[21] | 1 | /** |
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| 2 | * This source file is part of OgreColladaPlugin |
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| 3 | * an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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| 4 | * For the latest info, see http://www.ogre3d.org/ |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify it under |
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| 7 | * the terms of the GNU Lesser General Public License as published by the Free Software |
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| 8 | * Foundation; either version 2 of the License, or (at your option) any later |
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| 9 | * version. |
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| 10 | |
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| 11 | * This program is distributed in the hope that it will be useful, but WITHOUT |
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| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 13 | * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 14 | |
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| 15 | * You should have received a copy of the GNU Lesser General Public License along with |
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| 16 | * this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 17 | * Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 18 | * http://www.gnu.org/copyleft/lesser.txt. |
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| 19 | * |
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| 20 | * @author Philipp Hartl |
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| 21 | * @see README |
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| 22 | */ |
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| 23 | |
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| 24 | #ifndef __COLLADA_MATERIAL_H__ |
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| 25 | #define __COLLADA_MATERIAL_H__ |
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| 26 | |
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| 27 | #include "OgreColladaPrerequisites.h" |
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| 28 | #include "OgreColladaEntity.h" |
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| 29 | |
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| 30 | #include "OgreColourValue.h" |
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| 31 | #include "OgreCommon.h" |
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| 32 | |
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| 33 | namespace Ogre |
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| 34 | { |
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| 35 | struct ColladaMaterialPass; |
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| 36 | |
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| 37 | typedef std::vector<ColladaMaterialPass *> ColladaMaterialPassPtrVector; |
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| 38 | typedef std::vector<ColladaTexture *> ColladaTexturePtrVector; |
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| 39 | |
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| 40 | /** |
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| 41 | * a material object |
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| 42 | */ |
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| 43 | class ColladaMaterial : public ColladaEntity |
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| 44 | { |
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| 45 | public: |
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| 46 | ColladaMaterial(ColladaDocument *doc, xmlNode *n); |
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| 47 | virtual ~ColladaMaterial(void); |
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| 48 | |
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| 49 | /** |
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| 50 | * create and load a ogre material |
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| 51 | * with multiple passes |
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| 52 | */ |
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| 53 | virtual MovableObject *getOgreInstance(void) const; |
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| 54 | |
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| 55 | /** |
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| 56 | * import the <material> node |
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| 57 | * |
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| 58 | * @return true if succeeds |
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| 59 | */ |
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| 60 | virtual bool doImport(void); |
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| 61 | |
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| 62 | virtual EntityTypes getEntityType(void) const { return MATERIAL; } |
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| 63 | |
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| 64 | private: |
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| 65 | ColladaMaterialPassPtrVector mPasses; // all material passes |
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| 66 | |
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| 67 | /** |
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| 68 | * import rendering pass properties from <pass> node |
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| 69 | * |
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| 70 | * @param node the <pass> node |
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| 71 | * @return a pointer on a material pass structure |
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| 72 | */ |
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| 73 | ColladaMaterialPass *importPass(xmlNode *pass); |
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| 74 | }; |
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| 75 | |
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| 76 | /** |
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| 77 | * all material properties for one rendering pass |
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| 78 | * @see collada 1.3.1 specification for details |
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| 79 | */ |
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| 80 | struct ColladaMaterialPass |
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| 81 | { |
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| 82 | ShadeOptions mMode; |
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| 83 | ColourValue mAmbient, mDiffuse, mSpecular, mEmission, mTransparent, mReflective; |
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| 84 | float mShininess, mTransparency, mReflectivity; |
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| 85 | ColladaTexturePtrVector mTextures; // a texture vector, for multitexturing purpose |
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| 86 | }; |
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| 87 | } |
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| 88 | |
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| 89 | #endif // __COLLADA_MATERIAL_H__ |
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