source:
data/trunk/shaders/cel.vert
@
4210
| Last change on this file since 4210 was 3542, checked in by bensch, 20 years ago | |
|---|---|
| File size: 210 bytes | |
| Rev | Line | |
|---|---|---|
| [3542] | 1 | uniform vec3 lightPos; |
| 2 | ||
| 3 | varying vec3 lVec; | |
| 4 | varying vec3 norm; | |
| 5 | ||
| 6 | void main(){ | |
| 7 | gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; | |
| 8 | ||
| 9 | lVec = lightPos - gl_Vertex.xyz; | |
| 10 | norm = gl_Normal; | |
| 11 | } |
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