| 1 | -- Create the trigger |
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| 2 | trigger = TickTrigger() |
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| 3 | trigger:setName("maintrigger") |
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| 4 | trigger:setScript("spaceship_hangar.lua") |
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| 5 | trigger:setFunction("tick") |
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| 6 | |
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| 7 | |
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| 8 | triggerZero = SpaceTrigger() |
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| 9 | triggerZero:setScript("spaceship_hangar.lua") |
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| 10 | triggerZero:setFunction("startQuestThree") |
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| 11 | triggerZero:setAbsCoor(3211.242188, 62.026615, -4471.773926) |
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| 12 | triggerZero:setTarget("Player") |
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| 13 | triggerZero:setRadius(140) |
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| 14 | --triggerZero:setDebugDraw(true) |
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| 15 | |
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| 16 | |
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| 17 | |
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| 18 | triggerOne = SpaceTrigger() |
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| 19 | triggerOne:setScript("spaceship_hangar.lua") |
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| 20 | triggerOne:setFunction("startQuestTwo") |
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| 21 | triggerOne:setAbsCoor(3454.067383, 58.026615, -4117.536133) |
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| 22 | triggerOne:setTarget("Player") |
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| 23 | triggerOne:setRadius(140) |
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| 24 | |
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| 25 | |
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| 26 | thisscript:addObjectAsName("GameWorld", "Space Station 1B", "gameWorld") |
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| 27 | thisscript:addObject("QuestGUI", "First_Quest") |
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| 28 | thisscript:addObject("QuestGUI", "Second_Quest") |
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| 29 | thisscript:addObject("QuestGUI", "Third_Quest") |
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| 30 | |
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| 31 | firstQuestShowed = false |
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| 32 | |
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| 33 | function switchToVertical() |
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| 34 | if gameWorld:setNextStoryName( "Mission 1" ) then |
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| 35 | gameWorld:stop() |
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| 36 | end |
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| 37 | |
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| 38 | end |
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| 39 | |
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| 40 | function startQuestTwo(timestep) |
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| 41 | Second_Quest:startGUI() |
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| 42 | return true |
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| 43 | end |
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| 44 | |
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| 45 | function startQuestThree(timestep) |
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| 46 | Third_Quest:startGUI() |
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| 47 | return true |
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| 48 | end |
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| 49 | |
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| 50 | |
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| 51 | |
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| 52 | function tick(timestep) |
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| 53 | |
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| 54 | if not firstQuestShowed then |
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| 55 | First_Quest:startGUI() |
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| 56 | firstQuestShowed = true |
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| 57 | end |
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| 58 | |
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| 59 | if Third_Quest:isActive() then |
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| 60 | switchToVertical() |
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| 61 | end |
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| 62 | |
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| 63 | return false |
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| 64 | end |
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