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source: downloads/OgreMain/include/OgreConvexBody.h @ 3

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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2006 Torus Knot Software Ltd
8Copyright (c) 2006 Matthias Fink, netAllied GmbH <matthias.fink@web.de>                                                         
9Also see acknowledgements in Readme.html
10
11This program is free software; you can redistribute it and/or modify it under
12the terms of the GNU Lesser General Public License as published by the Free Software
13Foundation; either version 2 of the License, or (at your option) any later
14version.
15
16This program is distributed in the hope that it will be useful, but WITHOUT
17ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
18FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
19
20You should have received a copy of the GNU Lesser General Public License along with
21this program; if not, write to the Free Software Foundation, Inc., 59 Temple
22Place - Suite 330, Boston, MA 02111-1307, USA, or go to
23http://www.gnu.org/copyleft/lesser.txt.
24
25You may alternatively use this source under the terms of a specific version of
26the OGRE Unrestricted License provided you have obtained such a license from
27Torus Knot Software Ltd.
28-----------------------------------------------------------------------------
29*/
30#ifndef __ConvexBody_H__
31#define __ConvexBody_H__
32
33#include "OgrePrerequisites.h"
34#include "OgrePolygon.h"
35
36
37namespace Ogre
38{
39
40        /** Holds a solid representation of a convex body.
41                @remarks
42                        Administers a convex body. All polygons of the body are convex and
43                        planar. Several operations may be applied, ranging from intersection
44                        to join where each result it itself a convex body.
45        */
46        class _OgreExport ConvexBody
47        {
48        public:
49                typedef std::vector< Polygon* > PolygonList;
50
51        protected:
52                PolygonList mPolygons;
53
54                // Static 'free list' of polygons to save reallocation, shared between all bodies
55                static PolygonList msFreePolygons;
56#if OGRE_THREAD_SUPPORT
57                static boost::recursive_mutex msFreePolygonsMutex;
58#endif
59
60        public:
61                ConvexBody();
62                ~ConvexBody();
63                ConvexBody( const ConvexBody& cpy );
64
65                /** Build a new polygon representation from a frustum.
66                */
67                void define(const Frustum& frustum);
68
69                /** Build a new polygon representation from an AAB.
70                */
71                void define(const AxisAlignedBox& aab);
72
73                /** Clips the body with a frustum. The resulting holes
74                        are filled with new polygons.
75                */
76                void clip( const Frustum& frustum );
77
78                /** Clips the body with an AAB. The resulting holes
79                        are filled with new polygons.
80                */
81                void clip( const AxisAlignedBox& aab );
82
83                /** Clips the body with another body.
84                */
85                void clip(const ConvexBody& body);
86
87                /** Clips the object by the positive half space of a plane
88                */
89                void clip(const Plane& pl, bool keepNegative = true);
90
91                /** Extends the existing body to incorporate the passed in point as a
92                        convex hull.
93                @remarks
94                        You must already have constructed a basic body using a 'construct'
95                        method.
96                */
97                void extend(const Vector3& pt);
98
99                /** Resets the object.
100                */
101                void reset( void );
102
103                /** Returns the current number of polygons.
104                */
105                size_t getPolygonCount( void ) const;
106
107                /** Returns the number of vertices for a polygon
108                */
109                size_t getVertexCount( size_t poly ) const;
110
111                /** Returns a polygon.
112                */
113                const Polygon& getPolygon( size_t poly ) const;
114
115                /** Returns a specific vertex of a polygon.
116                */
117                const Vector3& getVertex( size_t poly, size_t vertex ) const;
118
119                /** Returns the normal of a specified polygon.
120                */
121                const Vector3& getNormal( size_t poly );
122
123                /** Returns an AABB representation.
124                */
125                AxisAlignedBox getAABB( void ) const;
126
127                /** Checks if the body has a closed hull.
128                */
129                bool hasClosedHull( void ) const;
130
131                /** Merges all neighboring polygons into one single polygon if they are
132                        lay in the same plane.
133                */
134                void mergePolygons( void );
135
136                /** Determines if the current object is equal to the compared one.
137                */
138                bool operator == ( const ConvexBody& rhs ) const;
139
140                /** Determines if the current object is not equal to the compared one.
141                */
142                bool operator != ( const ConvexBody& rhs ) const
143                { return !( *this == rhs ); }
144
145                /** Prints out the body with all its polygons.
146                */
147                _OgreExport friend std::ostream& operator<< ( std::ostream& strm, const ConvexBody& body );
148
149                /** Log details of this body */
150                void logInfo() const;
151
152                /// Initialise the internal polygon pool used to minimise allocations
153                static void _initialisePool();
154                /// Tear down the internal polygon pool used to minimise allocations
155                static void _destroyPool();
156
157
158        protected:
159                /** Get a new polygon from the pool.
160                */
161                static Polygon* allocatePolygon();
162                /** Release a polygon back tot he pool. */
163                static void freePolygon(Polygon* poly);
164                /** Inserts a polygon at a partcular point in the body.
165                @note
166                        After this method is called, the ConvexBody 'owns' this Polygon
167                        and will be responsible for deleting it.
168                */
169                void insertPolygon(Polygon* pdata, size_t poly);
170                /** Inserts a polygon at the end.
171                @note
172                        After this method is called, the ConvexBody 'owns' this Polygon
173                        and will be responsible for deleting it.
174                */
175                void insertPolygon(Polygon* pdata);
176
177                /** Inserts a vertex for a polygon at a particular point.
178                @note
179                        No checks are done whether the assembled polygon is (still) planar,
180                        the caller must ensure that this is the case.
181                */
182                void insertVertex(size_t poly, const Vector3& vdata, size_t vertex);
183                /** Inserts a vertex for a polygon at the end.
184                @note
185                        No checks are done whether the assembled polygon is (still) planar,
186                        the caller must ensure that this is the case.
187                */
188                void insertVertex(size_t poly, const Vector3& vdata);
189                /** Deletes a specific polygon.
190                */
191                void deletePolygon(size_t poly);
192
193                /** Removes a specific polygon from the body without deleting it.
194                @note
195                        The retrieved polygon needs to be deleted later by the caller.
196                */
197                Polygon* unlinkPolygon(size_t poly);
198
199                /** Moves all polygons from the parameter body to this instance.
200                @note Both the passed in object and this instance are modified
201                */
202                void moveDataFromBody(ConvexBody& body);
203
204                /** Deletes a specific vertex of a specific polygon.
205                */
206                void deleteVertex(size_t poly, size_t vertex);
207
208                /** Replace a polygon at a particular index.
209                @note Again, the passed in polygon is owned by this object after this
210                        call returns, and this object is resonsible for deleting it.
211                */
212                void setPolygon(Polygon* pdata, size_t poly );
213
214                /** Replace a specific vertex of a polygon.
215                @note
216                        No checks are done whether the assembled polygon is (still) planar,
217                        the caller must ensure that this is the case.
218                */
219                void setVertex( size_t poly, const Vector3& vdata, size_t vertex );
220
221                /** Returns the single edges in an EdgeMap (= edges where one side is a vertex and the
222                        other is empty space (a hole in the body)).
223                */
224                Polygon::EdgeMap getSingleEdges() const;
225
226                /** Stores the edges of a specific polygon in a passed in structure.
227                */
228                void storeEdgesOfPolygon(size_t poly, Polygon::EdgeMap *edgeMap) const;
229                       
230                /** Allocates space for an specified amount of polygons with
231                        each of them having a specified number of vertices.
232                        @note
233                                Old data (if available) will be erased.
234                */
235                void allocateSpace(size_t numPolygons, size_t numVertices);
236
237                /** Searches for a pair (an edge) in the intersectionList with an entry
238                        that equals vec, and removes it from the passed in list.
239                @param vec The vertex to search for in intersectionEdges
240                @param intersectionEdges A list of edges, which is updated if a match is found
241                @param vNext A reference to a vector which will be filled with the other
242                        vertex at the matching edge, if found.
243                @returns True if a match was found
244                */
245                bool findAndEraseEdgePair(const Vector3& vec, 
246                        Polygon::EdgeMap& intersectionEdges, Vector3& vNext ) const;
247
248        };
249}
250
251#endif
252
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