| 1 | /** |
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| 2 | * This source file is part of OgreColladaPlugin |
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| 3 | * an addon for OGRE (Object-oriented Graphics Rendering Engine) |
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| 4 | * For the latest info, see http://www.ogre3d.org/ |
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| 5 | * |
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| 6 | * This program is free software; you can redistribute it and/or modify it under |
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| 7 | * the terms of the GNU Lesser General Public License as published by the Free Software |
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| 8 | * Foundation; either version 2 of the License, or (at your option) any later |
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| 9 | * version. |
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| 10 | |
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| 11 | * This program is distributed in the hope that it will be useful, but WITHOUT |
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| 12 | * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 13 | * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 14 | |
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| 15 | * You should have received a copy of the GNU Lesser General Public License along with |
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| 16 | * this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 17 | * Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 18 | * http://www.gnu.org/copyleft/lesser.txt. |
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| 19 | * |
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| 20 | * @author Philipp Hartl |
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| 21 | * @see README |
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| 22 | */ |
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| 23 | |
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| 24 | #ifndef __COLLADA_GEOMETRY_H__ |
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| 25 | #define __COLLADA_GEOMETRY_H__ |
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| 26 | |
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| 27 | #include "OgreColladaPrerequisites.h" |
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| 28 | #include "OgreColladaEntity.h" |
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| 29 | |
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| 30 | namespace Ogre |
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| 31 | { |
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| 32 | struct ColladaGeometryPolygon; |
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| 33 | struct ColladaGeometryInputData; |
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| 34 | struct ColladaGeometrySource; |
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| 35 | struct ColladaGeometryOgreMesh; |
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| 36 | struct ColladaGeometryIndexData; |
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| 37 | |
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| 38 | typedef std::vector<ColladaGeometryPolygon *> ColladaGeometryPolygonPtrVector; |
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| 39 | typedef std::vector<ColladaGeometryInputData *> ColladaGeometryInputDataPtrVector; |
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| 40 | typedef std::vector<ColladaGeometrySource *> ColladaGeometrySourcePtrVector; |
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| 41 | typedef std::vector<ColladaGeometryIndexData *> ColladaGeometryOgreMeshIndexData; |
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| 42 | |
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| 43 | namespace ColladaGeometrySpecific |
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| 44 | { |
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| 45 | /** |
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| 46 | * <input semantic="..."> |
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| 47 | */ |
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| 48 | enum Semantic |
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| 49 | { |
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| 50 | POSITION = 0, |
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| 51 | VERTEX, |
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| 52 | NORMAL, |
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| 53 | TEXCOORD, |
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| 54 | COLOR, |
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| 55 | UV, |
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| 56 | |
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| 57 | UNKNOWN = -1 |
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| 58 | }; |
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| 59 | |
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| 60 | /** |
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| 61 | * compare the string with collada syntax |
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| 62 | * |
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| 63 | * @param s the semantic string we have |
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| 64 | * @return the corresponding semantic type |
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| 65 | */ |
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| 66 | Semantic getSemantic(const String &s); |
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| 67 | } |
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| 68 | |
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| 69 | /** |
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| 70 | * a geometry object |
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| 71 | * holds information about: collada <geometry> node |
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| 72 | * id, name, vertices, polygons, ... |
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| 73 | */ |
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| 74 | class ColladaGeometry : public ColladaEntity |
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| 75 | { |
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| 76 | public: |
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| 77 | ColladaGeometry(ColladaDocument *doc, xmlNode *n); |
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| 78 | virtual ~ColladaGeometry(void); |
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| 79 | |
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| 80 | // ogre instance |
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| 81 | virtual MovableObject *getOgreInstance(void) const; |
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| 82 | |
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| 83 | /** |
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| 84 | * import <geometry> node |
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| 85 | * |
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| 86 | * @see base class |
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| 87 | */ |
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| 88 | virtual bool doImport(void); |
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| 89 | |
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| 90 | virtual EntityTypes getEntityType(void) const { return GEOMETRY; } |
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| 91 | |
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| 92 | /** |
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| 93 | * reset the bounding box for the manually created mesh |
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| 94 | * iff b != NULL |
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| 95 | * |
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| 96 | * @param b the boundingbox from the collada scene node, see ColladaScene |
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| 97 | * @return void |
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| 98 | */ |
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| 99 | void setBoundingBox(ColladaBoundingBox *b); |
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| 100 | |
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| 101 | /** |
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| 102 | * the name of an entity in a scene graph should be unique |
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| 103 | * (e.g. there could be more than one geometry instance with the same MeshPtr reference) |
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| 104 | * this function should be called before ogre instantiation |
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| 105 | * |
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| 106 | * @param s the unique name of the entity |
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| 107 | * @return void |
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| 108 | */ |
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| 109 | void setEntityName(const String &s) { mEntityName = s; } |
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| 110 | |
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| 111 | private: |
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| 112 | // the primitives render operation type |
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| 113 | enum RenderType { POLYGONS, TRIANGLES }; |
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| 114 | |
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| 115 | ColladaGeometryPolygonPtrVector mPolygons; |
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| 116 | ColladaGeometrySourcePtrVector mSources; |
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| 117 | ColladaGeometryInputDataPtrVector mVertexInputs; |
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| 118 | RenderType mType; |
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| 119 | String mEntityName; // this name must be unique in the scene graph |
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| 120 | ColladaBoundingBox *mBB; |
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| 121 | bool mBBReset; // if AABB was resetted by collada scene node |
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| 122 | |
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| 123 | ColladaGeometryOgreMesh *mOgreMesh; |
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| 124 | |
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| 125 | /** |
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| 126 | * calculate AABB from imported vertex data |
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| 127 | * the triangulated ogremesh could be greater than the vertices from collada |
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| 128 | * |
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| 129 | * @param none |
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| 130 | * @return none |
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| 131 | */ |
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| 132 | void calcBoundingBox(void); |
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| 133 | |
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| 134 | /** |
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| 135 | * create and load an ogre mesh instance |
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| 136 | * |
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| 137 | * @param none |
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| 138 | * @return void |
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| 139 | */ |
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| 140 | void createOgreMesh(void) const; |
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| 141 | |
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| 142 | /** |
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| 143 | * convert all vertex and index data from collada |
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| 144 | * primitves into ogre triangle list |
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| 145 | * currently only <polygons> and <triangles> primitives are supported |
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| 146 | * |
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| 147 | * @param void |
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| 148 | * @return void |
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| 149 | */ |
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| 150 | void createTriangleList(void); |
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| 151 | |
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| 152 | /** |
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| 153 | * import extra information of geometry |
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| 154 | * |
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| 155 | * @param node <extra> node |
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| 156 | * @return void |
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| 157 | */ |
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| 158 | void importExtra(xmlNode *extraNode); |
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| 159 | |
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| 160 | /** |
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| 161 | * import all geometry data |
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| 162 | * including vertices, normals, texcoords, indices, ... |
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| 163 | * currently only polygons are implemented |
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| 164 | * |
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| 165 | * @param node <mesh> node |
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| 166 | * @return true if all sub-imports succeeds |
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| 167 | */ |
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| 168 | bool importMesh(xmlNode *meshNode); |
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| 169 | |
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| 170 | /** |
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| 171 | * look for <polygons> or <triangles> nodes |
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| 172 | * dependent on param primitive |
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| 173 | * fill up the mInputPolygonsDataList |
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| 174 | * |
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| 175 | * @param meshNode <mesh> node |
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| 176 | * @param primitive polygons or triangles |
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| 177 | * @return true if <polygons> imported |
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| 178 | */ |
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| 179 | bool importPolygonsNodes(xmlNode *meshNode, const String &primitive); |
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| 180 | |
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| 181 | /** |
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| 182 | * import <source> nodes (vertices, normals, texcoords, ...) |
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| 183 | * |
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| 184 | * @param sourceNode <source> node to load |
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| 185 | * @return a pointer at loaded source record, NULL otherwise |
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| 186 | */ |
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| 187 | ColladaGeometrySource *importSourceNode(xmlNode *sourceNode); |
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| 188 | |
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| 189 | /** |
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| 190 | * look for <vertices> node |
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| 191 | * fill up mVertexInputs |
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| 192 | * |
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| 193 | * @param meshNode <mesh> node |
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| 194 | * @return true if <vertices> imported |
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| 195 | */ |
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| 196 | bool importVerticesNode(xmlNode *meshNode); |
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| 197 | |
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| 198 | /** |
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| 199 | * only for debugging purpose |
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| 200 | * to see the values |
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| 201 | */ |
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| 202 | void printIndices(void); |
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| 203 | void printVertices(const unsigned short x); |
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| 204 | }; |
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| 205 | |
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| 206 | /** |
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| 207 | * holds <input semantic="" source="" idx="" /> data |
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| 208 | * if <input> child of <vertices> then idx and indices are not used |
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| 209 | */ |
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| 210 | struct ColladaGeometryInputData |
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| 211 | { |
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| 212 | uint idx; // unique index, used for indices offset |
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| 213 | intVector indices; // indices (vertex, normal, texcoord, ...) |
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| 214 | ColladaGeometrySource *source; // pointer at source record, accessed by indices, for VERTEX it is NULL |
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| 215 | ColladaGeometrySpecific::Semantic semantic; // semantic type |
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| 216 | }; |
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| 217 | |
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| 218 | /** |
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| 219 | * holds <polygons> data |
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| 220 | */ |
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| 221 | struct ColladaGeometryPolygon |
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| 222 | { |
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| 223 | bool setMaterial; // can material be attached? |
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| 224 | ColladaMaterial *material; // a ColladaMaterial pointer, with assigned name |
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| 225 | uint primitiveCount; // the total amount of polygon primitives |
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| 226 | uint vertexCount; // the number of vertices used by a polygon primitive |
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| 227 | uint inputCount; // the total amount of inputs |
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| 228 | ColladaGeometryInputDataPtrVector inputs; // a vector with polygon <input> |
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| 229 | }; |
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| 230 | |
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| 231 | /** |
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| 232 | * holds <source> data |
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| 233 | */ |
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| 234 | struct ColladaGeometrySource |
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| 235 | { |
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| 236 | String id; // the source identifier |
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| 237 | uint count; // the number of times the array is accessed |
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| 238 | uint stride; // the number of values to access per count iteration |
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| 239 | floatVector data; // the floating data vector |
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| 240 | }; |
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| 241 | |
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| 242 | /** |
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| 243 | * indices and material properties |
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| 244 | * needed by ColladaGeometryOgreMesh |
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| 245 | */ |
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| 246 | struct ColladaGeometryIndexData |
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| 247 | { |
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| 248 | String material; |
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| 249 | uint count; |
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| 250 | unsigned short *indices; |
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| 251 | }; |
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| 252 | |
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| 253 | /** |
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| 254 | * optimized ogre mesh data for hardware buffers |
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| 255 | * there is only one meshdata, but there could be more index data, mutlimaterial e.g. |
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| 256 | */ |
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| 257 | struct ColladaGeometryOgreMesh |
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| 258 | { |
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| 259 | bool drawNormals, drawTexCoords; |
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| 260 | uint vertexCount; // the number of vertices |
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| 261 | float *vertices; // vertices, [normals], [texcoords] |
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| 262 | ColladaGeometryOgreMeshIndexData indices; |
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| 263 | }; |
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| 264 | } |
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| 265 | |
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| 266 | #endif // __COLLADA_GEOMETRY_H__ |
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