| 1 | /** |
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| 2 | * This source file is part of OgreColladaPlugin |
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| 3 | * an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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| 4 | * For the latest info, see http://www.ogre3d.org/ |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify it under |
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| 7 | * the terms of the GNU Lesser General Public License as published by the Free Software |
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| 8 | * Foundation; either version 2 of the License, or (at your option) any later |
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| 9 | * version. |
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| 10 | |
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| 11 | * This program is distributed in the hope that it will be useful, but WITHOUT |
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| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 13 | * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 14 | |
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| 15 | * You should have received a copy of the GNU Lesser General Public License along with |
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| 16 | * this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 17 | * Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 18 | * http://www.gnu.org/copyleft/lesser.txt. |
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| 19 | * |
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| 20 | * @authors Philipp Hartl, Jeff Doyle (nfz) |
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| 21 | * @see README |
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| 22 | */ |
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| 23 | |
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| 24 | #ifndef __ColladaManager_H__ |
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| 25 | #define __ColladaManager_H__ |
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| 26 | |
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| 27 | #include "OgreSingleton.h" |
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| 28 | #include "OgreResourceManager.h" |
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| 29 | #include "OgreColladaPrerequisites.h" |
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| 30 | #include "OgreColladaDocument.h" |
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| 31 | |
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| 32 | namespace Ogre { |
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| 33 | |
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| 34 | /** Class for managing Collada Documents for Ogre. |
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| 35 | @remarks |
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| 36 | @par |
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| 37 | When loaded from a XML Document, Collada objects are in an 'unloaded' state and only stores the settings |
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| 38 | required. It does not at that stage load any Ogre resources. This is because the Collada Documents may be |
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| 39 | loaded 'en masse', but only a subset will actually be required. |
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| 40 | @par |
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| 41 | Because this is a subclass of ResourceManager, any files loaded will be searched for in any path or |
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| 42 | archive added to the resource paths/archives. See ResourceManager for details. |
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| 43 | @par |
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| 44 | For a definition of the Collada Document format, see . |
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| 45 | */ |
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| 46 | class _OgreColladaExport ColladaManager : public ResourceManager, public Singleton<ColladaManager> |
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| 47 | { |
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| 48 | public: |
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| 49 | ColladaManager(void); |
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| 50 | virtual ~ColladaManager(void); |
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| 51 | |
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| 52 | /** Override standard Singleton retrieval. |
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| 53 | @remarks |
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| 54 | Why do we do this? Well, it's because the Singleton |
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| 55 | implementation is in a .h file, which means it gets compiled |
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| 56 | into anybody who includes it. This is needed for the |
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| 57 | Singleton template to work, but we actually only want it |
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| 58 | compiled into the implementation of the class based on the |
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| 59 | Singleton, not all of them. If we don't change this, we get |
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| 60 | link errors when trying to use the Singleton-based class from |
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| 61 | an outside dll. |
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| 62 | @par |
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| 63 | This method just delegates to the template version anyway, |
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| 64 | but the implementation stays in this single compilation unit, |
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| 65 | preventing link errors. |
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| 66 | */ |
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| 67 | static ColladaManager& getSingleton(void); |
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| 68 | /** Override standard Singleton retrieval. |
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| 69 | @remarks |
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| 70 | Why do we do this? Well, it's because the Singleton |
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| 71 | implementation is in a .h file, which means it gets compiled |
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| 72 | into anybody who includes it. This is needed for the |
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| 73 | Singleton template to work, but we actually only want it |
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| 74 | compiled into the implementation of the class based on the |
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| 75 | Singleton, not all of them. If we don't change this, we get |
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| 76 | link errors when trying to use the Singleton-based class from |
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| 77 | an outside dll. |
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| 78 | @par |
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| 79 | This method just delegates to the template version anyway, |
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| 80 | but the implementation stays in this single compilation unit, |
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| 81 | preventing link errors. |
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| 82 | */ |
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| 83 | static ColladaManager* getSingletonPtr(void); |
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| 84 | |
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| 85 | /** Load a Collada dae resource. This is a conveniance method that allows the caller to set |
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| 86 | * the scenemanager to be used by the document and pass settings to be used when loading. |
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| 87 | * @param daeFileName is the name of the dae file to be loaded. |
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| 88 | * @param sceneMgr is the Ogre scenemanager that that will be used when converting |
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| 89 | * Collada resources to Ogre resource. Defaults to NULL. |
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| 90 | * |
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| 91 | * @param loadParams is a list of parameters used to configure how the dae document is to be loaded. |
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| 92 | * Currently not implemented. Defaults to no parameters being passed. |
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| 93 | * @param group is the resource group to load the resource from. It defaults to DEFAULT_RESOURCE_GROUP_NAME. |
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| 94 | */ |
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| 95 | ColladaDocumentPtr load(const String& daeFileName, SceneManager* sceneMgr = 0, |
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| 96 | NameValuePairList* loadParams = 0, |
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| 97 | const String& group = ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME |
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| 98 | ); |
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| 99 | |
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| 100 | |
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| 101 | protected: |
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| 102 | /// version number of the plugin |
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| 103 | String mVersion; |
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| 104 | /// Overridden from ResourceManager |
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| 105 | |
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| 106 | Resource* createImpl(const String& name, ResourceHandle handle, |
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| 107 | const String& group, bool isManual, ManualResourceLoader* loader, |
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| 108 | const NameValuePairList* params); |
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| 109 | }; |
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| 110 | } |
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| 111 | |
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| 112 | |
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| 113 | #endif |
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| 114 | |
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| 115 | |
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