1 | -- Get objects from orxonox |
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2 | thisscript:addObject("SpaceShip", "Player") |
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3 | thisscript:addObject("CameraMan", "cameraManager") |
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4 | thisscript:addObject("NPC", "Ragnar01") |
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5 | thisscript:addObject("NPC", "Ragnar02") |
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6 | thisscript:addObject("NPC", "Pirate01") |
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7 | thisscript:addObject("NPC", "Pirate02") |
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8 | thisscript:addObject("NPC", "Pirate03") |
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9 | thisscript:addObject("NPC", "Pirate04") |
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10 | thisscript:addObject("NPC", "Pirate05") |
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11 | thisscript:addObject("NPC", "Pirate06") |
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12 | thisscript:addObject("NPC", "Pirate07") |
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13 | thisscript:addObject("NPC", "Pirate08") |
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14 | thisscript:addObject("NPC", "Pirate09") |
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15 | -- thisscript:addObjectAsName("GameWorld", "Mission 1", "gameWorld") |
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16 | |
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17 | triggerInit = ScriptTrigger() |
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18 | triggerInit:setScript("vs1.lua") |
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19 | triggerInit:setFunction("init") |
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20 | triggerInit:setActiveOnCreation(true) |
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21 | |
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22 | -- Create the cutscene trigger |
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23 | triggerCutscene = ScriptTrigger() |
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24 | triggerCutscene:setScript("vs1.lua") |
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25 | triggerCutscene:setFunction("startSequence") |
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26 | triggerCutscene:setRadius(50) |
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27 | triggerCutscene:setTarget("Player") |
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28 | triggerCutscene:setAbsCoor(2300 , 0 , 0) |
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29 | triggerCutscene:setDebugDraw(true) |
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30 | triggerCutscene:setActiveOnCreation(false) |
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31 | |
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32 | -- Create another cutscene trigger |
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33 | triggerCutscene02 = ScriptTrigger() |
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34 | triggerCutscene02:setScript("vs1.lua") |
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35 | triggerCutscene02:setFunction("switchToOtherPirate") |
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36 | triggerCutscene02:setActiveOnCreation(true) |
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37 | |
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38 | -- Create the cool Ragnar trigger |
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39 | triggerRagnar = ScriptTrigger() |
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40 | triggerRagnar:setScript("vs1.lua") |
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41 | triggerRagnar:setFunction("startRagnar") |
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42 | triggerRagnar:setRadius(50) |
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43 | triggerRagnar:setTarget("Player") |
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44 | triggerRagnar:setAbsCoor(3600 , 0 , -10) |
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45 | triggerRagnar:setDebugDraw(true) |
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46 | triggerRagnar:setActiveOnCreation(false) |
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47 | |
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48 | -- Create a great AI activater |
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49 | triggerAI01 = ScriptTrigger() |
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50 | triggerAI01:setScript("vs1.lua") |
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51 | triggerAI01:setFunction("activateGroup1") |
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52 | triggerAI01:setRadius(50) |
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53 | triggerAI01:setTarget("Player") |
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54 | triggerAI01:setAbsCoor(2600, 0, -10) |
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55 | triggerAI01:setDebugDraw(true) |
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56 | triggerAI01:setActiveOnCreation(false) |
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57 | |
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58 | -- Create another great AI activater |
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59 | triggerAI02 = ScriptTrigger() |
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60 | triggerAI02:setScript("vs1.lua") |
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61 | triggerAI02:setFunction("activateGroup2") |
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62 | triggerAI02:setRadius(50) |
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63 | triggerAI02:setTarget("Player") |
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64 | triggerAI02:setAbsCoor(4900, 0, 0) |
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65 | triggerAI02:setDebugDraw(true) |
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66 | triggerAI02:setActiveOnCreation(false) |
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67 | |
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68 | -- Create another great AI activater |
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69 | triggerAI03 = ScriptTrigger() |
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70 | triggerAI03:setScript("vs1.lua") |
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71 | triggerAI03:setFunction("activateGroup3") |
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72 | triggerAI03:setRadius(50) |
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73 | triggerAI03:setTarget("Player") |
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74 | triggerAI03:setAbsCoor(5850, 0, -70) |
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75 | triggerAI03:setDebugDraw(true) |
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76 | triggerAI03:setActiveOnCreation(false) |
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77 | |
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78 | -- Create another great AI activater |
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79 | triggerAI04 = ScriptTrigger() |
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80 | triggerAI04:setScript("vs1.lua") |
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81 | triggerAI04:setFunction("startRagnar2") |
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82 | triggerAI04:setRadius(50) |
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83 | triggerAI04:setTarget("Player") |
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84 | triggerAI04:setAbsCoor(6500, 0, -200) |
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85 | triggerAI04:setDebugDraw(true) |
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86 | triggerAI04:setActiveOnCreation(false) |
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87 | |
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88 | -- Global Variables |
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89 | counter = 0 |
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90 | cutsceneRunning = false |
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91 | cutsceneEnd = false |
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92 | bossFight = false |
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93 | bossFightEnd = false |
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94 | time = 0 |
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95 | |
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96 | function init(timestep) |
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97 | -- cameraManager:setCam("GameWorld-Camera") |
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98 | cameraManager:atachCameraToWorldEntity("CameraOne", "NPC", "Pirate01") |
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99 | cameraManager:setRelCoor("CameraOne", 10, 8 , 5) |
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100 | |
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101 | Ragnar01:pause(true) |
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102 | -- cameraManager:changeTarget("CameraOne", "NPC", "Pirate01") |
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103 | -- cameraManager:jumpCam("CameraOne", 3300, 0, 50) |
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104 | |
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105 | return true |
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106 | end |
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107 | |
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108 | function startSequence(timestep) |
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109 | |
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110 | Player:pause(true) |
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111 | cameraManager:setCam("CameraOne") |
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112 | -- gameWorld:showText("Kill those traitorous bastards") |
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113 | -- cameraManager:changeCurrTarget("NPC", "Pirate01") |
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114 | -- cameraManager:atachCurrCameraToWorldEntity("NPC", "Pirate01") |
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115 | cutsceneRunning = true |
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116 | return true |
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117 | end |
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118 | |
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119 | function switchToOtherPirate(timestep) |
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120 | |
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121 | if cutsceneRunning then |
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122 | counter = counter + timestep |
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123 | end |
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124 | |
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125 | if counter > 5 and counter < 6 then |
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126 | cameraManager:atachCameraToWorldEntity("CameraOne", "NPC", "Pirate03") |
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127 | cameraManager:setRelCoorSoft("CameraOne", 10, 8 , 5, 6) |
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128 | end |
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129 | |
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130 | if counter > 11 then |
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131 | cutsceneEnd = true |
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132 | Player:pause(false) |
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133 | cameraManager:setCam("GameWorld-Camera") |
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134 | end |
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135 | |
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136 | return cutsceneEnd |
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137 | end |
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138 | |
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139 | |
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140 | function startRagnar(timestep) |
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141 | |
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142 | Ragnar01:pause(false) |
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143 | return true |
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144 | end |
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145 | |
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146 | |
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147 | function activateGroup1(timestep) |
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148 | |
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149 | Pirate01:setAI(true) |
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150 | Pirate02:setAI(true) |
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151 | Pirate03:setAI(true) |
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152 | |
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153 | return true |
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154 | end |
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155 | |
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156 | |
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157 | function activateGroup2(timestep) |
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158 | |
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159 | Pirate04:setAI(true) |
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160 | Pirate05:setAI(true) |
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161 | Pirate06:setAI(true) |
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162 | |
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163 | return true |
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164 | end |
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165 | |
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166 | |
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167 | function activateGroup3(timestep) |
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168 | |
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169 | Pirate07:setAI(true) |
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170 | Pirate08:setAI(true) |
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171 | Pirate09:setAI(true) |
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172 | |
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173 | return true |
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174 | end |
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175 | |
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176 | |
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177 | function startRagnar2(timestep) |
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178 | |
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179 | Ragnar02:setAI(true) |
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180 | bossFight = true |
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181 | |
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182 | return true |
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183 | end |
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184 | |
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185 | |
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186 | function surviver(timestep) |
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187 | |
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188 | if bossFight then |
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189 | time = time + timestep |
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190 | end |
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191 | |
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192 | if time > 25 then |
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193 | Ragnar02:setAI(false) |
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194 | bossFightEnd = true |
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195 | end |
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196 | |
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197 | return bossFightEnd |
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198 | end |
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