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source: data/trunk/worlds/urban_city.oxw @ 3738

Last change on this file since 3738 was 3738, checked in by patrick, 18 years ago

more creatures?

File size: 10.4 KB
Line 
1<WorldDataFile>
2  <name>Urban City</name>
3  <screenshoot>pictures/menu/urban_city.jpg</screenshoot>
4
5  <LoadScreen>
6    <BackgroundImage>pictures/load_screen.jpg</BackgroundImage>
7
8    <ElementCount>16</ElementCount>
9    <BackgroundPS>0,0,1.0,1</BackgroundPS>
10    <BarPS>.65,.87,.3,.05</BarPS>
11    <BarImage>pictures/load_screen_bar.png</BarImage>
12  </LoadScreen>
13  <WorldEntities>
14
15
16
17    <ParamPowerUp>
18      <type>health</type>
19      <value>100</value>
20      <abs-coor>-1362.54, -26.25, 0.51</abs-coor>
21    </ParamPowerUp>
22    <ParamPowerUp>
23      <type>health</type>
24      <value>100</value>
25      <abs-coor>-1382.54, -26.25, 0.51</abs-coor>
26    </ParamPowerUp>
27
28    <ParamPowerUp>
29      <type>health</type>
30      <value>100</value>
31      <abs-coor>320,50,0</abs-coor>
32    </ParamPowerUp>
33
34    <WeaponPowerUp>
35      <weaponID>Hyperblaster</weaponID>
36      <abs-coor>-1505,-7, -14</abs-coor>
37    </WeaponPowerUp>
38    <WeaponPowerUp>
39      <weaponID>Hyperblaster</weaponID>
40      <abs-coor>-1510,-7, -16</abs-coor>
41    </WeaponPowerUp>
42
43    <SkyBox>
44     <name>Sky</name>
45     <Materialset>pictures/sky/desert</Materialset>
46     <Size>10000</Size>
47    </SkyBox>
48
49    <LightningBolt>
50      <name>Blitzalot</name>
51    </LightningBolt>
52
53    <Water>
54      <size>500,500</size>
55      <resolution>50,50</resolution>
56      <height>5</height>
57    </Water>
58
59<!--- ENTRY -->
60   <Building>
61      <model>models/buildings/half_circled.obj, 3</model>
62      <abs-coor>-600, 0, -220</abs-coor>
63      <abs-dir>3, 0, 1, 0</abs-dir>
64   </Building>
65   <Building>
66      <model>models/buildings/half_circled.obj, 3</model>
67      <abs-coor>-600, 0, 220</abs-coor>
68      <abs-dir>-3, 0, 1, 0</abs-dir>
69   </Building>
70   <Building>
71      <model>models/buildings/donut_half.obj, 3</model>
72      <abs-coor>-500, 0, 0</abs-coor>
73   </Building>
74
75
76    <Building>
77      <model>models/buildings/cone.obj, 3.5</model>
78      <abs-coor>-250, 0, -150</abs-coor>
79    </Building>
80    <Building>
81      <model>models/buildings/cone.obj, 4.5</model>
82      <abs-coor>-250, 0, 150</abs-coor>
83    </Building>
84    <Building>
85      <model>models/buildings/cone.obj, 4.2</model>
86      <abs-coor>250, 0, -150</abs-coor>
87    </Building>
88    <Building>
89      <model>models/buildings/cone.obj, 5</model>
90      <abs-coor>250, 0, 150</abs-coor>
91    </Building>
92
93    <Building>
94      <model>models/buildings/ring.obj, 2.5</model>
95      <abs-coor>0, 0, 0</abs-coor>
96    </Building>
97
98    <Building>
99      <model>models/buildings/fallo.obj, 4</model>
100      <abs-coor>400, 0, 0</abs-coor>
101    </Building>
102    <Building>
103      <model>models/buildings/fallo.obj, 3.5</model>
104      <abs-coor>-250, 10, 0</abs-coor>
105    </Building>
106    <Building>
107      <model>models/buildings/fallo.obj, 3.2</model>
108      <abs-coor>0, 0, -400</abs-coor>
109    </Building>
110    <Building>
111      <model>models/buildings/fallo.obj, 5</model>
112      <abs-coor>0, 0, 400</abs-coor>
113    </Building>
114
115    <Building>
116      <model>models/buildings/triton_tower.obj, 3</model>
117      <abs-coor>400, 0, 500</abs-coor>
118    </Building>
119    <Building>
120      <model>models/buildings/triton_tower.obj, 3</model>
121      <abs-coor>400, 0, -500</abs-coor>
122      <abs-dir>1, 0, 1, 0</abs-dir>
123    </Building>
124   <Building>
125      <model>models/buildings/triton_tower.obj, 3</model>
126      <abs-coor>300, 0, 250</abs-coor>
127      <abs-dir>-1, 0, 1, 0</abs-dir>
128   </Building>
129
130
131    <Terrain>
132      <name>CityGround</name>
133      <model>models/environments/urban_city_ground.obj</model>
134    </Terrain>
135
136
137    <TurbineHover>
138      <name>Player</name>
139      <abs-coor>-1440, 10, 280</abs-coor>
140    </TurbineHover>
141
142
143   <SparkParticles>
144     <name>Rain</name>
145     <max-count>10000</max-count>
146     <life-span>2,2</life-span>
147     <radius>0, 0.05, 0.05</radius>
148     <radius>1, 0.05, 0.05</radius>
149     <mass>0,1, .05</mass>
150     <color>0, 0, 0, 1, .3</color>
151     <color>.5, .5, .5, 1, .2</color>
152     <color>1,0.5, .5,1, .0</color>
153     <precache>2</precache>
154     <emitters>
155      <PlaneEmitter>
156        <name>RainEmitter</name>
157        <rel-coor>-1200, 300, 0</rel-coor>
158        <rel-dir>3.1412, 0, 0, 1</rel-dir>
159        <spread>0,.3</spread>
160        <emission-velocity>500,50</emission-velocity>
161        <size>1000, 1000</size>
162        <rate>5000</rate>
163      </PlaneEmitter>
164     </emitters>
165   </SparkParticles>
166
167
168<!-- NEW GROUND TURRET BEGIN -->
169    <GroundTurret>
170      <abs-coor>-1370,30,71</abs-coor>
171      <abs-dir>3.1412, 0, 1, 0</abs-dir>
172      <weapon-left>
173       <TargetingTurret>
174        <model>models/guns/turret2.obj,10.0</model>
175       </TargetingTurret>
176      </weapon-left>
177     </GroundTurret>
178
179   <GroundTurret>
180      <abs-coor>-1315,0,-51</abs-coor>
181      <abs-dir>3.1412, 0, 1, 0</abs-dir>
182      <weapon-left>
183       <TargetingTurret>
184        <model>models/guns/turret2.obj,10.0</model>
185       </TargetingTurret>
186      </weapon-left>
187     </GroundTurret>
188
189   <GroundTurret>
190      <abs-coor>-1303.62, 5.72, 12.49</abs-coor>
191      <abs-dir>3.1412, 0, 1, 0</abs-dir>
192      <weapon-left>
193       <TargetingTurret>
194        <model>models/guns/turret2.obj,10.0</model>
195       </TargetingTurret>
196      </weapon-left>
197     </GroundTurret>
198<!-- NEW GROUND TURRET END -->
199
200    <MovieEntity>
201      <abs-coor>0,250,0</abs-coor>
202      <rotation>100.0</rotation>
203      <name>media/maya_orxonox_small.avi</name>
204      <fps>22</fps>
205      <size>200,110</size>
206      <momentum>1, 0, 1, 0</momentum>
207    </MovieEntity>
208
209    <TestEntity>
210      <abs-coor>-733.38, 32.0, 24.09</abs-coor>
211      <abs-dir>1.5,0,1,0</abs-dir>
212      <md2texture>kc_gf91_xm07a.png</md2texture>
213      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
214      <md2animation>11</md2animation>
215    </TestEntity>
216    <TestEntity>
217      <abs-coor>-750.38, 32.0, 14.09</abs-coor>
218      <abs-dir>1.5,0,1,0</abs-dir>
219      <md2texture>kc_gf91_xm07a.png</md2texture>
220      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
221      <md2animation>9</md2animation>
222    </TestEntity>
223    <TestEntity>
224      <abs-coor>-745.38, 32.0, 32.09</abs-coor>
225      <abs-dir>1.5,0,1,0</abs-dir>
226      <md2texture>kc_gf91_xm07a.png</md2texture>
227      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
228      <md2animation>10</md2animation>
229    </TestEntity>
230    <TestEntity>
231      <abs-coor>-730.38, 32.0, 15.09</abs-coor>
232      <abs-dir>1.5,0,1,0</abs-dir>
233      <md2texture>kc_gf91_xm07a.png</md2texture>
234      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
235      <md2animation>0</md2animation>
236    </TestEntity>
237    <TestEntity>
238      <abs-coor>-710.38, 32.0, 15.09</abs-coor>
239      <abs-dir>1.5,0,1,0</abs-dir>
240      <md2texture>kc_gf91_xm07a.png</md2texture>
241      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
242      <md2animation>10</md2animation>
243    </TestEntity>
244    <TestEntity>
245      <abs-coor>-710.38, 32.0, 25.09</abs-coor>
246      <abs-dir>1.5,0,1,0</abs-dir>
247      <md2texture>kc_gf91_xm07a.png</md2texture>
248      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
249      <md2animation>8</md2animation>
250    </TestEntity>
251    <TestEntity>
252      <abs-coor>-720.38, 32.0, 15.09</abs-coor>
253      <abs-dir>1.5,0,1,0</abs-dir>
254      <md2texture>kc_gf91_xm07a.png</md2texture>
255      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
256      <md2animation>9</md2animation>
257    </TestEntity>
258    <TestEntity>
259      <abs-coor>-720.38, 32.0, 25.09</abs-coor>
260      <abs-dir>1.5,0,1,0</abs-dir>
261      <md2texture>kc_gf91_xm07a.png</md2texture>
262      <model>models/creatures/kc_gf91_xm07a.md2, 2.0</model>
263      <md2animation>11</md2animation>
264    </TestEntity>
265
266   <TestEntity>
267      <abs-coor>-710, 30.0, 50</abs-coor>
268      <abs-dir>3.14,0,1,0</abs-dir>
269      <md2texture>alx_plx4_land.png</md2texture>
270      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
271      <md2animation>8</md2animation>
272    </TestEntity>
273   <TestEntity>
274      <abs-coor>-710, 30.0, 70</abs-coor>
275      <abs-dir>3.14,0,1,0</abs-dir>
276      <md2texture>alx_plx4_land.png</md2texture>
277      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
278      <md2animation>11</md2animation>
279    </TestEntity>
280   <TestEntity>
281      <abs-coor>-690, 30.0, 50</abs-coor>
282      <abs-dir>3.14,0,1,0</abs-dir>
283      <md2texture>alx_plx4_land.png</md2texture>
284      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
285      <md2animation>9</md2animation>
286    </TestEntity>
287   <TestEntity>
288      <abs-coor>-690, 30.0, 70</abs-coor>
289      <abs-dir>3.14,0,1,0</abs-dir>
290      <md2texture>alx_plx4_land.png</md2texture>
291      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
292      <md2animation>11</md2animation>
293    </TestEntity>
294   <TestEntity>
295      <abs-coor>-670, 30.0, 50</abs-coor>
296      <abs-dir>3.14,0,1,0</abs-dir>
297      <md2texture>alx_plx4_land.png</md2texture>
298      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
299      <md2animation>10</md2animation>
300    </TestEntity>
301   <TestEntity>
302      <abs-coor>-670, 30.0, 70</abs-coor>
303      <abs-dir>3.14,0,1,0</abs-dir>
304      <md2texture>alx_plx4_land.png</md2texture>
305      <model>models/creatures/alx_plx4_land.md2, 3.0</model>
306      <md2animation>11</md2animation>
307    </TestEntity>
308
309
310   <TestEntity>
311      <abs-coor>-510, 28.59, 5.92</abs-coor>
312      <abs-dir>3.14,0,1,0</abs-dir>
313      <md2texture>walker.png</md2texture>
314      <model>models/creatures/walker.md2, 2.0</model>
315      <md2animation>11</md2animation>
316    </TestEntity>
317   <TestEntity>
318      <abs-coor>-540, 28.59, 5.92</abs-coor>
319      <abs-dir>3.14,0,1,0</abs-dir>
320      <md2texture>walker.png</md2texture>
321      <model>models/creatures/walker.md2, 2.0</model>
322      <md2animation>10</md2animation>
323    </TestEntity>
324   <TestEntity>
325      <abs-coor>-535.36, 28.59, 20.92</abs-coor>
326      <abs-dir>3.14,0,1,0</abs-dir>
327      <md2texture>walker.png</md2texture>
328      <model>models/creatures/walker.md2, 2.0</model>
329      <md2animation>19</md2animation>
330    </TestEntity>
331
332
333
334  </WorldEntities>
335
336  <LightManager>
337    <Lights>
338      <Light>
339       <diffuse-color>1,1,1</diffuse-color>
340       <abs-coor>100,100,50</abs-coor>
341      </Light>
342      <Light>w
343       <diffuse-color>1,1,1</diffuse-color>
344       <abs-coor>-1000,800,-200</abs-coor>
345      </Light>
346      <Light>
347       <diffuse-color>1,1,1</diffuse-color>
348       <abs-coor>1900,800,500</abs-coor>
349      </Light>
350
351      <ambient-color>1,1,1</ambient-color>
352    </Lights>
353  </LightManager>
354
355  <Music>sound/music/pinky.ogg</Music>
356
357  <GraphicsEngine>
358    <GraphicsEffect>
359      <FogEffect>
360        <fog-mode>GL_EXP2</fog-mode>
361        <fog-range>10, 700</fog-range>
362        <fog-density>0.002</fog-density>
363        <fog-color>0.5, 0.5, 0.5</fog-color>
364      </FogEffect>
365    </GraphicsEffect>
366    </GraphicsEngine>
367</WorldDataFile>
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