------------------------------- | 
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|  | 28 | */ | 
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|  | 29 |  | 
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|  | 30 | #ifndef __PanelOverlayElement_H__ | 
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|  | 31 | #define __PanelOverlayElement_H__ | 
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|  | 32 |  | 
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|  | 33 | #include "OgreOverlayContainer.h" | 
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|  | 34 |  | 
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|  | 35 | namespace Ogre { | 
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|  | 36 |  | 
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|  | 37 |  | 
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|  | 38 | /** OverlayElement representing a flat, single-material (or transparent) panel which can contain other elements. | 
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|  | 39 | @remarks | 
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|  | 40 | This class subclasses OverlayContainer because it can contain other elements. Like other | 
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|  | 41 | containers, if hidden it's contents are also hidden, if moved it's contents also move etc. | 
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|  | 42 | The panel itself is a 2D rectangle which is either completely transparent, or is rendered | 
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|  | 43 | with a single material. The texture(s) on the panel can be tiled depending on your requirements. | 
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|  | 44 | @par | 
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|  | 45 | This component is suitable for backgrounds and grouping other elements. Note that because | 
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|  | 46 | it has a single repeating material it cannot have a discrete border (unless the texture has one and | 
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|  | 47 | the texture is tiled only once). For a bordered panel, see it's subclass BorderPanelOverlayElement. | 
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|  | 48 | @par | 
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|  | 49 | Note that the material can have all the usual effects applied to it like multiple texture | 
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|  | 50 | layers, scrolling / animated textures etc. For multiple texture layers, you have to set | 
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|  | 51 | the tiling level for each layer. | 
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|  | 52 | */ | 
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|  | 53 | class _OgreExport PanelOverlayElement : public OverlayContainer | 
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|  | 54 | { | 
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|  | 55 | public: | 
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|  | 56 | /** Constructor. */ | 
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|  | 57 | PanelOverlayElement(const String& name); | 
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|  | 58 | virtual ~PanelOverlayElement(); | 
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|  | 59 |  | 
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|  | 60 | /** Initialise */ | 
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|  | 61 | virtual void initialise(void); | 
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|  | 62 |  | 
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|  | 63 | /** Sets the number of times textures should repeat. | 
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|  | 64 | @param x The number of times the texture should repeat horizontally | 
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|  | 65 | @param y The number of times the texture should repeat vertically | 
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|  | 66 | @param layer The texture layer to specify (only needs to be altered if | 
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|  | 67 | you're using a multi-texture layer material) | 
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|  | 68 | */ | 
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|  | 69 | void setTiling(Real x, Real y, ushort layer = 0); | 
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|  | 70 |  | 
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|  | 71 | Real getTileX(ushort layer = 0) const; | 
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|  | 72 | /** Gets the number of times the texture should repeat vertically. | 
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|  | 73 | @param layer The texture layer to specify (only needs to be altered if | 
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|  | 74 | you're using a multi-texture layer material) | 
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|  | 75 | */ | 
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|  | 76 | Real getTileY(ushort layer = 0) const; | 
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|  | 77 |  | 
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|  | 78 | /** Sets the texture coordinates for the panel. */ | 
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|  | 79 | void setUV(Real u1, Real v1, Real u2, Real v2); | 
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|  | 80 |  | 
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|  | 81 | /** Get the uv coordinates for the panel*/ | 
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|  | 82 | void getUV(Real& u1, Real& v1, Real& u2, Real& v2) const; | 
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|  | 83 |  | 
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|  | 84 | /** Sets whether this panel is transparent (used only as a grouping level), or | 
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|  | 85 | if it is actually renderred. | 
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|  | 86 | */ | 
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|  | 87 | void setTransparent(bool isTransparent); | 
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|  | 88 |  | 
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|  | 89 | /** Returns whether this panel is transparent. */ | 
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|  | 90 | bool isTransparent(void) const; | 
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|  | 91 |  | 
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|  | 92 | /** See OverlayElement. */ | 
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|  | 93 | virtual const String& getTypeName(void) const; | 
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|  | 94 | /** See Renderable. */ | 
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|  | 95 | void getRenderOperation(RenderOperation& op); | 
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|  | 96 | /** Overridden from OverlayElement */ | 
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|  | 97 | void setMaterialName(const String& matName); | 
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|  | 98 | /** Overridden from OverlayContainer */ | 
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|  | 99 | void _updateRenderQueue(RenderQueue* queue); | 
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|  | 100 |  | 
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|  | 101 |  | 
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|  | 102 | /** Command object for specifying tiling (see ParamCommand).*/ | 
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|  | 103 | class _OgrePrivate CmdTiling : public ParamCommand | 
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|  | 104 | { | 
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|  | 105 | public: | 
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|  | 106 | String doGet(const void* target) const; | 
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|  | 107 | void doSet(void* target, const String& val); | 
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|  | 108 | }; | 
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|  | 109 | /** Command object for specifying transparency (see ParamCommand).*/ | 
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|  | 110 | class _OgrePrivate CmdTransparent : public ParamCommand | 
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|  | 111 | { | 
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|  | 112 | public: | 
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|  | 113 | String doGet(const void* target) const; | 
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|  | 114 | void doSet(void* target, const String& val); | 
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|  | 115 | }; | 
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|  | 116 | /** Command object for specifying UV coordinates (see ParamCommand).*/ | 
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|  | 117 | class _OgrePrivate CmdUVCoords : public ParamCommand | 
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|  | 118 | { | 
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|  | 119 | public: | 
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|  | 120 | String doGet(const void* target) const; | 
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|  | 121 | void doSet(void* target, const String& val); | 
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|  | 122 | }; | 
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|  | 123 | protected: | 
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|  | 124 | // Flag indicating if this panel should be visual or just group things | 
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|  | 125 | bool mTransparent; | 
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|  | 126 | // Texture tiling | 
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|  | 127 | Real mTileX[OGRE_MAX_TEXTURE_LAYERS]; | 
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|  | 128 | Real mTileY[OGRE_MAX_TEXTURE_LAYERS]; | 
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|  | 129 | size_t mNumTexCoordsInBuffer; | 
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|  | 130 | Real mU1, mV1, mU2, mV2; | 
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|  | 131 |  | 
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|  | 132 | RenderOperation mRenderOp; | 
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|  | 133 |  | 
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|  | 134 | /// internal method for setting up geometry, called by OverlayElement::update | 
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|  | 135 | virtual void updatePositionGeometry(void); | 
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|  | 136 |  | 
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|  | 137 | /// Called to update the texture coords when layers change | 
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|  | 138 | virtual void updateTextureGeometry(void); | 
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|  | 139 |  | 
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|  | 140 | /// Method for setting up base parameters for this class | 
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|  | 141 | void addBaseParameters(void); | 
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|  | 142 |  | 
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|  | 143 | static String msTypeName; | 
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|  | 144 |  | 
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|  | 145 | // Command objects | 
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|  | 146 | static CmdTiling msCmdTiling; | 
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|  | 147 | static CmdTransparent msCmdTransparent; | 
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|  | 148 | static CmdUVCoords msCmdUVCoords; | 
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|  | 149 |  | 
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|  | 150 | }; | 
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|  | 151 |  | 
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|  | 152 | } | 
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|  | 153 |  | 
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|  | 154 | #endif | 
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