| [3590] | 1 | <WorldDataFile> | 
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 | 2 |   <name>Straight</name> | 
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| [3625] | 3 |   <menu-item-image>pictures/menu/se_straight_512x128.png</menu-item-image> | 
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 | 4 |   <screenshoot>pictures/menu/ss_straight_512x512.png</screenshoot> | 
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 | 5 |  | 
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| [3590] | 6 |   <LoadScreen> | 
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| [3783] | 7 |     <BackgroundImage>pictures/load_screens/default.jpg</BackgroundImage> | 
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| [3590] | 8 |  | 
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 | 9 |     <ElementCount>16</ElementCount> | 
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 | 10 |     <BackgroundPS>0,0,1.0,1</BackgroundPS> | 
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 | 11 |     <BarPS>.65,.87,.3,.05</BarPS> | 
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| [3783] | 12 |     <BarImage>pictures/load_screens/default_bar.png</BarImage> | 
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| [3590] | 13 |   </LoadScreen> | 
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 | 14 |   <WorldEntities> | 
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 | 15 |     <MovieEntity> | 
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| [3704] | 16 |         <abs-coor>360,50,0</abs-coor> | 
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 | 17 |         <name>media/crash.mpg</name> | 
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 | 18 |         <axis>90</axis> | 
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 | 19 |         <size>30,22</size> | 
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| [3590] | 20 |     </MovieEntity> | 
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 | 21 |     <ParamPowerUp> | 
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 | 22 |       <type>health</type> | 
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 | 23 |       <value>100</value> | 
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 | 24 |       <abs-coor>300,50,0</abs-coor> | 
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 | 25 |     </ParamPowerUp> | 
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 | 26 |     <ParamPowerUp> | 
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 | 27 |       <type>max-health</type> | 
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 | 28 |       <value>100</value> | 
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 | 29 |       <abs-coor>310,50,0</abs-coor> | 
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 | 30 |     </ParamPowerUp> | 
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 | 31 |     <ParamPowerUp> | 
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 | 32 |       <type>health</type> | 
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 | 33 |       <value>100</value> | 
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 | 34 |       <abs-coor>320,50,0</abs-coor> | 
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 | 35 |     </ParamPowerUp> | 
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 | 36 |     <WeaponPowerUp> | 
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 | 37 |       <weaponID>Turret</weaponID> | 
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 | 38 |       <abs-coor>330,50,0</abs-coor> | 
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 | 39 |     </WeaponPowerUp> | 
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 | 40 |  | 
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| [3704] | 41 |  | 
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| [3590] | 42 |     <SkyBox> | 
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 | 43 |      <name>Sky</name> | 
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 | 44 |      <Materialset>pictures/sky/desert</Materialset> | 
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 | 45 |      <Size>10000</Size> | 
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 | 46 |     </SkyBox> | 
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 | 47 |  | 
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 | 48 |     <Water> | 
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 | 49 |       <size>500,500</size> | 
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 | 50 |       <resolution>50,50</resolution> | 
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 | 51 |       <height>5</height> | 
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 | 52 |     </Water> | 
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 | 53 |  | 
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| [3628] | 54 |     <TurbineHover> | 
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| [3590] | 55 |       <name>Player</name> | 
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 | 56 |       <abs-coor>0, 10, 0</abs-coor> | 
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| [3628] | 57 |     </TurbineHover> | 
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| [3590] | 58 |  | 
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 | 59 |  | 
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 | 60 |     <Terrain> | 
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 | 61 |       <name>HardCore</name> | 
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 | 62 |       <model>worlds/environ.obj</model> | 
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 | 63 |       <abs-coor>0,0,100</abs-coor> | 
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 | 64 |     </Terrain> | 
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 | 65 |  | 
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 | 66 | <!-- NEW GROUND TURRET BEGIN --> | 
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 | 67 |     <GroundTurret> | 
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 | 68 |       <abs-coor>1005,0,-50</abs-coor> | 
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 | 69 |       <weapon-right> | 
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 | 70 |         <Turret> | 
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 | 71 |          <model>models/guns/turret2.obj,10.0</model> | 
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 | 72 |         </Turret> | 
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 | 73 |       </weapon-right> | 
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 | 74 |       <weapon-left> | 
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 | 75 |        <AimingTurret> | 
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 | 76 |         <model>models/guns/turret1.obj,10.0</model> | 
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 | 77 |        </AimingTurret> | 
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 | 78 |       </weapon-left> | 
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 | 79 |      </GroundTurret> | 
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 | 80 | <!-- NEW GROUND TURRET END --> | 
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 | 81 |  | 
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 | 82 |     <GroundTurret> | 
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 | 83 |       <abs-coor>1500,0,20</abs-coor> | 
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 | 84 |     </GroundTurret> | 
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 | 85 |     <GroundTurret> | 
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 | 86 |       <abs-coor>400,0,0</abs-coor> | 
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 | 87 |     </GroundTurret> | 
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 | 88 |     <GroundTurret> | 
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 | 89 |       <abs-coor>700,0,-40</abs-coor> | 
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 | 90 |     </GroundTurret> | 
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 | 91 |   </WorldEntities> | 
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 | 92 |     <LightManager> | 
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 | 93 |     <Lights> | 
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 | 94 |       <Light> | 
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 | 95 |        <diffuse-color>1,1,1</diffuse-color> | 
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 | 96 |        <abs-coor>100,100,50</abs-coor> | 
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 | 97 |       </Light> | 
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| [3749] | 98 |     </Lights> | 
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| [3590] | 99 |       <ambient-color>1,1,1</ambient-color> | 
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 | 100 |   </LightManager> | 
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| [3620] | 101 |   <Music>sound/music/00-luke_grey_-_hypermode.ogg</Music> | 
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| [3704] | 102 |  | 
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| [3664] | 103 |   <GameRule> | 
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 | 104 |     <MultiplayerTeamDeathmatch> | 
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 | 105 |       <max-kills>5</max-kills> | 
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 | 106 |       <death-penalty-timeout>5</death-penalty-timeout> | 
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 | 107 |       <death-screen-image>pictures/death_screen.png</death-screen-image> | 
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 | 108 |     </MultiplayerTeamDeathmatch> | 
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 | 109 |   </GameRule> | 
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 | 110 |  | 
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| [3590] | 111 | </WorldDataFile> | 
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